Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 09:37:07 Player: derk Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1149) 1149 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 7725 Bonus ------- Aligned with FarCom 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/1300 Matter 42/300 Energy 76/100 System Corruption 6% Temperature Cool (2) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Field Propulsion Drive > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Biometal Medium Treads Improved Linear Gravjet Improved Linear Gravjet Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Compact Battery Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Powered Armor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Nuclear Pulse Array Large Storage Unit High-capacity Storage Unit Improved Weapon Cycler KE Penetrator Railgun Great Axe [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Powered Armor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 11 | . . . . . 2 2 1 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 94 | 7 6 13 3 1 8 4 7 13 12 20 Power 13 | 1 . 1 . . 2 . 2 2 4 1 Engine 4 | 1 . . . . 1 . 1 1 . . Core 8 | . . 1 . . 1 . 1 1 4 . Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 3 3 1 . 1 . . . . 7 Treads 5 | . . 3 1 . . . . . . 1 Leg . | . . . . . . . . . . . Wheel 5 | 2 3 . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 4 | . . . . . 1 . . . . 3 Utility 41 | 2 1 4 2 . 4 4 4 8 5 7 Device 12 | . . 3 . . 1 1 2 1 . 4 Storage 12 | 2 1 1 2 . 1 1 . 1 1 2 Processor 3 | . . . . . . . 1 2 . . Hackware 7 | . . . . . 1 1 . 2 2 1 Protection 7 | . . . . . 1 1 1 2 2 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 5 . 1 1 . 1 3 3 5 Energy Gun 2 | 1 . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . 1 . 2 Ballistic Gun 10 | 1 2 3 . . . . . . 2 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 2 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 . 2 4 Parts Lost 22 | . 1 1 . . . . . 3 2 15 Power 4 | . . 1 . . . . . 1 1 1 Propulsion 5 | . 1 . . . . . . . . 4 Utility 9 | . . . . . . . . 2 1 6 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 9 | . 1 1 . . . . . 2 2 9 Average Slot Usage (%) 85 | . 100 97 100 100 62 69 64 73 78 69 Engine 2 | . 14 6 . . . . . . . . Core 8 | . . 5 14 14 9 7 9 9 9 6 Treads 11 | . . 21 28 28 . . . . . . Wheel 2 | . 28 5 . . . . . . . . Flight 2 | . . . . . 9 7 6 5 5 3 Device 5 | . . 4 . . 8 6 9 14 8 6 Storage 18 | . 28 23 28 28 14 23 15 5 5 7 Processor 5 | . . . . . . . 1 16 15 14 Hackware 6 | . . . . . 9 12 13 8 17 18 Protection 1 | . . . . . 3 2 . 3 7 2 Ballistic Gun 10 | . 25 19 28 16 . . . . 1 2 Launcher 3 | . . 8 . 11 . . . . . . Slashing Weapon 2 | . . . . . 8 7 6 4 4 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 15 45 74 74 75 75 66 72 60 69 68 Greatest Support 72 | 20 26 46 46 46 72 72 72 72 72 72 Greatest Overweight (x) 2 | 1 1 1 1 1 1 . . . . 2 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 14 20 20 20 20 18 18 12 12 12 Average Capacity 14 | 6 8 14 20 20 15 18 17 12 12 10 Most Carried 20 | 5 11 16 20 20 20 17 17 12 12 11 Average Carried 13 | 2 7 12 19 19 12 14 15 11 10 7 Final Capacity 20 | 8 14 20 20 20 18 18 12 12 12 4 Final Carried 20 | 5 11 16 20 20 13 17 12 12 11 4 Class Distribution -------------------- 28% | Mutant 27% | Hauler-Mutant 18% | Hacker-Scout 13% | Hacker-Mutant 5% | Ninja 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1541 | 273 118 428 100 217 . 111 . 107 53 134 Remotely . | . . . . . . . . . . . Salvage Created 1143 | 78 211 416 . 43 . . . 156 53 186 Parts 74 | 2 10 38 . . . . . 5 4 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 42 | . 4 17 . 12 . . . 2 1 6 Melee 2 | . . . . . . . . 2 . . Guns 18 | . 4 12 . 1 . . . . 1 . Cannons 2 | . . . . . . . . . . 2 AOE 20 | . . 5 . 11 . . . . . 4 Classes Destroyed 10 | 1 3 1 . 1 . . . 3 . 1 Worker 2 | . 1 . . . . . . . . 1 Builder 1 | . . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 14 | . . 9 . . . . . . . 5 Grunt 13 | . 4 8 . . . . . 1 . . Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . 1 1 . Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 10 | 1 5 5 . 10 . . . 1 1 6 Combat Bots Only 10 | . 4 5 . 10 . . . 