Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.10 @ 01:39:41 Player: albenzo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (645) 645 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 3548 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 191 Cogmind --------- Core Integrity 700/700 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (360) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flight Unit > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Titanium Leg Titanium Leg Titanium Leg Flight Unit Flight Unit Flight Unit Flight Unit Scrap Engine Small Storage Unit Medium Storage Unit Assault Rifle High-powered Shotgun Scythe Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit Medium Storage Unit Light Assault Rifle Heavy Assault Rifle Grenade Launcher Scythe Scythe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 4 | . . . 1 1 2 Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 40 | 6 6 1 10 15 2 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 . 5 6 2 Treads 7 | . 2 . 4 1 . Leg 8 | 2 . . 1 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 11 | 1 3 1 3 3 . Device 5 | . 1 1 1 2 . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 9 | 2 1 . 1 5 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . 1 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 . . 8 . Power 2 | . . . . 2 . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 3 . Weapon 3 | . 1 . . 2 . Highest Loss Streak 5 | . 1 . . 5 . To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 92 | . 94 100 99 92 30 Engine 10 | . 14 14 11 6 . Treads 17 | . 8 28 28 8 . Leg 11 | . 19 . 4 25 . Device 10 | . 9 14 10 12 . Storage 11 | . 14 14 11 9 7 Processor 2 | . . . . 8 7 Protection 4 | . . . 11 4 . Ballistic Gun 21 | . 27 28 22 15 . Naked Turns . | . . . . . . Heaviest Build 39 | 14 30 29 38 39 20 Greatest Support 86 | 20 40 40 66 86 8 Greatest Overweight (x) 2 | 2 . . . 2 2 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 12 | 4 10 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 635 | 211 136 . 253 35 . Remotely . | . . . . . . Salvage Created 637 | . 306 . 91 240 . Parts 46 | . 30 . 6 10 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 21 | . 12 . 2 7 . Guns 17 | . 12 . 2 3 . AOE 4 | . . . . 4 . Classes Destroyed 5 | . 3 . 1 1 . Builder 1 | . 1 . . . . Swarmer 8 | . 8 . . . . Grunt 9 | . 4 . 1 4 . Duelist 1 | . . . . 1 . Sentry 3 | . . . 1 2 . Best Kill Streak 5 | . 5 . 1 4 . Combat Bots Only 5 | . 5 . 1 4 . Max Kills in Single Turn 2 | . 1 . 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2062 | . 242 . 147 1673 . Core 300 | . 13 . . 287 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 12 | . . . 12 . . Core Remaining (%) 85 | 100 . 94 100 47 . Volleys Fired 65 | . 26 . 11 28 . Largest 2 | . 2 . 2 2 . Hottest 53 | . 40 . 40 53 . Shots Fired 113 | . 47 . 22 44 . Gun 105 | . 47 . 22 36 . Cannon . | . . . . . . Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 105 | . 47 . 22 36 . Thermal . | . . . . . . Explosive 8 | . . . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 4 . 8 10 . Robot Miss Streak 5 | . 3 . 5 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 73 | . 27 . 12 34 . Core Hits 58 | . 16 . 7 35 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1666 | . 347 . 112 1207 . Guns 843 | . 347 . 112 384 . Cannons . | . . . . . . Explosions 823 | . . . . 823 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 843 | . 347 . 112 384 . Thermal . | . . . . . . Explosive 823 | . . . . 823 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . 15 . Projectiles . | . . . . . . Explosions 15 | . . . . 15 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 124 | . . . . 124 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 57 | . . . 21 57 . Average Temperature 22 | . . . 11 28 . Received Heat Transfer 936 | . 36 . 63 837 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 405 | . 405 83 286 313 126 Initial 126 | . . 79 31 59 126 Average 141 | . 148 81 132 221 126 Maximum Alert Level 2 | . 2 . 1 1 . Low Security (%) 69 | 100 61 100 69 46 100 Level 1 27 | . 29 . 30 53 . Level 2 2 | . 8 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . 7 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 5 | . . . . 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . 3 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 20 . 11 18 . Peak Tracking Total 9 | . 6 . 6 9 . Tactical Retreats 5 | . 3 . . 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 12 | . 3 1 5 3 . Terminals 9 | . 3 1 3 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 9 3 10 7 . Successful 13 | . 4 1 7 1 . Failed 16 | . 5 2 3 6 . Catastrophic 4 | . 2 . 1 1 . Database Lockouts . | . . . . . . Manual 13 | . 6 . . 7 . Terminals 25 | . 9 3 7 6 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 3 1 4 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 1 4 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 16 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 49 | . . . 41 8 . Total Damage 597 | . . . 478 119 . Kills 12 | . . . 11 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1744 | 81 456 196 585 324 102 Spaces Moved 937 | 52 247 119 320 149 50 Core 14 | 14 . . . . . Treads 532 | . 62 119 320 31 . Legs 341 | 38 185 . . 118 . Wheels . | . . . . . . Hover . | . . . . . . Flight 50 | . . . . . 50 Fastest Speed 50 | 50 120 160 145 130 197 Average Speed 146 | 128 130 160 154 137 197 Slowest Speed 270 | 190 160 160 160 270 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 58 42 31 24 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . . 40 . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1201 | 63 335 125 397 227 54 Wait 106 | . 38 5 40 23 . Move 932 | 51 246 118 319 148 50 Hop . | . . . . . . Pick Up 28 | 6 13 . 6 2 1 Fast Attach 18 | 6 3 1 2 6 . Attach 9 | . . . 2 5 2 Detach 5 | . 1 . . 4 . Swap 13 | . 3 . 6 4 . Drop 25 | . 5 1 11 7 1 Fire 65 | . 26 . 11 28 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Entered Mines 545 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 702 | -10/Mines | Discovered new exit (range 14) 734 | -10/Mines | Entered Materials 734 | -9/Materials | Accompanied by 3 allies 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -9/Materials | Repaired Sensor Array 1292 | -9/Materials | Discovered new exit (range 13) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Accompanied by 1 ally 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -8/Materials | Garrison activated, responded to threat 1635 | -8/Materials | Discovered new exit (range 5) 1637 | -8/Materials | Core integrity fell below 50% 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Propulsion x2 1662 | -7/Factory | Found Scrap Engine 1669 | -7/Factory | Lost 5 parts (1p1n2u1w) 1745 | -7/Factory | Self-destructed Last Messages --------------- 01631_ Titanium Leg destroyed. 01632_ M-13 Machinist repairs G-47 Trooper. 01635_ EXIT=FOUND 01635_ M-13 Machinist repairs Aluminum Leg. 01637_ >> Machine Analyzer network decryption results: 01637_ Recycling Unit x1 01638_ Heat Sink destroyed. 01638_ Critical hit (Burn: +37). A mysterious object appears at your location! 01643_ >> Machine Analyzer network decryption results: 01643_ DSF Access x1 01643_ Terminal x2 PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 01643_ Dropped Titanium Leg. 01662_ Acquired Scrap Engine. 01744_ Triggered Blade Trap. 01744_ Massive razor-sharp blades shoot up from within the floor. 01744_ Flight Unit severed. 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