Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 22:02:56 Player: polar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (205) 1025 Value Destroyed (9746) 9746 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (5012) 5012 TOTAL SCORE: 26763 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 719 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Win 3000 Friendly Fire -423 Cogmind --------- Core Integrity 1437/1600 Matter 121/300 Energy 27/100 System Corruption 0% Temperature Cool (21) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Combat Linear Gravjet Combat Linear Gravjet Cooled Nuclear Pulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY (10) ----- Experimental Heat Sink Machine Analyzer Experimental Optical Array Advanced Targeting Computer Improved Weapon Cycler Stasis Canceller Makeshift Transmission Jammer Advanced Reaction Control System Advanced System Shield Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Warp Gun Enhanced Nova Cannon Hellfire Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Experimental Heat Sink Machine Analyzer Experimental Optical Array Advanced Targeting Computer Improved Weapon Cycler Stasis Canceller Makeshift Transmission Jammer Advanced Reaction Control System Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Warp Gun Cooled Phase Cannon Hellfire Missile Launcher > --- INVENTORY -------- Enhanced Quantum Rifle Enhanced Nova Cannon Improved Plasma Cutter Thunder Hammer [Rating: 166] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . 2 . . . . . . 2 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . 2 1 . Utility 8 | . . . 3 . . 1 . . . . 2 . . . . . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 408 | 7 3 14 36 28 18 25 . 3 9 7 36 24 37 16 3 21 5 6 8 7 23 23 29 4 10 6 Power 24 | 1 . 1 3 1 1 2 . . . . 2 3 1 2 . 1 . 1 1 . 1 . 2 1 . . Engine 12 | 1 . 1 3 . 1 1 . . . . . 3 . 2 . . . . . . . . . . . . Core 7 | . . . . 1 . 1 . . . . 2 . 1 . . 1 . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 . . Propulsion 63 | 2 1 2 8 1 2 2 . . . 1 2 6 7 . . 3 . 1 . . 5 7 7 1 4 1 Treads 20 | . . 2 1 1 2 . . . . . . 6 3 . . . . . . . 3 2 . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Wheel 24 | 2 1 . 5 . . 2 . . . 1 2 . 4 . . 3 . 1 . . 2 1 . . . . Hover 8 | . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . 3 . Flight 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 1 1 1 Utility 168 | 2 . 2 8 5 4 15 . 2 5 2 17 9 18 9 3 13 5 2 5 5 9 11 10 2 4 1 Device 111 | 1 . . 3 4 1 11 . 1 3 1 10 7 16 8 2 9 5 2 2 4 6 6 7 1 . 1 Storage 6 | 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . Processor 21 | . . . 2 . . 2 . . 1 . 3 1 1 . 1 . . . . . . 5 3 1 1 . Hackware 12 | . . . . . 1 . . . . . 4 . 1 1 . 1 . . . . 2 . . . 2 . Protection 18 | . . 2 2 1 1 1 . 1 1 . . 1 . . . 3 . . 3 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 2 9 17 21 11 6 . 1 4 4 15 6 11 5 . 4 . 2 2 2 8 5 10 . 2 4 Energy Gun 14 | 1 . 1 . 2 . . . . . . 3 . . . . . . . . . . 2 2 . 1 2 Energy Cannon 34 | . . . 1 3 2 4 . 1 2 1 3 1 7 1 . 2 . . . . 3 1 2 . . . Ballistic Gun 13 | 1 . 3 3 1 1 . . . . . 1 2 . . . . . . . . . . 1 . . . Ballistic Cannon 15 | . . . 1 4 1 . . . . . . . 2 2 . 1 . 1 . 1 1 1 . . . . Launcher 29 | . 1 1 . 3 3 1 . . . 3 2 . 1 2 . 1 . 1 1 1 4 . 3 . . 1 Special Weapon 17 | . 1 1 6 1 2 1 . . . . . . . . . . . . 1 . . 1 2 . 1 . Impact Weapon 20 | . . 2 6 5 2 . . . 1 . 1 2 . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . 4 1 1 . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 2 2 . . . . . . . 1 . . . . . 3 . 1 1 9 1 . 1 Parts Lost 69 | . 1 4 2 2 . 4 2 . 1 4 5 10 2 1 . 2 . 2 . 1 10 11 . . 1 4 Power 13 | . . 1 . . . 1 . . . 1 1 2 . 1 . 1 . 1 . . 2 1 . . . 1 Propulsion 25 | . 1 1 1 1 . . . . . 1 1 3 2 . . . . 1 . . 4 6 . . 1 2 Utility 17 | . . 1 . 1 . 2 1 . 1 1 2 5 . . . 1 . . . 1 . 1 . . . . Weapon 14 | . . 1 1 . . 1 1 . . 1 1 . . . . . . . . . 4 3 . . . 1 Highest Loss Streak 6 | . 1 2 2 2 . 2 2 . 1 2 3 4 1 1 . 1 . 2 . 1 6 3 . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 91 97 83 87 82 83 84 83 78 83 92 83 80 85 84 88 87 85 88 75 50 50 66 73 77 Engine 4 | . 14 9 8 2 7 4 . . . . . 4 3 2 5 5 5 5 3 . . . . . . . Core 2 | . . . . 6 1 1 7 7 7 6 5 1 2 5 5 2 5 4 5 5 1 . . . . . Treads 6 | . . 22 8 9 9 . . . . . . 19 7 . . . . . . . 4 4 . . . . Wheel 9 | . 26 . 17 9 9 15 15 15 15 14 12 2 9 11 11 10 11 10 11 11 8 . . . . . Device 10 | . 14 . 9 9 9 15 14 7 8 5 8 10 5 8 17 15 17 17 13 18 10 8 25 29 20 19 Storage 7 | . 14 14 9 9 9 7 7 7 7 12 9 6 6 5 5 5 5 5 5 5 5 2 . . 2 . Processor 9 | . . . 7 9 9 11 15 15 15 15 19 16 13 11 8 11 11 11 11 6 . 7 4 8 14 16 Hackware 7 | . . . . . 6 7 7 7 7 7 13 14 13 11 11 11 11 11 11 11 20 14 . . 1 4 Protection 5 | . . 13 17 12 8 2 . 7 5 . . 1 6 3 . . . . . 1 4 . . . . . Energy Gun 1 | . 14 4 . 1 . . . . . . 3 . . . . . . . . . . . . . . 2 Energy Cannon 7 | . . . 3 4 12 14 14 15 8 10 5 5 10 11 11 11 11 11 11 11 8 1 2 4 4 4 Ballistic Gun 2 | . 11 10 8 1 . . . . . . . 4 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 3 1 . . . . . . . . 4 . 1 5 4 1 2 2 1 . . . . Impact Weapon 2 | . . 12 4 5 3 . . . 3 . . 1 . . . . . . . . . . . . . . Peak Build Rating 166 | 7 7 14 41 43 45 59 56 57 58 57 75 75 76 86 88 89 91 90 98 101 116 112 142 142 161 166 Average Rating 60 | 4 6 13 27 39 43 55 55 56 55 53 69 67 71 83 84 86 88 88 89 100 104 75 94 132 145 145 On Entrance 66 | . 7 7 12 41 40 45 56 49 57 54 52 75 65 76 85 88 89 88 90 98 100 73 2 142 131 161 Naked Turns 80 | . . . . . . . . . . . . . . . . . . . . . . 