Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.29 @ 18:19:24 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (2905) 2905 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 9233 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -577 Cogmind --------- Core Integrity 981/1000 Matter 222/300 Energy 150/150 System Corruption 0% Temperature Cool (7) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Fission Core Improved Sensor Array Improved Signal Interpreter Point Defense System System Backup Module Improved System Backup Module AS-neutralizer No. 17b Advanced Plasma Cannon 8R-AWN's Boregun Mass Driver Heavy Missile Launcher Chainsword Makeshift Axe Greatsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor System Shield AS-neutralizer No. 17b > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Gravmag System Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Hacking Suite Improved System Backup Module Advanced Plasma Cannon Mass Driver Heavy Missile Launcher Chainsword Makeshift Axe [Rating: 81] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 7 | . . . . . 2 2 . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 145 | 3 6 3 17 13 24 17 1 21 20 1 2 14 3 Power 11 | . . . 1 1 . 2 . 2 3 . . 2 . Engine 2 | . . . . . . . . . 1 . . 1 . Core 8 | . . . . 1 . 2 . 2 2 . . 1 . Reactor 1 | . . . 1 . . . . . . . . . . Propulsion 27 | 2 2 . 4 3 6 3 . 1 5 . . 1 . Treads 8 | 2 2 . 3 . 1 . . . . . . . . Leg 9 | . . . 1 3 4 1 . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . Hover 9 | . . . . . . 2 . 1 5 . . 1 . Flight . | . . . . . . . . . . . . . . Utility 55 | . 1 2 6 2 7 8 1 14 8 . 2 2 2 Device 20 | . . . 3 . . 3 1 5 3 . 2 2 1 Storage 7 | . 1 . 1 2 . 1 . 1 1 . . . . Processor 7 | . . . 1 . . 2 . 3 1 . . . . Hackware 3 | . . . . . . 1 . . 1 . . . 1 Protection 18 | . . 2 1 . 7 1 . 5 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 52 | 1 3 1 6 7 11 4 . 4 4 1 . 9 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 27 | 1 2 1 5 4 8 1 . . . 1 . 4 . Ballistic Cannon 3 | . . . . 1 . . . . 2 . . . . Launcher 6 | . 1 . 1 2 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 3 . 1 . . . 4 1 Piercing Weapon 5 | . . . . . 1 . . 2 2 . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 11 | . . . 7 . . 1 . 2 . . 1 . . Parts Lost 26 | . . . 2 4 5 2 . 4 . . . 5 4 Power 3 | . . . . 1 . . . 1 . . . 1 . Propulsion 11 | . . . 2 2 2 . . 1 . . . 2 2 Utility 8 | . . . . . 2 2 . 1 . . . 1 2 Weapon 4 | . . . . 1 1 . . 1 . . . 1 . Highest Loss Streak 4 | . . . 1 3 3 1 . 2 . . . 4 4 Average Slot Usage (%) 91 | . 84 96 95 85 95 91 69 86 92 93 93 83 78 Engine 4 | . 14 14 10 . . . . . . . . . . Core 3 | . . . . 1 8 6 7 7 5 6 6 4 5 Reactor 1 | . . . 3 12 . . . . . . . . . Treads 11 | . 27 28 27 24 . . . . . . . . . Leg 5 | . . . . 3 31 20 . . . . . . . Hover 7 | . . . . . . 4 15 21 19 20 20 17 11 Device 6 | . . . . . . 9 15 9 16 20 20 18 15 Storage 10 | . 14 14 14 14 9 7 7 8 6 6 6 6 5 Processor 11 | . . . 1 14 9 15 15 22 22 20 20 20 17 Hackware 1 | . . . . . . . . . 5 6 6 6 11 Protection 6 | . . 10 12 . 16 12 . . . . . . . Ballistic Gun 12 | . 19 27 24 13 15 10 . . . 1 6 1 . Slashing Weapon 2 | . . . . . . 2 7 6 6 6 6 6 8 Piercing Weapon 1 | . . . . . . . . 6 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 14 24 27 72 102 84 78 32 75 51 52 52 52 40 Greatest Support 69 | 40 40 40 40 40 69 64 44 40 50 50 50 50 29 Greatest Overweight (x) 7 | . . . 1 7 5 2 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . 