Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 14:54:28 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3508) 3508 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 9721 Bonus ------- High Alert Combat Kills 488 Cogmind --------- Core Integrity 0/750 Matter 439/450 Energy 37/340 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Improved Shield Generator Point Defense System Improved Field Recycling Unit > --- WEAPON (4) ------- Tesla Rifle Phase Gun Coil Gun Mass Driver > --- INVENTORY (6) ---- Energy Filter Improved System Backup Module High-powered Shock Rifle Nova Cannon Gauss Rifle Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Improved Shield Generator Point Defense System Improved Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Phase Gun Coil Gun Mass Driver > --- INVENTORY -------- Energy Filter Improved System Backup Module High-powered Shock Rifle Nova Cannon Gauss Rifle Coil Gun [Rating: 102] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Heavy Treads Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Improved Heat Sink Processor Advanced Signal Interpreter Weapon Coil Gun Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 15 | 4 . 3 4 1 1 . 2 . Power 1 | . . . 1 . . . . . Propulsion 3 | 1 . . 2 . . . . . Utility 8 | 2 . 3 . 1 1 . 1 . Weapon 3 | 1 . . 1 . . . 1 . Parts Attached 102 | 5 7 9 10 30 25 12 3 1 Power 13 | 1 1 . 4 3 2 1 1 . Engine 3 | 1 1 . 1 . . . . . Core 9 | . . . 3 3 2 1 . . Reactor 1 | . . . . . . . 1 . Propulsion 13 | 2 . 2 2 3 1 3 . . Treads 6 | 2 . . . . 1 3 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . 2 2 3 . . . . Utility 42 | . 6 4 1 9 14 7 1 . Device 39 | . 5 4 . 8 14 7 1 . Storage . | . . . . . . . . . Processor 3 | . 1 . 1 1 . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 . 3 3 15 8 1 1 1 Energy Gun 8 | . . . 3 2 1 . 1 1 Energy Cannon 3 | . . . . 3 . . . . Ballistic Gun 11 | 2 . 3 . 2 4 . . . Ballistic Cannon 11 | . . . . 8 2 1 . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 3 . . . . Parts Lost 2 | . . . . 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . . 2 . . . . Highest Loss Streak 1 | . . . . 1 . . . . Average Slot Usage (%) 93 | . 96 97 99 98 93 86 88 89 Engine 3 | . 12 9 6 . . . . . Core 7 | . . . 2 12 11 11 6 5 Treads 9 | . 25 12 . . 1 9 10 10 Flight 9 | . . 5 28 25 15 . . . Device 32 | . 25 42 36 30 34 35 36 36 Processor 9 | . 8 9 6 10 11 11 10 10 Energy Gun 1 | . . . . 2 . . 5 8 Ballistic Gun 12 | . 25 18 14 3 4 14 10 6 Ballistic Cannon 3 | . . . . 8 11 2 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 8 12 18 25 46 51 55 68 69 Greatest Support 165 | 45 45 45 34 46 48 165 165 165 Greatest Overweight (x) 1 | . . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 3 3 3 3 3 3 6 6 6 Average Capacity 4 | 3 3 3 3 3 3 5 6 6 Most Carried 6 | 2 3 3 3 3 3 6 6 6 Average Carried 3 | 1 2 1 . 2 2 5 4 5 Final Capacity 6 | 3 3 3 3 3 3 6 6 6 Final Carried 6 | 2 3 3 1 3 3 6 5 6 Class Distribution -------------------- 45% | Skirmisher 33% | Scout 17% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -8/Materials Scout | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2690 | 250 275 116 626 831 284 308 . . Remotely 1608 | . . 116 492 604 88 308 . . Salvage Created 3092 | . 309 147 663 1174 284 309 . 206 Parts 169 | . 22 10 46 55 12 15 . 9 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 5 | . . . 2 3 . . . . Parts Field Recycled 96 | . . . . 35 32 19 8 2 Retrieved Matter 1017 | . . . . 269 274 317 88 69 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 69 | . 