Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 23:56:15 // Halloween2020/ForbiddenLore Player: ptdel Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (4133) 4133 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 9563 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 743/1000 Matter 124/300 Energy 127/170 System Corruption 15% Temperature Cool (155) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (4) ---- VTOL Module Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Analyzer Advanced Terrain Scan Processor Thermal Shield Point Defense System > --- WEAPON ----------- Improved Remote Datajack Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module Xenon Bombardment Thruster Improved Thermal Converter EM Shield [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Seismic Analyzer Hackware System Shield Protection Improved Weapon Shielding Weapon Missile Launcher Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 4 | . . . . . 2 1 1 . . Utility 4 | . . . . . 1 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 111 | 7 6 . 3 . 9 10 5 32 39 Power 20 | 1 1 . . . 3 1 1 6 7 Engine 6 | 1 1 . . . 1 . . 2 1 Core 14 | . . . . . 2 1 1 4 6 Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . 1 . 2 4 2 8 4 Treads 21 | 2 . . 1 . 2 4 2 6 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . 2 . Utility 27 | 1 2 . 1 . 1 3 1 6 12 Device 10 | . . . . . . . 1 3 6 Storage 6 | 1 2 . 1 . . . . 1 1 Processor 2 | . . . . . . . . 2 . Hackware 1 | . . . . . . 1 . . . Protection 8 | . . . . . 1 2 . . 5 Artifact . | . . . . . . . . . . Weapon 41 | 3 3 . 1 . 3 2 1 12 16 Energy Gun 7 | 2 1 . . . . . . 2 2 Energy Cannon 5 | . . . . . . . . 1 4 Ballistic Gun 5 | 1 2 . . . . . . 1 1 Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 8 | . . . . . 3 1 . 4 . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 12 | . . . 1 . . 1 1 3 6 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 57 | . 2 . . . . 3 . 30 22 Power 14 | . . . . . . . . 6 8 Propulsion 18 | . . . . . . 1 . 13 4 Utility 12 | . . . . . . 2 . 5 5 Weapon 13 | . 2 . . . . . . 6 5 Highest Loss Streak 9 | . 1 . . . . 2 . 9 8 Average Slot Usage (%) 81 | . 87 100 99 85 80 84 90 70 69 Engine 4 | . 14 14 14 14 8 . . 4 . Core 9 | . . . . . 9 15 13 5 11 Treads 25 | . 28 28 28 28 26 31 37 21 11 Device 4 | . . . . . . . 6 9 12 Storage 9 | . 17 28 27 14 9 7 6 5 4 Processor 2 | . . . . . . . . 4 9 Hackware 2 | . . . . . . 5 6 2 . Protection 4 | . . . . . 9 7 6 1 3 Energy Gun 1 | . 17 . . . . . . 2 2 Ballistic Gun 4 | . 9 28 23 14 3 . . . 1 Launcher 4 | . . . . . 11 11 6 2 . Slashing Weapon 3 | . . . 4 14 3 2 5 2 3 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 11 21 21 87 87 105 108 105 105 49 Greatest Support 138 | 40 40 40 40 40 60 100 138 138 74 Greatest Overweight (x) 11 | 2 . . 2 2 2 1 1 11 7 Average Overweight (x) . | . . . . 2 1 1 . . . Largest Inventory Capacity 24 | 6 12 12 24 24 24 24 24 24 8 Average Capacity 17 | 5 7 12 12 24 24 24 24 13 7 Most Carried 24 | 6 6 7 10 8 24 24 24 22 8 Average Carried 13 | 3 4 6 7 6 16 22 22 9 7 Final Capacity 24 | 6 12 12 24 24 24 24 24 8 4 Final Carried 24 | 4 6 7 5 8 24 23 22 8 2 Class Distribution -------------------- 56% | Hauler-Mutant 15% | Mutant 12% | Scavenger-Assassin 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Matter Collected 2494 | 197 138 . . 35 43 472 217 1089 303 Remotely . | . . . . . . . . . . Salvage Created 4460 | . 289 . . 33 252 678 294 1990 924 Parts 277 | . 27 . . 5 23 43 23 110 46 Haulers Intercepted 3 | . 1 . . . . 1 . 1 . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Combat Hostiles Destroyed 80 | . 8 . . 2 9 16 7 24 14 Melee 26 | . . . . . 3 5 3 3 12 Guns 16 | . 8 . . 2 . . . 5 1 Cannons 7 | . . . . . . . . 6 1 AOE 31 | . . . . . 6 11 4 10 . Classes Destroyed 16 | . 5 . . . 1 5 1 4 . Worker 14 | . 1 . . . . 2 . 10 1 Builder 13 | . . . . . . 3 1 7 2 Tunneler 1 | . . . . . . . . 1 . Hauler 3 | . 1 . . . . 1 . 1 . Recycler 9 | . . . . . . . . 8 1 Carrier 1 | . