Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 01:51:18 Player: Edstelm Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (94) 470 Value Destroyed (3072) 3072 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2753) 2753 TOTAL SCORE: 13855 Bonus ------- Follower Combat Kills 765 Entered Garrisons 200 Entered DSFs 1500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 40/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Compact HERF Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Recoil Nullifier Layered Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Improved Transmission Jammer Layered Heavy Armor Plating Proton Cannon Proton Cannon Disruptor Cannon [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . 2 . . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . . 1 1 . . . . . . . . . 1 Utility 7 | . . 2 . . . . 1 . . 1 . 1 . . 2 . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . Parts Attached 181 | 7 16 9 4 4 4 9 3 17 . 3 5 12 25 5 3 8 47 Power 20 | 1 2 1 . . . 2 . 1 . 1 1 2 3 . . 1 5 Engine 8 | 1 . 1 . . . 2 . 1 . 1 . 1 1 . . . . Core 8 | . 2 . . . . . . . . . 1 1 2 . . 1 1 Reactor 4 | . . . . . . . . . . . . . . . . . 4 Propulsion 54 | 2 4 . 2 . . 5 2 4 . 1 2 5 3 4 1 2 17 Treads 2 | . . . . . . . . . . . . . . . . . 2 Leg 37 | 2 4 . 2 . . 5 2 4 . 1 2 5 3 4 1 2 . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 6 Flight 9 | . . . . . . . . . . . . . . . . . 9 Utility 61 | 2 5 3 2 4 . . 1 8 . 1 1 4 11 . 2 1 16 Device 32 | 1 2 1 . 2 . . . 6 . 1 . 3 6 . 2 1 7 Storage 7 | 1 2 . 1 2 . . . . . . . . 1 . . . . Processor 11 | . . 1 . . . . 1 . . . . . 1 . . . 8 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 10 | . 1 1 1 . . . . 2 . . 1 1 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 5 5 . . 4 2 . 4 . . 1 1 8 1 . 4 9 Energy Gun 11 | . . 4 . . 2 1 . . . . . . 1 . . . 3 Energy Cannon 9 | . 1 . . . . . . 2 . . . . 4 . . . 2 Ballistic Gun 12 | 2 2 1 . . . 1 . . . . . . . 1 . 4 1 Ballistic Cannon 9 | . 2 . . . . . . . . . 1 1 3 . . . 2 Launcher 4 | . . . . . 2 . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 2 . . . . . . . . 1 Corrupted Parts 12 | . . . . . . 3 . . . . 2 . 3 2 . . 2 System Corruption 49 | . . . . . . 14 . . . . 8 . 14 10 . . 3 Parts Lost 63 | . 2 . . . . 1 . 3 . . . . 15 5 . 17 20 Power 9 | . . . . . . . . . . . . . 3 . . 3 3 Propulsion 21 | . 1 . . . . . . 1 . . . . 2 2 . 6 9 Utility 17 | . . . . . . . . 1 . . . . 4 2 . 5 5 Weapon 16 | . 1 . . . . 1 . 1 . . . . 6 1 . 3 3 Highest Loss Streak 16 | . 2 . . . . 1 . 3 . . . . 4 5 . 16 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 100 100 100 100 99 98 97 100 100 97 93 86 80 69 22 42 Engine 6 | . 3 11 11 11 11 9 7 7 7 13 12 . 4 5 5 . . Core 2 | . 10 . . . . . . . . . . 10 5 5 5 2 . Leg 21 | . 28 22 22 22 22 26 30 30 30 26 26 23 22 22 21 5 . Device 10 | . 7 11 11 10 11 9 7 7 7 13 13 16 14 14 17 6 5 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 5 5 5 5 2 . Processor 8 | . . 11 11 11 11 9 13 9 7 6 6 5 4 5 5 3 14 Protection 7 | . 6 11 11 11 11 9 7 10 15 13 10 5 4 3 . . . Energy Gun 10 | . . 15 22 22 17 22 15 6 . . . . 1 5 5 . 3 Energy Cannon 3 | . 2 3 . . . . . 5 15 13 13 11 7 2 . . . Ballistic Gun 2 | . 20 . . . . 4 7 2 . . . . . 5 5 2 . Ballistic Cannon 2 | . 5 3 . . . . . . . . 2 10 10 . . . . Naked Turns 41 | . . . . . . . . . . . . . . . . 