71 9 . . . Heaviest Build 151 | 13 14 16 111 114 118 118 106 109 109 106 103 120 126 140 127 129 129 127 134 151 150 118 38 32 52 43 Greatest Support 145 | 20 20 40 30 28 28 56 56 56 56 56 56 96 88 56 56 56 56 56 56 56 145 110 38 37 52 50 Greatest Overweight (x) 5 | . 1 . 5 4 4 3 1 1 1 3 3 2 4 2 2 2 2 2 2 2 4 2 1 . 1 1 Average Overweight (x) 1 | . . . 1 3 3 2 1 1 1 1 1 . 2 2 2 2 2 2 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 5 Average Capacity 20 | 7 8 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 5 5 10 5 Most Carried 25 | 5 8 8 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 23 5 5 15 5 Average Carried 19 | 2 7 7 9 24 24 24 24 23 23 22 23 23 24 24 23 24 24 23 23 24 23 15 4 4 8 4 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 5 8 7 25 25 25 25 25 23 23 23 21 25 25 24 25 25 24 22 25 25 24 5 5 5 2 4 Class Distribution -------------------- 44% | Mutant 11% | Hacker-Mutant 8% | Hacker-Gunner 7% | Hacker-Tank 5% | Hacker-Skirmisher 5% | Skirmisher 4% | Sprinter 4% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Tank | -4/Proximity Caves Wizard-Tank | -4/Factory Wizard-Mutant | -3/Research Mutant | -3/Testing Sprinter | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Matter Collected 7320 | 171 187 213 412 986 210 335 12 153 25 371 638 314 526 299 273 260 40 202 480 153 309 253 147 88 150 113 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8943 | 29 254 257 314 663 263 453 . 48 25 195 851 619 513 664 329 278 65 318 480 100 1374 124 76 88 281 282 Parts 407 | 2 23 7 16 30 19 30 . . 2 18 36 24 31 27 . 6 3 5 22 9 50 9 6 4 16 12 Haulers Intercepted 5 | . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . . . . . . . . . . . . 2 . . . . . . 2 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . 9 . . . . 3 . . 16 . . . . . . 4 5 16 6 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 161 | . 9 7 6 19 4 8 . 2 . 11 17 10 8 10 2 6 1 8 . 5 14 2 1 . 3 8 Melee 9 | . . 1 . . . . . . . . 4 2 1 . . . . . . . . 1 . . . . Guns 26 | . 9 . 4 4 . . . . . . 3 2 1 . . . . . . . . . . . 3 . Cannons 58 | . . . 2 7 2 3 . 2 . 2 4 5 4 7 1 2 1 4 . 1 8 1 1 . . 1 AOE 50 | . . 2 . 6 1 4 . . . 9 4 . 2 3 1 1 . 4 . 4 2 . . . . 7 Classes Destroyed 23 | 1 4 2 2 2 2 1 . 1 . 1 . . 1 1 1 2 . . . . 1 . 1 . . . Worker 6 | . 1 . . . . 1 . . . . . . 1 1 . . . . . . 2 . . . . . Builder 10 | . . . . . 1 3 . . . . . . . 2 . . . . . . 4 . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycler 6 | . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 1 . 1 2 . . . . 2 . . 1 . . . . . . . 1 . . . . Swarmer 40 | . 9 . 3 6 1 3 . . . 6 5 . . . . . . . . 4 . . . . . 3 Grunt 49 | . . . . 8 1 . . 1 . 3 8 . 3 3 . 1 1 5 . . 11 . . . . 4 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Sentry 24 | . . . 3 2 1 3 . . . . . 9 . 1 . . . 1 . 1 2 . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 10 | . . . . 3 . . . . . 1 . 1 2 . . 1 . 2 . . . . . . . . Programmer 22 | . . . . . . 2 . . . . 4 . 2 6 . 2 . . . . . 2 1 . 3 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 1 6 2 3 3 4 8 . 1 1 3 4 3 3 3 1 2 1 5 . 4 10 1 1 2 2 7 Combat Bots Only 7 | . 5 2 3 3 1 4 . 1 . 3 4 3 3 3 1 2 1 5 . 4 6 1 1 . 2 7 Max Kills in Single Turn 5 | 1 1 1 1 2 1 5 . 1 1 2 3 1 2 3 1 1 1 1 . 4 5 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 1 2 . . . 2 3 . 2 1 1 1 . 1 . 4 1 . . . . 2 Melee 1 | . . 1 . . . . . . . . 1 1 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Hostile Shots Fired 1774 | . 29 48 49 141 25 142 19 9 26 33 92 321 71 69 . 29 7 68 . 20 283 148 36 . 36 73 Missed 623 | . 9 10 14 39 9 60 3 5 13 9 27 116 18 21 . 5 3 25 . 3 85 53 25 . 26 45 Damage Taken 19438 | . 176 779 380 1432 272 1053 248 79 618 451 1217 1817 1331 892 26 625 145 694 . 158 3455 2264 262 . 414 650 Core 3443 | . 32 160 54 237 31 179 32 . 93 156 277 329 121 23 . 37 37 55 . 27 385 1015 . . 76 87 Absorbed by Shields 572 | . . . . 154 . 69 . . . 62 . . . . . . . 12 . 171 86 . . . . 18 Reduced by Siege Mode 320 | . . . . . . . . . . . . . . . . . . . . . 320 . . . . . Redirected to Shielding 299 | . . 35 . . . . . . . . . . . . . . . . . . 264 . . . . . Ignored by Resistances 748 | . . . . . . . . . . . . 153 . . . . . 83 . 8 504 . . . . . Regen/Repaired (Parts) 3107 | . . . 119 . . 119 . . . . 295 . 740 591 151 749 . . . . 343 . . . . . Core Remaining (%) 56 | 100 . 23 . . 41 . . . . 34 . . 14 . . . . . . 82 63 . 21 100 . 89 Volleys Fired 833 | 3 43 5 34 74 16 53 7 17 23 18 52 40 41 39 15 25 21 20 46 17 53 27 27 16 41 60 Largest 3 | 1 2 2 2 2 2 2 1 2 2 2 2 2 2 3 2 2 2 3 1 3 3 2 1 1 1 2 Hottest 286 | 20 100 100 113 108 170 170 90 170 170 170 155 120 180 233 180 196 196 249 98 236 286 130 60 40 90 180 Shots Fired 1234 | 3 72 9 50 109 28 81 7 35 26 25 80 56 66 89 19 44 42 40 46 37 90 36 26 16 41 61 Gun 221 | 3 59 5 21 36 . . . . . . 35 15 7 . . . . . . . . 13 . . 16 11 Cannon 863 | . . . 25 60 27 78 7 35 26 11 41 41 57 84 8 42 42 34 2 36 76 20 25 16 25 45 Launcher 78 | . . 3 . 6 1 3 . . . 14 4 . 2 5 11 2 . 6 . 1 14 . 1 . . 5 Special 72 | . 13 1 4 7 . . . . . . . . . . . . . . 44 . . 3 . . . . Kinetic 208 | 3 30 5 24 64 . . . . . . 7 15 12 21 . . . 6 . 4 6 11 . . . . Thermal 904 | . 13 1 26 37 27 78 7 35 26 11 69 41 52 63 8 42 42 28 46 32 70 12 25 16 41 56 Explosive 66 | . . 3 . 6 1 3 . . . 14 4 . 2 5 11 2 . 6 . 1 2 . 1 . . 5 Electromagnetic 56 | . 29 . . 2 . . . . . . . . . . . . . . . . 12 13 . . . . Robot Hit Streak 25 | 1 7 3 18 11 13 7 . 