Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 02:33:13 Player: CONM Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1061) 1061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2656 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Heavy EM Pulse Gun Improved EM Shotgun Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Nuclear Core Improved Treads Armored Treads Flight Unit Small Storage Unit Structural Scanner Signal Interpreter Hacking Suite Heavy EM Pulse Gun Beam Rifle Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 7 1 3 12 7 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . . 3 2 Treads 4 | . . . 2 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 10 | 2 . 1 6 1 Device 4 | 1 . . 2 1 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 8 | 2 . 1 2 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 1 2 4 9 Power . | . . . . . Propulsion 7 | . . . 3 4 Utility 4 | . . . 1 3 Weapon 5 | . 1 2 . 2 Highest Loss Streak 4 | . 1 1 4 4 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 8 8 17 Power 2 | 1 2 2 2 3 Propulsion 1 | 1 2 1 1 2 Utility 3 | . 1 5 3 4 Weapon 2 | . . . 1 8 Tool/Special . | . . . . . Unused Backups 16 | . . 3 2 11 Power 3 | . . 1 . 2 Propulsion 3 | . . 2 . 1 Utility 4 | . . . 2 2 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 89 81 93 89 Engine 7 | . 14 2 10 11 Core 4 | . . 11 . . Treads 11 | . . . 19 21 Wheel 12 | . 28 28 1 . Device 13 | . 14 14 14 12 Storage 11 | . 14 14 9 11 Processor 4 | . . . 9 8 Protection 2 | . . . 6 3 Energy Gun 2 | . 18 1 . . Ballistic Gun 10 | . . . 19 18 Launcher 4 | . . 9 . 2 Peak Build Rating 25 | 7 7 10 23 25 Average Rating 14 | 4 6 8 18 20 On Entrance 8 | . 7 6 8 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 2 | . . . . 2 Heaviest Build 56 | 15 15 52 53 56 Greatest Support 43 | 26 26 26 40 43 Greatest Overweight (x) 4 | 3 . 1 4 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 7 8 17 16 19 Most Carried 20 | 4 8 9 15 20 Average Carried 10 | 2 6 8 8 17 Final Capacity 20 | 8 8 20 20 5 Final Carried 15 | 4 8 9 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 766 | 247 18 118 289 94 Remotely . | . . . . . Salvage Created 1349 | 136 104 168 459 482 Parts 104 | 11 4 22 30 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 28 | . 2 4 9 13 Guns 18 | . 1 . 9 8 AOE 10 | . 1 4 . 5 Classes Destroyed 7 | 2 1 . 3 1 Worker 4 | . . . . 4 Tunneler 6 | 2 . 4 . . Recycler 3 | 1 . . 1 1 Operator 2 | . . . 1 1 Swarmer 7 | . . . 3 4 Grunt 12 | . 2 4 2 4 Sentry 9 | . . . 4 5 Best Kill Streak 8 | 3 2 7 8 8 Combat Bots Only 7 | . 2 4 7 4 Max Kills in Single Turn 4 | 1 1 3 2 4 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 263 | . 7 40 51 165 Missed 70 | . 2 16 10 42 Hits 193 | . 5 24 41 123 Projectile 193 | . 5 24 41 123 Critical Strikes 7 | . . . . 7 Damage Taken 2815 | . 95 427 592 1701 Core 560 | . 6 141 87 326 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . 6 . Core Remaining (%) 70 | 100 . 41 . . Volleys Fired 89 | 3 6 14 20 46 Largest 2 | 2 2 1 2 2 Hottest 80 | 80 80 40 50 50 Shots Fired 148 | 6 12 14 40 76 Gun 133 | 6 12 6 40 69 Cannon . | . . . . . Launcher 15 | . . 8 . 7 Special . | . . . . . Kinetic 109 | . . . 40 69 Thermal . | . . . . . Explosive 15 | . . 8 . 7 Electromagnetic 24 | 6 12 6 . . Robot Hit Streak 23 | 4 9 4 23 17 Robot Miss Streak 4 | . 1 3 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 93 | 4 10 7 30 42 Core Hits 73 | 4 5 17 16 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2432 | 83 162 610 531 1046 Guns 1411 | 53 133 53 531 641 Cannons . | . . . . . Explosions 948 | 30 29 494 . 395 Melee . | . . . . . Ramming 73 | . . 63 . 10 Kinetic 1172 | . . . 531 641 Thermal 59 | 30 29 . . . Explosive 889 | . . 494 . 395 Electromagnetic 239 | 53 133 53 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . 6 17 . 13 Projectiles . | . . . . . Explosions 36 | . 6 17 . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 293 | . 40 120 . 133 Shots 9 | . 1 3 . 5 Rammed 9 | . . 5 . 4 Targets Rammed 9 | . . 5 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | 36 150 39 29 40 Average Temperature 19 | 17 71 12 9 11 Received Heat Transfer 969 | . 30 168 162 609 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 50 | 50 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 201 | 10 33 159 180 201 Initial 55 | . 6 . 55 11 Average 44 | 1 8 42 57 49 Influence Increases 1278 | 15 60 344 333 526 Destroy 0b10 Robot/C 600 | . 40 120 180 260 Destroy 0b10 Robot/NC 75 | 15 . 20 10 30 Destroy Leader 160 | . 10 20 60 70 Allied During Kill 4 | . . 4 . . Successful Hack 14 | . 7 . 7 . Disable Machine 45 | . . 15 . 30 Destroy Structure 125 | . 3 60 1 61 Lose Combat Pursuer 255 | . . 105 75 75 Influence Decreases 1077 | 5 70 200 450 352 Entered New Map 109 | . 4 . 89 16 Time Decay 811 | 5 56 163 331 256 Lost Part 130 | . 10 10 30 80 Lost Ally 27 | . . 27 . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 10 | . 1 . 7 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 4 16 17 23 Peak Tracking Total 6 | . 3 4 6 6 Tactical Retreats 10 | . . 4 3 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 12 | . 5 2 2 3 Terminals 10 | . 4 1 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 15 3 4 4 Successful 13 | . 