Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:33:02 Player: verv Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (400) 400 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1090 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Small Storage Unit Medium Storage Unit Targeting Computer ECM Suite EM Pulse Gun Subdweller Laser Assault Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser Piercing Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Battle Rifle Light Cannon > --- INVENTORY -------- Small Storage Unit Medium Storage Unit Targeting Computer ECM Suite EM Pulse Gun Assault Rifle Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Weapon Light Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 1 7 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 2 . Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . 1 . Launcher 3 | . . . 3 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 2 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 3 | . . 1 3 To Critical Strikes 1 | . . 1 . Average Backups 7 | . . 7 8 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 4 Weapon 4 | . . 4 4 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 85 99 76 Engine 8 | . 14 14 2 Treads 3 | . 28 4 . Leg 19 | . . 22 17 Device 8 | . . 2 13 Storage 19 | . 14 25 14 Ballistic Gun 15 | . 28 20 10 Ballistic Cannon 8 | . . 6 9 Launcher 3 | . . . 7 Peak Build Rating 16 | 6 6 15 16 Average Rating 11 | 4 6 9 14 On Entrance 6 | . 6 6 15 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 56 | 11 13 56 52 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) 2 | . . 1 3 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 19 | 7 8 19 20 Most Carried 11 | 4 1 9 11 Average Carried 7 | . . 7 8 Final Capacity 20 | 8 8 20 20 Final Carried 11 | . 1 9 11 Class Distribution -------------------- 94% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 758 | 178 47 292 241 Remotely . | . . . . Salvage Created 389 | . 95 230 64 Parts 22 | . 5 16 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 2 9 3 Guns 11 | . 2 8 1 Cannons 2 | . . 1 1 AOE 1 | . . . 1 Classes Destroyed 3 | . 1 1 1 Swarmer 5 | . . 5 . Grunt 6 | . 2 4 . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 2 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 112 | . 7 72 33 Missed 26 | . . 18 8 Hits 86 | . 7 54 25 Projectile 86 | . 7 54 25 AOE 1 | . . . 1 Critical Strikes 3 | . . 2 1 Damage Taken 1280 | . 78 520 682 Core 260 | . 11 55 194 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 10 27 33 Largest 2 | . 2 2 2 Hottest 85 | . 40 53 85 Shots Fired 123 | . 20 53 50 Gun 86 | . 20 50 16 Cannon 24 | . . 3 21 Launcher 13 | . . . 13 Special . | . . . . Kinetic 110 | . 20 53 37 Thermal 3 | . . . 3 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 15 | . 4 11 15 Robot Miss Streak 6 | . 2 6 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 10 28 25 Core Hits 21 | . 4 12 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1372 | . 116 499 757 Guns 711 | . 116 472 123 Cannons 227 | . . 18 209 Explosions 425 | . . . 425 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 1010 | . 116 490 404 Thermal 61 | . . . 61 Explosive 292 | . . . 292 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . . 25 Projectiles . | . . . . Explosions 25 | . . . 25 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 115 | . . . 115 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 33 | . 12 33 . Average Temperature 13 | . 8 14 . Received Heat Transfer 213 | . 42 147 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . 50 81 . Initial 7 | . . 7 . Average 12 | . 17 12 . Influence Increases 332 | . 50 282 . Destroy 0b10 Robot/C 220 | . 40 180 . Destroy Leader 50 | . 10 40 . Destroy Structure 2 | . . 2 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 332 | . 30 302 . Entered New Map 13 | . . 13 . Time Decay 308 | . 30 278 . Lost Part 11 | . . 11 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 4 11 5 Peak Tracking Total 5 | . 1 5 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2519 | . . 362 2157 Sensors 2519 | . . 