4 5 8 14 19 6 15 8 5 4 6 6 10 25 7 9 10 16 6 Robot Miss Streak 8 | 2 8 . 5 5 5 2 . 3 . 2 8 1 6 4 1 3 3 3 2 1 2 5 . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 686 | 1 25 36 35 112 14 27 . 14 2 13 59 36 29 52 14 21 9 22 34 10 64 18 7 7 19 6 Core Hits 401 | 1 14 4 9 36 5 21 . 2 1 21 37 37 20 46 4 8 4 19 17 6 55 11 2 2 8 11 Critical Kills 5 | . . . . . 2 . . . . . 1 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 11 | . . 2 2 5 . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 26 | . 1 4 4 6 2 . . . . . 3 2 1 . . 1 . . . . . . . . 2 . Burn 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 5 | . . . . . 2 . . . . . 1 1 . . . 1 . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Blast 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . 4 2 5 . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Melee Attacks 255 | . . 92 21 87 . . . . 1 . 27 27 . . . . . . . . . . . . . . Impact 183 | . . 80 21 68 . . . . . . 2 12 . . . . . . . . . . . . . . Slashing 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . 25 15 . . . . . . . . . . . . . . Sneak Attacks 26 | . . 3 3 19 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . Damage Inflicted 29241 | 14 363 1832 911 2924 597 1693 . 426 33 1188 2057 1225 1260 2544 1781 964 306 1430 344 613 3467 426 402 249 621 1571 Guns 2923 | 14 363 42 286 470 . . . . . . 662 269 99 . . . . . . . . 74 . . 512 132 Cannons 11755 | . . . 204 834 472 834 . 426 33 167 691 450 831 1891 195 722 306 470 69 312 1786 220 300 249 109 184 Explosions 10388 | . . 226 . 789 94 859 . . . 1021 298 . 321 653 1586 242 . 960 . 301 1681 . 102 . . 1255 Melee 3648 | . . 1564 378 794 . . . . . . 406 506 . . . . . . . . . . . . . . Ramming 115 | . . . . . 31 . . . . . . . 9 . . . . . . . . 75 . . . . Kinetic 2961 | 14 170 42 332 806 . . . . . . 114 269 201 503 . . . 78 . 115 168 149 . . . . Thermal 12220 | . . . 201 507 472 1020 . 426 33 167 1239 450 842 1388 195 722 306 392 344 197 1705 128 300 249 621 316 Explosive 8920 | . . 226 . 789 94 673 . . . 1021 298 . 208 653 1586 242 . 960 . 301 512 . 102 . . 1255 Electromagnetic 1377 | . 193 . . 28 . . . . . . . . . . . . . . . . 1082 74 . . . . Impact 2563 | . . 1203 378 794 . . . . . . 47 141 . . . . . . . . . . . . . . Slashing 361 | . . 361 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 724 | . . . . . . . . . . . 359 365 . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 . . 5 5 5 5 5 5 . 4 4 . 3 3 . . . . 3 9 9 . . . Average Corruption 3 | . 1 1 . . 5 4 5 5 5 5 . 4 4 . 3 2 . . . . 2 6 9 . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . 2 6 . 4 15 1 . . . . . . 3 . 1 . Effects 217 | . 4 22 . . 8 31 10 13 15 15 . 10 46 . 1 14 . . . . 1 13 14 . . . Message Errors 52 | . . 6 . . 2 7 4 6 5 1 . 2 9 . . 5 . . . . . 3 2 . . . Matter Fused 60 | . 1 5 . . 1 7 3 2 8 6 . 3 11 . . 6 . . . . 1 5 1 . . . Heat Flow Errors 21 | . . 3 . . 1 4 1 1 . 1 . 1 4 . 1 . . . . . . 1 3 . . . Energy Discharges 28 | . 1 3 . . 2 4 . 2 . 2 . . 6 . . 3 . . . . . 2 3 . . . Parts Rejected 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 25 | . 1 1 . . . 1 1 1 2 3 . 2 10 . . . . . . . . 1 2 . . . Data Loss (major) 11 | . . 1 . . . 5 1 . . . . . 2 . . . . . . . . 1 1 . . . Misfires 7 | . . 1 . . . 1 . 1 . 1 . 1 2 . . . . . . . . . . . . . Alerts 6 | . . 2 . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . Weapon Failures 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 1440 | . . 343 130 238 . 58 . 45 . 10 46 . 3 52 20 62 27 5 41 43 74 5 8 8 37 185 Projectiles 465 | . . . 14 101 . 23 . 45 . . 46 . 3 52 . 62 27 . 41 . 30 5 8 8 . . Explosions 414 | . . . . 35 . 35 . . . 10 . . . . 20 . . 5 . 43 44 . . . 37 185 Melee 561 | . . 343 116 102 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . 3 . 3 . . . . . . . . . 11 . . . . . . . 1 . . . . Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 3 . . . . . . . . . 8 . . . . . . . 1 . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 801 | . . . . 135 15 103 . . . 103 66 . 69 62 26 . . . . . 72 19 . . 131 . Shots 22 | . . . . 4 . 3 . . . 6 2 . 2 1 1 . . . . . 2 . . . 1 . Rammed 24 | . . . . . 2 . . . . . . . 1 . . . . . . . . 21 . . . . Targets Rammed 26 | . . . . . 2 . . . . . . . 2 . . . . . . . . 22 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Highest Temperature 454 | . 120 200 393 279 247 447 73 249 21 131 374 180 260 382 242 15 240 198 10 290 454 158 256 15 308 279 Average Temperature 91 | . 45 103 117 96 92 119 46 87 14 50 94 31 74 129 118 5 77 79 7 99 134 71 60 9 93 61 Received Heat Transfer 3364 | . . 72 54 399 117 102 . 9 . 105 345 462 135 111 . 36 66 132 . 12 1008 169 12 . . 18 Effects 21 | . . . 5 . . 6 . . . . 5 . . 2 . . . . . . 3 . . . . . Shutdowns 4 | . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Interference 9 | . . . 2 . . . . . . . 3 . . 2 . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Turns 70 | . . . . . . . . . . . . . . . . . . . . . 70 . . . . . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . 47 . . . . . Robots Corrupted 11 | . . 4 2 2 . . . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles 9 | . . 4 . 2 . . . . . . . . . . . . . . . . 3 . . . . . Parts Fried 15 | . . 4 4 . . . . . . . . . . . . . . . . . 7 . . . . . Impact Corruptions 23 | . . 11 5 7 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 2 1 . . . . 2 1 . . . 3 . . . . 1 . . . . . Combat Hostiles 9 | . . . . . 1 1 . . . . 2 1 . . . 3 . . . . 1 . . . . . Parts Melted 47 | . . . 1 1 4 3 . 1 . . 4 3 4 1 . 12 . . 