Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.24 @ 00:38:40 Player: K.Ioz Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (130) 650 Value Destroyed (4681) 4681 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 13002 Bonus ------- High Alert Combat Kills 471 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Heavy Gatling Laser HERF Cannon Cooled Proton Cannon Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Compact Wheel Improved Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Focal Shield Energy Mantle > --- WEAPON ----------- Railgun Railgun Railgun Railgun Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Nuclear Pulse Array Magnetic Acceleration Cannon [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . 1 . . . . Utility 5 | . . 2 . . . 1 1 . . . . . . . 1 . Weapon 4 | . . . . . . . 1 . . 1 . 1 . . 1 . Parts Attached 143 | 7 1 47 6 2 2 6 4 8 . 6 11 18 5 . 13 7 Power 17 | 2 . 4 1 . . 2 1 2 . 1 2 1 . . 1 . Engine 11 | 2 . 4 1 . . 2 . . . 1 1 . . . . . Core 5 | . . . . . . . 1 2 . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 31 | 2 . 8 3 . . 2 . . . 1 2 6 2 . 3 2 Treads 5 | . . . . . . 2 . . . . 1 1 1 . . . Leg 20 | 2 . 8 3 . . . . . . 1 1 4 1 . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . . . 1 . . 1 . Flight 3 | . . . . . . . . . . . . . . . 1 2 Utility 45 | 1 1 17 1 2 1 2 2 3 . 1 2 7 2 . 3 . Device 17 | . . 11 . . . 2 . . . . 1 . 1 . 2 . Storage 6 | 1 . 1 . 2 1 . . . . . . . . . 1 . Processor 2 | . . . . . . . . . . . . 1 1 . . . Hackware 3 | . . . . . . . 1 . . . 1 1 . . . . Protection 17 | . 1 5 1 . . . 1 3 . 1 . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 . 18 1 . 1 . 1 3 . 3 5 4 1 . 6 5 Energy Gun 17 | 2 . 8 1 . . . 1 . . 1 . 2 . . . 2 Energy Cannon 5 | . . . . . 1 . . . . 1 . . . . 1 2 Ballistic Gun 17 | . . 7 . . . . . 3 . 1 1 1 . . 4 . Ballistic Cannon 8 | . . . . . . . . . . . 4 1 1 . 1 1 Launcher 2 | . . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . 1 . . . . 1 . . 1 4 Parts Lost 67 | . . 19 1 . . 2 4 3 . 2 12 4 8 4 5 3 Power 9 | . . 1 1 . . 1 2 1 . . 2 . 1 . . . Propulsion 19 | . . 4 . . . . . . . 1 2 2 2 2 3 3 Utility 17 | . . 5 . . . 1 . 2 . . 3 . 4 1 1 . Weapon 22 | . . 9 . . . . 2 . . 1 5 2 1 1 1 . Highest Loss Streak 11 | . . 11 1 . . 1 2 1 . 2 9 2 7 4 2 3 Average Slot Usage (%) 78 | . 94 94 86 89 77 79 78 85 92 84 65 52 44 30 62 21 Engine 7 | . 14 10 10 11 11 17 9 . . 4 4 . . . . . Core 1 | . . . . . . . 3 9 15 7 4 4 . . . . Treads 2 | . . . . . . . 15 15 15 8 4 1 1 5 4 . Leg 13 | . 28 21 12 22 22 16 . . . 5 5 10 12 . . . Device 11 | . . 14 22 22 11 17 15 8 7 6 5 . 1 5 8 . Storage 11 | . 14 20 11 10 22 18 15 10 7 6 4 . . . 1 . Processor 1 | . . . . . . . . . . . . 2 8 11 9 . Protection 7 | . 8 6 8 1 . . 3 19 23 20 8 24 6 . . . Energy Gun 5 | . 28 8 5 11 . . 5 . . 1 2 3 . . . 2 Energy Cannon 1 | . . . . . 11 9 7 1 . 2 4 . . . . 3 Ballistic Gun 8 | . . 11 16 11 . . . 18 23 18 10 . . . 19 . Ballistic Cannon 1 | . . . . . . . . . . . 2 . 8 6 7 3 Naked Turns 125 | . . . . . . . . . . . 53 37 . . 20 15 Heaviest Build 104 | 11 14 23 22 20 32 44 48 41 37 49 49 35 35 22 104 36 Greatest Support 65 | 20 20 20 31 31 31 56 56 56 56 56 28 65 65 27 27 30 Greatest Overweight (x) 14 | 3 . 5 6 . 1 14 . . . 1 2 8 . . 3 4 Average Overweight (x) . | . . . 1 . 1 . . . . . . . . . 