8 1 3 1 Failed 13 | . 7 2 1 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 21 | . 11 2 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 1 2 1 Open Door 1 | . . 1 . . Branch Access Points 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used 1 | . . . . 1 Hacking Detections 9 | . 4 1 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 86 | . 86 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 44 | . . 44 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 12 | . . 12 . . Total Damage 209 | . . 209 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2731 | 4 218 1014 767 728 Sensors 1323 | . . . 709 614 Structural 566 | . . . 331 235 Seismic 1294 | 4 218 1014 58 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2874 | 93 218 1014 812 737 Spaces Moved 1410 | 74 208 543 364 221 Core 46 | 20 . . 21 5 Treads 499 | . . . 283 216 Legs . | . . . . . Wheels 853 | 54 208 543 48 . Hover 12 | . . . 12 . Flight . | . . . . . Fastest Speed 50 | 50 90 90 50 50 Average Speed 146 | 93 90 99 197 247 Slowest Speed 330 | 200 90 105 250 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 37 87 22 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 155 | . 2 85 . 68 Melee . | . . . . . Projectile . | . . . . . AOE 155 | . 2 85 . 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2077 | 88 226 1002 421 340 Wait 497 | 1 6 431 10 49 Move 1406 | 73 207 542 363 221 Hop . | . . . . . Pick Up 32 | 4 5 3 12 8 Fast Attach 16 | 7 . 1 6 2 Attach 7 | . . . 3 4 Detach . | . . . . . Swap 12 | . 1 2 5 4 Drop 9 | . 1 4 2 2 Fire 89 | 3 6 14 20 46 Melee . | . . . . . Ram 5 | . . 5 . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 446 | -10/Mines | Met a Derelict shopkeep closing up shop 502 | -10/Mines | Learned location of Mines (-9) 528 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 538 | -10/Mines | Learned Materials machine intel 573 | -10/Mines | Excavation squad dispatched 573 | -10/Mines | A large section of the Mines collapsed 823 | -10/Mines | Excavation squad dispatched 1158 | -10/Mines | Found a hidden stash of uninstalled traps 1315 | -10/Mines | Discovered new exit (range 9) 1317 | -10/Mines | Core integrity fell below 50% 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Utility x2 1327 | -9/Materials | Loaded intel: 64 machine locations 1422 | -9/Materials | Lost 4 parts (3n1u) 1473 | -9/Materials | Destroyed 7 combat bots 1786 | -9/Materials | Discovered new exit (range 5) 2094 | -9/Materials | Identified exit to Mines 2094 | -9/Materials | Identified exit to Storage 2138 | -9/Materials | Entered Storage 2699 | -9/Storage | Identified exit to Recycling 2770 | -9/Storage | Core integrity fell below 50% 2802 | -9/Storage | Lost 4 parts (2n1u1w) 2860 | -9/Storage | Core integrity fell below 20% 2873 | -9/Storage | Released all parts (4) 2875 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02776_ The unstable cave ceiling collapses. 02779_ K-01 Serf collects debris. 02783_ The unstable cave ceiling collapses. 02783_ Lgt. Treads crushed. 02783_ K-01 Serf collects debris. 02821_ Slammed into R-06 Scavenger. 02836_ Critical hit (Burn: +37). 02838_ The unstable cave ceiling collapses. 02839_ K-01 Serf destroyed. 02843_ Slammed into Y-45 Defender. 02847_ Imp. Treads destroyed. 02853_ Critical hit (Burn: +37). 02853_ Rocket Launcher destroyed. 02853_ Critical hit (Burn: +37). 02868_ Arm. Treads destroyed. 02871_ Y-45 Defender destroyed. 02873_ Released Structural Scanner. 02873_ Released Hcp. Storage Unit. 02873_ Released Hvy. Ion Engine. 02873_ Released Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????>???????????????????????? | | ??????????????????????????????????? | | ??????????"""?????????????????????? | | ?????????# ##????????????????????? | | ?????????T ##????????????????????? | | ?????????# ##????????????????????? | | ?????????# ##????????????????????? | | ???????? + ####??????????????????? | | ???????? # ???????????????????? | | ???????? # ????????????????????? | | ???????? # ##????????????????????? | | ???????? #@ ##????????????????????? | | ???????? # ##???????????? ? ????? | | ???????### ###??????????? ? ???? | | ???????###!]###?????????# ? ????? | | ???????##[!! ##????????"## # ????? | | ???????##[!=[##????????"## # ????? | | ???????##![**##??????"""# # ??? | | ???????##*]] ##??????"""# # ###??? | | ???????## [ ### # ##??? | | ???????## ![%########### ##??? | | ???????T %[ # ### # % ####? | | ??????? *!Y %! #### # ##### | | ??????? ! # * ### % # ### | | ??????" ## # * # | | ??????#### ##### # ! ! # | | ??????#### ###### ## =] ] =% | | ????????## # ?? # ## [= #!= | | ????????## # ?? # ## *% =!%* | | ????????##+# ?? # ## [ *% = # | | ???????? # ?? # ## [= % # | | ??????????????? + + = # # | | ???????????????"#### # ### | | ???????????????T############# ### | | ?????????????????## # # | | ?????????????????## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointMatterInjector Manual? 0 Play Time 00:34:50 Cumulative 160.4 hours Start 2026.03.09 @ 00:59:48 End 2026.03.09 @ 02:33:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 33x25 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8775ce1-b1b3-45eb-9e8a-e4399943f0bc