1 . 8 . . 1 3 . Heat Transferred 18128 | . . . 862 882 620 1294 . 596 37 274 2222 481 1059 1950 300 1050 450 600 1005 300 2418 185 259 259 703 322 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Peak Influence 1396 | 5 319 . 117 1396 1029 640 . . . . 410 658 345 512 280 394 . . . . 586 371 464 354 507 765 Initial 680 | . 3 . . 29 680 373 . . . . 181 266 345 49 138 196 . . . . . 302 168 261 212 303 Average 344 | 1 178 . 34 701 901 499 . . . . 281 468 130 241 242 227 . . . . 245 243 256 306 356 608 Maximum Alert Level 4 | . 1 . . 4 3 2 . . . . 2 2 1 2 1 1 . . . . 2 1 2 1 2 3 Low Security (%) 37 | 100 62 . 100 12 . . . . . . 26 . 74 50 9 48 . . . . 35 45 37 . . . Level 1 30 | . 37 . . 15 . 9 . . . . 72 25 25 40 90 51 . . . . 41 54 54 100 70 24 Level 2 18 | . . . . 14 3 90 . . . . . 74 . 9 . . . . . . 22 . 8 . 29 29 Level 3 10 | . . . . 42 96 . . . . . . . . . . . . . . . . . . . . 46 Level 4 1 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . 3 6 . . . . 7 . 9 7 . 3 . . . . 4 7 1 . 1 1 Investigation 19 | . 2 . 2 . 2 3 . . . . 2 . 2 1 . 2 . . . . 2 1 . . . . Extermination 13 | . . . . . . 1 . . . . 1 . 3 2 . 1 . . . . 1 2 1 . 1 . Reinforcement 17 | . . . . . . 2 . . . . 3 . 4 4 . . . . . . 1 3 . . . . Assault 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Distress Signals 13 | . 1 . 1 . . 1 . . . . 1 . 2 2 . 2 . . . . . 2 . . 1 . Communications Jammed 74 | . . . . . . . . . . . 1 . . . . . . . . . 27 25 5 1 10 5 Distress Signals 63 | . . . . . . . . . . . 1 . . . . . . . . . 27 25 5 1 2 2 Times Spotted 376 | . 15 7 13 22 20 14 13 4 4 12 32 10 20 17 6 25 4 9 . 2 39 30 13 1 11 33 Peak Tracking Total 16 | . 3 2 5 3 5 6 13 3 4 3 4 3 3 3 5 5 2 5 . 4 10 8 6 1 5 16 Tactical Retreats 35 | . 1 1 5 4 . 1 1 . . . 1 . . . . . 2 . . . 5 8 2 . 3 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Traps Triggered 38 | . 2 . 1 12 1 2 . . . . 3 4 2 1 . 2 . . . . . 2 1 . 1 4 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Machines Disabled 51 | . 1 . . 7 1 9 . . 1 . 2 3 6 7 . 3 . . . . 4 1 3 1 1 1 Max in Single Turn 3 | . 1 . . 1 1 3 . . 1 . 1 1 2 2 . 1 . . . . 2 1 1 1 1 1 Garrison Access 6 | . . . . . 1 2 . . . . . . . 1 . 1 . . . . . 1 . . . . Garrison Relay 6 | . . . . 4 . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Machines Accessed 104 | . 2 3 13 2 7 11 1 . 3 . 4 2 12 4 . 9 1 . 4 . 3 5 4 3 5 6 Terminals 53 | . 2 . 8 2 5 4 1 . . . 1 2 6 1 . 1 . . . . . 4 3 2 5 6 Fabricators 6 | . . . . . . 1 . . . . . . 2 . . 2 . . . . 1 . . . . . Repair Stations 18 | . . . 2 . 1 2 . . . . 2 . 2 1 . 4 . . . . 2 . 1 1 . . Recycling Units 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 3 . . . . 1 . 1 1 . 1 . . . . . . . . . . Total Hacks 280 | . 7 6 37 3 16 27 6 . 9 . 8 4 38 9 . 29 1 . 16 . 13 17 5 10 9 10 Successful 174 | . 5 6 27 . 9 11 6 . 9 . 5 2 24 4 . 25 1 . 16 . 10 9 . 1 3 1 Failed 104 | . 1 . 9 3 7 16 . . . . 3 2 14 5 . 4 . . . . 3 8 5 9 6 9 Catastrophic 24 | . . . 3 2 2 1 . . . . . . . . . 2 . . . . . 3 3 . 2 6 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 6 . 20 . 10 9 . . . . 2 . 12 2 . 1 . . . . 1 10 2 4 1 . Terminals 141 | . 7 . 21 3 11 13 6 . . . 2 4 22 3 . 3 . . . . . 16 4 7 9 10 Fabricators 17 | . . . . . . 3 . . . . . . 5 . . 5 . . . . 4 . . . . . Repair Stations 58 | . . . 4 . 4 5 . . . . 5 . 6 3 . 18 . . . . 9 . 1 3 . . Recycling Units 5 | . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . Scanalyzers 13 | . . . 8 . . 1 . . . . . . 2 . . 2 . . . . . . . . . . Garrison Access 14 | . . . 2 . 1 5 . . . . 1 . 3 1 . 1 . . . . . . . . . . Terminal Hacks 72 | . 3 6 3 . 2 2 6 . 9 . . 2 8 1 . 1 1 . 16 . . 7 . 1 3 1 Record 17 | . . 4 . . . . 6 . 2 . . . . . . . . . 5 . . . . . . . Part Schematic 7 | . . . 1 . . . . . 3 . . . . . . . . . 3 . . . . . . . Robot Schematic 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . 2 . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . . . . . . 4 . . 4 . . . . 2 . . . . . Load Schematic 6 | . . . . . . 1 . . . . . . 2 . . 2 . . . . 1 . . . . . Build 5 | . . . . . . . . . . . . . 2 . . 2 . . . . 1 . . . . . Repair Station Hacks 44 | . . . 4 . 2 3 . . . . 4 . 5 2 . 17 . . . . 7 . . . . . Scan Component 25 | . . . 2 . 2 2 . . . . 2 . 3 1 . 9 . . . . 4 . . . . . Repair 19 | . . . 2 . . 1 . . . . 2 . 2 1 . 8 . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 8 . . . . . . . . . 2 . . 2 . . . . . . . . . . Insert Component 5 | . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . Analyze 7 | . . . 5 . . . . . . . . . 1 . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 2 . . . . 1 . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . 1 2 . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 28 | . 2 . 11 . 4 3 . . . . . . 5 . . . . . . . 1 2 . . . . Terminals 24 | . 2 . 9 . 4 3 . . . . . . 4 . . . . . . . . 2 . . . . Track 7 | . . . 4 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 3 . 2 3 . . . . . . 2 . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 2 . 10 2 5 9 . . . . 4 1 11 3 . 6 . . . . 2 5 2 3 3 6 Full Trace Events 14 | . 1 . 1 1 1 3 . . . . 1 1 2 . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . . . 3 . . . 1 . . 1 . . 3 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 203 | . . . . . . . . . . . . . 31 . . 126 . . . . 46 . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . 2 . . 10 . . . . 7 . . . . . Parts Repaired 19 | . . . 2 . . 1 . . . . 2 . 2 1 . 8 . . . . 3 . . . . . Time 820 | . . . 82 . . 28 . . . . 78 . 100 25 . 369 . . . . 