1 . Largest Inventory Capacity 24 | 6 6 6 6 24 24 24 24 24 4 4 4 4 4 4 12 4 Average Capacity 10 | 5 6 6 6 21 24 24 24 11 4 4 4 4 4 4 6 4 Most Carried 23 | 4 6 6 6 12 14 23 22 23 2 3 4 4 3 2 3 4 Average Carried 7 | 1 5 5 5 10 12 16 21 9 2 2 2 2 2 2 2 2 Final Capacity 24 | 6 6 6 6 24 24 24 24 4 4 4 4 4 4 4 4 4 Final Carried 23 | 4 6 6 6 12 13 23 21 2 2 3 3 3 2 2 1 4 Class Distribution -------------------- 31% | Mutant 24% | Hauler-Mutant 17% | Scavenger-Mutant 11% | Tank 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Tank | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Matter Collected 2527 | 172 11 891 84 . 36 29 75 304 . 116 192 174 30 4 362 47 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4735 | . 11 1459 120 . . 595 507 647 . 119 335 309 . . 586 47 Parts 253 | . 1 105 3 . . 34 22 30 . 5 12 9 . . 29 3 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . 3 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 28 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Combat Hostiles Destroyed 98 | . . 29 3 . . 16 14 15 . 2 5 4 . . 7 3 Guns 45 | . . 23 3 . . . 2 8 . 2 1 1 . . 5 . Cannons 20 | . . . . . . 7 2 2 . . 4 . . . 2 3 AOE 29 | . . 6 . . . 9 8 5 . . . 1 . . . . Classes Destroyed 15 | . 1 8 . . . 3 1 1 . . . 1 . . . . Worker 11 | . . 3 . . . . 3 . . . . 1 . . 4 . Builder 8 | . . 3 . . . 2 1 . . . . . . . 2 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . . Watcher 7 | . 1 5 . . . 1 . . . . . . . . . . Swarmer 13 | . . 3 . . . . 3 2 . . . 2 . . . 3 Grunt 62 | . . 18 3 . . 11 6 9 . 2 4 2 . . 7 . Brawler 5 | . . 1 . . . . 2 2 . . . . . . . . Duelist 2 | . . 1 . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 13 | . . 6 . . . 4 1 1 . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Master Thief 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 1 7 1 . . 6 6 4 . 2 2 2 . . 13 3 Combat Bots Only 7 | . . 5 1 . . 4 5 4 . 2 2 2 . . 7 3 Max Kills in Single Turn 5 | . 1 3 1 . . 2 5 3 . 1 1 1 . . 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 1 2 2 . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Damage Taken 11074 | . . 2325 76 . . 647 645 548 . 203 1447 1399 568 557 1666 993 Core 2558 | . . 364 11 . . 141 88 23 . 16 509 123 33 94 486 670 Absorbed by Shields 63 | . . . . . . . . . . . . . . . 63 . Core Remaining (%) 68 | 100 100 . . . 6 74 . . 84 . 38 . . 75 . . Volleys Fired 273 | . 1 106 8 . . 27 19 31 . 9 21 31 . 1 12 7 Largest 6 | . 2 2 2 . . 1 2 3 . 4 4 1 . 2 6 1 Hottest 250 | . 100 100 103 . . 100 180 100 . 89 211 65 . 114 250 53 Shots Fired 562 | . 2 199 16 . . 27 29 83 . 34 71 31 . 2 61 7 Gun 460 | . 2 189 16 . . . 16 78 . 34 46 31 . . 48 . Cannon 92 | . . . . . . 27 13 5 . . 25 . . 2 13 7 Launcher 10 | . . 10 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 354 | . . 116 9 . . . . 78 . 34 44 3 . 2 61 7 Thermal 170 | . 2 73 7 . . 27 29 5 . . 27 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 38 | . . 10 . . . . . . . . . 28 . . . . Robot Hit Streak 21 | . 1 21 15 . . 7 12 11 . 12 8 4 . . 11 1 Robot Miss Streak 7 | . . 4 4 . . 2 5 7 . 1 5 3 . 2 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . Secondary Targets 7 | . . 3 . . . . . 3 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . . . . . . Shots Hit Robots 356 | . 1 138 11 . . 18 15 57 . 26 37 17 . . 33 3 Core Hits 223 | . 1 67 9 . . 25 27 29 . 