8 3 18 26 3 7 . 4 Guns 42 | . 8 3 18 5 . 7 . 1 Cannons 26 | . . . . 20 3 . . 3 Classes Destroyed 16 | . 2 1 6 4 . 1 1 1 Worker 2 | . . . 1 . . 1 . . Builder 3 | . . . 1 2 . . . . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . . . 1 1 . . . . Recycler 3 | . . . 1 1 1 . . . Operator 1 | . . . . . . 1 . . Watcher 8 | . 3 . 1 3 1 . . . Swarmer 9 | . . . 5 4 . . . . Grunt 33 | . 8 . 10 11 . 3 . 1 Brawler 2 | . . . 1 1 . . . . Duelist 2 | . . . . 2 . . . . Protector 2 | . . . . 2 . . . . Sentry 12 | . . 3 2 3 1 1 . 2 Hunter 5 | . . . . 2 2 1 . . Programmer 3 | . . . . 1 . 2 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 13 | . 2 2 13 12 1 3 1 3 Combat Bots Only 11 | . 2 2 10 11 1 3 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 4141 | . 373 172 667 1575 90 319 . 945 Core 3261 | . 296 137 520 1236 70 250 . 752 Absorbed by Shields 458 | . . . . 63 23 118 . 254 Redirected to Core 2822 | . 258 103 463 1114 50 213 . 621 Core Remaining (%) 96 | 100 100 97 100 83 90 100 100 . Volleys Fired 257 | . 52 10 57 82 12 27 . 17 Largest 4 | . 2 2 3 3 3 3 . 4 Hottest 240 | . 40 43 100 176 144 117 . 240 Shots Fired 621 | . 104 20 115 217 33 82 . 50 Gun 413 | . 104 20 115 54 8 79 . 33 Cannon 208 | . . . . 163 25 3 . 17 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 534 | . 104 20 114 144 33 82 . 37 Thermal 51 | . . . . 45 . . . 6 Explosive . | . . . . . . . . . Electromagnetic 36 | . . . 1 28 . . . 7 Robot Hit Streak 32 | . 19 22 26 19 9 16 . 32 Robot Miss Streak 5 | . 3 . 5 3 3 2 . 1 Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 8 | . 3 . 2 . . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 464 | . 80 20 85 157 17 58 . 47 Core Hits 178 | . 25 6 39 65 9 19 . 15 Critical Hits 13 | . . . . 9 1 3 . . Critical Kills 4 | . . . . 4 . . . . Critical Parts Destroyed 8 | . . . . 5 . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10319 | . 840 225 1503 4118 482 1669 8 1474 Guns 5924 | . 832 214 1503 753 178 1609 . 835 Cannons 4368 | . . . . 3365 304 60 . 639 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 27 | . 8 11 . . . . 8 . Kinetic 7902 | . 832 214 1476 2056 482 1669 . 1173 Thermal 1507 | . . . . 1345 . . . 162 Explosive . | . . . . . . . . . Electromagnetic 883 | . . . 27 717 . . . 139 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . . Average Corruption 5 | . . . . . . 5 . . Corruption Purged 6 | . . . . . . 6 . . Effects 28 | . . . . . . 28 . . Message Errors 3 | . . . . . . 3 . . Matter Fused 7 | . . . . . . 7 . . Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 4 | . . . . . . 4 . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . 2 . . Targeting Errors 6 | . . . . . . 6 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots 19 | . . . . 19 . . . . Effects 2 | . . . . 2 . . . . Meltdown 2 | . . . . 2 . . . . Overflow Damage 149 | . . . . 137 12 . . . Projectiles 149 | . . . . 137 12 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 21 | . . . . 14 2 2 . 3 Impact . | . . . . . . . . . Kinetic 16 | . . . . 10 1 2 . 3 Secondary 5 | . . . . 4 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . 2 1 . . . . . . Targets Rammed 4 | . 2 1 . . . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 280 | . 1 . 27 280 11 177 . 101 Average Temperature 51 | . 1 . 7 66 4 81 . 42 Received Heat Transfer 1774 | . 285 81 405 555 24 42 . 382 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 6 | . . . . 6 . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 2021 | . . . . 1799 . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 1039 | . 