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . Watcher 9 | . 1 . . . . 3 1 3 1 Swarmer 24 | . 6 . . 2 4 2 . 7 3 Grunt 26 | . 2 . . . 4 5 4 8 3 Duelist 2 | . . . . . . 2 . . . Sentry 6 | . . . . . . 1 . 4 1 Hunter 3 | . . . . . 1 1 . 1 . Programmer 16 | . . . . . . 5 3 1 7 Behemoth 2 | . . . . . . . . 2 . Savage 1 | . . . . . . . . 1 . Best Kill Streak 12 | . 4 . . 2 4 4 3 12 3 Combat Bots Only 5 | . 3 . . 2 4 3 3 5 3 Max Kills in Single Turn 5 | . 2 . . 1 3 2 3 5 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 3 2 3 4 . Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Damage Taken 8143 | . 496 . . 32 191 821 263 3293 3047 Core 1092 | . 147 . . 6 17 98 29 538 257 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 38 96 86 . 33 . Volleys Fired 179 | . 21 . . 5 7 17 8 83 38 Largest 2 | . 2 . . 1 2 2 1 2 2 Hottest 170 | . 80 . . 20 72 72 36 170 155 Shots Fired 282 | . 42 . . 5 11 33 8 125 58 Gun 120 | . 42 . . 5 2 . . 46 25 Cannon 70 | . . . . . . . . 39 31 Launcher 90 | . . . . . 9 33 8 40 . Special 2 | . . . . . . . . . 2 Kinetic 57 | . 5 . . 5 2 . . 27 18 Thermal 75 | . 5 . . . . . . 58 12 Explosive 90 | . . . . . 9 33 8 40 . Electromagnetic 58 | . 32 . . . . . . . 26 Robot Hit Streak 13 | . 8 . . 4 6 5 6 13 8 Robot Miss Streak 5 | . 4 . . 1 . 2 1 5 3 Penetration Max 2 | . . . . . . . . 2 . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 262 | . 26 . . 5 9 28 16 107 71 Core Hits 242 | . 15 . . 3 14 40 14 120 36 Critical Hits 16 | . . . . . . . . 15 1 Critical Kills 5 | . . . . . . . . 5 . Critical Parts Destroyed 10 | . . . . . . . . 9 1 Melee Attacks 102 | . . . . 1 6 14 12 23 46 Impact . | . . . . . . . . . . Slashing 102 | . . . . 1 6 14 12 23 46 Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . . . 1 . 1 2 13 3 Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16054 | . 430 . . 147 699 3037 1488 7388 2865 Guns 1475 | . 331 . . 30 12 . . 1029 73 Cannons 1287 | . . . . . . . . 826 461 Explosions 7210 | . 99 . . . 405 2376 786 3441 103 Melee 6077 | . . . . 117 282 661 702 2090 2225 Ramming 5 | . . . . . . . . 2 3 Kinetic 762 | . 18 . . 30 12 . . 551 151 Thermal 2635 | . 142 . . . . 364 555 1304 270 Explosive 6089 | . . . . . 405 2012 231 3441 . Electromagnetic 486 | . 270 . . . . . . . 216 Impact . | . . . . . . . . . . Slashing 6077 | . . . . 117 282 661 702 2090 2225 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 1 3 2 4 15 Average Corruption 4 | . . . . . 1 1 1 3 6 Corruption Purged . | . . . . . . . . . . Effects 116 | . . . . . 3 10 4 39 60 Message Errors 27 | . . . . . 1 6 1 8 11 Matter Fused 20 | . . . . . . . . 9 11 Heat Flow Errors 13 | . . . . . . 1 2 4 6 Energy Discharges 19 | . . . . . 1 . 1 3 14 Data Loss (minor) 17 | . . . . . 1 2 . 9 5 Misfires 1 | . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . 8 Targeting Errors 8 | . . . . . . 1 . 4 3 Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1522 | . . . . 77 16 243 247 673 266 Projectiles 12 | . . . . . . . . 6 6 Explosions 369 | . . . . . 16 221 51 81 . Melee 1141 | . . . . 77 . 22 196 586 260 Knockbacks 4 | . . . . . . . . 2 2 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . 2 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 481 | . 52 . . . 93 292 . 1 43 Shots 11 | . 1 . . . 2 7 . . 1 Rammed 2 | . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . 1 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 474 | . 222 . . . 36 264 192 302 474 Average Temperature 90 | . 66 . . . 13 40 96 87 111 Received Heat Transfer 1077 | . 66 . . . 18 18 18 660 297 Effects 7 | . . . . . . 1 . . 6 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . Heat Transferred 3579 | . 200 . . . . 150 300 2633 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Peak Influence 433 | . 294 42 . 58 188 376 433 303 194 Initial 184 | . . 42 . . 22 13 184 105 108 Average 98 | . 143 42 . 28 50 60 213 172 53 Maximum Alert Level 2 | . 1 . . . 1 1 2 1 . Low Security (%) 85 | 100 62 100 . 100 99 93 48 75 100 Level 1 13 | . 