Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 23:38:57 Player: Kate+Gabe4evr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (836) 836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2597 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Heavy Particle Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Small Storage Unit Visual Processing Unit Targeting Computer Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Visual Processing Unit Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Shock Bomb Launcher [Rating: 19] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 40 | 7 1 12 20 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 5 7 Treads . | . . . . Leg 7 | 2 . 1 4 Wheel 7 | . . 4 3 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 2 | . . . 2 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 11 | 3 . 4 4 Energy Gun 4 | 2 . 1 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 1 17 Power 2 | . . . 2 Propulsion 7 | . . 1 6 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 17 | . . 1 17 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 85 87 74 Engine 10 | . 14 11 8 Leg 10 | . 28 . 12 Wheel 12 | . . 20 9 Device 1 | . . . 4 Storage 10 | . 14 11 9 Processor 4 | . . 5 3 Protection 2 | . . . 6 Energy Gun 14 | . 14 22 6 Energy Cannon 6 | . . 6 9 Ballistic Gun 8 | . 14 11 3 Peak Build Rating 19 | 6 7 17 19 Average Rating 12 | 3 6 12 16 On Entrance 7 | . 6 6 17 Naked Turns . | . . . . Heaviest Build 43 | 11 16 42 43 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 11 | 1 . 4 11 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 6 8 14 15 Most Carried 15 | 4 6 15 15 Average Carried 8 | 2 4 9 10 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 6 15 9 Class Distribution -------------------- 29% | Gunner 26% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 620 | 233 14 193 180 Remotely . | . . . . Salvage Created 1182 | . 14 552 616 Parts 66 | . . 38 28 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 10 10 Guns 8 | . . 8 . Cannons 12 | . . 2 10 Classes Destroyed 8 | . 1 6 1 Builder 1 | . . . 1 Hauler 2 | . . 2 . Recycler 2 | . . 1 1 Operator 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 8 | . . 2 6 Brawler 1 | . . 1 . Sentry 8 | . . 4 4 Best Kill Streak 5 | . 1 4 5 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 184 | . 1 37 146 Missed 45 | . 1 8 36 Damage Taken 2221 | . . 327 1894 Core 617 | . . 58 559 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 85 . Volleys Fired 82 | . 2 34 46 Largest 4 | . 2 4 4 Hottest 188 | . 70 188 181 Shots Fired 166 | . 4 80 82 Gun 103 | . 4 68 31 Cannon 63 | . . 12 51 Launcher . | . . . . Special . | . . . . Kinetic 50 | . 2 30 18 Thermal 116 | . 2 50 64 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 10 6 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 106 | . 4 49 53 Core Hits 46 | . 1 22 23 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1794 | . 40 653 1101 Guns 704 | . 40 459 205 Cannons 1068 | . . 182 886 Explosions . | . . . . Melee . | . . . . Ramming 22 | . . 12 10 Kinetic 361 | . 16 176 169 Thermal 1411 | . 24 465 922 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . 5 5 Shots . | . . . . Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 563 | . 40 423 563 Average Temperature 157 | . 20 160 161 Received Heat Transfer 1152 | . . 99 1053 Effects 19 | . . 4 15 Shutdowns 4 | . . 1 3 Energy Bleed 3 | . . 2 1 Interference 3 | . . 1 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles . | . . . . Parts Melted 7 | . 1 1 5 Heat Transferred 2742 | . 222 1052 1468 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 424 | . 65 424 308 Initial 94 | . . 27 94 Average 166 | . 26 236 179 Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 22 63 Level 1 40 | . . 68 36 Level 2 3 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 4 18 19 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 2 | . . 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Robot Analysis 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1186 | 56 207 464 459 Spaces Moved 764 | 44 165 350 205 Core 27 | 24 . . 3 Treads . | . . . . Legs 275 | 20 165 . 90 Wheels 462 | . . 350 112 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 100 Average Speed 116 | 97 120 98 146 Slowest Speed 600 | 120 120 140 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 36 32 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 9 | . . 2 7 Melee . | . . . . Projectile 9 | . . 2 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 923 | 54 170 408 291 Wait 18 | . 1 2 15 Move 762 | 43 164 350 205 Hop . | . . . . Pick Up 14 | 3 1 7 3 Fast Attach 20 | 7 1 4 8 Attach 10 | . . 1 9 Detach 3 | 1 1 1 . Swap 10 | . . 7 3 Drop 2 | . . 1 1 Fire 82 | . 2 34 46 Melee . | . . . . Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Weapon x2 566 | -9/Materials | Build established: Gunner 707 | -9/Materials | Discovered new exit (range 5) 726 | -9/Materials | Identified exit to Materials 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -8/Materials | Garrison activated, responded to threat 907 | -8/Materials | Core integrity fell below 50% 953 | -8/Materials | Core integrity fell below 20% 1012 | -8/Materials | Lost 17 parts (2p6n3u6w) 1161 | -8/Materials | Garrison activated, responded to threat 1187 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00981_ G-47 Trooper destroyed. 00987_ Acquired Carbon-fiber Leg. 00990_ Acquired 40 matter. 01007_ Acquired Imp. Heat Sink. 01009_ Acquired 10 matter. 01012_ Acquired Lgt. Armor Plating. 01014_ Acquired 10 matter. 01069_ Critical hit (Burn: +37). 01071_ Y-45 Defender destroyed. 01086_ U-05 Engineer builds a Wall. 01091_ G-47 Trooper destroyed. 01091_ U-05 Engineer builds a Wall. 01098_ Acquired 10 matter. 01109_ Acquired Beam Rifle. 01113_ Acquired 10 matter. 01117_ Acquired Imp. Heat Sink. 01130_ K-01 Serf collects debris. 01161_ B-36 Bruiser calls for garrison reinforcements. 01161_ ALERT: Activating Garrison Access M001. 01162_ Y-45 Defender emerges from the garrison. 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