174 129 494 1039 609 358 5 152 Average Influence 235 | . 60 82 178 632 507 126 3 25 Maximum Alert Level 3 | . . . 2 3 2 1 . . Low Security (%) 65 | 100 100 100 61 13 . 78 100 100 Level 1 10 | . . . 33 11 . 21 . . Level 2 14 | . . . 4 26 100 . . . Level 3 10 | . . . . 48 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 2 7 1 3 . 2 Investigation 4 | . 2 . . 2 . . . . Extermination 3 | . . . . 1 . 2 . . Reinforcement 6 | . . . 2 1 1 1 . 1 Assault 4 | . . . . 3 . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 14 3 27 39 4 9 . 9 Peak Tracking Total 10 | . 3 1 7 10 1 3 . 7 Tactical Retreats 6 | . . . 2 4 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 2 . . 3 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . . 1 6 . 1 . . Max in Single Turn 3 | . . . 1 3 . 1 . . Garrison Access 5 | . . . . 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 23 | . 4 4 . 7 1 4 2 1 Terminals 13 | . 3 3 . 3 . 3 . 1 Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . 1 . 2 . . 1 . Garrison Access 4 | . . . . 1 1 1 1 . Total Hacks 50 | . 12 9 . 15 1 7 3 3 Successful 36 | . 12 6 . 12 1 3 1 1 Failed 14 | . . 3 . 3 . 4 2 2 Catastrophic 2 | . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 26 | . 11 4 . 3 . 5 . 3 Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 13 | . . 5 . 7 . . 1 . Garrison Access 7 | . . . . 2 1 2 2 . Terminal Hacks 17 | . 11 1 . 2 . 2 . 1 Record 6 | . 5 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 Alert Level 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . . 1 . 1 . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 2 | . 1 . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 12 | . . 5 . 7 . . . . Insert Component 6 | . . 2 . 4 . . . . Analyze 6 | . . 3 . 3 . . . . Garrison Access Hacks 4 | . . . . 1 1 1 1 . Seal Access 4 | . . . . 1 1 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 3 . 5 . 2 . 1 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . Parts Built . | . . . . . . . . . Matter 212 | . . . . 212 . . . . Time 106 | . . . . 106 . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 2 . 2 . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5706 | 82 1065 338 447 1173 494 1351 437 319 Spaces Moved 3879 | 54 521 305 230 1389 370 630 244 136 Core 12 | 12 . . . . . . . . Treads 1756 | 42 521 118 . . 65 630 244 136 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2111 | . . 187 230 1389 305 . . . Fastest Speed 31 | 50 160 37 31 31 31 160 160 160 Average Speed 91 | 135 160 90 31 31 66 160 160 160 Slowest Speed 180 | 160 160 160 117 31 180 165 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . . 9 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 81 19 21 36 8 17 8 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 95 | . . . . 75 12 3 . 5 Melee . | . . . . . . . . . Projectile 39 | . . . . 19 12 3 . 5 AOE 56 | . . . . 56 . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 5514 | 60 658 348 512 1949 588 908 290 201 Wait 1013 | . 49 6 175 327 163 206 41 46 Move 3852 | 53 520 304 229 1371 367 629 243 136 Hop 9 | . . . . 8 1 . . . Pick Up 33 | 2 3 4 3 13 1 5 1 1 Fast Attach 46 | 5 6 5 3 12 10 4 1 . Attach 16 | . . 2 6 4 2 . 2 . Detach 7 | . 2 . 1 3 1 . . . Swap 41 | . 1 2 1 15 13 8 . 1 Drop 62 | . 6 7 4 25 13 6 1 . Fire 257 | . 52 10 57 82 12 27 . 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 2 1 . . . . 1 . Escape Stasis 36 | . . . . 36 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 138 | . 