Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 21:37:54 Player: P9H Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1794) 1794 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 6059 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 85/100 System Corruption 18% Temperature Warm (151) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (3) ------- Heavy Missile Launcher Flail Katana > --- INVENTORY (5) ---- Improved Ion Engine Compact Battery (200) Microactuators Force Booster Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Shielding Hardened Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- High-powered Shotgun Heavy Flail Great Axe > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Advanced Treads Advanced Treads Advanced Treads Medium Matter Pod Trap Scanner Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Actuator Array Improved Weapon Shielding Shock Bomb Launcher Concussive RPG Concussive RPG Concussive RPG Concussive RPG [Rating: 50] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Heavy Flail Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 81 | 7 3 1 1 6 8 43 10 2 Power 18 | 1 . 1 . 1 1 11 3 . Engine 8 | 1 . . . 1 . 4 2 . Core 10 | . . 1 . . 1 7 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . . 2 4 10 2 . Treads 15 | . . . . . 3 10 2 . Leg . | . . . . . . . . . Wheel 5 | 2 . . . 2 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 . 1 1 1 13 1 1 Device 8 | . . . 1 . 1 6 . . Storage 3 | 1 1 . . . . 1 . . Processor 4 | . 1 . . . . 3 . . Hackware . | . . . . . . . . . Protection 6 | . . . . 1 . 3 1 1 Artifact . | . . . . . . . . . Weapon 22 | 3 1 . . 2 2 9 4 1 Energy Gun 3 | 1 . . . . . 2 . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 8 | 2 . . . 1 1 3 1 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 1 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 4 | . . . . 1 . 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 41 | . . . . 4 . 29 6 2 Power 9 | . . . . 1 . 7 1 . Propulsion 16 | . . . . 2 . 10 2 2 Utility 8 | . . . . . . 5 3 . Weapon 8 | . . . . 1 . 7 . . Highest Loss Streak 5 | . . . . 4 . 4 5 2 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 3 14 20 20 18 19 19 19 20 Power 3 | . 2 4 4 4 4 3 2 3 Propulsion 2 | 2 6 8 8 6 3 2 . . Utility 8 | . 1 3 3 3 4 10 13 14 Weapon 3 | . 4 5 5 4 2 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 50 | . 2 1 . . 12 20 . 15 Power 9 | . . . . . 3 4 . 2 Propulsion 8 | . 2 . . . 5 1 . . Utility 19 | . . 1 . . 1 5 . 12 Weapon 9 | . . . . . 2 6 . 1 Tool/Special 5 | . . . . . 1 4 . . Average Slot Usage (%) 95 | . 97 100 100 91 98 97 80 74 Engine 4 | . 14 4 . 8 1 1 6 6 Core 9 | . . 9 14 5 7 12 7 7 Treads 16 | . . . . . 18 22 17 14 Wheel 6 | . 27 28 28 22 8 . . . Device 11 | . . . 6 7 17 16 4 . Storage 8 | . 14 14 14 14 9 7 7 6 Processor 5 | . 12 14 7 . . 4 7 7 Protection 6 | . . . . 7 9 7 4 7 Energy Gun 1 | . . . . . . 3 . . Energy Cannon 1 | . 3 14 14 3 . . . . Ballistic Gun 8 | . 23 14 14 11 13 4 2 6 Launcher 1 | . . . . . . . 9 . Impact Weapon 3 | . . . . . 3 5 2 7 Slashing Weapon 6 | . . . . 10 9 8 7 7 Peak Build Rating 50 | 6 10 12 19 19 36 50 47 37 Average Rating 35 | 5 8 11 15 13 31 44 38 35 On Entrance 17 | . 6 10 12 19 10 36 31 36 Avg Prop Armor Cover (%) 4 | . . . . . 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 77 | 14 50 50 51 50 55 76 77 72 Greatest Support 76 | 20 20 20 20 20 66 66 76 48 Greatest Overweight (x) 5 | . 4 2 2 4 5 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 19 Most Carried 20 | 7 20 20 20 20 20 20 20 20 Average Carried 19 | 4 14 20 20 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 20 20 18 20 20 20 5 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Mutant 12% | Gladiator 8% | Infiltrator-Gladiator 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1669 | 282 251 19 . 57 124 723 203 10 Remotely . | . . . . . . . . . Salvage Created 2592 | 84 314 48 . 135 118 1688 171 34 Parts 117 | 2 20 1 . 6 1 80 6 1 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . Prevented 1 | . . . . . . . 1 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 40 | . 5 1 . 3 1 25 3 2 Melee 15 | . . . . 1 . 13 1 . Guns 11 | . 3 . . . . 8 . . Cannons 5 | . 2 1 . 2 . . . . AOE 8 | . . . . . . 4 2 2 Classes Destroyed 11 | 1 4 . . . 