23 18 Heaviest Build 97 | 14 20 21 20 20 21 26 26 53 53 62 74 83 97 67 40 24 36 Greatest Support 112 | 20 20 20 20 20 20 40 52 80 80 72 80 112 112 88 93 41 38 Greatest Overweight (x) 3 | . . 1 . . 1 . . . . . . . 1 . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 7 5 Most Carried 9 | 6 8 8 8 8 8 8 8 8 8 7 8 8 9 7 7 6 5 Average Carried 7 | 4 7 7 7 7 8 7 7 7 8 6 6 7 6 6 5 4 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 5 Final Carried 8 | 6 8 7 8 8 8 8 8 8 8 6 8 8 8 5 6 5 2 Class Distribution -------------------- 45% | Mutant 24% | Skirmisher 17% | Scavenger-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Matter Collected 3150 | 277 395 90 30 30 . 160 . 389 . . 96 480 589 . . . 614 Remotely 219 | . . . . . . . . . . . . . . . . . 219 Salvage Created 3953 | 10 539 832 138 . 8 269 . 177 . . 69 715 599 . . . 597 Parts 226 | 4 45 45 10 . 4 23 . 14 . . 1 22 31 . . . 27 Haulers Intercepted 3 | . . 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Combat Hostiles Destroyed 68 | . 15 10 3 . 3 4 . 5 . . 1 14 8 . . . 5 Guns 29 | . 9 8 3 . . 4 . 2 . . . . 1 . . . 2 Cannons 29 | . 6 . . . . . . . . . 1 14 5 . . . 3 AOE 8 | . . 2 . . 3 . . 3 . . . . . . . . . Classes Destroyed 13 | 1 4 3 . . . 2 . . . . . . . . . . 3 Worker 3 | . . . . . . . . . . . . . . . . . 3 Builder 3 | . . . . . . . . . . . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . . . . . . 1 . . . . . Recycler 4 | . . 2 . . . . . . . . . 1 . . . . 1 Operator 3 | . 1 . . . . . . . . . . 1 1 . . . . Watcher 9 | . 3 2 . . . 1 . . . . . . . . . . 3 Swarmer 24 | . 6 . . . 3 . . 3 . . . 10 . . . . 2 Grunt 26 | . 9 7 3 . . . . . . . . 4 2 . . . 1 Sentry 9 | . . 3 . . . 2 . 1 . . . . 3 . . . . Specialist 2 | . . . . . . 1 . 1 . . . . . . . . . Hunter 5 | . . . . . . 1 . . . . 1 . 3 . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 11 | 1 5 7 3 . 3 1 . 3 . . 1 11 2 . . . 4 Combat Bots Only 10 | . 5 3 3 . 3 1 . 3 . . 1 10 2 . . . 2 Max Kills in Single Turn 2 | 1 2 2 1 . 2 1 . 2 . . 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Hostile Shots Fired 1112 | . 79 27 7 . 8 53 . 58 6 . 30 63 203 32 . 230 316 Missed 379 | . 14 6 3 . 2 19 . 25 5 . 11 21 54 16 . 65 138 Damage Taken 12626 | . 654 290 48 . 66 523 . 562 5 . 449 798 3143 445 . 2354 3289 Core 3200 | . 153 82 11 . 26 54 . 102 . . 10 5 320 83 . 1054 1300 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . 48 . Regen/Repaired (Parts) 12 | . 12 . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 38 . . . 70 90 . . 85 . 98 . . 59 . 8 . Volleys Fired 312 | 2 60 28 4 . 5 13 . 22 . . 10 32 55 2 . 24 55 Largest 4 | 2 2 2 2 . 1 3 . 3 . . 3 4 4 1 . 2 3 Hottest 272 | 40 91 90 90 . 33 135 . 153 . . 211 272 251 28 . 108 181 Shots Fired 572 | 4 120 56 8 . 5 40 . 32 . . 22 64 105 2 . 26 88 Gun 340 | 4 112 56 8 . . 40 . 21 . . . . 8 2 . 26 63 Cannon 217 | . 8 . . . . . . 4 . . 22 64 97 . . . 22 Launcher 12 | . . . . . 5 . . 7 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . 3 Kinetic 293 | 4 118 . . . . 8 . 12 . . 2 45 44 2 . 24 34 Thermal 36 | . . . . . . . . . . . . . 21 . . 2 13 Explosive 12 | . . . . . 5 . . 7 . . . . . . . . . Electromagnetic 228 | . 2 56 8 . . 32 . 13 . . 20 19 40 . . . 38 Robot Hit Streak 22 | 1 7 10 8 . 1 9 . 9 . . 11 4 6 5 . 6 22 Robot Miss Streak 9 | 1 4 4 2 . 1 3 . 5 . . 4 2 7 . . 4 9 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . . . Secondary Targets 7 | . 