Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 22:18:41 Player: HabNab Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2498) 2498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 9088 Bonus ------- Follower Combat Kills 40 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Makeshift Thermal Plating Dispersion Rifle Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Hacking Suite Improved Hacking Suite Improved System Shield Advanced Field Recycling Unit > --- WEAPON ----------- Variable Charge Gun Heavy Assault Rifle Gauss Rifle Power Sword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Targeting Computer Improved Light Armor Plating Phase Gun Phase Gun Hypervelocity Gauss Cannon [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Plasma Rifle Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 8 | . . 2 2 2 . . 2 . . . . Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 140 | 7 17 12 10 28 16 24 5 11 5 1 4 Power 16 | 1 1 1 2 1 3 3 . 3 1 . . Engine 9 | 1 1 1 2 1 1 2 . . . . . Core 7 | . . . . . 2 1 . 3 1 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 3 4 2 2 2 4 . . 1 . 2 Treads 13 | . . 3 2 2 2 4 . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | 2 3 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 . 2 Utility 58 | 1 7 4 4 17 7 7 4 5 2 . . Device 31 | . 3 2 2 11 5 3 1 4 . . . Storage 5 | 1 2 . 1 1 . . . . . . . Processor 7 | . . . 1 3 1 1 . . 1 . . Hackware 3 | . . . . . . . 3 . . . . Protection 12 | . 2 2 . 2 1 3 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 44 | 3 6 3 2 8 4 10 1 3 1 1 2 Energy Gun 23 | 2 4 1 2 2 3 6 . 2 . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 1 1 . 3 . 2 . . . . . Ballistic Cannon 2 | . . 1 . . . . . 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 10 | . . . . 3 1 2 1 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 50 | . 4 . 2 4 7 13 . 15 . 1 4 Power 10 | . 1 . 1 1 2 1 . 3 . 1 . Propulsion 9 | . 1 . . . . 3 . 2 . . 3 Utility 17 | . . . 1 3 4 3 . 6 . . . Weapon 14 | . 2 . . . 1 6 . 4 . . 1 Highest Loss Streak 15 | . 4 . 1 2 4 4 . 15 . 1 4 Average Slot Usage (%) 92 | . 99 98 99 99 99 98 99 74 21 30 35 Engine 6 | . 14 11 9 6 5 5 5 3 . . . Core 2 | . . . . . 6 4 5 3 2 4 . Treads 13 | . . 21 18 14 13 16 15 10 . . . Wheel 2 | . 28 . . . . . . . . . . Device 19 | . 12 20 34 28 22 17 20 11 . . . Storage 6 | . 14 11 9 7 6 5 5 3 . . . Processor 9 | . . . 9 15 13 11 10 10 11 15 15 Hackware 1 | . . . . . . . 9 12 5 5 5 Protection 7 | . . 10 1 8 9 9 5 3 . . . Energy Gun 10 | . 25 8 14 9 6 12 5 3 . . . Ballistic Gun 3 | . 2 2 . 2 6 3 10 6 . . . Ballistic Cannon 1 | . . 11 3 . . . . . . . . Slashing Weapon 2 | . . . . 1 5 4 4 3 . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 12 28 34 35 50 64 67 55 57 5 5 6 Greatest Support 70 | 20 32 40 40 42 52 70 63 63 5 5 19 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 4 4 4 Average Capacity 9 | 5 8 10 10 10 10 10 10 8 4 4 4 Most Carried 10 | 2 10 10 10 10 10 10 10 10 4 4 3 Average Carried 8 | . 6 9 9 9 9 8 6 7 3 3 2 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | 2 10 10 10 10 10 7 9 4 3 4 3 Class Distribution -------------------- 38% | Scavenger-Assassin 19% | Scavenger-Mutant 16% | Mutant 11% | Scavenger-Skirmisher 8% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Matter Collected 1994 | 230 190 256 184 295 289 313 31 111 30 . 65 Remotely . | . . . . . . . . . . . . Salvage Created 2682 | . 295 259 339 488 358 774 31 . . . 138 Parts 162 | . 27 18 14 25 22 40 4 . . . 12 Haulers Intercepted 4 | . 1 1 2 . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 3 . 10 Prevented 5 | . . . . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 55 | . 9 5 6 11 6 14 . . . . 4 Melee 6 | . . . . 1 1 . . . . . 4 Guns 41 | . 8 3 3 10 5 12 . . . . . Cannons 4 | . . 2 2 . . . . . . . . AOE 2 | . 1 . . . . 1 . . . . . Classes Destroyed 13 | . 4 2 1 3 . 2 1 . . . . Worker 5 | . 3 . . 1 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . Hauler 4 | . 1 1 2 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . . 2 . . . 1 . . . . . Swarmer 19 | . 6 . . 5 . 4 . . . . 4 Grunt 13 | . 3 2 4 2 . 2 . . . . . Brawler 2 | . . . . 1 . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 8 | . . 