1 4 1 . Worker 5 | . 3 . . . . 2 . . Builder 2 | . . . . . . 2 . . Hauler 2 | . . . . . . 2 . . Recycler 11 | 1 1 . . . 1 8 . . Watcher 3 | . 2 . . . . 1 . . Swarmer 16 | . 3 . . . . 8 3 2 Grunt 8 | . 2 1 . 3 . 2 . . Sentry 8 | . . . . . 1 7 . . Specialist 2 | . . . . . . 2 . . Programmer 6 | . . . . . . 6 . . Samaritan 3 | . . . . . . . 2 1 Best Kill Streak 7 | 1 3 1 . 2 1 7 2 2 Combat Bots Only 5 | . 3 1 . 2 1 5 2 2 Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 1 2 Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 591 | . 28 . . 32 13 472 24 22 Missed 177 | . 9 . . 5 1 155 2 5 Hits 414 | . 19 . . 27 12 317 22 17 Projectile 414 | . 19 . . 27 12 317 22 17 Critical Strikes 11 | . . . . . . 11 . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6001 | . 191 . . 384 193 4354 630 249 Core 912 | . 30 . . 125 51 524 124 58 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 212 | . . . . . 11 157 34 10 Core Remaining (%) 76 | 100 . . . 38 90 . . . Volleys Fired 85 | 4 28 2 . 9 1 37 2 2 Largest 2 | 2 2 2 . 2 2 2 2 1 Hottest 160 | 70 80 80 . 80 40 160 78 39 Shots Fired 142 | 8 56 4 . 18 2 47 5 2 Gun 105 | 8 46 2 . 9 2 38 . . Cannon 21 | . 10 2 . 9 . . . . Launcher 16 | . . . . . . 9 5 2 Special . | . . . . . . . . . Kinetic 87 | 4 46 2 . 9 2 24 . . Thermal 39 | 4 10 2 . 9 . 14 . . Explosive 14 | . . . . . . 9 3 2 Electromagnetic 2 | . . . . . . . 2 . Robot Hit Streak 15 | 2 15 1 . 13 1 9 . 1 Robot Miss Streak 7 | 2 2 1 . 1 1 7 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 177 | 3 33 2 . 18 10 101 8 2 Core Hits 103 | 2 15 2 . 4 3 70 4 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 12 | 1 . . . . 1 8 1 1 Burn 1 | 1 . . . . . . . . Smash 3 | . . . . . 1 1 . 1 Sever 8 | . . . . . . 7 1 . Melee Attacks 191 | . . . . 7 10 158 15 1 Impact 21 | . . . . . 3 17 . 1 Slashing 170 | . . . . 7 7 141 15 . Piercing . | . . . . . . . . . Sneak Attacks 26 | . . . . . 4 17 4 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 17 | . . . . . . 17 . . Damage Inflicted 6598 | 50 471 32 . 277 381 4609 423 355 Guns 1059 | 50 378 15 . 86 9 521 . . Cannons 226 | . 88 17 . 121 . . . . Explosions 1296 | . . . . . . 931 48 317 Melee 4012 | . . . . 70 372 3157 375 38 Ramming 5 | . 5 . . . . . . . Kinetic 848 | 26 378 15 . 86 9 334 . . Thermal 437 | 24 88 17 . 121 . 187 . . Explosive 1248 | . . . . . . 931 . 317 Electromagnetic 48 | . . . . . . . 48 . Impact 521 | . . . . . 104 379 . 38 Slashing 3491 | . . . . 70 268 2778 375 . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 10 18 18 Average Corruption 7 | . . . . . . 5 15 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 125 | . . . . . . 75 41 9 Message Errors 23 | . . . . . . 11 9 3 Matter Fused 30 | . . . . . . 22 7 1 Heat Flow Errors 24 | . . . . . . 13 9 2 Energy Discharges 18 | . . . . . . 10 8 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . 10 7 2 Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 5 | . . . . . . 4 1 . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 479 | . . . . . 67 283 91 38 Projectiles . | . . . . . . . . . Explosions 41 | . . . . . . 41 . . Melee 438 | . . . . . 67 242 91 38 Knockbacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . 2 . . . . 56 51 . Shots 4 | . . . . . . 2 2 . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 348 | 36 108 18 . 348 . 322 255 151 Average Temperature 104 | 19 37 12 . 184 . 110 100 58 Received Heat Transfer 861 | . 51 . . 222 81 507 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 10 | . . . . . 1 2 . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 2 . . . 1 . . . . Heat Transferred 1029 | 148 185 37 . 259 . 400 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 63 | 100 100 100 . 100 100 46 . . Level 1 36 | . . . . . . 53 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 398 | 5 70 35 . 30 53 398 . . Initial 11 | . . 11 . . . . . . Average 123 | . 12 5 . 10 5 178 . . Influence Increases 1455 | 5 154 35 . 70 88 1003 60 40 Destroy 0b10 Robot/C 840 | . 100 20 . 60 60 500 60 40 Destroy 0b10 Robot/NC 115 | 5 30 . . . 5 75 . . Destroy Leader 230 | . 24 . . 10 20 176 . . Allied During Kill 3 | . . . . . 3 . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . Disable Machine 60 | . . . . . . 