Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.07 @ 00:05:49 Player: dark Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1667 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 268/400 Matter 246/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (6) ---- Targeting Computer Targeting Computer Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Flight Unit Targeting Computer Targeting Computer Assault Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 7 2 4 13 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 7 | . . 3 4 Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 3 . 1 5 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 3 | . . . 3 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 92 | . 98 93 86 Engine 12 | . 14 14 9 Wheel 11 | . 28 14 . Flight 16 | . . 13 29 Storage 12 | . 14 14 11 Processor 12 | . 12 14 11 Hackware 2 | . . . 6 Energy Gun 8 | . 14 14 . Ballistic Gun 6 | . 14 7 . Ballistic Cannon 7 | . . . 17 Naked Turns . | . . . . Heaviest Build 21 | 10 11 11 21 Greatest Support 32 | 32 32 32 13 Greatest Overweight (x) 3 | 1 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 2 5 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 1 6 6 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 568 | 227 . 71 270 Remotely . | . . . . Salvage Created 361 | . . 58 303 Parts 38 | . . 7 31 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . . 6 10 Guns 3 | . . 3 . Cannons 7 | . . . 7 AOE 6 | . . 3 3 Classes Destroyed 7 | . . 1 6 Worker 2 | . . . 2 Builder 2 | . . . 2 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 9 | . . 6 3 Grunt 3 | . . . 3 Sentry 4 | . . . 4 Best Kill Streak 6 | . . 3 6 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 743 | 2 . 82 659 Core 134 | 2 . . 132 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 99 . 99 . Volleys Fired 23 | . . 6 17 Largest 2 | . . 2 2 Hottest 88 | . . 60 88 Shots Fired 43 | . . 10 33 Gun 8 | . . 8 . Cannon 31 | . . . 31 Launcher 4 | . . 2 2 Special . | . . . . Kinetic 35 | . . 4 31 Thermal 4 | . . 4 . Explosive 4 | . . 2 2 Electromagnetic . | . . . . Robot Hit Streak 17 | . . 3 17 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 23 | . . 5 18 Core Hits 25 | . . 6 19 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1101 | 5 . 219 877 Guns 69 | . . 69 . Cannons 459 | . . . 459 Explosions 568 | . . 150 418 Melee . | . . . . Ramming 5 | 5 . . . Kinetic 484 | . . 25 459 Thermal 225 | . . 44 181 Explosive 387 | . . 150 237 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles 12 | . . . 12 Explosions 27 | . . . 27 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 116 | 2 . . 114 Shots 2 | . . . 2 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | . . . 171 Average Temperature 42 | . . . 42 Received Heat Transfer 138 | . . . 138 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 100 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 424 | . . 155 424 Initial 60 | . . . 60 Average 104 | . . 67 216 Maximum Alert Level 2 | . . . 2 Low Security (%) 84 | 100 100 100 60 Level 1 8 | . . . 22 Level 2 6 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . . 6 17 Peak Tracking Total 7 | . 1 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 6 | . . . 6 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Scanalyzer Index 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 4 | . . . 4 Track 1 | . . . 1 Botnet 1 | . . . 1 Disrupt 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 974 | 56 216 334 368 Spaces Moved 836 | 48 53 527 208 Core 14 | 14 . . . Treads . | . . . . Legs . | . . . . Wheels 229 | 34 53 142 . Hover . | . . . . Flight 593 | . . 385 208 Fastest Speed 34 | 50 100 37 34 Average Speed 73 | 88 100 55 109 Slowest Speed 280 | 100 100 200 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 11 89 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 56 | . . 11 45 Melee . | . . . . Projectile 7 | . . . 7 AOE 49 | . . 11 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1153 | 59 216 562 316 Wait 233 | . 154 14 65 Move 833 | 47 52 526 208 Hop . | . . . . Pick Up 21 | 4 7 3 7 Fast Attach 6 | 3 . 2 1 Attach 15 | 3 2 1 9 Detach 3 | . . 2 1 Swap 5 | 1 . 1 3 Drop 13 | . 1 7 5 Fire 23 | . . 6 17 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Entered Mines 284 | -10/Mines | Learned Materials terminal intel 316 | -10/Mines | Build established: Mutant 537 | -10/Mines | Discovered new exit (range 9) 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Loaded intel: 12 terminal locations 883 | -9/Materials | Lost 4 parts (1p2n1w) 975 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Flight Unit. U-05 Engineer builds a Wall. W-16 Scout sends out distress signal. Acquired 16 matter. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Assault Cannon destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Flight Unit destroyed. K-01 Serf collects debris. Flight Unit destroyed. K-01 Serf cleans the Terminal. S-10 Pest destroyed. Flight Unit destroyed. K-01 Serf cleans the Terminal. 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" #???????? | | ???????????????????????###/#####+####"##########?? | | ?????????????????????????? ? #=####### #?? | | ??????????????????????????""" ?#!#?????#"" #?? | | ????"T"?????????????????? """??# #?????#"" ### | | ????"""?????????????????? ""???# #?????#"T # | | ???????????????????????????????# #?????#"" # | | ???????????????????????????????# #????##"" # | | ???????????????????????????????# #???? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 266 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactTrackerLance Manual? 0 Play Time 00:13:43 Cumulative 90.6 hours Start 2021.11.06 @ 23:56:27 End 2021.11.07 @ 00:05:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 96 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff9fa703-6490-4198-8708-3fdd6846ae19