138 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . 20 . 4 . . . . . 8 . . . . . . . . . 1 . . . . Machine Destruction 29 | . . . . 20 . . . . . . . 8 . . . . . . . . . 1 . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Total Allies 28 | . . . . 7 . . . . . . . . 2 1 18 . . . . . . . . . . . Largest Group 18 | . . . . 7 7 . . . . . . . 2 2 18 18 . . . . . . . . . . Highest-Rated Group 656 | . . . . 190 190 . . . . . . . 74 73 656 656 . . . . . . . . . . Highest-Rated Ally 50 | . . . . 40 40 . . . . . . . 37 37 50 50 . . . . . . . . . . Warlord Squad Rendezvous 8 | . . . . . . . . . . . 1 . 3 1 . 2 . . . . 1 . . . . . Dakka 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Infantry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ghost 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Total Orders 9 | . . . . 4 1 . . . . . . . . . . . 4 . . . . . . . . . STAY 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 183 | . . . . . 42 . . . . . . . 6 21 51 63 . . . . . . . . . . Total Damage 7110 | . . . . . 1094 . . . . . . . 296 262 3393 2065 . . . . . . . . . . Kills 33 | . . . . . 12 . . . . . . . 2 2 4 13 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Robot Analysis Total 8 | . 3 . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 . 3 . . . . . . . 1 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Turns Passed 23637 | 65 446 2830 1850 2020 851 1759 341 479 589 497 927 1041 1956 1003 245 1600 758 528 427 500 726 997 354 207 348 293 Spaces Moved 14537 | 57 315 1604 895 856 463 825 274 367 323 362 494 413 996 611 146 720 399 350 232 330 356 835 544 475 769 526 Core 560 | 6 . . . . . . . . . . . . . . . . . . . . . 522 32 . . . Treads 2222 | . . 1527 4 . . . . . . . . 279 150 . . . . . . . 79 183 . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheels 9343 | 51 315 77 891 856 463 825 274 367 323 362 494 134 846 611 146 720 399 350 232 330 277 . . . . . Hover 161 | . . . . . . . . . . . . . . . . . . . . . . 129 32 . . . Flight 2250 | . . . . . . . . . . . . . . . . . . . . . . . 480 475 769 526 Fastest Speed 20 | 50 80 80 95 145 145 115 115 115 115 115 115 115 130 130 130 130 130 130 115 130 115 40 32 27 25 20 Average Speed 116 | 76 80 156 118 145 155 130 115 115 115 115 116 199 148 130 130 130 130 130 129 130 132 91 40 30 25 28 Slowest Speed 560 | 80 95 160 560 160 160 145 115 115 115 145 145 320 320 130 130 130 130 130 130 130 270 305 125 32 99 99 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 7 Cave-ins Triggered 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 5 56 89 65 81 46 30 46 53 83 55 15 41 25 18 78 21 67 62 60 47 9 24 68 10 19 22 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . . 2 . 1 1 . . . . . . . 1 3 . . . . . . . Known Exits Taken 15 | . . . 1 . . 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 18 | . . 11 . . . . . . . 2 . . . . . . 1 2 . 2 . . . . . . Spaces Dug 281 | . 1 15 17 12 2 27 7 5 2 . 11 12 22 4 1 5 20 . . 14 38 5 14 7 14 26 Terrain Destroyed 1045 | . 1 25 22 43 23 134 7 12 4 83 31 13 46 119 104 22 33 69 . 42 74 13 30 8 35 52 Melee 41 | . . 15 6 12 . . . . . . 5 3 . . . . . . . . . . . . . . Projectile 334 | . 1 . 16 1 11 34 7 12 4 . 8 10 25 17 2 16 33 13 . 27 16 13 14 8 17 29 AOE 670 | . . 10 . 30 12 100 . . . 83 18 . 21 102 102 6 . 56 . 15 58 . 16 . 18 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Com Total 19694 | 71 406 1830 1592 1398 563 1424 293 389 514 417 720 535 1409 743 179 1334 596 384 314 368 521 1027 640 529 871 627 Wait 3170 | . 39 105 550 247 49 498 11 3 147 21 82 17 291 69 15 555 168 8 3 9 78 90 27 28 26 34 Move 14485 | 56 314 1603 894 855 462 824 273 366 322 361 494 411 995 611 145 719 398 349 231 329 355 835 539 474 758 512 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 6 Pick Up 167 | 5 5 6 29 10 3 8 1 . 3 7 12 13 13 4 1 8 . 1 10 2 6 6 1 1 11 1 Fast Attach 139 | 7 1 2 12 2 7 9 . . . 1 7 4 13 2 . 7 2 . 6 1 6 12 26 4 6 2 Attach 79 | . . 3 7 3 . 7 . 2 3 3 7 10 3 5 1 2 1 2 1 1 4 6 3 . 3 2 Detach 42 | . . . 4 . . 4 . . 3 . 3 1 3 1 . 1 1 . 1 . 3 3 7 1 1 5 Swap 192 | . 2 9 17 23 11 9 . 1 6 3 22 10 21 9 2 12 2 4 2 5 14 5 . . 1 2 Drop 176 | . 2 8 19 11 11 11 1 . 2 3 7 4 27 3 . 5 3 . 13 4 2 22 6 5 4 3 Fire 833 | 3 43 5 34 74 16 53 7 17 23 18 52 40 41 39 15 25 21 20 46 17 53 27 27 16 41 60 Melee 249 | . . 89 21 87 . . . . 1 . 27 24 . . . . . . . . . . . . . . Ram 15 | . . . . . 2 . . . . . . . . . . . . . . . . 13 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . 2 . . . . . . . . 8 . . . . Escape Stasis 59 | . . . . 58 . . . . . . . 1 . . . . . . . . . . . . . . Rewire 29 | . . . . 28 . . . . . . . . . . . . . . 1 . . . . . . . Trap 11 | . . . . . . . . . 4 . 7 . . . . . . . . . . . . . . . Miscellaneous 25 | . . . 5 . 2 1 . . . . . . . . . . . . . . . . 2 . 