Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 13:38:21 Player: NeoBioHazard Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (74) 370 Value Destroyed (2104) 2104 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1799) 1799 TOTAL SCORE: 11213 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 6/150 System Corruption 0% Temperature Cool (20) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Transmission Jammer Improved Transmission Jammer Drone Bay > --- WEAPON ----------- Gauss Rifle Coil Gun Mass Driver > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink High-powered Shock Rifle Disruptor Cannon Precision Rocket Launcher Maul Falx [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Actuator Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Coil Gun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . 2 . . . . 2 . . . 1 . Utility 6 | . . . . . 4 . . . . . . . . 2 . . Weapon 2 | . . . . . . . . 1 . . . . . . 1 . Parts Attached 116 | 6 6 6 . 1 19 2 2 18 2 . 9 18 3 13 5 6 Power 13 | 1 1 1 . . 2 . . 4 . . . 2 . . . 2 Engine 7 | 1 1 1 . . 1 . . 1 . . . 1 . . . 1 Core 5 | . . . . . 1 . . 3 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 31 | 2 3 2 . 1 3 2 . 5 . . . 7 . 3 3 . Treads 8 | . 1 1 . 1 1 1 . . . . . 2 . 1 . . Leg 5 | . . . . . . . . . . . . 5 . . . . Wheel 8 | 2 2 1 . . 2 1 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 2 2 . Flight 6 | . . . . . . . . 5 . . . . . . 1 . Utility 40 | 1 2 1 . . 9 . . 7 1 . 6 4 . 5 2 2 Device 21 | . 1 . . . 3 . . 5 . . 1 3 . 5 1 2 Storage 4 | 1 1 . . . 1 . . . . . . 1 . . . . Processor 12 | . . 1 . . 4 . . 2 . . 5 . . . . . Hackware 2 | . . . . . . . . . 1 . . . . . 1 . Protection 1 | . . . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 . 2 . . 5 . 2 2 1 . 3 5 3 5 . 2 Energy Gun 3 | 1 . . . . 1 . . . . . . . . . . 1 Energy Cannon 4 | . . . . . 1 . 1 . . . . . . 1 . 1 Ballistic Gun 12 | 1 . 2 . . . . 1 . . . 1 4 1 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . . Launcher 4 | . . . . . 2 . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . 1 1 . 1 . . 1 . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . 1 . . 3 1 . 1 1 3 Parts Lost 45 | . . 2 . 1 2 . 7 3 . . 4 6 3 10 . 7 Power 7 | . . 1 . 1 . . 1 1 . . . 1 1 1 . . Propulsion 20 | . . 1 . . 1 . 4 1 . . 1 3 1 6 . 2 Utility 9 | . . . . . 1 . . 1 . . 2 2 . . . 3 Weapon 9 | . . . . . . . 2 . . . 1 . 1 3 . 2 Highest Loss Streak 9 | . . 1 . 1 2 . 7 2 . . 2 2 3 9 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 96 96 100 100 98 100 41 44 81 80 59 83 95 59 21 33 Engine 4 | . 14 13 14 14 1 . . . . . . 1 3 . . . Core 2 | . . . . . 7 7 1 1 6 6 5 2 . . . . Treads 7 | . 14 14 14 14 8 15 5 . . . . 6 11 6 . . Leg 4 | . . . . . . . . . . . . 14 17 9 . . Wheel 4 | . 14 11 14 14 8 15 4 . . . . . . . . . Flight 4 | . . . . . . . . 15 23 20 14 5 3 . . . Device 9 | . 10 1 . . 15 . . 12 23 20 12 10 11 11 7 10 Storage 5 | . 14 14 14 14 9 7 3 . . . . 1 5 3 . . Processor 13 | . . 12 14 14 24 38 19 4 13 13 17 17 17 10 . . Energy Gun 1 | . 14 4 . . . . . . . . . . . . . 1 Ballistic Gun 10 | . 14 23 28 28 7 . . . . . . 13 11 6 . . Impact Weapon 1 | . . . . . 4 7 2 6 5 6 1 . . 1 4 3 Slashing Weapon 1 | . . . . . . . . 