1 . . Largest Inventory Capacity 25 | 8 10 10 20 25 20 20 15 20 15 15 15 15 15 Average Capacity 15 | 8 8 10 16 20 20 18 15 15 15 15 15 15 15 Most Carried 21 | 6 10 10 20 21 20 20 15 15 15 15 15 15 15 Average Carried 14 | 6 8 9 14 19 15 17 15 14 14 14 14 14 11 Final Capacity 20 | 8 10 10 20 20 20 15 15 15 15 15 15 15 15 Final Carried 20 | 6 10 10 20 14 19 15 15 14 13 15 15 11 15 Class Distribution -------------------- 50% | Mutant 27% | Scavenger-Mutant 9% | Scout 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scavenger-Assassin | -6/Zion Scout | -5/Proximity Caves Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Matter Collected 3066 | 200 66 211 250 151 924 379 . 177 69 219 101 295 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 3671 | . 297 182 401 386 1026 439 . 343 116 97 . 360 24 Parts 221 | . 19 11 55 20 54 22 . 16 7 3 . 12 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Combat Hostiles Destroyed 83 | . 4 8 4 22 22 8 . 6 2 . . 7 . Melee 14 | . . . . . 5 1 . 6 2 . . . . Guns 55 | . 4 8 2 15 14 7 . . . . . 5 . Cannons 5 | . . . . 3 2 . . . . . . . . AOE 9 | . . . 2 4 1 . . . . . . 2 . Classes Destroyed 16 | . 3 1 3 2 2 3 . 1 . 1 . . . Worker 2 | . . . . . . . . 1 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . 1 . . . . . Turret 1 | . . . 1 . . . . . . . . . . Watcher 10 | . 2 . . . 4 2 . 1 . . . . 1 Swarmer 22 | . . 6 . 6 7 . . 2 . . . 1 . Grunt 30 | . 4 2 . 4 11 5 . . . . . 4 . Brawler 2 | . . . . . 2 . . . . . . . . Duelist 3 | . . . . 1 . . . 1 . . . 1 . Sentry 4 | . . . . . 2 1 . . . . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . 1 . 2 . . . . . Programmer 4 | . . . . . . 1 . 1 2 . . . . Zionite 8 | . . . 8 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . 2 . . . Assembled 16 | . . . 7 9 . . . . . . . . . Best Kill Streak 11 | . 2 3 7 11 4 3 . 3 1 . . 4 1 Combat Bots Only 11 | . 2 3 2 11 4 2 . 3 1 . . 4 . Max Kills in Single Turn 4 | . 1 1 4 2 2 1 . 1 1 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 2 | . . . 1 2 1 . . . . . . 1 . Melee 1 | . . . . . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . . 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Damage Taken 5893 | . 221 199 880 838 1523 463 . 607 61 . . 873 228 Core 765 | . 21 38 42 103 305 38 . 93 . . . 106 19 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 18 44 . . 81 . . . 87 . Volleys Fired 200 | . 23 17 4 18 74 21 . . 14 1 . 28 . Largest 2 | . 2 2 1 2 2 2 . . 1 1 . 2 . Hottest 74 | . 70 40 30 74 74 56 . . 57 30 . 60 . Shots Fired 501 | . 46 34 114 64 146 42 . . 14 1 . 40 . Gun 445 | . 46 34 110 46 130 42 . . . 1 . 36 . Cannon 42 | . . . . 14 14 . . . 14 . . . . Launcher 14 | . . . 4 4 2 . . . . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 465 | . 24 34 110 60 144 42 . . 14 1 . 36 . Thermal 22 | . 22 . . . . . . . . . . . . Explosive 12 | . . . 4 4 . . . . . . . 4 . Electromagnetic 2 | . . . . . 2 . . . . . . . . Robot Hit Streak 27 | . 8 10 27 10 18 18 . . . 4 . 4 . Robot Miss Streak 10 | . 2 3 2 10 8 6 . . . . . 4 . Penetration Max 2 | . . . . . 2 . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . Autonomous 143 | . . . 110 33 . . . . . . . . . Shots Hit Robots 433 | . 31 21 95 48 126 42 . 27 14 5 . 22 2 Core Hits 246 | . 14 13 38 41 56 49 . 12 3 3 . 16 1 Critical Kills 12 | . 1 . . 2 6 . . . . . . 3 . Critical Parts Destroyed 15 | . . . . 1 6 1 . . . . . 7 . Critical Strikes 31 | . 1 . 1 3 13 1 . . 2 . . 10 . Destroy 28 | . 1 . 1 3 12 1 . . . . . 10 . Sever 2 | . . . . . . . . . 2 . . . . Puncture 1 | . . . . . 1 . . . . . . . . Melee Attacks 130 | . . . . . 32 5 . 53 33 4 . . 3 Impact . | . . . . . . . . . . . . . . Slashing 73 | . . . . . 6 5 . 30 25 4 . . 3 Piercing 57 | . . . . . 26 . . 23 8 . . . . Sneak Attacks 12 | . . . . . . 2 . 2 4 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . 2 . . 5 3 . . . . Damage Inflicted 11634 | . 395 272 2840 1393 2251 1268 . 1083 744 492 . 823 73 Guns 6798 | . 395 262 2524 975 1345 911 . . . 15 . 371 . Cannons 330 | . . . . 