3 1 1 2 1 . . . . . Hunter 5 | . . . 1 1 1 2 . . . . . Programmer 7 | . . . . 1 3 3 . . . . . Best Kill Streak 5 | . 3 2 3 5 2 5 1 . . . 4 Combat Bots Only 5 | . 2 1 2 4 1 5 . . . . 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . . . Melee 1 | . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Damage Taken 7310 | . 536 284 483 1127 833 1702 . 1552 45 83 665 Core 1589 | . 88 56 37 99 26 115 . 561 45 41 521 Absorbed by Shields 80 | . . . . 80 . . . . . . . Core Remaining (%) 87 | 100 64 86 93 85 96 88 . . . . . Volleys Fired 188 | . 26 27 36 38 16 36 4 5 . . . Largest 4 | . 2 2 2 2 3 4 3 4 . . . Hottest 225 | . 130 91 110 135 183 215 225 214 . . . Shots Fired 426 | . 52 54 72 76 37 106 10 19 . . . Gun 372 | . 52 27 46 76 37 106 10 18 . . . Cannon 54 | . . 27 26 . . . . 1 . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 140 | . 4 38 26 26 16 15 6 9 . . . Thermal 214 | . 43 16 26 37 21 58 4 9 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 72 | . 5 . 20 13 . 33 . 1 . . . Robot Hit Streak 30 | . 10 13 20 10 16 30 4 16 . . . Robot Miss Streak 11 | . 11 5 4 6 7 4 1 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 2 . . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . Shots Hit Robots 329 | . 38 38 53 70 30 76 5 15 . . 4 Core Hits 200 | . 33 13 15 57 23 49 3 3 . . 4 Critical Hits 2 | . . . 1 . . . . 1 . . . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks 46 | . . . . 15 13 11 . . . . 7 Impact . | . . . . . . . . . . . . Slashing 46 | . . . . 15 13 11 . . . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 5791 | . 413 497 850 1116 734 1739 88 220 . . 134 Guns 4439 | . 352 235 480 834 704 1526 88 220 . . . Cannons 598 | . . 262 336 . . . . . . . . Explosions 203 | . 61 . 34 . . 108 . . . . . Melee 551 | . . . . 282 30 105 . . . . 134 Ramming . | . . . . . . . . . . . . Kinetic 1636 | . 26 338 336 207 308 293 53 75 . . . Thermal 2932 | . 321 159 366 518 396 992 35 145 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 672 | . 66 . 148 109 . 349 . . . . . Impact . | . . . . . . . . . . . . Slashing 551 | . . . . 282 30 105 . . . . 134 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 13 4 . . . 1 1 Average Corruption 8 | . . . . . 11 3 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 44 | . . . . . 39 5 . . . . . Message Errors 5 | . . . . . 4 1 . . . . . Matter Fused 11 | . . . . . 11 . . . . . . Heat Flow Errors 3 | . . . . . 3 . . . . . . Energy Discharges 4 | . . . . . 3 1 . . . . . Data Loss (minor) 7 | . . . . . 5 2 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Misdirections 4 | . . . . . 4 . . . . . . Targeting Errors 8 | . . . . . 7 1 . . . . . Overload Shots 1 | . . . . . . . 1 . . . . Overflow Damage 105 | . 1 . . 104 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 1 | . 1 . . . . . . . . . . Melee 104 | . . . . 104 . . . . . . . Knockbacks 5 | . . 1 4 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . 1 4 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 107 | . 39 . . . . 68 . . . . . Shots 2 | . 1 . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 417 | . 305 . . 284 284 417 76 111 . . . Average Temperature 119 | . 106 . . 101 95 162 39 53 . . . Received Heat Transfer 950 | . 102 102 189 260 84 117 . 69 . . 27 Effects 8 | . 1 . . 1 . 6 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . 1 . . 1 . 1 . . . . . Interference 2 | . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 13 | . . 2 . 1 3 7 . . . . . Heat Transferred 5533 | . 450 407 901 890 825 1764 74 222 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Peak Influence 239 | . 137 167 239 197 101 201 85 . . . . Initial 78 | . . 5 46 24 63 37 78 . . . . Average 63 | . 40 58 150 48 30 78 82 . . . . Maximum Alert Level 1 | . . . 1 . . 1 . . . . . Low Security (%) 96 | 100 100 100 58 100 100 99 100 . . . . Level 1 3 | . . . 41 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 2 1 3 3 2 . . . . . Investigation 5 | . 3 2 . . . . . . . . . Extermination 5 | . . . . 1 2 2 . . . . . Reinforcement 3 | . . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Distress Signals 3 | . 2 . 1 . . . . . . . . Communications Jammed 1 | . . . . 1 . . . . . . . Distress Signals 1 | . . . . 1 . . . . . . . Times Spotted 127 | . 