3 1 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 346 | 2 63 38 7 . 1 33 . 21 . . 13 35 60 2 . 17 54 Core Hits 170 | 1 30 26 7 . 3 13 . 15 . . 3 25 21 3 . 2 21 Critical Kills 12 | . 1 . . . . . . . . . . 7 4 . . . . Critical Parts Destroyed 21 | . . . . . . . . . . . 1 10 10 . . . . Critical Strikes 43 | . 1 . . . . . . . . . 2 17 18 . . . 5 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . Destroy 34 | . 1 . . . . . . . . . 1 17 15 . . . . Blast 2 | . . . . . . . . . . . . . . . . . 2 Corrupt 6 | . . . . . . . . . . . 1 . 2 . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7619 | 30 740 973 131 . 206 535 . 530 . . 328 791 1232 60 . 294 1769 Guns 3551 | 30 628 673 131 . . 486 . 250 . . . . 100 60 . 285 908 Cannons 3258 | . 112 . . . . . . 53 . . 328 791 1132 . . . 842 Explosions 782 | . . 300 . . 206 49 . 227 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . . . . . . 9 19 Kinetic 2969 | 30 717 . . . . 74 . 105 . . 10 383 347 60 . 254 989 Thermal 941 | . . 300 . . . 49 . . . . . . 372 . . 31 189 Explosive 433 | . . . . . 206 . . 227 . . . . . . . . . Electromagnetic 3248 | . 23 673 131 . . 412 . 198 . . 318 408 513 . . . 572 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 14 . . . . 9 . 14 24 . 5 9 Average Corruption 7 | . . . . . . 11 . . . . 1 . 10 18 . 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . 14 . . . . . . 11 3 . 1 14 Message Errors 10 | . . . . . . 2 . . . . . . 4 2 . . 2 Matter Fused 10 | . . . . . . 2 . . . . . . 5 . . . 3 Heat Flow Errors 7 | . . . . . . 6 . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . 1 . . . . . . 2 . . . 3 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 97 | . . 1 . . 14 . . . . . . 1 23 . . . 58 Projectiles 81 | . . . . . . . . . . . . 1 23 . . . 57 Explosions 15 | . . 1 . . 14 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Knockbacks 15 | . . . . . . . . . . . 1 3 3 . . . 8 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . 1 3 3 . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . 16 . . 16 . . 32 . . . . . . . . 9 Shots 5 | . . 1 . . 1 . . 3 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . 3 2 Kicked 3 | . . . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 768 | . 135 165 147 . . 356 . 162 . . 222 445 768 . . 9 570 Average Temperature 133 | . 27 57 78 . . 135 . 55 . . 72 121 225 . . 7 188 Received Heat Transfer 2668 | . 231 129 27 . . 117 . 63 . . . 144 900 27 . 862 168 Effects 38 | . . . . . . . . . . . . 1 29 . . . 8 Shutdowns 15 | . . . . . . . . . . . . 1 12 . . . 2 Energy Bleed 4 | . . . . . . . . . . . . . 3 . . . 1 Interference 2 | . . . . . . . . . . . . . 2 . . . . Matter Decay 6 | . . . . . . . . . . . . . 4 . . . 2 Short Circuit 6 | . . . . . . . . . . . . . 4 . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . 3 . . . . Damage (core) 2 | . . . . . . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 24 | . . 4 . . . 3 . 1 . . 1 2 3 . . . 10 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . . . Heat Transferred 1205 | . . 300 . . . 50 . . . . . . 521 . . 75 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 5 . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Peak Influence 439 | 5 287 313 121 . 94 439 108 395 346 186 356 385 266 95 25 17 114 Initial 296 | . 3 58 51 . . 36 108 75 296 181 130 186 188 95 25 17 3 Average 122 | . 123 127 64 . 