11 16 11 . . 24 3 Critical Hits 20 | . . 3 . . . 6 4 2 . . 2 . . . 3 . Critical Kills 8 | . . 1 . . . 2 . 2 . . 1 . . . 2 . Critical Parts Destroyed 12 | . . 2 . . . 4 4 . . . 1 . . . 1 . Melee Attacks 1 | . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14502 | . 12 1973 221 . . 4371 2851 1615 . 283 647 666 . 35 1709 119 Guns 4986 | . 12 1530 221 . . . 218 890 . 283 287 544 . . 1001 . Cannons 4135 | . . . . . . 2050 1035 327 . . 349 . . 35 220 119 Explosions 5285 | . . 418 . . . 2321 1598 398 . . . 82 . . 468 . Melee . | . . . . . . . . . . . . . . . . . Ramming 96 | . . 25 . . . . . . . . 11 40 . . 20 . Kinetic 3813 | . . 919 72 . . . . 890 . 283 238 36 . 35 1221 119 Thermal 9756 | . 12 700 149 . . 4371 2851 725 . . 398 82 . . 468 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 837 | . . 329 . . . . . . . . . 508 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . . . . . . . . . . . Average Corruption 1 | . 1 1 1 1 1 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 9 | . . 1 1 5 2 . . . . . . . . . . . Message Errors 2 | . . . . 1 1 . . . . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . Data Loss (minor) 4 | . . . 1 2 1 . . . . . . . . . . . Targeting Errors 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 723 | . . . . . . 507 95 . . . . 27 . . 94 . Projectiles 301 | . . . . . . 301 . . . . . . . . . . Explosions 422 | . . . . . . 206 95 . . . . 27 . . 94 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 1 . . 1 1 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 1 . . 1 1 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . 82 . . . 237 109 . . . 2 8 . . . . Shots 10 | . . 4 . . . 4 2 . . . . . . . . . Rammed 14 | . . 6 . . . . . . . . 1 3 . . 4 . Targets Rammed 23 | . . 11 . . . . . . . . 2 6 . . 4 . Kicked 9 | . . 5 . . . . . . . . 1 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 709 | . 39 194 1 . . 3 45 199 . 199 709 350 . . 325 . Average Temperature 135 | . 20 49 1 . . 3 12 85 . 122 354 114 . . 162 . Received Heat Transfer 3138 | . . 900 42 . . 162 255 333 . 108 474 396 72 . 309 87 Effects 31 | . . . . . . . . . . . 28 2 . . 1 . Shutdowns 7 | . . . . . . . . . . . 7 . . . . . Energy Bleed 4 | . . . . . . . . . . . 2 1 . . 1 . Interference 7 | . . . . . . . . . . . 7 . . . . . Matter Decay 5 | . . . . . . . . . . . 5 . . . . . Short Circuit 4 | . . . . . . . . . . . 3 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . Parts Fried 3 | . . 1 . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . Parts Melted 10 | . . . 1 . . 3 5 1 . . . . . . . . Heat Transferred 10751 | . 37 1609 325 . . 4160 3140 560 . . 570 50 . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 5 . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Peak Influence 843 | . 30 222 100 . . 645 843 . . 364 249 213 . . 278 199 Average Influence 133 | . 15 70 59 . . 348 548 . . 345 121 90 . . 39 179 Maximum Alert Level 3 | . . 1 . . . 2 3 . . 1 1 1 . . 1 . Low Security (%) 78 | 100 100 94 100 . 100 29 . . . . 88 97 . . 89 100 Level 1 11 | . . 5 . . . 13 33 . . 100 11 2 . . 10 . Level 2 7 | . . . . . . 56 27 . . . . . . . . . Level 3 2 | . . . . . . . 38 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 4 1 . . 2 2 . . 1 . 2 . . 1 . Investigation 6 | . . 3 1 . . 1 . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . Reinforcement 5 | . . 