Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.27 @ 08:15:39 Player: Elmgren Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1953) 1953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4766 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 348/700 Matter 295/300 Energy 30/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Improved Cooling System Advanced Visual Processing Unit > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (5) ---- Aluminum Leg Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Particle Gun Beamcaster [Rating: 37] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Improved Heat Sink Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 2 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 41 | 4 2 9 . 15 11 Power 6 | 1 . 1 . 1 3 Engine 2 | 1 . . . . 1 Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 17 | 2 2 4 . 8 1 Treads 5 | . . . . 4 1 Leg 12 | 2 2 4 . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . . 1 . 3 3 Device 3 | . . . . . 3 Storage . | . . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 11 | 1 . 3 . 3 4 Energy Gun 2 | . . 1 . . 1 Energy Cannon 5 | . . 1 . 2 2 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 2 2 1 6 12 Power 5 | . . 1 . 1 3 Propulsion 11 | . 2 . . 4 5 Utility 3 | . . . 1 . 2 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 4 | . 2 1 1 4 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 55 77 77 72 63 Engine 2 | . 14 3 . . . Core 7 | . . 4 11 8 10 Treads 10 | . . . . 1 25 Leg 22 | . 26 44 44 34 . Processor 4 | . . 4 . 3 7 Protection 2 | . . . . 5 2 Energy Gun 4 | . . 8 11 . 4 Energy Cannon 5 | . . 2 11 11 4 Ballistic Gun 5 | . 14 9 . 5 3 Peak Build Rating 37 | 4 4 14 14 37 36 Average Rating 18 | 3 3 9 11 17 29 On Entrance 11 | . 4 4 14 11 33 Naked Turns . | . . . . . . Heaviest Build 33 | 4 4 13 13 28 33 Greatest Support 112 | 20 20 40 40 112 112 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 Average Carried 3 | . 2 3 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 2 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 821 | 199 99 106 . 240 177 Remotely . | . . . . . . Salvage Created 2428 | . 316 492 94 683 843 Parts 117 | . 16 36 5 31 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 5 9 2 12 13 Guns 23 | . 5 8 . 3 7 Cannons 13 | . . . 2 7 4 Classes Destroyed 9 | . 2 3 1 1 2 Worker 2 | . . . . . 2 Builder 2 | . . 1 . . 1 Recycler 2 | . 1 . . . 1 Watcher 4 | . . 2 . 2 . Grunt 25 | . 5 5 1 6 8 Brawler 1 | . . . 1 . . Sentry 10 | . . 4 . 4 2 Hunter 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 3 3 3 4 2 Combat Bots Only 3 | . 2 2 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 490 | . 55 62 7 103 263 Missed 149 | . 16 22 2 29 80 Damage Taken 3359 | . 356 416 77 648 1862 Core 661 | . 93 80 8 128 352 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . . 48 . Ignored by Resistances 986 | . 104 121 22 190 549 Regen/Repaired (Parts) 29 | . . 29 . . . Core Remaining (%) 79 | 100 62 . 78 76 . Volleys Fired 191 | . 48 37 4 33 69 Largest 2 | . 1 2 2 2 2 Hottest 160 | . 20 105 105 160 155 Shots Fired 301 | . 48 61 8 66 118 Gun 214 | . 48 56 4 30 76 Cannon 87 | . . 5 4 36 42 Launcher . | . . . . . . Special . | . . . . . . Kinetic 138 | . 48 23 . 30 37 Thermal 126 | . . 5 4 36 81 Explosive . | . . . . . . Electromagnetic 37 | . . 33 4 . . Robot Hit Streak 45 | . 15 34 18 31 45 Robot Miss Streak 3 | . 2 2 . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 249 | . 38 51 8 53 99 Core Hits 105 | . 17 25 4 24 35 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . . . 2 6 Burn 4 | . . . . . 4 Meltdown 3 | . . . . 2 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4243 | . 303 729 150 948 2113 Guns 2623 | . 303 647 68 362 1243 Cannons 1595 | . . 72 70 586 867 Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . 10 12 . 3 Kinetic 1296 | . 303 154 . 362 477 Thermal 2361 | . . 72 70 586 1633 Explosive . | . . . . . . Electromagnetic 561 | . . 493 68 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 2 . 5 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 5 . 4 Message Errors 5 | . . . 2 . 3 Heat Flow Errors 2 | . . . 2 . . Data Loss (minor) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 4 | . . 1 2 . 1 Kicked 3 | . . 1 2 . . Crushed . | . . . . . . Highest Temperature 380 | . 27 93 212 153 380 Average Temperature 96 | . 8 24 103 47 141 Received Heat Transfer 1797 | . 282 216 18 225 1056 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 2 2 Combat Hostiles 4 | . . . . 2 2 Parts Melted 11 | . . . 1 3 7 Heat Transferred 4860 | . . 148 148 1236 3328 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 373 | . 135 224 71 373 239 Initial 128 | . . 48 31 23 128 Average 108 | . 52 75 70 226 99 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 86 | 100 100 92 100 41 96 Level 1 13 | . . 7 . 58 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . 2 3 Investigation 5 | . 1 1 . 2 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 20 2 22 20 Peak Tracking Total 7 | . 