17 7 33 53 5 23 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 837 | -10/Materials | Discovered new exit (range 13) 962 | -10/Materials | Identified exit to Mines 1104 | -10/Materials | Discovered new exit (range 8) 1146 | -10/Materials | Identified exit to Materials 1148 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Reached level 2 1150 | -9/Materials | Reached level 3 1150 | -9/Materials | Reached level 4 1152 | -9/Materials | Upgraded with Utility slot (x3) 1299 | -9/Materials | Build established: Skirmisher 1440 | -9/Materials | Discovered new exit (range 12) 1485 | -9/Materials | Identified exit to Materials 1486 | -9/Materials | Entered another Materials area 1488 | -8/Materials | Reached level 5 1488 | -8/Materials | Reached level 6 1489 | -8/Materials | Upgraded with Propulsion slot (x2) 1760 | -8/Materials | Reached level 7 1770 | -8/Materials | Upgraded with Power slot (x1) 1791 | -8/Materials | Build established: Scout 1859 | -8/Materials | Discovered new exit (range 13) 1891 | -8/Materials | Reached level 8 1899 | -8/Materials | Upgraded with Weapon slot (x1) 1912 | -8/Materials | Destroyed 10 combat bots 1933 | -8/Materials | Identified exit to Factory 1933 | -8/Materials | Entered Factory 1935 | -7/Factory | Reached level 9 2083 | -7/Factory | Reached level 10 2225 | -7/Factory | Local fabrication network quarantined 2241 | -7/Factory | Discovered new exit (range 12) 2245 | -7/Factory | Identified exit to Lower Caves 2293 | -7/Factory | Discovered new exit (range 17) 2328 | -7/Factory | Identified exit to Factory 2537 | -7/Factory | Reached level 11 2552 | -7/Factory | Upgraded with Utility slot (x1) 2733 | -7/Factory | First assault squad dispatched 2922 | -7/Factory | Core integrity fell below 50% 2938 | -7/Factory | Core integrity fell below 20% 2952 | -7/Factory | Reached level 12 2973 | -7/Factory | Destroyed 11 combat bots 3057 | -7/Factory | Discovered exit to Factory (range 15) 3106 | -7/Factory | Entered another Factory area 3108 | -6/Factory | Reached level 13 3109 | -6/Factory | Upgraded with Utility slot (x1) 3161 | -6/Factory | Discovered new exit (range 22) 3506 | -6/Factory | Identified exit to Factory 3600 | -6/Factory | Entered another Factory area 3602 | -5/Factory | Reached level 14 3602 | -5/Factory | Reached level 15 3602 | -5/Factory | Reached level 16 3616 | -5/Factory | Build established: Skirmisher 4638 | -5/Factory | Discovered new exit (range 20) 4950 | -5/Factory | Identified exit to Factory 4951 | -5/Factory | Entered another Factory area 4953 | -4/Factory | Reached level 17 4953 | -4/Factory | Reached level 18 4953 | -4/Factory | Reached level 19 4954 | -4/Factory | Upgraded with Utility slot (x1) 4954 | -4/Factory | Upgraded with Weapon slot (x1) 5284 | -4/Factory | Discovered new exit (range 22) 5373 | -4/Factory | Identified exit to Research 5388 | -4/Factory | Entered Research 5390 | -3/Research | Reached level 20 5390 | -3/Research | Reached level 21 5486 | -3/Research | Reached level 22 5622 | -3/Research | Discovered new exit (range 23) 5657 | -3/Research | Spotted B-86 Titan 5679 | -3/Research | Destroyed B-86 Titan 5684 | -3/Research | Core integrity fell below 50% 5696 | -3/Research | Core integrity fell below 20% 5707 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." B-86 Titan activates siege mode. Slug penetrates B-86 Titan. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. O-16 Technician locks terminal. Penetrated by Slug. B-86 Titan misfires. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [Sentry] tumbles out of Garrison Access. Slug penetrates B-86 Titan. B-86 Titan destroyed. Slug penetrates Wall. Slug penetrates Y-72 Warden. Y-72 Warden destroyed. Slug penetrates Y-72 Warden. Y-72 Warden destroyed. Slug penetrates G-67 Veteran. G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ????????????#??#?? ????????????????????? | | ???????####???##????? ?????????????????? | | ???????? ## ######?#??????????????? | | ??#??### ## ### ### ???????????? | | ??? #### ## ### ### ???????????? | | #?# #### ## ### ### ?????????? | | ### #### ## ### ### #????????? | | ######## ##+####### #????????? | | # ###+#### ## ##?#???Y?? | | # ### #### ###########??????? | | # ### #### ###### ?????? | | # ### #### ###### ???? | | # # ############### ???? | | # # ### ######### """"" ??? | | # + < ######### """"" ??? | | # # ### ######### """"" +?? | | # # #### ###;###### #?? | | # ########## ##%!;##### #?? | | # ########## #;!!################ ? | | # ########## | | # ########## | | #################%! | | #### #!%* | | #### =[[ ! """" """" | | #### """ """ ; " """" """" | | #### """ """ @; "G """" """" | | #### """ """ ; "" """" """" | | #### ;gg | | ####! ;g g | | #### """ """ # | | ####= """ """ # ###;##+########## | | #### """ """ # ## ###### | | #### o + ## ###### | | #### ! # ## ###### | | ##############+## T# """"" ###### | | ####### # ## """"" ###### ? | | ####### # ## """"" ###### | | ####### ! # ## ###### | | ####### + ## ###### ? | | ####### # #####+#####+########### ? | | ####### ! # ## # ### | | ############## ## # ### | | ############## ## # ""# | | ############## ## # Y"# | | ############## ## # ""# | | ############## ## # ### | | ############## ######### ### | | ############## ######### | | ############## ######### | | ############## ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 49 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 32 Terrain Scan Range 24 Terrain Scan Density 1010 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 63 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Maneuvering Thrusters | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Hey, That's Mine! Overkill Significant Disruption Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Levels Raised 21 | . . 3 4 4 1 3 3 3 XP Earned 35991 | 4000 1215 3742 5713 6366 2456 4237 3292 4970 XP Spent 35400 | 3960 . 4520 5980 4510 3000 4500 4530 4400 Upgrades 75 | 10 . 7 16 16 4 5 7 10 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 3 | 1 . . 2 . . . . . Utility Slot 8 | 2 . 3 . 1 1 . 1 . Weapon Slot 3 | 1 . . 1 . . . 1 . Core Integrity 3 | 2 . . . . . . 1 . Heat Dissipation 8 | . . . 6 . . . 2 . Energy Generation 3 | . . . 3 . . . . . Energy Storage 2 | . . . . . . . 2 . Matter Storage 3 | . . . 1 1 . 1 . . Mass Support 5 | 1 . . 1 2 . 1 . . Inventory Capacity 6 | 3 . . . . . 3 . . Sight Range 1 | . . . . 1 . . . . Sensor Range 6 | . . . . 6 . . . . Terrain Scan Density 8 | . . 4 1 3 . . . . KI Resistance % 4 | . . . . 1 1 . . 2 TH Resistance % 4 | . . . . 1 . . . 3 EX Resistance % 4 | . . . . . 1 . . 3 KI Damage % 2 | . . . . . 1 . . 1 TH Damage % 1 | . . . . . . . . 1 Protomatter Created 1414 | . 181 53 381 389 39 199 . 172 Integrity Restored 2939 | . 343 157 688 1167 117 467 . . Core 2509 | . 296 120 537 1122 117 317 . . Parts 430 | . 47 37 151 45 . 150 . . Protomatter Decayed 307 | . 64 . 142 63 . 38 . . Game ------ Seed EtherialSiegeAnalyzer Manual? 0 Play Time 01:42:21 Cumulative 15.5 hours Start 2019.12.30 @ 13:08:30 End 2019.12.30 @ 14:54:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 18 Rogue 12 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab220f6a-b468-486a-8899-5b4517618237