168 162 . . . . . . . . Explosions 1175 | . . . 304 250 169 . . . . . . 452 . Melee 3293 | . . . . . 575 341 . 1083 744 477 . . 73 Ramming 38 | . . 10 12 . . 16 . . . . . . . Kinetic 6946 | . 213 262 2524 1143 1507 911 . . . 15 . 371 . Thermal 182 | . 182 . . . . . . . . . . . . Explosive 1006 | . . . 304 250 . . . . . . . 452 . Electromagnetic 169 | . . . . . 169 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2479 | . . . . . 175 341 . 823 590 477 . . 73 Piercing 814 | . . . . . 400 . . 260 154 . . . . Highest Corruption 4 | . . . . . 4 . . 2 . . . . . Average Corruption 2 | . . . . . 4 . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 32 | . . . . . 23 . . 9 . . . . . Message Errors 9 | . . . . . 5 . . 4 . . . . . Matter Fused 8 | . . . . . 8 . . . . . . . . Heat Flow Errors 4 | . . . . . 3 . . 1 . . . . . Energy Discharges 5 | . . . . . 1 . . 4 . . . . . Data Loss (minor) 6 | . . . . . 6 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 629 | . . . 22 33 55 162 . 122 102 126 . . 7 Projectiles 4 | . . . . 4 . . . . . . . . . Explosions 51 | . . . 22 29 . . . . . . . . . Melee 574 | . . . . . 55 162 . 122 102 126 . . 7 Knockbacks 18 | . . . . 11 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . 11 6 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 105 | . . . 13 40 . . . . . . . 52 . Shots 3 | . . . 1 1 . . . . . . . 1 . Rammed 12 | . . 5 7 . . . . . . . . . . Targets Rammed 16 | . . 5 7 . . 4 . . . . . . . Kicked 4 | . . . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 315 | . 174 13 . 156 315 144 . 230 126 . . 15 7 Average Temperature 67 | . 55 8 . 56 81 46 . 120 53 . . 6 7 Received Heat Transfer 1219 | . 126 33 . 49 639 129 . 9 . . . 189 45 Effects 3 | . . . . . 3 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 518 | . 518 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Peak Influence 303 | . 75 133 . 155 230 163 30 206 84 . . . 303 Initial 204 | . . 3 . . 31 87 . 21 . . . . 204 Average 55 | . 22 26 . 72 81 63 9 49 26 . . . 233 Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . 1 Low Security (%) 95 | 100 100 100 . 100 95 100 100 98 100 . . . . Level 1 4 | . . . . . 4 . . 1 . . . . 100 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . 1 3 4 . 4 6 . . . 1 Investigation 8 | . . 1 . . 2 2 . 2 1 . . . . Extermination 6 | . . . . . . 1 . 2 2 . . . 1 Reinforcement 4 | . . . . 1 1 . . . 2 . . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Distress Signals 6 | . . . . . 2 2 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 8 8 11 19 48 14 4 14 2 . . 22 11 Peak Tracking Total 6 | . 2 3 6 6 6 3 5 4 1 . . 5 5 Tactical Retreats 23 | . 1 . 3 1 6 1 1 1 . . . 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Traps Triggered 7 | . . . . . 1 1 . 4 1 . . . . Indirectly 1 | . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Machines Disabled 15 | . . . 12 1 2 . . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Machines Accessed 47 | . 6 1 2 2 8 5 . 10 12 1 . . . Terminals 32 | . 4 . . 2 6 2 . 8 10 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . 2 . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Total Hacks 149 | . 29 1 2 5 31 13 . 25 42 1 . . . Successful 84 | . 20 1 2 4 21 5 . 12 18 1 . . . Failed 64 | . 8 . . 1 10 8 . 13 24 . . . . Catastrophic 12 | . . . . . 1 2 . 3 6 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 82 | . 17 . 1 5 14 1 . 14 30 . . . . Terminals 110 | . 21 . . 5 20 6 . 20 38 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 20 | . 7 . . . 11 . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . 2 . . . . . Garrison Access 5 | . . . . . . 3 . . 2 . . . . Terminal Hacks 29 | . 4 1 2 1 8 1 . 3 8 1 . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . Robot Analysis 5 | . 