1 6 6 5 1 . . . . Peak Build Rating 75 | 6 8 9 10 11 32 28 28 62 62 56 60 71 73 75 48 70 Average Rating 35 | 5 7 8 9 10 26 28 13 31 58 56 48 59 68 49 31 51 On Entrance 30 | . 6 8 9 10 10 27 28 1 62 56 56 40 71 62 17 48 Naked Turns 65 | . . . . . . . 47 . . . . . . 18 . . Heaviest Build 92 | 11 31 28 27 27 92 91 91 19 19 18 18 53 58 59 3 11 Greatest Support 53 | 26 26 20 10 23 23 20 20 26 26 20 20 50 53 53 38 26 Greatest Overweight (x) 10 | . 2 2 2 2 10 4 8 1 . . 1 2 1 2 . . Average Overweight (x) . | . 1 1 2 1 5 4 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 10 10 10 5 5 Average Capacity 10 | 7 14 15 15 15 19 25 15 5 5 5 5 6 10 8 5 5 Most Carried 18 | 4 11 15 15 15 17 15 18 5 5 5 5 8 10 10 5 5 Average Carried 8 | 2 8 14 14 15 14 14 10 3 5 5 4 5 8 8 4 4 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 10 10 5 5 5 Final Carried 16 | 4 11 14 15 15 16 14 5 5 5 5 5 8 10 4 5 2 Class Distribution -------------------- 36% | Mutant 26% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Scavenger-Skirmisher 4% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Lower Caves Gladiator | -6/Lower Caves Scout | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Matter Collected 2050 | 176 261 100 . 22 304 . 5 134 51 . 64 493 122 118 116 84 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2494 | . 550 106 . 49 285 . . 641 20 . . 556 206 57 24 . Parts 149 | . 29 14 . 2 25 . . 19 . . . 34 15 11 . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . 24 14 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 57 | . 11 5 . 1 14 . . 2 1 . . 14 6 3 . . Melee 5 | . . . . . 1 . . 2 1 . . 1 . . . . Guns 33 | . 11 5 . 1 1 . . . . . . 9 6 . . . Cannons 3 | . . . . . 1 . . . . . . . . 2 . . AOE 16 | . . . . . 11 . . . . . . 4 . 1 . . Classes Destroyed 13 | . 4 1 . . 2 . . 2 1 . . 1 . 2 . . Worker 2 | . . . . . . . . . . . . . . 1 1 . Builder 2 | . . . . . 1 . . 1 . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . Recycler 5 | . 2 . . . . . . 3 . . . . . . . . Watcher 5 | . 1 . . . 1 . . 3 . . . . . . . . Swarmer 30 | . 3 5 . . 10 . . . . . . 8 4 . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . Grunt 15 | . 8 . . 1 3 . . . . . . 3 . . . . Sentry 2 | . . . . . 1 . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . 2 . . . . 2 . . . Thief 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 4 3 . 1 5 . . 5 1 . . 5 4 4 1 . Combat Bots Only 5 | . 4 3 . 1 4 . . 1 1 . . 5 4 3 . . Max Kills in Single Turn 5 | . 2 1 . 1 5 . . 3 1 . . 3 2 3 1 . Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . Exploded 4 | . . . . . 4 . . . . . . 3 . 1 . . Melee 1 | . . . . . 1 . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Hostile Shots Fired 609 | . 47 25 . 10 52 . 94 15 8 . 21 67 25 129 12 104 Missed 211 | . 12 2 . 1 20 . 45 2 3 . 9 19 7 58 7 26 Damage Taken 7545 | . 368 203 . 75 464 . 984 434 35 . 319 965 322 1427 127 1822 Core 2919 | . 84 50 . 12 52 . 465 202 9 . 42 136 30 522 38 1277 Absorbed by Shields 9 | . . . . . . . 9 . . . . . . . . . Redirected to Shielding 9 | . . . . . 9 . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 41 90 . 33 . . 75 . . 79 54 . . Volleys Fired 122 | 8 34 15 . 3 19 . 3 . . . . 22 10 6 . 2 Largest 3 | 2 2 2 . 2 2 . 