38 169 108 240 309 181 261 175 171 76 25 2 40 Maximum Alert Level 2 | . 1 1 . . . 2 . 1 1 . 1 1 1 . . . . Low Security (%) 79 | 100 82 81 100 . 100 58 100 25 . 100 32 84 62 100 100 100 100 Level 1 20 | . 17 18 . . . 35 . 74 100 . 67 15 37 . . . . Level 2 . | . . . . . . 5 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . Squads Dispatched 26 | . 4 5 . . . 3 . 2 . . 2 2 3 . . 1 4 Investigation 15 | . 4 4 . . . 1 . . . . . 2 2 . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . . 1 . . . 2 . 2 . . 2 . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Distress Signals 6 | . . 1 . . . . . . . . . 1 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 26 16 2 . 3 9 . 13 1 . 9 19 22 5 . 4 33 Peak Tracking Total 15 | . 4 5 2 . 3 4 . 4 2 . 4 6 7 5 . 4 15 Tactical Retreats 17 | . . . . . . 1 . 2 . . 2 1 7 . . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Traps Triggered 8 | . 1 . . . . 1 . 1 . . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Machines Disabled 5 | . . 2 . . . 1 . . . . 1 . . . . . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Machines Accessed 38 | . 8 6 . 1 1 3 1 . 1 1 . 6 5 . 1 . 4 Terminals 29 | . 7 5 . . 1 2 1 . 1 1 . 4 5 . 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 109 | . 31 23 . 1 3 9 2 . 4 1 . 16 10 . 1 . 8 Successful 53 | . 14 15 . 1 2 7 1 . . 1 . 9 2 . 1 . . Failed 56 | . 17 8 . . 1 2 1 . 4 . . 7 8 . . . 8 Catastrophic 9 | . 3 1 . . . . . . 1 . . 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 19 11 . 1 2 2 . . . . . 7 4 . . . . Terminals 86 | . 28 17 . . 3 7 2 . 4 1 . 10 10 . 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations 7 | . 3 . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 6 . . . 2 . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . Terminal Hacks 26 | . 8 6 . 1 1 4 1 . . 1 . 2 1 . 1 . . Robot Analysis 5 | . 3 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . Open DSF 3 | . . . . . . . 1 . . 1 . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . 1 . . . . . 1 . . . . . Registered Components 3 | . 1 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 6 . . . 2 . . . . . 4 . . . . . Insert Component 6 | . . 3 . . . 1 . . . . . 2 . . . . . Analyze 6 | . . 3 . . . 1 . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 3 . . 1 1 . . . . . 3 1 . . . . Terminals 13 | . 4 3 . . 1 1 . . . . . 3 1 . . . . Botnet 13 | . 4 3 . . 1 1 . . . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . 1 1 . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 6 . . 1 2 1 . 1 . . 5 5 . . . 4 Full Trace Events 17 | . 5 6 . . . . . . 1 . . 2 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 3 . . . 1 . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 1 . . . . . 2 . . . . . Part Schematics Acquired 6 | . . 3 . . . 1 . . . . . 2 . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Total Allies 1 | . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 39 | . . . . . . . . . . . . . 39 . . . . Highest-Rated Ally 39 | . . . . . . . . . . . . . 39 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . 12 . 26 . . 18 . 7 . . . . Total Damage 2987 | . . . . . . 684 . 1393 . . 813 . 97 . . . . Kills 19 | . . . . . . 6 . 7 . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 . 1 . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Robot Analysis Total 5 | . 