19 10 17 22 6 20 3 13 5 7 5 Peak Tracking Total 11 | . 7 3 6 5 2 5 1 11 3 7 4 Tactical Retreats 15 | . . . 1 5 . 3 . 4 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Traps Triggered 6 | . 2 1 . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Machines Disabled 2 | . 1 1 . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Machines Accessed 23 | . 6 5 . 1 6 2 2 . 1 . . Terminals 19 | . 5 5 . . 5 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 11 17 . 2 10 3 4 . 1 . . Successful 16 | . 4 5 . 1 3 2 . . 1 . . Failed 32 | . 7 12 . 1 7 1 4 . . . . Catastrophic 10 | . 1 5 . . 3 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 3 6 . . 3 2 . . . . . Terminals 42 | . 9 17 . . 9 3 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 3 5 . . 3 2 . . 1 . . Record 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 2 | . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 4 | . 2 1 . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 6 5 . 1 6 1 2 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 32 | . . . . 32 . . . . . . . Highest-Rated Ally 32 | . . . . 32 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . Total Damage 56 | . . . . 56 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Turns Passed 6613 | 37 576 756 486 1039 1100 1543 235 359 187 112 183 Spaces Moved 3824 | 31 340 396 153 447 464 614 125 327 331 274 322 Core 652 | 1 . . . . . . . 195 141 . 315 Treads 2326 | . . 391 153 447 464 614 125 132 . . . Legs . | . . . . . . . . . . . . Wheels 375 | 30 340 5 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 471 | . . . . . . . . . 190 274 7 Fastest Speed 34 | 50 80 90 160 157 172 160 160 50 40 40 34 Average Speed 123 | 79 88 159 160 168 173 168 160 94 44 40 50 Slowest Speed 180 | 80 110 180 160 177 180 180 160 180 100 40 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 30 | 3 67 34 17 13 16 14 5 57 42 42 50 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 3 . . . Spaces Dug 30 | . . . . 9 12 8 1 . . . . Terrain Destroyed 61 | . 5 . 3 9 12 31 1 . . . . Melee 29 | . . . . 9 12 8 . . . . . Projectile 5 | . . . . . . 4 1 . . . . AOE 27 | . 5 . 3 . . 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Total 5257 | 39 563 474 321 633 705 1025 152 367 370 275 333 Wait 900 | . 154 14 113 60 180 322 12 14 31 . . Move 3813 | 30 339 395 152 446 463 613 124 326 330 273 322 Hop . | . . . . . . . . . . . . Pick Up 73 | 2 16 10 6 10 10 12 6 1 . . . Fast Attach 48 | 6 6 6 1 9 6 5 . 2 4 1 2 Attach 46 | . 4 1 3 5 6 14 3 7 1 . 2 Detach 6 | . . . . 1 . . . 1 2 1 1 Swap 46 | 1 7 5 6 14 4 5 2 2 . . . Drop 76 | . 11 16 4 19 7 7 1 9 2 . . Fire 188 | . 26 27 36 38 16 36 4 5 . . . Melee 45 | . . . . 15 13 11 . . . . 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . Rewire 12 | . . . . 12 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 563 | -10/Materials | Lost 4 parts (1p1n2w) 564 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x2 941 | -9/Materials | Discovered new exit (range 14) 1000 | -9/Materials | Build established: Scavenger-Mutant 1356 | -9/Materials | Discovered new exit (range 5) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Utility x2 1518 | -8/Materials | Garrison activated, responded to threat 1811 | -8/Materials | Discovered new exit (range 16) 1855 | -8/Materials | Identified exit to Factory 1856 | -8/Materials | Entered Factory 1856 | -7/Factory | Evolved 2 slots: Utility x2 2201 | -7/Factory | Build established: Scavenger-Skirmisher 2807 | -7/Factory | Discovered new exit (range 22) 2893 | -7/Factory | Identified exit to Factory 2895 | -7/Factory | Entered another Factory area 2895 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3223 | -6/Factory | Crushed by falling debris 3223 | -6/Factory | System corruption reached 10% 3254 | -6/Factory | Lost 4 parts (1p2u1w) 3425 | -6/Factory | Identified exit to Lower Caves 3538 | -6/Factory | Build established: Assassin 3854 | -6/Factory | Build established: Scavenger-Assassin 3950 | -6/Factory | Discovered new exit (range 16) 3986 | -6/Factory | Identified exit to Factory 3995 | -6/Factory | Entered another Factory area 3995 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4935 | -5/Factory | Discovered new exit (range 