15 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Entered Subcaves 577 | -10/Subcaves | Disturbed a concealed Subdweller 881 | -10/Subcaves | Discovered new exit (range 6) 897 | -10/Subcaves | Visited Clippyterm 902 | -10/Subcaves | Learned location of Section 7 (-2) 1694 | -10/Subcaves | Discovered new exit (range 14) 1917 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1931 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2083 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2290 | -10/Subcaves | Disturbed a concealed Subdweller 2504 | -10/Subcaves | Core integrity fell below 50% 2545 | -10/Subcaves | Disturbed a concealed Subdweller 2608 | -10/Subcaves | Learned Materials non-interactive machine intel 2972 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2991 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3342 | -10/Subcaves | Entered Materials 3342 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3343 | -8/Materials | Loaded intel: 38 non-interactive machine locations 3708 | -8/Materials | Repaired Hvy. Battle Rifle 3738 | -8/Materials | Build established: Scavenger-Mutant 3945 | -8/Materials | Discovered new exit (range 3) 4045 | -8/Materials | Build established: Mutant 4406 | -8/Materials | Central database locked down 4431 | -8/Materials | Discovered new exit (range 5) 5024 | -8/Materials | Repaired Imp. Sensor Array 5190 | -8/Materials | Identified exit to Garrison 5192 | -8/Materials | Entered Garrison 5396 | -8/Garrison | Triggered checkpoint 5461 | -8/Garrison | Garrison Relay disabled 5923 | -8/Garrison | Warlord forces raided the area 5936 | -8/Garrison | Discovered new exit (range 11) 5958 | -8/Garrison | Triggered checkpoint 5988 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Triggered checkpoint 6023 | -8/Garrison | Triggered checkpoint 6024 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Garrison Relay disabled 6060 | -8/Garrison | Triggered checkpoint 6278 | -8/Garrison | Triggered checkpoint 6318 | -8/Garrison | Discovered new exit (range 17) 6324 | -8/Garrison | Triggered checkpoint 6397 | -8/Garrison | Core integrity fell below 50% 6585 | -8/Garrison | Garrison Relay disabled 6985 | -8/Garrison | Discovered new exit (range 11) 7043 | -8/Garrison | Garrison Relay disabled 7212 | -8/Garrison | Entered Materials 7212 | -8/Materials | Accompanied by 7 allies 7444 | -8/Materials | Build established: Commander-Mutant 7970 | -8/Materials | Build established: Mutant 8012 | -8/Materials | First assault squad dispatched 8016 | -8/Materials | Discovered new exit (range 12) 8063 | -8/Materials | Entered Factory 8063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8763 | -7/Factory | Crushed by falling debris 8825 | -7/Factory | Discovered new exit (range 20) 8891 | -7/Factory | Identified exit to Factory 8978 | -7/Factory | Repaired Hvy. Phase Cannon 9158 | -7/Factory | Discovered new exit (range 20) 9186 | -7/Factory | Identified exit to Lower Caves 9281 | -7/Factory | Build established: Skirmisher 9822 | -7/Factory | Entered Lower Caves 9828 | -7/Lower Caves | Met a Warlord Commander 9829 | -7/Lower Caves | Learned location of Warlord (-4) 9830 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9831 | -7/Lower Caves | Found Encrypted Comm Array 9835 | -7/Lower Caves | Identified exit to Lower Caves 10142 | -7/Lower Caves | Learned location of Extension (-6) 10142 | -7/Lower Caves | Learned Factory terminal intel 10142 | -7/Lower Caves | Learned Factory emergency access door positions 10142 | -7/Lower Caves | Learned Extension trap positions 10142 | -7/Lower Caves | Learned 8 Factory zone layouts 10143 | -7/Lower Caves | Attracted the attention of an 0b10 base 10163 | -7/Lower Caves | Entered another Lower Caves area 10256 | -7/Lower Caves | Learned Factory terminal intel 10453 | -7/Lower Caves | Build established: Mutant 10612 | -7/Lower Caves | Discovered new exit (range 5) 10614 | -7/Lower Caves | Identified exit to Data Miner 10642 | -7/Lower Caves | Entered Data Miner 10642 | -7/Data Miner | Discovered new exit (range 6) 10647 | -7/Data Miner | Identified exit to Proximity Caves 10664 | -7/Data Miner | Met Data Miner 10704 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10725 | -7/Data Miner | Received God Mode back door access code from Data Miner 10946 | -7/Data Miner | Destroyed Data Miner 10946 | -7/Data Miner | Data Conduit disabled 10949 | -7/Data Miner | Found System Mapper 11231 | -7/Data Miner | Entered Proximity Caves 11286 | -6/Proximity Caves | Core integrity fell below 50% 11342 | -6/Proximity Caves | Learned Factory stockpile data 11660 | -6/Proximity Caves | Spotter reported a threat 11728 | -6/Proximity Caves | Entered Factory 11728 | -6/Factory | Evolved 2 slots: Utility x2 11732 | -6/Factory | Loaded intel: 27 terminal locations 12084 | -6/Factory | Discovered new exit (range 22) 12471 | -6/Factory | Repaired Hvy. Phase Cannon 12480 | -6/Factory | Lost 3 parts (1p1n1u) 12485 | -6/Factory | Repaired Arm. Huge Wheel 12569 | -6/Factory | Joined by Warlord Ghost squad 12591 | -6/Factory | Garrison activated, responded to threat 12655 | -6/Factory | Identified exit to Garrison 12655 | -6/Factory | Entered Garrison 12730 | -6/Garrison | Garrison Relay disabled 12853 | -6/Garrison | Triggered checkpoint 12898 | -6/Garrison | Core integrity fell below 50% 12922 | -6/Garrison | Lost 4 parts (1p1n2u) 12993 | -6/Garrison | Build established: Hacker-Mutant 13208 | -6/Garrison | Crushed by falling debris 13251 | -6/Garrison | Discovered new exit (range 13) 13435 | -6/Garrison | Triggered checkpoint 13486 | -6/Garrison | Garrison Relay disabled 13693 | -6/Garrison | Identified exit to Factory 13696 | -6/Garrison | Entered Factory 13697 | -6/Factory | Loaded intel: 26 terminal locations 13892 | -6/Factory | Build established: Scavenger-Mutant 13905 | -6/Factory | Repaired Arm. Huge Wheel 13965 | -6/Factory | Repaired Hvy. Phase Cannon 14155 | -6/Factory | Core integrity fell below 20% 14163 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 14292 | -6/Factory | Joined by Warlord Dakka squad 14317 | -6/Factory | Discovered new exit (range 16) 14338 | -6/Factory | Identified exit to Factory 14383 | -6/Factory | Joined by Warlord Ghost squad 14473 | -6/Factory | Build established: Hacker-Mutant 14538 | -6/Factory | Discovered new exit (range 14) 15117 | -6/Factory | Joined by Warlord Pyro squad 15124 | -6/Factory | Fabricated P-60 Hacker? 