3 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Turns Passed 8915 | 85 909 639 743 1570 782 435 117 366 136 59 274 701 933 74 80 123 889 Spaces Moved 6045 | 54 530 353 568 931 445 287 99 197 95 47 137 418 610 55 65 81 1073 Core 280 | 1 . . . . . . . . . . . . . . . 71 208 Treads 31 | . . . . . . . . . . . . . . . . . 31 Legs 4900 | 53 530 353 568 931 445 287 99 197 95 47 137 418 610 55 65 10 . Wheels . | . . . . . . . . . . . . . . . . . . Hover 150 | . . . . . . . . . . . . . . . . . 150 Flight 684 | . . . . . . . . . . . . . . . . . 684 Fastest Speed 34 | 50 120 120 120 120 120 110 112 112 130 120 117 107 110 116 117 50 34 Average Speed 109 | 118 120 138 120 120 145 119 112 128 130 120 122 115 116 116 117 60 48 Slowest Speed 190 | 120 120 190 120 120 190 120 112 130 130 120 127 117 186 117 117 190 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 81 35 92 93 76 20 3 91 25 1 67 11 66 22 1 79 30 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 . . 1 . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . Spaces Dug 19 | . . . . . 19 . . . . . . . . . . . . Terrain Destroyed 110 | . . 9 . . 54 9 . 31 . . . . 5 . . 1 1 Melee . | . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . 5 . . . 1 AOE 103 | . . 9 . . 54 9 . 31 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Gar Fac DSF Fac Ext Cet Fac DSF Res Total 7868 | 68 699 453 623 1386 573 351 104 284 107 49 227 584 738 62 68 126 1366 Wait 1082 | . 55 34 40 438 120 33 . 23 13 . 51 103 28 . . 3 141 Move 6022 | 53 529 352 567 930 444 286 98 196 94 46 136 417 609 54 64 80 1067 Hop 3 | . . . . . . . . . . . . . . . . . 3 Pick Up 112 | 6 20 14 3 7 . 4 1 10 . . 12 7 11 . 1 . 16 Fast Attach 64 | 7 4 1 . . . 1 1 5 . . . 2 6 1 1 5 30 Attach 57 | . 3 2 . 2 . 4 1 2 . 2 1 4 12 4 1 3 16 Detach 29 | . . 1 . . . 2 . 3 . . 1 2 5 1 . 2 12 Swap 60 | . 9 6 4 2 4 4 1 10 . 1 4 6 7 . 1 . 1 Drop 113 | . 19 15 5 7 . 4 1 13 . . 12 11 3 . . . 23 Fire 312 | 2 60 28 4 . 5 13 . 22 . . 10 32 55 2 . 24 55 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 2 . . 6 . Rewire 1 | . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison -6/Factory -6/DSF -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 737 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Discovered new exit (range 14) 922 | -10/Materials | Discovered new exit (range 9) 976 | -10/Materials | Repaired Imp. Terrain Scanner 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x2 1096 | -9/Materials | Identified exit to Materials 1628 | -9/Materials | Discovered new exit (range 6) 1634 | -9/Materials | Entered Mines 1658 | -9/Mines | Met a Derelict bent on vengeance 1759 | -9/Mines | Build established: Scavenger-Mutant 1759 | -9/Mines | Learned location of Storage (-8) 1762 | -9/Mines | Discovered exit to Materials (range 9) 2259 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2371 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2373 | -9/Mines | Discovered new exit (range 5) 2377 | -9/Mines | Entered Exiles 2395 | -9/Exiles | Discovered new exit (range 15) 2411 | -9/Exiles | Met 8R-AWN 2433 | -9/Exiles | Met EX-HEX 2488 | -9/Exiles | Met EX-DEC 2521 | -9/Exiles | Visited The Gauntlet 2548 | -9/Exiles | Build established: Mutant 2830 | -9/Exiles | Met EX-BIN 3036 | -9/Exiles | Discovered new exit (range 11) 3785 | -9/Exiles | Aligned with FarCom system 3786 | -9/Exiles | Given EX-Vault access code 3824 | -9/Exiles | Opened EX-Vault 3831 | -9/Exiles | Found