1 1 5 Max Kills in Single Turn 4 | 1 1 3 . 3 . . . 1 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 . 3 . . . . . 4 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 5540 | . 168 323 . 281 32 29 207 878 315 3307 Core 1732 | . 20 81 . 41 17 14 13 198 41 1307 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 43 96 98 98 80 96 . Volleys Fired 101 | 3 13 44 . 23 . . . 3 9 6 Largest 2 | 2 2 2 . 2 . . . 1 2 2 Hottest 100 | 60 40 53 . 55 . . . 100 68 100 Shots Fired 157 | 6 26 64 . 32 . . . 3 18 8 Gun 125 | 6 26 57 . 14 . . . . 18 4 Cannon 7 | . . . . . . . . 3 . 4 Launcher 25 | . . 7 . 18 . . . . . . Special . | . . . . . . . . . . . Kinetic 122 | 3 26 57 . 14 . . . . 18 4 Thermal 10 | 3 . . . . . . . 3 . 4 Explosive 25 | . . 7 . 18 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 6 6 9 . 3 . . . 3 5 2 Robot Miss Streak 4 | . 4 3 . 3 . . . 2 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 105 | 6 14 44 . 10 . . 1 13 13 4 Core Hits 87 | 2 11 28 . 27 . . . 6 2 11 Critical Hits 1 | . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 119 | . . . . . 6 10 6 58 26 13 Impact . | . . . . . . . . . . . Slashing 119 | . . . . . 6 10 6 58 26 13 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4441 | 56 184 959 . 752 . . 90 937 351 1112 Guns 1338 | 56 184 614 . 65 . . . . 351 68 Cannons 510 | . . . . . . . . 166 . 344 Explosions 1968 | . . 345 . 687 . . . 259 . 677 Melee 602 | . . . . . . . 90 512 . . Ramming 23 | . . . . . . . . . . 23 Kinetic 1304 | 22 184 614 . 65 . . . . 351 68 Thermal 1522 | 34 . 42 . . . . . 425 . 1021 Explosive 990 | . . 303 . 687 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 602 | . . . . . . . 90 512 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 4 6 Average Corruption 3 | . . . . . . . . 2 3 4 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . . . . 1 4 2 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . Targeting Errors 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 310 | . . . . 6 . . 75 194 . 35 Projectiles 91 | . . . . . . . . 91 . . Explosions 81 | . . . . 6 . . . 40 . 35 Melee 138 | . . . . . . . 75 63 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . 35 . . . 53 . 139 Shots 4 | . . . . 1 . . . 1 . 2 Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | 20 6 1 . 36 . . . 116 318 114 Average Temperature 67 | 15 3 1 . 17 . . . 63 106 56 Received Heat Transfer 396 | . 96 90 . . 9 . . 72 9 120 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1405 | 75 . 50 . . . . . 400 . 880 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 269 | 5 141 269 . 15 61 124 170 240 263 231 Average Influence 91 | 1 60 161 . 5 25 61 119 117 108 84 Maximum Alert Level 1 | . . 1 . . . . . 1 1 1 Low Security (%) 88 | 100 100 70 . 100 100 100 100 87 95 76 Level 1 11 | . . 29 . . . . . 12 4 23 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 1 3 2 3 1 3 Investigation 5 | . . . . . . 2 . 1 . 2 Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement 7 | . 2 . . . 1 . 2 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 4 | . 1 . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 8 18 . 11 2 7 12 23 15 33 Peak Tracking Total 11 | . 5 3 . 8 2 3 5 7 9 11 Tactical Retreats 23 | . . 1 . . . 2 3 8 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . 2 . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 5 | . . 1 . . . . . 1 2 1 Max in Single Turn 2 | . . 1 . . . . . 1 2 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 33 | . 4 1 1 . 3 5 . 9 5 5 Terminals 24 | . 4 . . . 3 4 . 7 3 3 Fabricators 5 | . . . . . . 1 . 2 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 80 | . 11 1 1 . 10 12 . 24 13 8 Successful 48 | . 4 1 1 . 6 5 . 17 6 8 Failed 32 | . 7 . . . 4 7 . 7 7 . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 2 . 1 . 6 6 . 16 4 3 Terminals 65 | . 11 . . . 10 11 . 20 7 6 Fabricators 11 | . . . . . . 1 . 4 6 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 24 | . 4 1 1 . 3 3 . 7 1 4 Part Schematic 2 | . . . . . . . . 2 . . Robot Schematic 1 | . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . 2 Locate Traps 3 | . 1 . . . 1 . . 1 . . Recall Investigation 1 | . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . 1 . . . . Zone Layout 5 | . 1 . . . 2 1 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . 4 3 . Load Schematic 4 | . . . . . . . . 2 2 . Build 4 | . . . . . . 1 . 2 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 34 | . . . . . 8 3 . 13 6 4 Terminals 14 | . . . . . 3 1 . 6 2 2 Track 1 | . . . . . 1 . . . . . Assimilate 3 | . . . . . . . . 1 1 1 Botnet 10 | . . . . . 2 1 . 5 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 3 4 . 8 4 3 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built 5 | . . . . . . 1 . 3 1 . Matter 782 | . . . . . . 190 . 380 212 . Time 177 | . . . . . . 47 . 95 35 . Total Part Build Rating 25 | . . . . . . 5 . 14 6 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . 1 1 Highest-Rated Group 26 | . . . . . . . . . 26 10 Highest-Rated Ally 26 | . . . . . . . . . 26 10 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5271 | 60 282 1032 480 859 137 363 249 848 489 472 Spaces Moved 5362 | 45 240 620 260 443 202 628 434 1104 708 678 Core 52 | 3 . . . . . . . . . 49 Treads 1133 | . . 422 260 443 1 . . . . 7 Legs . | . . . . . . . . . . . Wheels 480 | 42 240 198 . . . . . . . . Hover 106 | . . . . . . . . . . 106 Flight 3591 | . . . . . 201 628 434 1104 708 516 Fastest Speed 35 | 50 80 100 180 180 50 50 50 50 50 35 Average Speed 79 | 80 91 142 180 180 50 50 50 50 50 47 Slowest Speed 200 | 100 100 180 180 180 180 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . . . . 1 . 2 . 1 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 52 89 65 56 17 21 12 43 26 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 122 | . . . . 26 6 9 5 37 26 13 Terrain Destroyed 357 | . . 42 . 155 6 9 5 57 51 32 Melee 96 | . . . . . 6 9 5 37 26 13 Projectile 4 | . . . . . . . . 1 3 . AOE 257 | . . 42 . 155 . . . 19 22 19 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 5986 | 59 278 705 274 476 227 657 456 1293 776 785 Wait 180 | . . 8 . 6 . 10 . 88 13 55 Move 5330 | 44 239 619 259 442 199 627 429 1103 705 664 Hop 10 | . . . . . 1 . 2 . 1 6 Pick Up 69 | 5 12 13 6 2 3 6 2 11 5 4 Fast Attach 36 | 7 2 3 . . 3 . 2 5 5 9 Attach 34 | . 1 3 . . 4 2 4 5 5 10 Detach 9 | . . . . . 1 . 2 3 . 3 Swap 24 | . 3 7 3 1 1 2 1 3 2 1 Drop 70 | . 8 8 6 2 9 . 8 14 5 10 Fire 101 | 3 13 44 . 23 . . . 3 9 6 Melee 119 | . . . . . 6 10 6 58 26 13 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 371 | -10/Mines | Discovered new exit (range 10) 513 | -10/Mines | Learned Materials terminal intel 700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 845 | -10/Mines | Discovered new exit (range 15) 948 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1367 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Entered Exiles 1425 | -10/Exiles | Met 8R-AWN 1452 | -10/Exiles | Met EX-HEX 1510 | -10/Exiles | Met EX-BIN 1531 | -10/Exiles | Aligned with FarCom system 1533 | -10/Exiles | Given EX-Vault access code 1566 | -10/Exiles | Build established: Hauler-Mutant 1576 | -10/Exiles | Opened EX-Vault 1593 | -10/Exiles | Found YOLO Cannon 1599 | -10/Exiles | Found Cloak of Protection 1604 | -10/Exiles | Found Flying Fortress v7 1643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1691 | -10/Exiles | Met EX-DEC 1834 | -10/Exiles | Discovered new exit (range 14) 1855 | -10/Exiles | Stole three prototypes: YOLO Cannon, Cloak of Protection, Flying Fortress v7 1855 | -10/Exiles | Entered Mines 1980 | -9/Mines | Assembled infested the area 1985 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2029 | -9/Mines | Destroyed 10 combat bots 2123 | -9/Mines | Learned Materials security intel 2141 | -9/Mines | Learned Materials emergency access door positions 2339 | -9/Mines | Core integrity fell below 50% 2703 | -9/Mines | Discovered new exit (range 7) 2714 | -9/Mines | Entered Materials 2714 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2717 | -8/Materials | Loaded intel: 12 terminal locations 2842 | -8/Materials | Discovered new exit (range 12) 2851 | -8/Materials | Entered Factory 2851 | -7/Factory | Evolved 2 slots: Utility x2 2853 | -7/Factory | FarCom data flow suspended 2976 | -7/Factory | Identified exit to Storage 2976 | -7/Factory | Identified exit to Lower Caves 3031 | -7/Factory | Fabricated Lyr. Medium Armor Plating? 