15375 | -6/Factory | Fabricated Multitool (x1) 15606 | -6/Factory | Identified exit to Lower Caves 15606 | -6/Factory | Identified exit to Extension 15652 | -6/Factory | Entered another Factory area 15652 | -5/Factory | Accompanied by 2 allies 15652 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 16102 | -5/Factory | Hacker 5b assimilated hostile W-25 Informer 16129 | -5/Factory | Spotted B-75 Beast 16155 | -5/Factory | Destroyed B-75 Beast 16273 | -5/Factory | Build established: Hacker-Tank 16374 | -5/Factory | Discovered new exit (range 15) 16398 | -5/Factory | Identified exit to Factory 16449 | -5/Factory | Joined by Warlord Infantry squad 16454 | -5/Factory | Repaired Imp. Heavy Armor Plating? 16496 | -5/Factory | Cargo convoy interrupted 16539 | -5/Factory | Lost 3 allies 16651 | -5/Factory | Build established: Hacker-Skirmisher 16655 | -5/Factory | Sucked down chute 16655 | -5/Factory | Entered Waste 16660 | -5/Waste | 1 allies followed down the chute 16662 | -5/Waste | Spotted C-40 Crusher 16670 | -5/Waste | EMP discharged 16678 | -5/Waste | Spotted C-40 Crusher 16722 | -5/Waste | Spotted C-40 Crusher 16724 | -5/Waste | Spotted C-40 Crusher 16726 | -5/Waste | Spotted C-40 Crusher 16748 | -5/Waste | Met Warlord forces unprepared to attack 16754 | -5/Waste | Allies destroyed C-40 Crusher 16757 | -5/Waste | Allies destroyed C-40 Crusher 16759 | -5/Waste | Destroyed C-40 Crusher 16763 | -5/Waste | Allies destroyed C-40 Crusher 16763 | -5/Waste | Allies destroyed C-40 Crusher 16770 | -5/Waste | EMP discharged 16774 | -5/Waste | Spotted C-40 Crusher 16781 | -5/Waste | Destroyed C-40 Crusher 16858 | -5/Waste | Discovered new exit (range 10) 16868 | -5/Waste | Identified exit to Factory 16870 | -5/Waste | EMP discharged 16900 | -5/Waste | Entered Factory 16900 | -5/Factory | Accompanied by 18 allies 16964 | -5/Factory | Repaired Arm. Huge Wheel 17009 | -5/Factory | Repaired Arm. Huge Wheel 17079 | -5/Factory | Repaired Imp. Heavy Siege Treads 17227 | -5/Factory | Lost 14 allies 17254 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17312 | -5/Factory | Lost 3 allies 17347 | -5/Factory | Repaired Lrn. Missile Launcher 17433 | -5/Factory | Joined by Warlord Dakka squad 17702 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 17781 | -5/Factory | Build established: Hacker-Gunner 17833 | -5/Factory | Repaired Hvy. Phase Cannon 17872 | -5/Factory | Repaired Hvy. Flail 17922 | -5/Factory | Repaired Adv. Heat Sink 18074 | -5/Factory | Lost 3 allies 18089 | -5/Factory | Joined by Warlord Chimera squad 18355 | -5/Factory | Repaired Arm. Huge Wheel 18408 | -5/Factory | Identified exit to Upper Caves 18500 | -5/Factory | Entered Upper Caves 18668 | -5/Upper Caves | Encountered a Warlord checkpoint 18983 | -5/Upper Caves | Spotted B-75 Beast 19246 | -5/Upper Caves | Discovered new exit (range 10) 19257 | -5/Upper Caves | Identified exit to Upper Caves 19258 | -5/Upper Caves | Entered another Upper Caves area 19340 | -5/Upper Caves | Discovered exit to Factory (range 9) 19392 | -5/Upper Caves | Encountered a Warlord checkpoint 19413 | -5/Upper Caves | Build established: Hacker-Tank 19546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19730 | -5/Upper Caves | Discovered new exit (range 14) 19768 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19783 | -5/Upper Caves | Identified exit to Zhirov 19786 | -5/Upper Caves | Entered Zhirov 19786 | -5/Zhirov | Discovered new exit (range 3) 19833 | -5/Zhirov | Learned location of Quarantine (-2) 19833 | -5/Zhirov | Learned location of Testing (-3) 19833 | -5/Zhirov | Learned location of Command (-1) 19882 | -5/Zhirov | Found Alien Artifact 19882 | -5/Zhirov | Identified Integrated Reactor 19882 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19902 | -5/Zhirov | Found Alien Artifact 19953 | -5/Zhirov | Build established: Hacker-Gunner 20211 | -5/Zhirov | Identified exit to Proximity Caves 20213 | -5/Zhirov | Entered Proximity Caves 20285 | -4/Proximity Caves | Learned Research terminal intel 20358 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20405 | -4/Proximity Caves | Build established: Hacker-Tank 20693 | -4/Proximity Caves | Discovered exit to Factory (range 12) 20713 | -4/Proximity Caves | Entered Factory 20713 | -4/Factory | Evolved 2 slots: Propulsion x2 20714 | -4/Factory | Identified exit to Research 20828 | -4/Factory | Repaired Adv. Plasma Cannon? 20923 | -4/Factory | Discovered new exit (range 6) 20948 | -4/Factory | Repaired Adv. Plasma Cannon? 