60 . . Destroy Structure 107 | . . . . . . 107 . . Lose Combat Pursuer 90 | . . 15 . . . 75 . . Influence Decreases 1415 | 5 124 65 . 70 88 654 409 . Entered New Map 149 | . . 19 . . . . 130 . Time Decay 936 | 5 124 46 . 40 88 414 219 . Lost Part 330 | . . . . 30 . 240 60 . Squads Dispatched 16 | . . . . . 1 15 . . Investigation . | . . . . . . . . . Extermination 8 | . . . . . . 8 . . Reinforcement 5 | . . . . . 1 4 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . . . . . 1 1 . . Communications Jammed 16 | . . . . . . 16 . . Distress Signals 16 | . . . . . . 16 . . Times Spotted 70 | . 12 3 . 3 7 39 2 4 Peak Tracking Total 4 | . 4 2 . 3 3 4 1 4 Tactical Retreats 5 | . . 1 . . . 4 . . ECM-based Alert Blocks 1 | . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 1 . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Reconfigurated 8 | . . . . . 3 5 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 4 | . . . . . . 4 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 11 | . 2 . 2 . 3 4 . . Terminals 7 | . 2 . . . 2 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 14 | . 2 . 4 . 3 5 . . Successful 5 | . . . 4 . . 1 . . Failed 9 | . 2 . . . 3 4 . . Catastrophic 4 | . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 3 . 2 3 . . Terminals 8 | . 2 . . . 2 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 5 | . . . 4 . . 1 . . Record 3 | . . . 3 . . . . . Alert Level 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 1 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . Total Damage 95 | . . . . . 95 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 3680 | . 674 262 153 . . 2269 322 . Optics 1089 | . 674 262 153 . . . . . Jamming 2555 | . . . . . . 2233 322 . ECM 57 | . . . . . . 57 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 7750 | 86 765 262 280 151 754 4239 1021 192 Spaces Moved 3472 | 68 406 219 253 80 373 1597 401 75 Core 2 | 2 . . . . . . . . Treads 2308 | . . . . . 235 1597 401 75 Legs . | . . . . . . . . . Wheels 1162 | 66 406 219 253 80 138 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 95 145 232 240 Average Speed 182 | 79 98 110 110 110 137 225 238 240 Slowest Speed 240 | 80 140 110 110 140 225 235 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . . . . 5 . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 36 | 4 75 35 61 15 32 38 58 11 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . 3 . Spaces Dug 60 | . . . . . . 58 2 . Terrain Destroyed 210 | . . . . . . 139 52 19 Melee 60 | . . . . . . 58 2 . Projectile . | . . . . . . . . . AOE 150 | . . . . . . 81 50 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4544 | 89 719 237 254 109 605 2007 439 85 Wait 547 | 1 255 14 . 6 165 102 4 . Move 3464 | 67 405 218 252 79 372 1596 400 75 Hop . | . . . . . . . . . Pick Up 107 | 8 19 1 . 2 25 46 6 . Fast Attach 29 | 6 3 . 1 . 1 16 2 . Attach 36 | 1 . . . 4 5 19 6 1 Detach 3 | 1 . . 1 . . 1 . . Swap 23 | . 1 1 . 2 4 12 2 1 Drop 78 | 1 7 1 . . 22 40 2 5 Fire 85 | 4 28 2 . 9 1 37 2 2 Melee 171 | . . . . 7 10 138 15 1 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 9) 270 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 5) 783 | -10/Materials | Discovered new exit (range 4) 841 | -10/Materials | Discovered new exit (range 11) 852 | -10/Materials | Entered Mines 859 | -10/Mines | Learned Materials security intel 898 | -10/Mines | Met a Derelict bent on vengeance 1081 | -10/Mines | Discovered new exit (range 14) 1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1110 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Entered Exiles 1144 | -10/Exiles | Met 8R-AWN 1160 | -10/Exiles | Met EX-HEX 1195 | -10/Exiles | Met EX-BIN 1207 | -10/Exiles | Aligned with FarCom system 1208 | -10/Exiles | Given EX-Vault access code 1244 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found Trap Reconfigurator 1290 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1291 | -10/Exiles | Exiles lab attacked by MAIN.C 1378 | -10/Exiles | Discovered new exit (range 14) 1394 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1394 | -10/Exiles | Entered Mines 1436 | -9/Mines | Core integrity fell below 50% 1472 | -9/Mines | Lost 4 parts (1p2n1w) 1502 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1536 | -9/Mines | Discovered new exit (range 3) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Accompanied by 3 allies 1545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2164 | -8/Materials | Discovered new exit (range 16) 2299 | -8/Materials | Entered Factory 2299 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3168 | -7/Factory | Lost 4 parts (2p1n1w) 3308 | -7/Factory | Garrison activated, responded to threat 3645 | -7/Factory | Build established: Gladiator 4011 | -7/Factory | Cargo convoy interrupted 4305 | -7/Factory | Lost 4 parts (1p1n2u) 4343 | -7/Factory | Lost 3 parts (1p1n1w) 4610 | -7/Factory | Build established: Infiltrator-Gladiator 4966 | -7/Factory | Lost 3 parts (1n1u1w) 5216 | -7/Factory | Build established: Infiltrator-Mutant 5585 | -7/Factory | Build established: Mutant 5667 | -7/Factory | Core integrity fell below 50% 5933 | -7/Factory | Build established: Scavenger-Mutant 6096 | -7/Factory | System corruption reached 10% 6507 | -7/Factory | Discovered new exit (range 12) 6538 | -7/Factory | Entered Lower Caves 6568 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6819 | -7/Lower Caves | Build established: Mutant 6856 | -7/Lower Caves | Core integrity fell below 20% 6860 | -7/Lower Caves | Crushed by falling debris 6892 | -7/Lower Caves | Lost 5 parts (1p1n3u) 7120 | -7/Lower Caves | Learned Factory terminal intel 7172 | -7/Lower Caves | Build established: Scavenger-Mutant 7230 | -7/Lower Caves | Identified exit to Lower Caves 7559 | -7/Lower Caves | Entered another Lower Caves area 7747 | -7/Lower Caves | Discovered new exit (range 15) 7751 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07593_ Acquired 10 matter. 07598_ System corrupted: Component data lost. 07613_ System corrupted: Substantial component data lost. 07655_ BOYLYTJAMO7MYAEMEYJE|KEOZ 07673_ LYOLSGMA H2O8Q2QY|:UVJQFTYU PLCZCBWOHF 07696_ System corrupted: Heat flow error (+133). 07713_ System corrupted: Matter fused (-7). 07734_ XN|I#8 AHM&TBKRQM7ZB/3GKUEJLD:HY EA41 07740_ Lgt. Treads destroyed. 07743_ Destroyed Lgt. Nuclear Core. 07746_ Med. Treads destroyed. 07747_ S-27 Virus destroyed. 07747_ EXIT=FOUND 07749_ Dropped Hcp. Storage Unit. 07749_ Dropped Imp. Deuterium Engine. 07750_ System corrupted: Heat flow error (+183). 07750_ Dropped Neutrino Core. 07750_ Dropped Imp. Power Shielding. 07751_ Dropped Imp. Medium Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ????????????????????????## #####?????????????? | | ????????????????????????# ##????????????? | | ???????????????????????## ##???????????? | | ??????????????????????## % #???????????? | | ??????????# ###### #???????????? | | ??????????# #???????????? | | ??????????# ##### ##??????????? | | ??????????????????????### #??????????? | | ????????????????????????## #??????????? | | ?????????????????????????#### ### ##??????????? | | ????????????????????????????# ##??##???????????? | | ???????????????????????###### ##????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #### #?????????????????? | | ???????????????????????# ???# #####?????????????? | | ???????????????????????# ???# # #?????????????? | | ???????????????????????# ??## #??????????????? | | ???????????????????????# ??# ###????????????? | | ???????????? ??????????# ?## ##???????????? | | ??????????? ???????# ## ### #???????????? | | ??????????? %s ????# * #######???????????? | | ?????????? = ###!!]! ###??????????????? | | ?????????? s *![!! ##?????????????? | | ??????????< !!@!* ##????????????? | | ????????????# ###!! #????????????? | | ?????????????# ###??#*! #????????????? | | ?????????????######???#### #????????????? | | ?????????????????????## #????????????? | | ????????????????????## ##????????????? | | ???????????????????## ## ##?????????????? | | ??????????????????## ### ##??????????????? | | ??????????????????# ### #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ##???????????????? | | ?????????????????## ###????????????????? | | ?????????????????# #########??????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowAntisysMiniperforator Manual? 0 Play Time 01:09:50 Cumulative 79.3 hours Start 2026.08.04 @ 20:11:22 End 2026.08.04 @ 21:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d72742de-06c5-4d38-932e-a052f3d44dfa