Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 19:02:35 Player: MarKhan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2044) 2044 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6699 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Flying (120) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Visual Processing Unit Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Power Maul Power Maul > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor System Shield Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Power Maul Heavy Pick > --- INVENTORY -------- Enhanced Nuclear Core Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner System Shield [Rating: 55] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Weapon Shielding Weapon Katana Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 6 | . . 2 1 2 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 104 | 7 7 26 18 14 4 6 2 20 Power 9 | 1 1 2 2 1 . 1 . 1 Engine 3 | 1 . 2 . . . . . . Core 6 | . 1 . 2 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 8 6 . . 1 . 3 Treads 16 | 2 . 7 6 . . 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . 1 . . . . . 3 Utility 37 | 2 4 7 6 6 2 1 1 8 Device 11 | 1 3 1 1 3 1 . . 1 Storage 5 | 1 1 1 . 1 . . . 1 Processor 4 | . . . 2 1 . . 1 . Hackware 7 | . . . . 1 . . . 6 Protection 10 | . . 5 3 . 1 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 2 9 4 7 2 3 1 8 Energy Gun 9 | 1 . 1 1 4 . 1 . 1 Energy Cannon 3 | . . 1 2 . . . . . Ballistic Gun 6 | 1 1 2 . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . 1 . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 1 2 . . . . . 2 Slashing Weapon 9 | . . 2 1 2 2 . . 2 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 2 . . . . Parts Lost 35 | . 1 7 4 . . 5 . 18 Power 5 | . . 2 . . . 1 . 2 Propulsion 11 | . . 4 1 . . 2 . 4 Utility 12 | . 1 1 3 . . 1 . 6 Weapon 7 | . . . . . . 1 . 6 Highest Loss Streak 13 | . 1 3 2 . . 5 . 13 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 96 | . 99 92 99 99 100 93 93 74 Engine 2 | . 5 4 1 . . . . . Core 7 | . 8 6 7 7 7 7 6 4 Treads 22 | . 28 20 27 23 23 16 13 4 Device 9 | . 13 8 8 11 7 7 6 4 Storage 9 | . 14 11 9 7 7 7 6 5 Processor 7 | . . . 9 10 15 15 20 15 Hackware 3 | . . . . 7 7 7 6 12 Protection 13 | . . 18 17 15 15 15 13 4 Energy Gun 5 | . 12 4 4 11 2 . . . Energy Cannon 1 | . . 3 5 2 . . . . Ballistic Gun 3 | . 14 3 . . . 2 6 2 Impact Weapon 1 | . 1 4 . . . . . 2 Slashing Weapon 5 | . . 5 7 1 12 6 . 1 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 15 20 42 42 43 43 45 51 51 Greatest Support 60 | 40 40 40 60 60 60 60 40 40 Greatest Overweight (x) 9 | . . 1 . . . 1 1 9 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 13 15 15 15 15 15 10 Most Carried 15 | 8 10 15 15 15 15 15 10 9 Average Carried 12 | 5 9 12 14 14 14 12 9 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 Final Carried 15 | 7 10 15 15 15 15 11 9 5 Class Distribution -------------------- 76% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Matter Collected 1631 | 270 453 348 175 140 40 29 . 176 Remotely . | . . . . . . . . . Salvage Created 2850 | 117 270 944 414 401 243 102 . 359 Parts 160 | 3 14 73 19 18 10 11 . 12 Haulers Intercepted 7 | . . 2 3 2 . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 8 6 . . Prevented 4 | . . . . . 3 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 50 | . 6 20 5 4 4 6 . 5 Melee 20 | . . 11 3 2 1 2 . 1 Guns 15 | . 6 3 1 2 2 . . 1 Cannons 2 | . . 1 1 . . . . . AOE 10 | . . 3 . . 1 4 . 2 Classes Destroyed 14 | 2 2 6 1 . 1 . . 2 Worker 3 | . . 2 . 1 . . . . Builder 1 | . . . 1 . . . . . Tunneler 3 | 2 . 1 . . . . . . Hauler 7 | . . 2 3 2 . . . . Recycler 3 | 1 . 1 . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 14 | . . 7 . . . 6 . 1 Grunt 21 | . 6 6 2 4 2 . . 1 Duelist 2 | . . 1 . . 1 . . . Sentry 9 | . . 6 3 . . . . . Specialist 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 Mutant 1 | . . . . . 1 . . . Best Kill Streak 5 | 2 3 5 2 2 3 5 . 2 Combat Bots Only 5 | . 2 4 2 2 3 5 . 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . 1 2 . 1 Melee 1 | . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 618 | . 46 171 55 8 29 119 . 190 Missed 166 | . 12 50 12 2 5 33 . 52 Damage Taken 6608 | . 435 1307 670 96 454 1315 . 2331 Core 1392 | . 