Deploy-a-Sentry 3833 | -9/Exiles | Found Deploy-a-Sentry 3836 | -9/Exiles | Found Deploy-a-Sentry 3861 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3947 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3947 | -9/Exiles | Entered Mines 3950 | -8/Mines | Discovered exit to Materials (range 14) 4126 | -8/Mines | Discovered exit to Materials (range 14) 4260 | -8/Mines | Build established: Skirmisher 4729 | -8/Mines | Entered Materials 4729 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4730 | -8/Materials | Identified exit to Factory 4816 | -8/Materials | System corruption reached 10% 5013 | -8/Materials | DAS Turret deployed 5032 | -8/Materials | Build established: Scavenger-Skirmisher 5063 | -8/Materials | Discovered exit to Factory (range 8) 5164 | -8/Materials | Entered Factory 5164 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5281 | -7/Factory | Identified exit to DSF 5281 | -7/Factory | Entered DSF 5298 | -7/DSF | Discovered new exit (range 18) 5298 | -7/DSF | DAS Turret deployed 5306 | -7/DSF | Additional patrols routed to DSF 5332 | -7/DSF | Lost 3 parts (1n1u1w) 5375 | -7/DSF | Found Prototype Device 5375 | -7/DSF | Identified Active Sensor Suite 5566 | -7/DSF | Sterilization system engaged 5586 | -7/DSF | Ambient heat levels rising (+10) 5601 | -7/DSF | Ambient heat levels rising (+10) 5603 | -7/DSF | Build established: Skirmisher 5616 | -7/DSF | Ambient heat levels rising (+10) 5631 | -7/DSF | Ambient heat levels rising (+10) 5646 | -7/DSF | Ambient heat levels rising (+10) 5647 | -7/DSF | Entered Garrison 5673 | -7/Garrison | Triggered checkpoint 5709 | -7/Garrison | Triggered checkpoint 5771 | -7/Garrison | Discovered new exit (range 10) 5773 | -7/Garrison | Triggered checkpoint 5783 | -7/Garrison | Entered Factory 5783 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5841 | -6/Factory | Identified exit to DSF 5842 | -6/Factory | Entered DSF 5923 | -6/DSF | Discovered new exit (range 16) 5923 | -6/DSF | DAS Turret deployed 5929 | -6/DSF | Additional patrols routed to DSF 6116 | -6/DSF | Entered Factory 6116 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6396 | -5/Factory | Build established: Scavenger-Skirmisher 6480 | -5/Factory | Discovered new exit (range 18) 6776 | -5/Factory | Discovered new exit (range 20) 6776 | -5/Factory | Destroyed 10 combat bots 6817 | -5/Factory | Entered Extension 6936 | -5/Extension | Spotted B-75 Beast 6975 | -5/Extension | Build established: Skirmisher 7208 | -5/Extension | Lost 4 parts (2u2w) 7340 | -5/Extension | Lost 4 parts (1n1u2w) 7451 | -5/Extension | System corruption reached 10% 7480 | -5/Extension | Lost 3 parts (1p1n1u) 7548 | -5/Extension | Rescued a captive Derelict 7592 | -5/Extension | Spotted B-75 Beast 7633 | -5/Extension | Lost 3 parts (1p2w) 7696 | -5/Extension | Discovered new exit (range 16) 7697 | -5/Extension | Discovered new exit (range 15) 7744 | -5/Extension | Identified exit to Cetus 7746 | -5/Extension | Identified exit to Factory 7750 | -5/Extension | Entered Cetus 7767 | -5/Cetus | Spotted Cetus Guard 7767 | -5/Cetus | Spotted Cetus Guard 7769 | -5/Cetus | Spotted Cetus Guard 7786 | -5/Cetus | Spotted Cetus Guard 7797 | -5/Cetus | Discovered exit to Factory (range 16) 7824 | -5/Cetus | Entered Factory 7824 | -4/Factory | Evolved 2 slots: Utility x2 7847 | -4/Factory | Lost 5 parts (2n2u1w) 7904 | -4/Factory | Identified exit to DSF 7904 | -4/Factory | Entered DSF 7970 | -4/DSF | Additional patrols routed to DSF 7985 | -4/DSF | Core integrity fell below 50% 8017 | -4/DSF | Lost 16 parts (3p6n5u2w) 8017 | -4/DSF | Core integrity fell below 20% 8021 | -4/DSF | Discovered new exit (range 13) 8027 | -4/DSF | Entered Research 8027 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8580 | -3/Research | Spotted B-86 Titan 8591 | -3/Research | Lost 3 parts (1p1n1w) 8734 | -3/Research | Lost 8 parts (1p4n3u) 8759 | -3/Research | Core integrity fell below 50% 8846 | -3/Research | Lost 6 parts (3n1u2w) 8872 | -3/Research | Build established: Mutant 8885 | -3/Research | Core integrity fell below 20% 8915 | -3/Research | Discovered new exit (range 15) 8916 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08883_ Critical hit (Burn: +37). 08888_ System corrupted: Substantial component data lost. 08890_ Q-thruster destroyed. 08890_ Adv. Targeting Computer destroyed. 08898_ U-05 Engineer builds a Door. 08902_ Triggered Segregator Trap. 08902_ Arcs of energy rise from the floor. 08902_ Adv. Targeting Computer blown off. 08902_ Adv. Target Analyzer blown off. 08902_ Adv. Targeting Computer blown off. 08902_ Adv. Visual Processing Unit blown off. 08907_ Penetrated by Slug. 08907_ Slug penetrates Wall. 08908_ System corrupted: Heat flow error (+131). 08911_ Penetrated by Slug. 08915_ EXIT=FOUND 08916_ Triggered Alarm Trap. 08916_ An alarm sounds. 08916_ ALERT: Alarm triggered, dispatching investigation squad. 08916_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# # ??? ??????????????????????? | | ?????????????# # ?? ??????????????????????? | | ?????????????# # """ ""?????????????????????? | | ?????????????# # """ ""???#?????????????????? | | ?????????????# # "S """ #?????????????????? | | ?????????????# ^ # """ """ #?????????????????? | | ?????????????# ^ # "" """ #?????????????????? | | ?????????????# # """ #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# # ! #?????????????????? | | ?????????????# # #?????????????????? | | ??????????#### ####;#+#######?????????????????? | | ??? #??????????????????????? | | ?? #??????????????????????? | | ??? h #???######?????????????? | | ??? h p p #??? #?????????????? | | ???? ########### ##### #?? #?????????????? | | ???????????????# #???# #?? ""#?????????????? | | ???????????????# ????# #? ""#?????????????? | | ???????????????#+????# #? Y"#?????????????? | | ?????????????????????# # ""#?????????????? | | ?????????????????????# # ""#?????????????? | | ?????????????????????+ + #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# @##########?????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????o?# #??????????????????????? | | ?????????????????????+ #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????### hh???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 285 Jamming Range 14 Armor Coverage 1200 Evasion (%) 63 Targeting Accuracy 40 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Prc. Energy Filter | -5/Factory | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Use The Force Challenges ------------ None Game ------ Seed LinearImpactMegatreads Manual? 0 Play Time 03:28:31 Cumulative 47.5 hours Start 2024.06.26 @ 14:01:56 End 2024.06.27 @ 01:51:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6454a274-6429-4c68-ac77-20f615184766