Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 08:59:28 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (667) 667 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1897 Bonus ------- None Cogmind --------- Core Integrity 340/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Warm (192) Movement Hovering (77) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (3) ------ Medium Storage Unit Sensor Array > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Hover Unit Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Hover Unit Signal Interpreter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 26 | 7 11 6 2 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 2 . Treads . | . . . . Leg 8 | 2 6 . . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 2 1 Energy Gun 7 | 2 3 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 95 73 Engine 13 | . 14 14 11 Leg 22 | . 28 22 . Hover 4 | . . 5 22 Device 13 | . 14 13 11 Storage 13 | . 14 14 11 Energy Gun 22 | . 28 17 18 Special Weapon 2 | . . 7 . Naked Turns . | . . . . Heaviest Build 23 | 12 20 20 23 Greatest Support 26 | 20 26 26 24 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 7 10 10 9 Average Carried 7 | 3 8 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 8 9 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 460 | 270 110 60 20 Remotely . | . . . . Salvage Created 904 | 91 555 157 101 Parts 58 | 12 35 7 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 18 | . 8 8 2 Guns 17 | . 7 8 2 Classes Destroyed 9 | 1 5 2 1 Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 12 | . 8 2 2 Assembled 3 | . . 3 . Best Kill Streak 4 | 3 4 3 3 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 925 | . 332 394 199 Core 238 | . 66 112 60 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 28 . Volleys Fired 81 | 13 35 26 7 Largest 2 | 2 2 2 2 Hottest 115 | 90 100 100 115 Shots Fired 146 | 26 70 36 14 Gun 141 | 26 70 31 14 Cannon . | . . . . Launcher . | . . . . Special 5 | . . 5 . Kinetic . | . . . . Thermal 146 | 26 70 36 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 9 9 5 6 Robot Miss Streak 3 | 2 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | 17 44 20 9 Core Hits 45 | 5 23 12 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 5 2 1 Burn 8 | . 5 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1196 | 214 594 252 136 Guns 1164 | 214 575 252 123 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 32 | . 19 . 13 Kinetic . | . . . . Thermal 1164 | 214 575 252 123 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 4 3 . Message Errors 2 | . 2 . . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Parts Fused 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 6 | . 3 . 3 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 330 | 210 264 156 330 Average Temperature 82 | 88 82 50 169 Received Heat Transfer 285 | . 108 75 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | 1 3 . 1 Heat Transferred 3818 | 570 1953 888 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 365 | 25 365 205 120 Initial 92 | . 16 92 5 Average 175 | 10 246 165 37 Maximum Alert Level 1 | . 1 1 . Low Security (%) 47 | 100 30 39 100 Level 1 52 | . 69 60 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 16 9 9 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired 2 | . 2 . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 7 . 3 Successful 2 | . 2 . . Failed 8 | . 5 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Sabotage 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1389 | 126 648 459 156 Spaces Moved 964 | 60 417 323 164 Core 3 | 3 . . . Treads . | . . . . Legs 721 | 57 417 247 . Wheels . | . . . . Hover 240 | . . 76 164 Flight . | . . . . Fastest Speed 50 | 50 120 77 77 Average Speed 109 | 116 120 110 77 Slowest Speed 150 | 120 120 150 77 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 56 47 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . . 3 . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile 4 | . . 4 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1146 | 86 502 379 179 Wait 35 | . 14 20 1 Move 961 | 59 416 322 164 Hop . | . . . . Pick Up 17 | 7 8 1 1 Fast Attach 10 | 7 . 2 1 Attach 3 | . 1 2 . Detach . | . . . . Swap 13 | . 10 2 1 Drop 20 | . 15 4 1 Fire 81 | 13 35 26 7 Melee . | . . . . Ram 3 | . . . 3 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 127 | -11/Junkyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Build established: Scavenger-Mutant 697 | -10/Materials | Discovered new exit (range 12) 775 | -10/Materials | Entered Mines 786 | -10/Mines | Met a Derelict bent on vengeance 824 | -10/Mines | Assembled infested the area 835 | -10/Mines | Core integrity fell below 50% 919 | -10/Mines | Found a hidden stash of uninstalled traps 972 | -10/Mines | Build established: Mutant 1045 | -10/Mines | Learned location of 1 exit from Materials 1228 | -10/Mines | Discovered new exit (range 5) 1234 | -10/Mines | Entered Materials 1234 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1235 | -9/Materials | Identified exit to Materials 1390 | -9/Materials | Self-destructed Last Messages --------------- M010. 01251_ O-16 Technician locks terminal. 01264_ K-01 Serf collects debris. 01276_ Acquired Particle Gun. 01280_ Dropped Ion Engine. 01348_ O-16 Technician destroyed. 01353_ W-16 Scout sends out distress signal. 01354_ Acquired Datajack. 01355_ Acquired 18 matter. 01364_ Heat Sink melted. 01364_ G-34 Mercenary destroyed. 01364_ Switching to secondary target: G-34 Mercenary. 01367_ G-34 Mercenary suffers critical hit (Burn). 01368_ R-06 Scavenger collects Ion Engine. 01373_ G-34 Mercenary destroyed. 01374_ R-06 Scavenger collects Sml. Laser. 01377_ Acquired 2 matter. 01377_ R-06 Scavenger collects Aluminum Leg. 01380_ Slammed into R-06 Scavenger. 01388_ Med. Laser destroyed. 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""" #???? | | ?# # """ #???? | | ?# T +% """ #???? | | ?# #% """ #???? | | ?# ######### # #???? | | ?#######???????####### #???? | | ?????????????????????# #???? | | ?????????????????????##########???? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterPointJammer Manual? 0 Play Time 00:13:14 Cumulative 17.1 hours Start 2023.09.18 @ 08:26:46 End 2023.09.18 @ 08:59:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b779cdf6-60a5-4f38-9353-2a514f96db42