2 . . . . 3 3 3 . 1 Hottest 130 | 60 60 63 . 43 91 . 91 . . . . 91 115 130 . 113 Shots Fired 252 | 16 68 30 . 6 35 . 4 . . . . 52 23 16 . 2 Gun 224 | 16 68 30 . 6 26 . 3 . . . . 50 20 5 . . Cannon 13 | . . . . . 1 . 1 . . . . . 3 6 . 2 Launcher 15 | . . . . . 8 . . . . . . 2 . 5 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 181 | 8 34 20 . 6 26 . 3 . . . . 50 23 11 . . Thermal 56 | 8 34 10 . . 1 . 1 . . . . . . . . 2 Explosive 15 | . . . . . 8 . . . . . . 2 . 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 10 7 . 3 7 . 9 . . . . 10 7 9 . 3 Robot Miss Streak 5 | 1 3 4 . 1 2 . . . . . . 3 5 1 . . Penetration Max 2 | . . . . . . . . . . . . . . 2 . . Secondary Targets 8 | . 3 1 . . . . . . . . . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 1 . . . Shots Hit Robots 186 | 11 48 18 . 4 20 . 4 18 4 . . 34 11 11 1 2 Core Hits 111 | 1 24 7 . 2 28 . 1 5 1 . . 23 8 10 . 1 Critical Kills 3 | . . . . . . . . . . . . 2 1 . . . Critical Parts Destroyed 3 | . . . . 1 . . . 1 . . . 1 . . . . Critical Strikes 8 | . . . . 1 . . . 1 . . . 4 1 1 . . Destroy 5 | . . . . 1 . . . . . . . 3 1 . . . Blast 1 | . . . . . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 75 | . . . . . 3 . . 23 9 . 18 2 . 5 2 13 Impact 39 | . . . . . 3 . . 15 1 . . . . 5 2 13 Slashing 36 | . . . . . . . . 8 8 . 18 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . 5 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . Damage Inflicted 6040 | 142 602 263 . 43 1004 . 73 1316 162 . . 1122 328 793 112 80 Guns 2249 | 142 602 263 . 43 166 . 52 . . . . 679 223 79 . . Cannons 348 | . . . . . 20 . 21 . . . . . 105 124 . 78 Explosions 1888 | . . . . . 725 . . 267 . . . 350 . 546 . . Melee 1552 | . . . . . 93 . . 1049 162 . . 93 . 43 112 . Ramming 3 | . . . . . . . . . . . . . . 1 . 2 Kinetic 2046 | 76 304 195 . 43 166 . 52 . . . . 679 328 203 . . Thermal 818 | 66 298 68 . . 20 . 21 267 . . . . . . . 78 Explosive 1621 | . . . . . 725 . . . . . . 350 . 546 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1063 | . . . . . 93 . . 815 . . . . . 43 112 . Slashing 489 | . . . . . . . . 234 162 . . 93 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 4 . . 3 3 3 9 9 14 . . . Average Corruption 7 | . . . . . 4 . . 1 3 3 6 9 10 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 60 | . . . . . 6 . . 2 4 . 5 33 10 . . . Message Errors 14 | . . . . . 1 . . 1 2 . . 9 1 . . . Matter Fused 11 | . . . . . 1 . . . . . 1 9 . . . . Heat Flow Errors 12 | . . . . . 1 . . 1 . . 1 5 4 . . . Energy Discharges 6 | . . . . . . . . . 1 . 1 1 3 . . . Parts Rejected 3 | . . . . . 1 . . . 1 . . . 1 . . . Data Loss (minor) 7 | . . . . . 1 . . . . . 1 5 . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . Misfires 3 | . . . . . 1 . . . . . . 1 1 . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 651 | . . . . . 44 . . 379 36 . . 12 . 108 72 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 183 | . . . . . 16 . . 65 . . . 12 . 90 . . Melee 468 | . . . . . 28 . . 314 36 . . . . 18 72 . Knockbacks 11 | . . . . . 1 . . 4 . . . . 1 4 1 . Impact 7 | . . . . . 1 . . 4 . . . . . 1 1 . Kinetic 3 | . . . . . . . . . . . . . 1 2 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 612 | . . . . . 