3 7 2 4 6 Tactical Retreats 9 | . . 4 . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 2 4 . 4 3 Terminals 11 | . 2 3 . 4 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 5 15 . 14 4 Successful 19 | . 4 8 . 4 3 Failed 19 | . 1 7 . 10 1 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . 5 11 . 14 3 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 6 . 4 2 Record 6 | . 3 3 . . . Open DSF 2 | . . . . . 2 Recycling Unit Index 1 | . . . . 1 . Unreport Threat 2 | . . 2 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 . 3 1 Full Trace Events 4 | . . 1 . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . . 20 . Total Damage 149 | . . . . 149 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3629 | 59 394 707 366 680 1423 Spaces Moved 1988 | 39 239 403 255 391 661 Core 9 | 3 . . . . 6 Treads 675 | . . . . 20 655 Legs 1304 | 36 239 403 255 371 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 134 | 114 120 120 120 123 160 Slowest Speed 200 | 120 120 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 28 32 49 47 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2661 | 51 308 569 306 525 902 Wait 409 | 8 12 111 46 76 156 Move 1983 | 38 238 402 254 390 661 Hop . | . . . . . . Pick Up 19 | 1 7 6 . 3 2 Fast Attach 25 | 4 . 4 . 12 5 Attach 13 | . 2 5 . 3 3 Detach . | . . . . . . Swap 3 | . . . . . 3 Drop 14 | . 1 3 . 8 2 Fire 191 | . 48 37 4 33 69 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 1 2 . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 566 | -9/Materials | Discovered new exit (range 14) 726 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Repaired Lgt. Assault Rifle? 1161 | -9/Materials | Entered Mines 1492 | -9/Mines | Identified exit to Materials 1497 | -9/Mines | Discovered exit to Materials (range 13) 1498 | -9/Mines | Received a Mining Laser from a helpful Derelict 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Accompanied by 1 ally 1527 | -8/Materials | Evolved 2 slots: Propulsion x2 1911 | -8/Materials | Lost 4 parts (1p3n) 2138 | -8/Materials | Discovered new exit (range 12) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2476 | -7/Factory | Build established: Mutant 3437 | -7/Factory | Cargo convoy interrupted 3588 | -7/Factory | Lost 3 parts (1p1n1w) 3630 | -7/Factory | Core integrity fell below 50% 3630 | -7/Factory | Self-destructed Last Messages --------------- >>Network(Status) Querying network status... 3 records found: (44,9) - Idle (136,132) - Loaded: Adv. Sensor Array (103,134) - Idle 03473_ ALERT: Garrison Access compromised, dispatching assault squad. 03482_ Acquired Imp. Cooling System. 03525_ Connecting with DSF Access... 03533_ Hvy. Assault Rifle destroyed. 03549_ G-47 Trooper destroyed. 03551_ Med. Treads destroyed. 03557_ Imp. Deuterium Engine destroyed. 03559_ G-47 Trooper destroyed. 03564_ Acquired Aluminum Leg. 03566_ Critical hit (Burn: +37). 03607_ Lgt. Treads destroyed. 03623_ RP%::8YNOC8WTRTB9DSIX1R%6T8N 03624_ Imp. Heat Sink destroyed. 03624_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##+###????????????? | | ??????????????????????????##### #????????????? | | ?????????????????????????? ###??????????? | | ?????????????????????????? r ???????????? | | ?????????????????????????? ^ #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# % #??????????????? | | ??????????????????######### [ #??????????????? | | ????#########?????# = = ! # #??????????????? | | ????# ] ?????# b +??????????????? | | ????# ???## ] = @# ##### #??????????????? | | ????# """? #######g## #????????????????????? | | ????# """" #?????#g #????????????????????? | | ????# ! """" #?????# #????????????????????? | | ????# """" #?????# #????????????????????? | | ????# "" # ????# " ???????????????????? | | ????#""" """" # ""??# # ?????????????????? | | ????#"R """" # """ # ##+##????????????????? | | ????#""" """" # """ + #?????????????????? | | ????#""" """" # # ##+####?????????????????? | | ????# % !####?## ##??????????????????????? | | ????#####+#+########### #??????????????????????? | | #####???# #??????????????????????? | | #???# ^^### #??????????????????????? | | #??## ^#?#####??????????????????????? | | #??# ##+##+#????????????????????????????? | | #??#T #?? ? ???????????????????????????? | | #??## #???? ? #?????????????????????????? | | #???# #?????? #?????????????????????????? | | ! #???# #??????? #?????????????????????????? | | ##### #??????????????????????????????????? | | + #??????????????????????????????????? | | ##### + ?????????????????????????????????? | | #???# # ???????????????????????????????? | | #???# # ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SigixBraceShredder Manual? 0 Play Time 00:35:32 Cumulative 3.4 hours Start 2024.10.26 @ 10:26:17 End 2024.10.27 @ 08:15:39 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 3 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 113x50 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f78738de-c699-46d9-bc33-9b0150659a24