362 2157 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4383 | 68 132 2025 2158 Spaces Moved 1381 | 47 63 719 552 Core 16 | 16 . . . Treads 197 | 31 63 103 . Legs 1168 | . . 616 552 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 260 Average Speed 292 | 122 160 261 361 Slowest Speed 470 | 160 160 470 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 22 100 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 2 2 Spaces Dug . | . . . . Terrain Destroyed 96 | . . 2 94 Melee . | . . . . Projectile 2 | . . 2 . AOE 94 | . . . 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1604 | 58 76 808 662 Wait 96 | . . 38 58 Move 1378 | 46 62 718 552 Hop . | . . . . Pick Up 26 | 6 2 12 6 Fast Attach . | . . . . Attach 16 | 6 . 5 5 Detach 2 | . . 1 1 Swap 10 | . 1 3 6 Drop 3 | . 1 1 1 Fire 70 | . 10 27 33 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Entered Mines 277 | -10/Mines | Learned location of Zion (-7) 296 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 323 | -10/Mines | Build established: Mutant 433 | -10/Mines | Found DCF Scrap (13 items) 1153 | -10/Mines | Discovered new exit (range 5) 1189 | -10/Mines | Discovered new exit (range 9) 1254 | -10/Mines | Discovered new exit (range 8) 1355 | -10/Mines | Learned Materials machine intel 1857 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1863 | -10/Mines | Found Prototype Device 1864 | -10/Mines | Identified Exp. Sensor Array 2226 | -10/Mines | Entered Subcaves 2239 | -10/Subcaves | Discovered new exit (range 5) 2786 | -10/Subcaves | Lost 3 parts (1n2w) 4110 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4111 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4261 | -10/Subcaves | Core integrity fell below 50% 4337 | -10/Subcaves | Core integrity fell below 20% 4384 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- Acquired 15 matter. Acquired 10 matter. Acquired 6 matter. TV-YVD(R): "OHNO!" TV-YVD(R) knocked back. Sub. Machine Gun shoots sparks and powers down. Lgt. Cannon destroyed. Destroyed Scrap Shield. TV-YVD(R) destroyed. Acquired 14 matter. Acquired 15 matter. Acquired 12 matter. 03-9MQ(R) destroyed. Subatomizers dissect the Sub. Shrapnel Launcher. Acquired Sub. Shrapnel Launcher. Subatomizers dissect the Sub. Power Source. Acquired 15 matter. Destroyed Sub. Power Source. Subatomizers dissect the Sub. Power Source. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ##?####??????????????????????????????????????????? | | #?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# "?????????????????? | | ???????????????????????##?## "??????????????????? | | ???###?????????????????#;#;; ##?????????????????? | | ???# ##????????????????#; #?????????????????? | | ??## #???????????????##; #?????????????????? | | ### #???????????????? ; #?????????????????? | | # #???????????????##; R ;#??????????????????? | | ?# #???????????????#; ;??????????????????? | | ?## #???????????????#; ;??????????????????? | | ??## #???????????????#; @ ;#???????????????????? | | ??## #???????????????#;; ##???##???????????????? | | ??# #???????????????## #?? #???????????????? | | ### #????????????????#% &#### ##??"????????????? | | """ ##????????????????#;*%&" " ##"#????????????? | | ## "##?????????????????##; """ # "#????????????? | | # ##???????????????????#; % %#????????????? | | #??????????????????#; ## #???????????? | | ## #??????????????????# "#???##???????????? | | # #??????????????????# "#????????????????? | | #####??????????????#;; " ???????????????? | | # ### ##?????????????### ####" ??????????????? | | # "##???#####??### & #??" 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"" #???????????? | | ##??# " """ #####???????? ###???????????? | | #??# " #?????????????#?????????????? | | ###### " "" #???????????????????????????? | | #??## " "## #?????????????????????? | | ##???######## ##?????????????????????? | | ##???????????### ####??????????????????????? | | ##??????????????#####?????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeQuantumInsulator Manual? 0 Play Time 00:16:02 Cumulative 2.6 hours Start 2026.02.07 @ 00:19:12 End 2026.02.07 @ 00:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02c11fcf-489b-46c0-b905-8892f660d56e