46 . . 239 . . . 74 . 252 . 1 Shots 13 | . . . . . 3 . . 3 . . . 2 . 5 . . Rammed 2 | . . . . . . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 24 18 . 8 234 . . 98 . . 126 247 181 78 . 109 Average Temperature 48 | . 14 6 . 4 68 . . 44 . . 70 88 83 32 . 47 Received Heat Transfer 930 | . 168 18 . 18 144 . . . . . 18 159 . . 9 396 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . . . . Impact Corruptions 15 | . . . . . 1 . . 10 . . . . . 1 3 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 . . . . . . . . Heat Transferred 1236 | 150 675 150 . . 37 . 37 150 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Peak Influence 1673 | . 323 281 . 20 282 127 88 244 . . 116 . . 251 138 1673 Initial 131 | . . 125 . . 3 127 88 16 . . 30 . . 69 131 77 Average 199 | . 164 200 . 14 143 127 43 146 . . 73 . . 92 133 1636 Maximum Alert Level 5 | . 1 1 . . 1 . . 1 . . . . . 1 . 5 Low Security (%) 75 | 100 49 32 . 100 76 100 100 82 . . 100 . . 87 100 . Level 1 19 | . 50 67 . . 23 . . 17 . . . . . 12 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 26 | . 3 . . . . . 1 3 . . 2 . . 5 . 12 Investigation 1 | . 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . 1 . . Reinforcement 11 | . 2 . . . . . 1 2 . . 2 . . 4 . . Assault 12 | . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Distress Signals 5 | . 1 . . . . . . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 141 | . 19 6 . 6 20 . 3 6 3 . 5 14 7 18 2 32 Peak Tracking Total 34 | . 4 3 . 6 5 . 3 3 3 . 4 4 4 12 2 34 Tactical Retreats 13 | . 2 . . . . . 1 . . . 3 1 . 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Traps Triggered 2 | . . . . . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Machines Disabled 16 | . . 1 . . . . . 6 . . . . . 4 . 5 Max in Single Turn 6 | . . 1 . . . . . 6 . . . . . 3 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Machines Accessed 16 | . 1 . 4 . 1 1 . 4 . . 2 1 . 1 1 . Terminals 6 | . . . . . 1 1 . 2 . . 1 . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . Total Hacks 47 | . 4 . 27 . 1 2 . 5 . . 2 3 . 1 2 . Successful 41 | . 3 . 27 . 1 1 . 4 . . 2 3 . . . . Failed 6 | . 1 . . . . 1 . 1 . . . . . 1 2 . Catastrophic 1 | . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . 1 . . 2 . . 1 . . . . . Terminals 9 | . . . . . 1 2 . 3 . . 1 . . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . Terminal Hacks 33 | . . . 27 . 1 1 . 1 . . . 3 . . . . Record 30 | . . . 27 . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . 1 . . . . . Terminals 2 | . . . . . . . . 1 . . 1 . . . . . Assimilate 2 | . . . . . . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . . 3 . . 1 . . 1 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . 39 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 9 | . 9 . . . . . . . . . . . . . . . Retrieved Matter 9 | . 9 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Total Allies 5 | . . 2 . . . . . . . . 1 2 . . . . Largest Group 2 | . . 2 1 . . . . . . . 1 2 . . . . Highest-Rated Group 62 | . . 43 31 . . . . . . . 26 62 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . 26 31 . . . . Total Orders 6 | . . . . . 2 . . . . . 1 1 . 2 . . ROAM 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . 2 . . . . . . 1 . 2 . . Ally Attacks 7 | . . 5 . . . . . . . . . 2 . . . . Total Damage 42 | . . 22 . . . . . . . . . 20 . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 . . 1 1 . . . Drone Launches 6 | . . . . . 2 . . . . . . 2 . 2 . . Drone Recoveries 4 | . . . . . 2 . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Turns Passed 5451 | 69 343 404 282 366 559 77 101 485 141 10 374 1064 201 553 220 202 Spaces Moved 4832 | 37 185 276 256 177 250 54 83 932 371 30 558 544 104 493 286 196 Core 162 | 3 . . . . 2 . 59 3 . . . . . 95 . . Treads 181 | . 5 22 . 1 1 . . . . . . 145 . 7 . . Legs 685 | . . . . . . . . . . . . 358 104 223 . . Wheels 1225 | 34 180 254 256 176 247 54 24 . . . . . . . . . Hover 650 | . . . . . . . . . . . . . . 168 286 196 Flight 1929 | . . . . . . . . 929 371 30 558 41 . . . . Fastest Speed 31 | 50 90 110 110 110 125 140 50 31 31 34 34 120 120 50 56 60 Average Speed 85 | 87 115 124 110 110 159 140 83 35 31 34 40 171 152 89 59 60 Slowest Speed 550 | 100 240 240 110 240 550 140 200 100 34 34 117 260 190 320 60 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 36 | 4 36 64 65 42 54 2 89 22 62 8 17 71 17 21 14 24 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . 3 1 . . . . . . . . 1 . . . . Known Exits Taken 8 | . . . . . 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 9 | . . 2 . 1 . . . . 1 . . 4 1 . . . Spaces Dug 29 | . . . . . . . . 3 . . 18 . . 3 1 4 Terrain Destroyed 178 | . . . . . 52 . . 34 . . 18 36 4 29 1 4 Melee 29 | . . . . . . . . 3 . . 18 . . 3 1 4 Projectile 9 | . . . . . . . . . . . . 3 4 2 . . AOE 140 | . . . . . 52 . . 31 . . . 33 . 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac Res Tes Total 5776 | 54 243 307 256 342 371 55 111 1040 383 29 683 619 126 578 328 251 Wait 554 | . 14 2 . 161 71 . . 62 3 . 85 29 6 56 34 31 Move 4810 | 36 184 275 255 176 249 53 82 925 370 29 557 543 103 492 285 196 Hop 3 | . . . . . . . . 3 . . . . . . . . Pick Up 46 | 4 4 4 1 . 7 . 7 6 . . 3 4 4 1 1 . Fast Attach 66 | 6 2 4 . . 3 . . 12 2 . 7 13 . 8 5 4 Attach 28 | . . . . . 8 2 1 5 . . 1 3 2 3 . 3 Detach 3 | . . . . . . . . 1 . . 1 1 . . . . Swap 23 | . 4 2 . 1 8 . 1 1 . . 1 2 1 2 . . Drop 31 | . 1 5 . 1 3 . 3 2 . . 10 . . 4 1 1 Fire 122 | 8 34 15 . 3 19 . 3 . . . . 22 10 6 . 2 Melee 74 | . . . . . 3 . . 23 8 . 18 2 . 5 2 13 Ram 2 | . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Entered Mines 422 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 538 | -10/Mines | Core integrity fell below 50% 583 | -10/Mines | Discovered new exit (range 16) 611 | -10/Mines | Learned location of Storage (-7) 612 | -10/Mines | Discovered new exit (range 3) 685 | -10/Mines | Learned location of Zion (-7) 745 | -10/Mines | Build established: Scavenger-Mutant 812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 812 | -10/Mines | Discovered new exit (range 5) 817 | -10/Mines | Entered Exiles 817 | -10/Exiles | Accompanied by 1 ally 844 | -10/Exiles | Met 8R-AWN 847 | -10/Exiles | Led the pair of lost Derelicts to a safe place 868 | -10/Exiles | Met EX-HEX 903 | -10/Exiles | Met EX-BIN 916 | -10/Exiles | Aligned with FarCom system 918 | -10/Exiles | Given EX-Vault access code 976 | -10/Exiles | Opened EX-Vault 