1 . . . 1 . . . 1 . 1 . . 1 . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Distress Signals 6 | . 1 . . . . 1 . . . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 201 | . 5 42 6 . . 20 16 17 . 2 20 22 3 4 15 29 Peak Tracking Total 22 | . 4 5 3 . . 4 5 4 . 2 9 10 5 4 9 22 Tactical Retreats 19 | . 1 . 1 . . 2 1 . . . 3 2 3 1 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Traps Triggered 6 | . 1 1 . . . 1 1 . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Machines Disabled 12 | . . 1 . . . 6 3 . . . . . . . 2 . Max in Single Turn 2 | . . 1 . . . 2 1 . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Machines Accessed 17 | . 3 4 1 1 . . . . . 1 3 3 . . 1 . Terminals 15 | . 3 4 . . . . . . . 1 3 3 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 43 | . 9 11 1 1 . . . . . 1 7 9 . . 4 . Successful 21 | . 5 3 1 1 . . . . . 1 3 3 . . 4 . Failed 22 | . 4 8 . . . . . . . . 4 6 . . . . Catastrophic 3 | . . . . . . . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 14 | . 1 10 . 1 . . . . . . . . . . 2 . Terminals 41 | . 9 11 . . . . . . . 1 7 9 . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . 5 3 1 1 . . . . . 1 3 3 . . 4 . Record 2 | . . . . . . . . . . . . . . . 2 . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . 1 . . . . . Locate Traps 5 | . 2 1 . . . . . . . . . 1 . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 4 . . . . . . . 1 2 3 . . 1 . Full Trace Events 3 | . . 2 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Total Allies 2 | . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . Highest-Rated Group 45 | . . . 45 42 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 28 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . . . . . Total Damage 104 | . . . 104 . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Turns Passed 8167 | 86 497 1724 526 1001 295 658 333 557 46 242 461 387 589 39 589 137 Spaces Moved 5074 | 64 400 938 256 802 194 332 156 275 29 119 310 252 440 22 316 169 Core 421 | 37 . 4 60 . . 1 . . . . 156 92 . . 40 31 Treads 1110 | . . . . . . 19 156 275 29 119 153 . 110 22 227 . Legs 3340 | 27 400 934 196 802 194 312 . . . . 1 144 330 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . 16 . . . . Flight 187 | . . . . . . . . . . . . . . . 49 138 Fastest Speed 34 | 50 120 120 120 120 150 150 160 160 160 160 50 50 120 170 40 34 Average Speed 131 | 109 120 122 172 120 150 152 160 160 160 171 114 113 132 170 162 45 Slowest Speed 750 | 200 120 300 350 120 150 750 160 160 160 180 180 450 170 170 230 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 53 46 51 92 76 34 4 43 8 4 31 11 76 7 10 15 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . 2 . 1 . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 416 | . . 11 . . . 217 101 43 . . 6 3 . 1 32 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . . 4 4 2 . . 6 . . 1 14 2 AOE 383 | . . 11 . . . 213 97 41 . . . 3 . . 18 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Upp Upp Fac Arm Total 5949 | 77 414 1318 320 842 199 403 181 317 29 135 366 316 444 22 346 220 Wait 343 | 3 11 175 48 28 1 26 . 3 1 . 8 5 . . 1 33 Move 5058 | 63 399 937 255 801 193 331 155 274 28 118 309 251 439 21 315 169 Hop . | . . . . . . . . . . . . . . . . . Pick Up 50 | 3 2 16 1 6 1 11 1 . . . 6 2 . . 1 . Fast Attach 88 | 7 1 16 5 2 . 