Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.21 @ 14:51:16 Player: Tengoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1106) 1106 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3119 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 453/550 Matter 186/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (3) --- Airjet Airjet > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (8) ---- Light Armor Plating Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Aluminum Leg Light Armor Plating Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Utility Improved Signal Interpreter Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 5 14 6 8 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 5 | 2 2 1 . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 7 | . 3 3 1 Device . | . . . . Storage 2 | . 1 1 . Processor 3 | . 2 1 . Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 8 2 4 Energy Gun 2 | 1 . . 1 Energy Cannon 6 | . 6 . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 86 | . 93 83 70 Engine 11 | . 14 11 6 Leg 23 | . 28 21 14 Storage 11 | . 11 11 9 Processor 11 | . 10 14 10 Hackware 1 | . . . 7 Protection 1 | . . 3 . Energy Gun 2 | . 5 . 1 Energy Cannon 11 | . 15 8 . Ballistic Gun 8 | . 5 12 14 Special Melee Weapon 1 | . 1 . 1 Naked Turns . | . . . . Heaviest Build 27 | 6 19 27 26 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 6 10 8 Average Capacity 6 | 4 5 8 8 Most Carried 8 | 3 6 8 8 Average Carried 4 | 1 3 5 5 Final Capacity 8 | 4 6 8 8 Final Carried 6 | 2 5 5 6 Class Distribution -------------------- 85% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 870 | 336 176 224 134 Remotely . | . . . . Salvage Created 1598 | 107 456 667 368 Parts 92 | 11 28 34 19 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | 1 8 11 5 Guns 13 | 1 2 5 5 Cannons 10 | . 6 4 . Classes Destroyed 9 | 3 3 1 2 Worker 3 | 1 1 . 1 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 3 | . 1 2 . Recycler 1 | . . . 1 Watcher 6 | . 3 2 1 Swarmer 2 | . 2 . . Grunt 19 | 1 6 8 4 Sentry 4 | . . 3 1 Best Kill Streak 4 | 3 2 3 4 Combat Bots Only 2 | 1 2 2 2 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1104 | 17 181 365 541 Core 184 | . 38 49 97 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 84 87 . Volleys Fired 111 | 6 29 46 30 Largest 2 | 2 2 2 2 Hottest 112 | 60 112 112 79 Shots Fired 202 | 12 48 85 57 Gun 140 | 12 16 55 57 Cannon 62 | . 32 30 . Launcher . | . . . . Special . | . . . . Kinetic 114 | 6 8 55 45 Thermal 26 | 6 8 . 12 Explosive . | . . . . Electromagnetic 62 | . 32 30 . Robot Hit Streak 23 | 6 23 19 16 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 162 | 8 42 61 51 Core Hits 65 | 4 17 21 23 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks 8 | . 7 . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 5 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2783 | 112 805 1119 747 Guns 1523 | 112 167 497 747 Cannons 1156 | . 612 544 . Explosions 104 | . 26 78 . Melee . | . . . . Ramming . | . . . . Kinetic 1244 | 57 78 497 612 Thermal 383 | 55 115 78 135 Explosive . | . . . . Electromagnetic 1156 | . 612 544 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . 24 12 . Projectiles 36 | . 24 12 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 246 306 129 Average Temperature 67 | . 55 80 72 Received Heat Transfer 687 | 12 78 210 387 Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 11 | . 5 6 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 858 | 125 250 150 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 402 | 35 165 402 214 Average Influence 122 | 7 82 220 124 Maximum Alert Level 2 | . . 2 1 Low Security (%) 80 | 100 100 31 93 Level 1 18 | . . 65 6 Level 2 . | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | 1 12 19 9 Peak Tracking Total 6 | 1 4 4 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 1 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 13 3 8 Successful 19 | . 10 3 6 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 8 . 5 Terminals 18 | . 12 . 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 13 | . 9 . 4 Robot Analysis 4 | . 2 . 2 Prototype ID Bank 6 | . 4 . 2 Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 3 | . 3 . . Combat . | . . . . Robot Hacks Applied 4 | . 4 . . parse_system 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 4 | . 2 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1901 | 113 951 520 317 Spaces Moved 1188 | 83 667 281 157 Core 23 | 23 . . . Treads . | . . . . Legs 1165 | 60 667 281 157 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 100 120 121 122 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 8 72 20 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 3 5 . Melee . | . . . . Projectile . | . . . . AOE 8 | . 3 5 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1456 | 100 761 375 220 Wait 76 | . 28 32 16 Move 1185 | 82 666 280 157 Hop . | . . . . Pick Up 30 | 7 10 7 6 Fast Attach 1 | . 1 . . Attach 17 | 5 5 4 3 Detach 2 | . 2 . . Swap 15 | . 8 2 5 Drop 10 | . 5 4 1 Fire 111 | 6 29 46 30 Melee 8 | . 7 . 1 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Identified exit to Mines 725 | -10/Materials | Discovered new exit (range 5) 1063 | -10/Materials | Identified exit to Materials 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1492 | -9/Materials | Discovered new exit (range 12) 1525 | -9/Materials | Identified exit to Materials 1568 | -9/Materials | Repaired Imp. Aluminum Leg 1585 | -9/Materials | Entered another Materials area 1585 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1854 | -8/Materials | Lost 3 parts (1p1n1w) 1902 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Particle Gun. K-01 Serf collects debris. Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. K-01 Serf collects debris. W-25 Informer destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired Airjet. K-01 Serf collects debris. Acquired Airjet. K-01 Serf collects debris. Dropped Imp. Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????#########+##???????????????????? | | ??????????????????# #???????????????????? | | ???????????????????# k#???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# r #???????????????????? | | ???????????????????# k[[% #???????????????????? | | ???????????????????# k[u@! #???+???????????????? | | ???????????????????# *%! = #?? #???????????????? | | ???????""" ??????# !!!=% #? #???????????????? | | ?????? #########/##### #???????????????? | | ?????? % =g* #####???????????? | | ?????? ! !%[ #??????????? | | ?????? % ####????????????? | | ?????????###+######+### ########???????????????? | | ????????????????? ???# u #??????????????????????? | | ???????????????# "????# #??????????????????????? | | ???????????????#??????# ########???????????????? | | ??????????????????????# # """ #???????????????? | | ??????????????????????# # """ #???????????????? | | ??????????????????????# # """ #???????????????? | | ??????????????????????# + #???????????????? | | ??????????????????????# # =#???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# # #???????????????? | | ???????????????######## # """ #???????????????? | | ???????????????# + + """ #???????????????? | | ???????????????# # # """ #???????????????? | | ???????????????#= " # # #???????????????? | | ???????????????# T # ########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcAssaultMagmablaster Manual? 0 Play Time 00:27:02 Cumulative 8.3 hours Start 2020.05.20 @ 18:40:51 End 2020.05.21 @ 14:51:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 75353b1f-871f-4463-938b-ac2494487bff