3198 | -7/Factory | Discovered new exit (range 16) 3214 | -7/Factory | Entered another Factory area 3214 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3255 | -6/Factory | Build established: Hacker-Mutant 3412 | -6/Factory | Discovered new exit (range 3) 3413 | -6/Factory | Identified exit to Factory 3463 | -6/Factory | Entered another Factory area 3463 | -5/Factory | Evolved 2 slots: Utility x2 3626 | -5/Factory | Discovered new exit (range 17) 3879 | -5/Factory | Identified exit to Upper Caves 4149 | -5/Factory | Discovered new exit (range 21) 4248 | -5/Factory | Fabricated Adv. Hacking Suite? 4269 | -5/Factory | Fabricated Powered Armor (x2) 4310 | -5/Factory | Identified exit to Factory 4311 | -5/Factory | Entered another Factory area 4311 | -4/Factory | Evolved 2 slots: Utility x2 4392 | -4/Factory | Build established: Hacker-Scout 4505 | -4/Factory | Spotted B-86 Titan 4556 | -4/Factory | Found Prototype Hackware 4556 | -4/Factory | Identified Exp. Hacking Suite 4759 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 4787 | -4/Factory | Discovered new exit (range 20) 4799 | -4/Factory | Identified exit to Research 4800 | -4/Factory | Entered Research 4800 | -3/Research | Evolved 2 slots: Utility x2 5123 | -3/Research | Lost 6 parts (1n3u2w) 5236 | -3/Research | Core integrity fell below 50% 5247 | -3/Research | Core integrity fell below 20% 5272 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05239_ U-05 Engineer lays Concrete. 05240_ Dropped Hcp. Storage Unit. 05240_ U-05 Engineer lays Concrete. 05246_ Exp. Hacking Suite destroyed. 05246_ R-10 Processor collects Biometal Medium Treads. 05250_ R-10 Processor collects Hcp. Storage Unit. 05257_ Slug penetrates K-01 Serf. 05257_ K-01 Serf destroyed. 05257_ Slug penetrates Door. 05257_ Slug penetrates H-77 Assassin. 05257_ Slug penetrates Door. 05257_ Acquired 23 matter. 05261_ Slug penetrates Wall. 05265_ Acquired Prototype Flight Unit. 05265_ Identified Cld. Field Propulsion Drive. 05268_ Slug penetrates Wall. 05268_ Slug penetrates Terminal. 05268_ Terminal disabled. 05270_ Penetrated by Slug. 05270_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????+ #?????######?????????????????????????? | | ???????# #?????? ?????????????????????????? | | ???????# #?????? ?????????????????????????? | | ???????# #???????! ?????????????????????????? | | ???????# #??????? !?????????????????????????? | | ???????# #???????? ?????????????????????????? | | ???????# ##########;####??????????????????????? | | ???????+ #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????######### ##### #??????????????????????? | | ???????????#####+##### ###########????????????? | | ???????????# ! # # #????????????? | | ???????????# ; s #????????????? | | ???????????# """ #= p # " """ #????????????? | | ##?????????# ""T"" # phh# ""T"" #????????????? | | #?????????# "" "" #= #! #????????????? | | #?????????# # # #????????????? | | #?????????# # # #????????????? | | ######????# ] # # #????????????? | | # #????########### ###########????????????? | | # #??????????????# #??????????????????????? | | # #??????????????# @#??????????????????????? | | +# #??????????????# #??????????????????????? | | + #??????????????# #??????????????????????? | | # #??????????????# #??????????????????????? | | # #??????????????#hh #??????????????????????? | | # #??????????????# +??????????????????????? | | ## #??????????????# #??????????????????????? | | ?######??????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 29 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 30 EM Shielding 4 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 58 Defensive Hacking 10 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Powered Armor | -5/Factory | Hacked Robot Schematics ------------------ O-32 Director | -4/Factory | Hacked Fabricated ------------ Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Powered Armor | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagPowerInverter Manual? 0 Play Time 01:17:29 Cumulative 80.1 hours Start 2020.02.22 @ 23:18:17 End 2020.02.23 @ 09:37:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59caeb93-8e35-4113-b249-a1f9c66ca868