980 | -10/Exiles | Found Prototype Device 1002 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1034 | -10/Exiles | Met EX-DEC 1085 | -10/Exiles | Discovered new exit (range 14) 1099 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1099 | -10/Exiles | Entered Mines 1154 | -9/Mines | Met a Derelict bent on vengeance 1460 | -9/Mines | Discovered new exit (range 6) 1465 | -9/Mines | Entered Materials 1465 | -8/Materials | Evolved 4 slots: Utility x4 1466 | -8/Materials | Identified exit to Factory 1469 | -8/Materials | Identified Supersonic Drone Bay 2020 | -8/Materials | Build established: Mutant 2024 | -8/Materials | Entered Factory 2024 | -7/Factory | Evolved 2 slots: Propulsion x2 2101 | -7/Factory | Identified exit to DSF 2101 | -7/Factory | Entered DSF 2139 | -7/DSF | Additional patrols routed to DSF 2155 | -7/DSF | Released all parts (6) 2175 | -7/DSF | Core integrity fell below 50% 2176 | -7/DSF | Discovered new exit (range 14) 2184 | -7/DSF | Lost 7 parts (1p4n2w) 2202 | -7/DSF | Entered Factory 2202 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2227 | -6/Factory | Discovered new exit (range 6) 2343 | -6/Factory | Fabricated Impulse Thruster (x2) 2669 | -6/Factory | Identified exit to Lower Caves 2687 | -6/Factory | Entered Lower Caves 2763 | -6/Lower Caves | Identified exit to Lower Caves 2786 | -6/Lower Caves | Learned Factory terminal intel 2828 | -6/Lower Caves | Entered another Lower Caves area 2835 | -6/Lower Caves | Discovered new exit (range 10) 2838 | -6/Lower Caves | Identified exit to Factory 2838 | -6/Lower Caves | Entered Factory 2838 | -5/Factory | Evolved 2 slots: Propulsion x2 2839 | -5/Factory | Loaded intel: 27 terminal locations 3027 | -5/Factory | Crushed by falling debris 3108 | -5/Factory | Discovered new exit (range 6) 3111 | -5/Factory | Crushed by falling debris 3212 | -5/Factory | Identified exit to Upper Caves 3212 | -5/Factory | Entered Upper Caves 3233 | -5/Upper Caves | Learned 4 Factory zone layouts 3259 | -5/Upper Caves | A Commander dispatched an escort 3283 | -5/Upper Caves | Learned location of Extension (-5) 3283 | -5/Upper Caves | Learned Armory stockpile data 3283 | -5/Upper Caves | Learned Factory garrison access intel 3568 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3906 | -5/Upper Caves | Build established: Scavenger-Gunner 4076 | -5/Upper Caves | Discovered new exit (range 9) 4099 | -5/Upper Caves | Identified exit to Upper Caves 4276 | -5/Upper Caves | Entered another Upper Caves area 4290 | -5/Upper Caves | Learned Factory stockpile data 4428 | -5/Upper Caves | System corruption reached 10% 4461 | -5/Upper Caves | Lost 3 parts (1p1n1w) 4469 | -5/Upper Caves | Discovered new exit (range 8) 4476 | -5/Upper Caves | Identified exit to Factory 4477 | -5/Upper Caves | Entered Factory 4477 | -4/Factory | Evolved 2 slots: Utility x2 4480 | -4/Factory | Loaded intel: 4 garrison access locations 4788 | -4/Factory | Build established: Scavenger-Skirmisher 4860 | -4/Factory | Released all parts (9) 4891 | -4/Factory | Lost 9 parts (1p5n3w) 5021 | -4/Factory | Discovered new exit (range 2) 5030 | -4/Factory | Entered Research 5030 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5107 | -3/Research | Build established: Mutant 5233 | -3/Research | Spotted B-86 Titan 5247 | -3/Research | Discovered new exit (range 5) 5250 | -3/Research | Entered Testing 5251 | -3/Testing | Maximum security lockdown engaged 5345 | -3/Testing | Found Prototype Device 5345 | -3/Testing | Identified System Purifier 5377 | -3/Testing | Found Prototype Device 5377 | -3/Testing | Identified Exp. Focal Shield 5446 | -3/Testing | Core integrity fell below 50% 5449 | -3/Testing | Core integrity fell below 20% 5452 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05433_ Imp. Antigrav System destroyed. 05434_ Critical hit (Burn: +37). 05435_ Hvy. Quantum Rifle severed. 05435_ C-30 ARC bursts open, deploying its payload. 05435_ G-73 Enforcer unfolds itself. 05435_ L-61 Swordsman unfolds itself. 05435_ B-74 Champion unfolds itself. 05435_ E-15 Imp unfolds itself. 05436_ Slammed into G-67 Veteran. 05436_ Destabilizing: System interference. 05436_ Exp. Heat Sink temporarily disabled. 05439_ Critical hit (Burn: +37). 05439_ Antigrav Array destroyed. 05443_ Acquired 10 matter. 05445_ Adv. Weight Redist. System destroyed. 05445_ Nova Cannon destroyed. 05447_ Enh. Nuclear Core severed. 05448_ Acquired 10 matter. 05451_ ALERT: Assault forces dispatched. 05451_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????# #?????????? | | ???????????????? ??????????? | | ?????????????????? ????????????? | | ????????????????####+###########???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ???????????????######+##### #???? | | ???????????????# #? #???? | | ???????????????# #?? ###?? | | ???????????????# " " #?? ??? | | ???????????????# "&" " #?? ??? | | ???????????????# """ " #?? ??? | | ???????????????# " #?? ??? | | ???????????????# """""" #??# #??? | | ???????????????# """""" #??# #??? | | ???????????????# " #??# #??? | | ???????????????# """ " #??# #??? | | ???????????????# " " #??# #??? | | ???????????????# """ #??# #??? | | ???????????????# #?## ##?? | | ?????????####??# ### ! #?? | | ?????????#] #??# + #?? | | ???????##""l"################ % #?? | | ???????#"eg@g"#?# """"#?????# #?? | | ???????#""gg""###""S""#?????## ##?? | | ???????#" g%g";#""" ""###????# #??? | | ???????# bbig #p #????# #??? | | ???????###b####i #????# #??? | | ???h????# Kel + """ """ #????# #??? | | ??#h p####g""" """ #????# #??? | | ???h????# g#??# """ """ #???## ##?? | | ????????# %#??# #???# #?? | | ????????# #??# ! ]#???# #?? | | ????????# #??# g #???# +?? | | ????????#ib######+#######???# #?? | | ???###### l le#?????????## ##?? | | ???#""" # g l ############ #??? | | ?##" " # ##! = ! # #??? | | ?# " + """ ## = + +??? | | ?# # ^ """ ##* ! # #??? | | ?##" " # """ ## ! !# #??? | | ???#""" # ############ #??? | | ???###### #??? | | ######??# #??? | | # """ ??# """###+#+####+####??? | | # "T" ?# """# #??# ##??? | | ? ?# = ""# #??#" ""#??? | | ?"""" # F""# ##"" "#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed KineticPrecisionBasin Manual? 0 Play Time 01:07:21 Cumulative 83.0 hours Start 2025.02.01 @ 12:27:59 End 2025.02.01 @ 13:38:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 101 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 544488e4-f41f-4731-97e1-a3d50b9e5b4f