1 . . 1 2 . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . Locate Traps 5 | . 1 . . . 2 . . 1 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 16 | . 6 . . . 8 . . . 2 . . . . Scan Component 8 | . 3 . . . 4 . . . 1 . . . . Repair 8 | . 3 . . . 4 . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 3 . 1 . . . . . Insert Component 3 | . . . . . . 2 . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 . . 3 5 1 . 6 8 . . . . Terminals 32 | . 9 . . 3 5 1 . 6 8 . . . . Track 16 | . 3 . . 2 2 1 . 4 4 . . . . Assimilate 3 | . 2 . . . . . . . 1 . . . . Botnet 11 | . 3 . . 1 2 . . 2 3 . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . . 2 8 5 . 10 12 . . . . Full Trace Events 6 | . . . . . 1 2 . 2 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 1 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . Parts Repaired 7 | . 3 . . . 3 . . . 1 . . . . Time 315 | . 78 . . . 212 . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Total Allies 1 | . 1 . . . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Robot Analysis Total 5 | . 1 . . 1 2 . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Turns Passed 14821 | 10 1086 1323 2795 1090 1847 1247 153 1628 1361 556 763 653 309 Spaces Moved 9228 | 5 388 626 1299 339 530 735 175 1449 1548 560 751 531 292 Core 60 | . . . . . . 60 . . . . . . . Treads 2618 | 1 388 626 1299 304 . . . . . . . . . Legs 788 | 4 . . . 35 496 253 . . . . . . . Wheels 34 | . . . . . 34 . . . . . . . . Hover 5728 | . . . . . . 422 175 1449 1548 560 751 531 292 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 120 160 160 160 190 105 61 61 51 45 48 101 48 56 Average Speed 112 | 128 160 160 204 245 188 111 61 56 50 57 101 61 94 Slowest Speed 610 | 160 160 160 240 610 260 191 61 121 106 101 101 111 111 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 53 99 91 68 39 25 94 43 35 66 85 72 6 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 17 | . . 2 . 1 . . . . . 4 5 5 . Spaces Dug 41 | . . . . . . . . 10 30 . . . 1 Terrain Destroyed 173 | . . . 36 53 6 . . 10 30 1 . 36 1 Melee 25 | . . . . . . . . 10 14 . . . 1 Projectile 89 | . . . 35 27 6 . . . 16 1 . 4 . AOE 56 | . . . 1 26 . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Total 13173 | 7 809 912 1431 562 1193 1115 220 2187 2060 784 756 815 322 Wait 3288 | . 376 255 56 188 521 308 45 651 418 217 . 235 18 Move 9216 | 4 387 625 1298 338 529 735 174 1448 1547 559 750 530 292 Hop . | . . . . . . . . . . . . . . Pick Up 77 | . 9 3 23 2 8 7 . 9 8 2 1 3 2 Fast Attach 39 | . 4 1 5 1 9 1 1 8 6 . 2 1 . Attach 40 | . . . 7 6 5 10 . 2 2 . . 6 2 Detach 27 | . 1 . 7 . 4 8 . 2 1 . . . 4 Swap 67 | 3 2 2 5 6 10 6 . 12 12 1 . 7 1 Drop 77 | . 7 4 19 3 3 10 . 12 11 . 3 5 . Fire 200 | . 23 17 4 18 74 21 . . 14 1 . 28 . Melee 113 | . . . . . 30 5 . 43 28 4 . . 3 Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . . . . Crush 12 | . . 5 7 . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 12) 720 | -10/Materials | Central database locked down 805 | -10/Materials | Repaired Lgt. Treads 832 | -10/Materials | Repaired Lgt. Treads 860 | -10/Materials | Repaired Lgt. Treads 1078 | -10/Materials | Discovered new exit (range 6) 1097 | -10/Materials | Entered Mines 1097 | -10/Mines | Accompanied by 1 ally 1379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1418 | -10/Mines | Discovered new exit (range 9) 1618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Met a Derelict shopkeep closing up shop 2022 | -10/Mines | Learned 8 Materials zone layouts 2119 | -10/Mines | Discovered new exit (range 8) 2420 | -10/Mines | Entered Exiles 2459 | -10/Exiles | Met 8R-AWN 2484 | -10/Exiles | Met EX-HEX 2564 | -10/Exiles | Met EX-DEC 2596 | -10/Exiles | Learned location of Zion (-6) 2672 | -10/Exiles | Discovered new exit (range 14) 2892 | -10/Exiles | Visited The Gauntlet 3104 | -10/Exiles | Met EX-BIN 3126 | -10/Exiles | Aligned with FarCom system 3128 | -10/Exiles | Given EX-Vault access code 3164 | -10/Exiles | Opened EX-Vault 3180 | -10/Exiles | Found AWS/Gauss 3188 | -10/Exiles | Found Supersonic Drone Bay 3222 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3575 | -10/Exiles | Found Latent Energy Streamer 4137 | -10/Exiles | Attacked by the Exiles 4186 | -10/Exiles | Destroyed 8R-AWN 4192 | -10/Exiles | Found Prototype Ballistic Gun 4197 | -10/Exiles | Found Prototype Ballistic Gun 4216 | -10/Exiles | Found Prototype Device 4216 | -10/Exiles | Identified AS-neutralizer No. 17b 4416 | -10/Exiles | Destroyed EX-DEC 4497 | -10/Exiles | Destroyed EX-HEX 4499 | -10/Exiles | Destroyed EX-BIN 4619 | -10/Exiles | Identified 8R-AWN's Boregun (x2) 4904 | -10/Exiles | Found Prototype Processor 4904 | -10/Exiles | Identified Exp. Targeting Computer 4942 | -10/Exiles | Build established: Scavenger-Mutant 5215 | -10/Exiles | Left Exiles lab with AWS/Gauss 5215 | -10/Exiles | Entered Mines 5490 | -9/Mines | Discovered new exit (range 9) 5577 | -9/Mines | Found a hidden stash of uninstalled traps 6021 | -9/Mines | Discovered new exit (range 6) 6132 | -9/Mines | Assembled infested the area 6137 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6189 | -9/Mines | Lost 3 parts (1p2n) 6212 | -9/Mines | Core integrity fell below 50% 6243 | -9/Mines | Destroyed 11 combat bots 6261 | -9/Mines | Core integrity fell below 20% 6305 | -9/Mines | Entered Materials 6305 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6306 | -8/Materials | Identified exit to Factory 6399 | -8/Materials | Repaired Hrd. Medium Armor Plating 6992 | -8/Materials | Build established: Mutant 7902 | -8/Materials | Core integrity fell below 50% 7930 | -8/Materials | Lost 3 parts (1n2u) 8087 | -8/Materials | Repaired Gravmag Array 8144 | -8/Materials | Repaired Rnf. Fission Core 8152 | -8/Materials | Entered Factory 8152 | -7/Factory | Evolved 2 slots: Utility x2 8192 | -7/Factory | Discovered new exit (range 5) 8200 | -7/Factory | Identified exit to Storage 9147 | -7/Factory | Cargo convoy interrupted 9302 | -7/Factory | Build established: Scavenger-Mutant 9377 | -7/Factory | Hacking Suite fried by hacking feedback 9399 | -7/Factory | Sucked down chute 9399 | -7/Factory | Entered Waste 9481 | -7/Waste | Spotted C-40 Crusher 9481 | -7/Waste | Spotted C-40 Crusher 9488 | -7/Waste | Spotted C-40 Crusher 9489 | -7/Waste | Spotted C-40 Crusher 9514 | -7/Waste | Spotted C-40 Crusher 9534 | -7/Waste | Discovered new exit (range 12) 9540 | -7/Waste | Spotted C-40 Crusher 9552 | -7/Waste | Identified exit to Factory 9552 | -7/Waste | Entered Factory 9922 | -7/Factory | Discovered exit to Storage (range 9) 9967 | -7/Factory | Discovered new exit (range 8) 9971 | -7/Factory | Identified exit to Factory 10125 | -7/Factory | Fabricated Imp. Signal Interpreter? 10978 | -7/Factory | Discovered exit to Factory (range 14) 11175 | -7/Factory | Build established: Mutant 11180 | -7/Factory | Entered another Factory area 11180 | -6/Factory | Evolved 2 slots: Utility x2 11516 | -6/Factory | Build established: Scavenger-Scout 11802 | -6/Factory | Identified exit to Lower Caves 12051 | -6/Factory | Build established: Scout 12174 | -6/Factory | Discovered new exit (range 22) 12186 | -6/Factory | Identified exit to Factory 12220 | -6/Factory | Repaired Gravmag Array 12442 | -6/Factory | Garrison activated, responded to threat 12541 | -6/Factory | Entered Lower Caves 13090 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13096 | -6/Lower Caves | Identified exit to Zion 13097 | -6/Lower Caves | Entered Zion 13138 | -6/Zion | Discovered new exit (range 19) 13245 | -6/Zion | Learned 12 Factory zone layouts 13286 | -6/Zion | Build established: Scavenger-Assassin 13414 | -6/Zion | Found Prototype Device 13414 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13858 | -6/Zion | Identified exit to Proximity Caves 13860 | -6/Zion | Entered Proximity Caves 13993 | -5/Proximity Caves | Learned location of Armory (-4) 14143 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14191 | -5/Proximity Caves | Build established: Scout 14282 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14387 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 14513 | -5/Proximity Caves | Entered Factory 14513 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14514 | -5/Factory | Identified exit to Factory 14822 | -5/Factory | Self-destructed Last Messages --------------- 14396_ The unstable cave ceiling collapses. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Loading 12 Factory zones... 14583_ Destroyed Imp. Hover Unit. 14615_ W-25 Informer destroyed. 14617_ Acquired 24 matter. 14652_ Acquired System Backup Module. 14656_ Acquired Point Defense System. 14724_ W-25 Informer sends out distress signal. 14763_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 14821_ Power Conduit explodes. 14821_ Gravmag Array destroyed. 14821_ Power Conduit explodes. 14821_ Gravmag System destroyed. 14821_ Adv. Terrain Scanner destroyed. 14821_ System Shield destroyed. 14821_ P-70 Sage destroyed. 14822_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????? #??????# """ #??????# ?????????? | | ??????????????? #?###### """ #??????# ?????????? | | ??????????????? #?# ## #??????# ?????????? | | ??????????????? #?# ################ ?????????? | | ??????????????? #?# #????# # ?????????? | | ??????????????? ### #????# # ?????????? | | ??????????????? ## #????# # ?????????? | | ??????????????? #????# """ # ?????????? | | ??????????????? #????# """ # ?????????? | | ??????????????? #????# """ + ?????????? | | ??????????????? ######????# # ?????????? | | ???????????????#####???????# # ?????????? | | ??????????????? #???????########### ?????????? | | ???????????????"" #??????????# ?????????? | | ???????????????""" #??????????# ?????????? | | ??????????????? R" #??????????# ?????????? | | ???????????????""" #??????????# ?????????? | | ??????????????? #??????????# ?????????? | | ??????????????? #??????????# ###+?????????? | | ??????????????? #??????????# # ?????????? | | ???????????????################ # ""?????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# # #????????????? | | ?????????????????# @ #????????????? | | ?????????####### ; R #????????????? | | ??####???# # #????????????? | | ??# ???# ;; #????????????? | | ??# ""??# # ???? | | ??# """## #; p u + ??????? | | ### S"## gg# # ???????? | | # ## # ; #?? ?????? | | # """ ## #;; #????###?????? | | # """ ## #????????????? | | # """ ## #????????????? | | # ## k u A #????????????? | | # ## #????????????? | | #! ## #????????????? | | ??# ??# u#################+####????????????? | | ####+##### u #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ##########????????????????????????? | | # #????????????????????????? | | ####/##### # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # + #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 375 Point Defense Rating 80 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Chainsword | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Gyrokinetic Inverter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunFluxTrap Manual? 0 Play Time 02:00:14 Cumulative 281.6 hours Start 2021.11.29 @ 16:02:54 End 2021.11.29 @ 18:19:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d69c4dcc-8bee-4838-b00d-7e97992d2e6d