23) 4939 | -5/Factory | Lost 3 parts (1n1u1w) 5222 | -5/Factory | Lost 4 parts (1p1n2w) 5258 | -5/Factory | Identified exit to Factory 5407 | -5/Factory | Lost 3 parts (1n1u1w) 5538 | -5/Factory | Entered another Factory area 5538 | -4/Factory | Evolved 2 slots: Utility x2 5691 | -4/Factory | Discovered new exit (range 17) 5773 | -4/Factory | Entered Upper Caves 6047 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6089 | -4/Upper Caves | Learned Research stockpile data 6090 | -4/Upper Caves | Lost 15 parts (3p2n6u4w) 6129 | -4/Upper Caves | Discovered new exit (range 10) 6132 | -4/Upper Caves | Entered another Upper Caves area 6143 | -4/Upper Caves | Encountered a Warlord checkpoint 6212 | -4/Upper Caves | Core integrity fell below 50% 6268 | -4/Upper Caves | Learned Research terminal intel 6317 | -4/Upper Caves | Discovered new exit (range 4) 6319 | -4/Upper Caves | Entered Warlord 6351 | -4/Warlord | Build established: Mutant 6384 | -4/Warlord | Met Warlord 6409 | -4/Warlord | Warlord's base attacked by MAIN.C 6427 | -4/Warlord | Discovered new exit (range 12) 6431 | -4/Warlord | Entered Proximity Caves 6445 | -3/Proximity Caves | Core integrity fell below 20% 6566 | -3/Proximity Caves | Spotted B-86 Titan 6605 | -3/Proximity Caves | Lost 4 parts (3n1w) 6614 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06448_ Ripper follow-up attack on S-43 Plague. 06448_ S-43 Plague destroyed. 06449_ Acquired 12 matter. 06451_ Lgt. Antimatter Reactor fries itself beyond repair. 06452_ Acquired Xenon Bombardment Thruster. 06453_ Xenon Bombardment Thruster fries itself beyond repair. 06453_ Hvy. Machine Gun fries itself beyond repair. 06454_ Xenon Bombardment Thruster fries itself beyond repair. 06454_ Acquired Xenon Bombardment Thruster. 06455_ Acquired 20 matter. 06456_ Xenon Bombardment Thruster fries itself beyond repair. 06567_ VTOL Module destroyed. 06567_ Xenon Bombardment Thruster destroyed. 06567_ Knocked back. 06567_ Xenon Bombardment Thruster destroyed. 06570_ Penetrated by Slug. 06574_ Ripper destroyed. 06576_ 0L-4SP(k) breaks down the debris. 06614_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????###??????????????????????????? | | ???????????######## ##?????????????????????????? | | ??????????## #?????????????????????????? | | ??????????# ##????????????????????????? | | ??????????# ##### #????????????????????????? | | ??????????????????# ##???????????????????????? | | ??????????????????## ##??????????????????????? | | ??????????????????## #??????????????????????? | | ?????????????????## #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????## #??????????????????????? | | ??????????????????# %#??????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????##### %##???????????????????????? | | ?????????????## # %##????????????????????????? | | ##??????????## #% #?????????????????????????? | | ####?????### ## #???????##????????????????? | | #?????# #### #?????## #????????????????? | | #?###### #??# #????## #????????????????? | | #?# ### #??# #????# #????????????????? | | ### ## #??# #???## #????????????????? | | ## #??# ##?## ##???????????????? | | ## ##?## ### ##??????????????? | | ## #### ## #??????????????? | | ?## ;# #??????????????? | | ??## @ ##??????????????? | | ???## ####; #### #???????????????? | | #########??### ##??# #???????????????? | | #????????# #???# ##???????????????? | | ######??# #??###????????????????? | | ## #??## #?????????????????????? | | #???# ????????????????????? | | ##??# #??????????????????? | | ##?? #####??????????????????? | | #??? ##??????????????????????? | | #?? #???????????????????????? | | ### #?? #####???????????????????????? | | ####?###?# ######???????????????????????????? | | ??????????####?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Corruption Prevention 12 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Thermal Conversion 30 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer This Is Interesting... Challenges ------------ None Game ------ Seed SurveybotChipCapacitor Manual? 0 Play Time 01:38:57 Cumulative 14.1 hours Start 2021.07.01 @ 19:13:04 End 2021.07.01 @ 22:18:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5924bc85-e7fa-4b45-8295-7018ffd88107