37 . . . . 6 47 24 . Level 2 . | . . . . . . . 3 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . . . . . 7 4 4 6 Investigation 3 | . . . . . . . 1 1 1 Extermination 9 | . . . . . . 4 2 . 3 Reinforcement 9 | . . . . . . 3 1 3 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 . 3 1 Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Distress Signals 12 | . 2 . . . 6 1 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 139 | . 16 . . 3 18 20 11 35 36 Peak Tracking Total 8 | . 4 . . 3 5 3 3 7 8 Tactical Retreats 22 | . 4 . . . 2 1 2 5 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Traps Triggered 6 | . . . . . 1 3 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Machines Disabled 15 | . . . . . 1 6 6 1 1 Max in Single Turn 5 | . . . . . 1 5 5 1 1 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Machines Accessed 25 | . 1 . . . 4 6 6 2 6 Terminals 15 | . 1 . . . 3 4 1 2 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 1 . 1 Recycling Units 3 | . . . . . . 1 2 . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 70 | . 1 . . . 13 12 22 7 15 Successful 25 | . . . . . 8 1 10 . 6 Failed 45 | . 1 . . . 5 11 12 7 9 Catastrophic 11 | . 1 . . . 1 3 2 1 3 Database Lockouts . | . . . . . . . . . . Manual 20 | . . . 1 . 8 1 1 4 5 Terminals 39 | . 1 . . . 11 5 8 7 7 Fabricators . | . . . . . . . . . . Repair Stations 11 | . . . . . 2 2 2 . 5 Recycling Units 12 | . . . . . . 5 7 . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 10 | . . . . . 6 1 1 . 2 Record 2 | . . . . . 1 . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . 2 . 3 Scan Component 4 | . . . . . 1 . 1 . 2 Repair 3 | . . . . . 1 . 1 . 1 Recycling Unit Hacks 3 | . . . . . . . 3 . . Recycle Component 1 | . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . 2 . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 1 . . . 3 6 3 2 5 Full Trace Events 3 | . . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . 1 Time 96 | . . . . . 26 . 38 . 32 Parts Recycled 1 | . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . 8 18 . . . . Total Damage 256 | . . . . 50 206 . . . . Kills 4 | . . . . 2 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Turns Passed 10930 | 87 422 308 683 783 1003 2368 1421 1769 2086 Spaces Moved 5350 | 51 193 192 417 384 451 1183 671 839 969 Core 51 | 20 . . . . . . . 30 1 Treads 5192 | 31 193 192 417 384 451 1183 671 702 968 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 107 | . . . . . . . . 107 . Fastest Speed 40 | 50 160 160 160 200 180 180 163 40 160 Average Speed 172 | 138 160 160 160 200 181 180 170 167 164 Slowest Speed 600 | 160 160 160 200 200 200 184 184 600 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 32 43 89 79 40 29 17 51 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 487 | . 4 . . . 30 206 90 154 3 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . 6 3 AOE 478 | . 4 . . . 30 206 90 148 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Total 6644 | 67 267 193 434 395 618 1362 924 1025 1359 Wait 737 | . 31 1 . 3 114 124 218 20 226 Move 5341 | 50 192 191 416 383 450 1182 670 838 969 Hop . | . . . . . . . . . . Pick Up 129 | 10 11 1 6 3 26 10 7 27 28 Fast Attach . | . . . . . . . . . . Attach 82 | 6 3 . 1 . 7 7 3 27 28 Detach 2 | . . . . . . . . 1 1 Swap 29 | 1 3 . 2 . 2 3 2 5 11 Drop 41 | . 6 . 9 . 6 5 4 . 11 Fire 179 | . 21 . . 5 7 17 8 83 38 Melee 102 | . . . . 