21048 | -4/Factory | Joined by Warlord Dakka squad 21191 | -4/Factory | Repaired Exp. Utility Shielding 21391 | -4/Factory | Fabricated Assault Drone Bay? 21421 | -4/Factory | Identified Transdimensional Reconstructor 21421 | -4/Factory | Warped through subspace 21439 | -4/Factory | Entered Research 21439 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21440 | -3/Research | Loaded intel: 21 terminal locations 21450 | -3/Research | Lost 6 parts (2n4w) 21611 | -3/Research | Identified exit to Armory 21611 | -3/Research | Identified exit to Testing 21676 | -3/Research | Build established: Wizard-Mutant 21840 | -3/Research | Lost 3 parts (1n2w) 22099 | -3/Research | Spotted B-86 Titan 22285 | -3/Research | Core integrity fell below 50% 22436 | -3/Research | Entered Testing 22456 | -3/Testing | Found Prototype Device 22456 | -3/Testing | Identified Exp. Focal Shield 22464 | -3/Testing | Found Prototype Launcher 22464 | -3/Testing | Identified Hellfire Missile Launcher 22499 | -3/Testing | Found Prototype Processor 22499 | -3/Testing | Identified Spectral Analyzer 22543 | -3/Testing | Spotted Striker 22556 | -3/Testing | Build established: Mutant 22565 | -3/Testing | Found Hellfire Missile Launcher 22649 | -3/Testing | Found Unknown Launcher 22649 | -3/Testing | Identified Fusion Bomb Launcher 22683 | -3/Testing | Found Prototype Energy Gun 22683 | -3/Testing | Identified Warp Gun 22714 | -3/Testing | Spotted Superbehemoth 22763 | -3/Testing | Discovered new exit (range 8) 22772 | -3/Testing | Found Prototype Ballistic Gun 22772 | -3/Testing | Identified Hyp. Multirail 22790 | -3/Testing | Entered Research 22790 | -2/Research | Evolved 2 slots: Propulsion x2 22791 | -2/Research | Discovered new exit (range 15) 22938 | -2/Research | Build established: Sprinter 22997 | -2/Research | Entered Access 22997 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23146 | -1/Access | Found Prototype Device 23277 | -1/Access | Search patrols dispatched 23343 | -1/Access | Discovered new exit (range 7) 23345 | -1/Access | Entered Command 23413 | -1/Command | Spotted B-99 Colossus 23444 | -1/Command | Destroyed 7 combat bots 23471 | -1/Command | Spotted B-99 Colossus 23558 | -1/Command | Spotted Striker 23560 | -1/Command | Spotted Executioner 23562 | -1/Command | Spotted Alpha 7 23562 | -1/Command | Spotted Striker 23565 | -1/Command | Spotted Executioner 23595 | -1/Command | First assault squad dispatched 23613 | -1/Command | Spotted Executioner 23632 | -1/Command | Spotted B-99 Colossus 23633 | -1/Command | Spotted Alpha 7 23633 | -1/Command | Spotted Executioner 23636 | -1/Command | Discovered new exit (range 12) 23638 | *** | Escaped! Last Messages --------------- 23636_ Access Shell breached. 23636_ EXIT=FOUND 23636_ Knocked back. 23636_ Triggered Stasis Trap. 23636_ Penetrated by Slug. 23636_ Slug penetrates Wall. 23636_ Slug penetrates Access Shell. 23636_ Slug penetrates Wall. 23636_ A bubble of rippling energy engulfs the area. 23636_ Stasis field depleted. 23636_ Knocked back. 23637_ Acquired 2 matter. 23637_ The Access Shell folds into the floor. 23637_ Triggered Stasis Trap. 23637_ A bubble of rippling energy engulfs the area. 23637_ Stasis field depleted. 23637_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???# + #????????????????? | | ???# ###" # #????????????????? | | ???## ##?## # #????????????????? | | ????# #####/#### # #????????????????? | | ????# ## # # #????????????????? | | ????# ## + ######????????????????? | | ????# ## ####"#; #?????????????????????? | | ????# ## #??###; #?????????????????????? | | ????# ####"#"###????#;;;;;##????????????????????? | | ????# # #????# BB #????????????????????? | | ????# # ###### BB ##???????????????????? | | ????# # "" " ## %#???????????????????? | | ????# # " "#####7 ^ ##???????????????????? | | ????# + T " ###K #???????????????????? | | ????# # """"# ### ##???????????????????? | | ????#" # "" # ### % #???????????????????? | | ????#%"# "# ###E ##???????????????????? | | ????+" " "####E #???????????????????? | | ????+ #########"###;; ####?????????????????? | | ??? + #???##???### #?????????????????? | | ??? + #### #####?# BB #?????????????????? | | ???## # #?# BB #?????????????????? | | ????# # #?# #?????????????????? | | ????# # "#?# #?????????????????? | | ????# # ""#?# "" #?????????????????? | | ????# # ""#?# "@ #?????????????????? | | ????# # ""#?# #?????????????????? | | ????# # ""#?# o #?????????????????? | | ????# # T"#?# ;#????????????????? | | ????# # ] ""#?# ##????????????????? | | ????# + ""#?# #?????????????????? | | ????# ## * ""#?##############?????????????????? | | ????# ## ""#????????????????????????????????? | | ????# ## "#????????????????????????????????? | | ????# ## #????????????????????????????????? | | ????# ## * #????????????????????????????????? | | ????# ## #????????????????????????????????? | | ????# ## #????????????????????????????????? | | ????# ## #????????????????????????????????? | | ????#+##################?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# """" """" #?????????????????????????? | | ????# """" """" #?????????????????????????? | | ????# """" """" #?????????????????????????? | | ????# """" """" #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????##########+######+##??#+##???????????????????? | | ???????????# #?????### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 48 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Multitool | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Hvy. Deuterium Engine | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Missile Launcher | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free P-60 Hacker | -6/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -6/Factory | Authchip Multitool | x1 | -6/Factory Exp. Targeting Computer | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MappingNovaGuard Manual? 0 Play Time 05:55:16 Cumulative 309.2 hours Start 2024.09.21 @ 14:55:03 End 2024.09.21 @ 22:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 112 Adventurer 0 Explorer 2 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2a9da749-ab47-4bdb-b60a-f1e1586c0046