85 191 18 . 73 169 . 856 Absorbed by Shields 37 | . . . . . . . . 37 Redirected to Shielding 199 | . . 31 23 25 35 16 . 69 Core Remaining (%) 75 | 100 66 52 96 . . 65 . . Volleys Fired 146 | 10 37 33 24 7 9 5 . 21 Largest 3 | 1 2 2 2 2 2 1 . 3 Hottest 129 | 50 70 86 129 110 110 55 . 105 Shots Fired 234 | 10 73 54 31 14 16 5 . 31 Gun 192 | 10 73 46 11 14 16 3 . 19 Cannon 25 | . . 5 20 . . . . . Launcher 17 | . . 3 . . . 2 . 12 Special . | . . . . . . . . . Kinetic 73 | . 37 19 . . . . . 17 Thermal 109 | 10 36 32 31 . . . . . Explosive 17 | . . 3 . . . 2 . 12 Electromagnetic 35 | . . . . 14 16 3 . 2 Robot Hit Streak 12 | 3 7 12 5 11 7 2 . 6 Robot Miss Streak 3 | 1 3 3 2 1 2 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 206 | 7 41 66 35 14 15 11 . 17 Core Hits 112 | 4 16 26 9 10 8 6 . 33 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 Critical Strikes 19 | . 4 8 3 2 . 1 . 1 Burn 8 | . 4 3 1 . . . . . Meltdown 1 | . . . 1 . . . . . Corrupt 2 | . . . . 2 . . . . Smash 3 | . . 2 . . . . . 1 Sever 5 | . . 3 1 . . 1 . . Melee Attacks 110 | . 4 48 19 4 9 15 . 11 Impact 21 | . 4 13 . . . . . 4 Slashing 83 | . . 35 19 4 9 15 . 1 Piercing 6 | . . . . . . . . 6 Sneak Attacks 12 | . . 8 3 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . 1 2 . 1 2 . 1 Damage Inflicted 6868 | 88 545 1960 945 506 465 657 . 1702 Guns 1952 | 88 530 437 157 254 194 35 . 257 Cannons 370 | . . 81 289 . . . . . Explosions 2022 | . . 252 . 92 102 395 . 1181 Melee 2508 | . . 1190 499 159 169 227 . 264 Ramming 16 | . 15 . . 1 . . . . Kinetic 620 | . 228 177 . . . . . 215 Thermal 1371 | 88 302 341 446 92 102 . . . Explosive 1828 | . . 252 . . . 395 . 1181 Electromagnetic 525 | . . . . 254 194 35 . 42 Impact 431 | . . 323 . . . . . 108 Slashing 1955 | . . 867 499 159 169 227 . 34 Piercing 122 | . . . . . . . . 122 Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 301 | . . 115 47 . 5 31 . 103 Projectiles . | . . . . . . . . . Explosions 15 | . . . . . . 15 . . Melee 286 | . . 115 47 . 5 16 . 103 Knockbacks 3 | . . 2 . . . . . 1 Impact 3 | . . 2 . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . . . . . 46 37 . . Shots 3 | . . . . . 1 2 . . Rammed 4 | . 3 . . 1 . . . . Targets Rammed 4 | . 3 . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 341 | 32 177 168 252 30 341 . . . Average Temperature 72 | 14 69 60 85 10 180 . . . Received Heat Transfer 1771 | . 237 294 324 54 180 . . 682 Effects 5 | . . . 4 . 1 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . 6 . 2 . . . . Impact Corruptions 11 | . . 7 . . . . . 4 Robots Melted 2 | . . 1 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 12 | . 2 3 7 . . . . . Heat Transferred 3654 | 259 1184 1036 925 100 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Peak Influence 358 | 15 181 358 235 159 . . 56 172 Initial 104 | . 9 . 104 39 . . 56 39 Average 91 | 4 40 169 113 30 . . 56 87 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 86 | 100 100 58 93 100 . . 100 100 Level 1 13 | . . 41 6 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . 2 . 1 . . . 2 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . 1 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Distress Signals 8 | . 1 5 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 11 35 7 5 7 6 . 20 Peak Tracking Total 7 | . 3 6 4 2 3 5 . 7 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Disabled 5 | . . 1 . 1 2 . . 1 Max in Single Turn 1 | . . 1 . 1 1 . . 1 Garrison Access 3 | . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Accessed 17 | . 6 3 5 1 . . 2 . Terminals 12 | . 4 3 4 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . Total Hacks 50 | . 20 10 16 1 . . 3 . Successful 27 | . 9 6 9 1 . . 2 . Failed 23 | . 11 4 7 . . . 1 . Catastrophic 2 | . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 12 5 9 . . . . . Terminals 42 | . 16 10 14 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 2 1 . . 1 . Terminal Hacks 13 | . 3 4 5 . . . 1 . Part Schematic 1 | . . 1 . . . . . . Prototype ID Bank 3 | . . 1 2 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 2 | . . 1 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . Seal Access 3 | . . . 1 1 . . 1 . Unauthorized Hacks 9 | . 4 2 3 . . . . . Terminals 7 | . 2 2 3 . . . . . Botnet 7 | . 