1 6 14 12 23 46 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 3) 257 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Entered Mines 535 | -10/Mines | Met a Derelict bent on vengeance 677 | -10/Mines | Assembled infested the area 719 | -10/Mines | Learned Materials stockpile data 747 | -10/Mines | Met 8R-AWN 792 | -10/Mines | Discovered new exit (range 4) 812 | -10/Mines | Discovered new exit (range 5) 818 | -10/Mines | Entered Exiles 857 | -10/Exiles | Welcomed by 8R-AWN 886 | -10/Exiles | Met EX-HEX 970 | -10/Exiles | Met EX-DEC 1011 | -10/Exiles | Visited The Gauntlet 1212 | -10/Exiles | Met EX-BIN 1234 | -10/Exiles | Aligned with FarCom system 1236 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1284 | -10/Exiles | Found Prototype Slashing Weapon 1293 | -10/Exiles | Identified Longsword +1 1319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -10/Exiles | Discovered new exit (range 12) 1501 | -10/Exiles | Left Exiles lab with Longsword +1 1501 | -10/Exiles | Entered Mines 1509 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1525 | -9/Mines | Learned Materials emergency access door positions 1603 | -9/Mines | Discovered new exit (range 7) 1631 | -9/Mines | Learned location of Zion (-7) 1769 | -9/Mines | Build established: Hauler-Mutant 1882 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2246 | -9/Mines | Discovered new exit (range 5) 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Accompanied by 3 allies 2284 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2458 | -8/Materials | Repaired Lgt. Treads 2842 | -8/Materials | Discovered new exit (range 6) 2977 | -8/Materials | Discovered new exit (range 4) 3049 | -8/Materials | Identified exit to Factory 3287 | -8/Materials | Entered Factory 3287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5576 | -7/Factory | Discovered new exit (range 14) 5655 | -7/Factory | Entered another Factory area 5655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5711 | -6/Factory | Repaired Missile Launcher 7053 | -6/Factory | Discovered new exit (range 13) 7076 | -6/Factory | Entered Extension 7476 | -6/Extension | Disrupted transfer network 7577 | -6/Extension | Spotted B-75 Beast 7587 | -6/Extension | Destroyed B-75 Beast 7608 | -6/Extension | Spotted B-75 Beast 7682 | -6/Extension | Lost 6 parts (2p2n1u1w) 7770 | -6/Extension | Lost 9 parts (1p4n2u2w) 7880 | -6/Extension | Core integrity fell below 50% 7913 | -6/Extension | Lost 5 parts (1p2n2u) 8245 | -6/Extension | Destroyed B-75 Beast 8303 | -6/Extension | Build established: Scavenger-Skirmisher 8401 | -6/Extension | Lost 4 parts (1p1n2w) 8734 | -6/Extension | Discovered new exit (range 16) 8739 | -6/Extension | Discovered new exit (range 15) 8845 | -6/Extension | Entered Factory 8845 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9348 | -5/Factory | Lost 3 parts (2u1w) 9486 | -5/Factory | Build established: Scavenger-Assassin 10045 | -5/Factory | Lost 3 parts (2p1n) 10078 | -5/Factory | Repaired Imp. Treads 10226 | -5/Factory | System corruption reached 10% 10263 | -5/Factory | Lost 5 parts (2p1n1u1w) 10931 | -5/Factory | Self-destructed Last Messages --------------- 10905_ Critical hit. 10905_ K-01 Serf cleans the Assembly Bed. 10907_ Penetrated by Slug. 10907_ Critical hit. 10909_ Penetrated by Slug. 10911_ K-01 Serf cleans the Assembly Bed. 10912_ Penetrated by Slug. 10913_ P-70 Sage resets R-10 Processor, system corruption cleaned. 10913_ Med. Storage Unit destroyed. 10915_ Lyr. Light Armor Plating destroyed. 10915_ Penetrated by Slug. 10915_ K-01 Serf cleans the Assembly Bed. 10918_ Imp. Medium Treads destroyed. 10925_ P-70 Sage repels hacking attempt. 10926_ Jacked G-50 Soldier... 10927_ System corrupted: Mass Driver targeting data glitched. 10929_ System corrupted: Energy discharge (-68). 10929_ Slug penetrates G-50 Soldier. 10929_ G-50 Soldier knocked back. 10931_ Mass Driver destroyed. 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"??" ??"" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 40 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 260 Jamming Range 8 Armor Coverage 450 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 66 Point Defense Rating 80 Thermal Conversion 60 Evasion (%) 62 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed PortableMolecularCarapace Manual? 0 Play Time 01:27:10 Cumulative 46.7 hours Start 2020.11.09 @ 20:16:16 End 2020.11.10 @ 23:56:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 60 Rogue 44 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e8577f-c39c-4ad9-aea9-8dd4392e77ed