3 2 5 . 5 5 15 4 . 12 6 Attach 26 | . . 5 . . 1 3 3 3 . 1 4 3 1 . 1 1 Detach 18 | 1 . 1 . . 2 2 1 1 . 2 2 2 . . . 4 Swap 30 | . . 26 1 . 1 . . . . . 2 . . . . . Drop 37 | . . 24 2 5 . . . . . . 5 1 . . . . Fire 273 | . 1 106 8 . . 27 19 31 . 9 21 31 . 1 12 7 Melee 1 | . . 1 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 19 | . . 11 . . . . . . . . 2 6 . . . . Crush 4 | . . . . . . . . . . . . . . . 4 . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 524 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Discovered new exit (range 15) 1261 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Core integrity fell below 50% 1695 | -9/Materials | Lost 11 parts (1p2n3u5w) 1917 | -9/Materials | Discovered new exit (range 14) 2087 | -9/Materials | Discovered new exit (range 9) 2103 | -9/Materials | Core integrity fell below 20% 2308 | -9/Materials | Entered Mines 2326 | -9/Mines | Learned 2 Materials zone layouts 2477 | -9/Mines | Met a Derelict shopkeep closing up shop 2583 | -9/Mines | Build established: Mutant 2812 | -9/Mines | Discovered new exit (range 11) 2834 | -9/Mines | Entered Exiles 2834 | -9/Exiles | Accompanied by 2 allies 2863 | -9/Exiles | Met 8R-AWN 2864 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2884 | -9/Exiles | Met EX-HEX 2918 | -9/Exiles | Met EX-BIN 2932 | -9/Exiles | Aligned with FarCom system 2933 | -9/Exiles | Given EX-Vault access code 2972 | -9/Exiles | Opened EX-Vault 2991 | -9/Exiles | Found Lightpack 2.0 3005 | -9/Exiles | Found YOLO Cannon 3011 | -9/Exiles | Found AWS/Thermal 3038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3074 | -9/Exiles | Met EX-DEC 3175 | -9/Exiles | Visited The Gauntlet 3278 | -9/Exiles | Build established: Hauler-Mutant 3667 | -9/Exiles | Discovered new exit (range 12) 3835 | -9/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Thermal, YOLO Cannon 3835 | -9/Exiles | Entered Mines 4114 | -8/Mines | Discovered new exit (range 12) 4130 | -8/Mines | Entered Materials 4130 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4131 | -8/Materials | Identified exit to Factory 4722 | -8/Materials | Discovered exit to Factory (range 9) 4788 | -8/Materials | Entered Factory 4788 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4790 | -7/Factory | FarCom data flow suspended 5037 | -7/Factory | Discovered new exit (range 13) 5121 | -7/Factory | Entered Lower Caves 5331 | -7/Lower Caves | Spotted 7D-TK4(f) 5332 | -7/Lower Caves | Encountered a Master Thief 5333 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 5338 | -7/Lower Caves | Spotted 3A-O2C(f) 5339 | -7/Lower Caves | Encountered a Master Thief 5342 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 5345 | -7/Lower Caves | Destroyed 3A-O2C(f) 5468 | -7/Lower Caves | Spotted 67-A4X(f) 5469 | -7/Lower Caves | Encountered a Master Thief 5472 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 5529 | -7/Lower Caves | Encountered a Warlord checkpoint 5600 | -7/Lower Caves | Discovered new exit (range 16) 5644 | -7/Lower Caves | Build established: Tank 5678 | -7/Lower Caves | Entered another Lower Caves area 5704 | -7/Lower Caves | Discovered new exit (range 15) 5724 | -7/Lower Caves | Entered Factory 5724 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5958 | -6/Factory | Discovered new exit (range 6) 5966 | -6/Factory | Entered Extension 6141 | -6/Extension | Identified exit to Cetus 6344 | -6/Extension | Released all parts (6) 6372 | -6/Extension | Lost 9 parts (1p2n1u5w) 6416 | -6/Extension | Spotted B-75 Beast 6421 | -6/Extension | Spotted B-75 Beast 6425 | -6/Extension | Discovered new exit (range 3) 6427 | -6/Extension | Core integrity fell below 50% 6427 | -6/Extension | Entered Factory 6427 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6612 | -5/Factory | Found Prototype Processor 6612 | -5/Factory | Identified Exp. Signal Interpreter 6633 | -5/Factory | Build established: Mutant 6802 | -5/Factory | Discovered new exit (range 10) 6814 | -5/Factory | Entered Upper Caves 6814 | -5/Upper Caves | Spotted B-75 Beast 6921 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 7347 | -5/Upper Caves | Discovered new exit (range 16) 7403 | -5/Upper Caves | Entered another Upper Caves area 7410 | -5/Upper Caves | Learned 8 Factory zone layouts 7434 | -5/Upper Caves | Discovered new exit (range 5) 7440 | -5/Upper Caves | Encountered a Warlord checkpoint 7442 | -5/Upper Caves | Entered Factory 7442 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7443 | -4/Factory | Identified exit to Armory 7448 | -4/Factory | Lost 4 parts (2n1u1w) 7520 | -4/Factory | Build established: Derelict-Mutant 7880 | -4/Factory | Identified exit to Research 7989 | -4/Factory | Destroyed 7 combat bots 7990 | -4/Factory | Released all parts (11) 8031 | -4/Factory | Entered Armory 8153 | -4/Armory | Released all parts (2) 8154 | -4/Armory | Core integrity fell below 50% 8163 | -4/Armory | Core integrity fell below 20% 8168 | -4/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 08149_ Slug penetrates D-63 Destroyer. 08149_ Penetrated by Slug. 08149_ D-63 Destroyer springs to life. 08150_ Slug penetrates Wall. 08150_ Penetrated by Slug. 08150_ VTOL Module destroyed. 08150_ Slug penetrates Wall. 08150_ Penetrated by Slug. 08150_ Slug penetrates Wall. 08150_ Nuclear Pulse Array destroyed. 08150_ Slug penetrates Wall. 08152_ Penetrated by Slug. 08153_ Released Hvy. Wave Gun. 08153_ Released Magnetic Acceleration Cannon. 08154_ Slug penetrates Wall. 08156_ Penetrated by Slug. 08156_ Slug penetrates Wall. 08156_ E-15 Imp destroyed. 08161_ Penetrated by Slug. 08168_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ????????????????????????????????????# ???????????? | | ????????????#???????????????????????? ?????????? | | ????????????# ???????????????????????? ????????? | | ???????????## ########################+######## | | ??????????? d | | ???????????# g | | ???????????# g s %= | | ???????????+ @%/ sws != | | ?????????????????####+############### #########% | | ????????????????????????????????????# #???????#= | | ????????????????????????????????????# #???????# | | ????????????????????????????????????#####???????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 31 Energy Capacity 760 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Reclamation Efficiency 10 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed RelayNeutronLance Manual? 0 Play Time 01:23:09 Cumulative 90.9 hours Start 2020.01.23 @ 23:16:12 End 2020.01.24 @ 00:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 57 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: c9f674f4-497a-4508-9758-864519658b57