2 2 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Monitor 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 2 4 . . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Turns Passed 5849 | 130 1006 1238 776 767 1283 323 82 244 Spaces Moved 2948 | 59 510 574 401 399 722 117 33 133 Core 24 | 2 . . . . . . . 22 Treads 2840 | 57 510 574 401 399 722 117 33 27 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 84 | . . . . . . . . 84 Fastest Speed 34 | 50 160 160 160 170 170 170 250 34 Average Speed 166 | 156 160 168 160 170 170 232 250 89 Slowest Speed 500 | 160 160 240 170 170 170 250 250 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 62 38 34 8 73 14 2 87 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug 3 | . 3 . . . . . . . Terrain Destroyed 64 | . 3 14 . 3 2 13 . 29 Melee 3 | . 3 . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 60 | . . 14 . 3 2 13 . 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total 3536 | 84 627 736 483 473 750 143 34 206 Wait 86 | . 40 15 . 22 5 3 . 1 Move 2940 | 58 509 573 400 398 721 116 32 133 Hop . | . . . . . . . . . Pick Up 71 | 9 12 22 11 12 2 . . 3 Fast Attach 32 | 5 3 7 2 3 . . . 12 Attach 30 | 2 1 9 5 2 . 4 2 5 Detach 7 | . 2 4 . . . . . 1 Swap 42 | . 3 10 11 9 4 2 . 3 Drop 68 | . 13 20 14 15 2 . . 4 Fire 146 | 10 37 33 24 7 9 5 . 21 Melee 97 | . 4 43 16 4 7 13 . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 3 . . 1 . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 3) 831 | -10/Materials | Derelicts attacked the area 1080 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Utility x2 1425 | -9/Materials | Discovered new exit (range 4) 1449 | -9/Materials | Identified exit to Mines 1999 | -9/Materials | Lost 3 parts (1p1n1u) 2122 | -9/Materials | Discovered new exit (range 8) 2271 | -9/Materials | Build established: Scavenger-Mutant 2375 | -9/Materials | Entered another Materials area 2375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2750 | -8/Materials | Discovered new exit (range 11) 3117 | -8/Materials | Discovered new exit (range 7) 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Utility x2 3429 | -7/Factory | Build established: Mutant 3782 | -7/Factory | Discovered new exit (range 19) 3918 | -7/Factory | Entered Lower Caves 4106 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4248 | -7/Lower Caves | Learned Factory stockpile data 4538 | -7/Lower Caves | Encountered a Warlord checkpoint 4587 | -7/Lower Caves | Learned Factory stockpile data 4655 | -7/Lower Caves | Learned Factory garrison access intel 5019 | -7/Lower Caves | Spotted B-75 Beast 5160 | -7/Lower Caves | Discovered new exit (range 15) 5201 | -7/Lower Caves | Entered another Lower Caves area 5327 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5507 | -7/Lower Caves | Discovered new exit (range 6) 5524 | -7/Lower Caves | Entered Factory 5524 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5526 | -6/Factory | Loaded intel: 4 garrison access locations 5606 | -6/Factory | Identified exit to DSF 5606 | -6/Factory | Entered DSF 5653 | -6/DSF | Additional patrols routed to DSF 5766 | -6/DSF | Core integrity fell below 50% 5792 | -6/DSF | Lost 13 parts (1p1n5u6w) 5823 | -6/DSF | Core integrity fell below 20% 5837 | -6/DSF | Discovered new exit (range 14) 5850 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05837_ EXIT=FOUND 05841_ C-30 ARC bursts open, deploying its payload. 05841_ S-27 Virus unfolds itself. 05842_ Acquired 112 matter. 05844_ Nuclear Pulse Thruster destroyed. 05845_ System corrupted: IFF burst signal emitted. 05849_ Fission Core destroyed. 05849_ S-27 Virus suffers critical hit (Smash). 05849_ Destroyed Autogun. 05849_ S-27 Virus system corrupted by crushing effect. 05849_ Power Maul follow-up attack on S-27 Virus. 05849_ Destroyed Lgt. Nuclear Core. 05849_ Destroyed VTOL Module. 05849_ S-27 Virus system corrupted by crushing effect. 05850_ S-27 Virus system terminally corrupted. 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"##?????? | | ????????????????????# ! !!#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingBombNetwork Manual? 0 Play Time 01:08:12 Cumulative 27.0 hours Start 2024.06.08 @ 17:54:57 End 2024.06.08 @ 19:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c8a3e6-6bd3-4309-821f-e3c768368de5