Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.29 @ 23:42:17 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (3996) 3996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 11075 Bonus ------- High Alert Combat Kills 815 Follower Combat Kills 54 Cogmind --------- Core Integrity 43/1300 Matter 292/300 Energy 60/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Cooled Nuclear Pulse Thruster Field Propulsion Array Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Phase Shifter System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle Tesla Rifle Tesla Rifle Great Axe > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Field Propulsion Array High-capacity Matter Pod Tesla Rifle Long-range Missile Launcher [Rating: 109] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 4 | . . . . . . 1 . . 2 1 Utility 5 | . . . . . 2 1 1 1 . . Weapon 3 | . . . . . 2 . . 1 . . Parts Attached 237 | 6 16 8 . . 27 72 47 27 7 27 Power 26 | 1 2 . . . 2 4 7 5 1 4 Engine 11 | 1 2 . . . 1 2 5 . . . Core 12 | . . . . . 1 2 2 5 1 1 Reactor 3 | . . . . . . . . . . 3 Propulsion 47 | 2 4 3 . . 3 9 8 6 3 9 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 31 | . 4 3 . . 3 9 7 4 1 . Hover 10 | . . . . . . . 1 . . 9 Flight 4 | . . . . . . . . 2 2 . Utility 69 | 1 2 1 . . 4 28 17 9 1 6 Device 28 | . 1 . . . 1 11 6 5 1 3 Storage 10 | 1 . 1 . . 1 1 2 3 . 1 Processor 8 | . . . . . 2 2 2 . . 2 Hackware 4 | . . . . . . . 3 1 . . Protection 19 | . 1 . . . . 14 4 . . . Artifact . | . . . . . . . . . . . Weapon 95 | 2 8 4 . . 18 31 15 7 2 8 Energy Gun 4 | . . . . . . . . . . 4 Energy Cannon 6 | . . . . . . 5 1 . . . Ballistic Gun 32 | 2 7 2 . . 10 6 2 3 . . Ballistic Cannon 7 | . . . . . 1 5 1 . . . Launcher 20 | . 1 2 . . 7 3 3 2 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 25 | . . . . . . 12 8 2 1 2 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 61 | . 1 . . . 1 5 16 15 8 15 Power 11 | . . . . . . . 4 4 . 3 Propulsion 20 | . . . . . . . 4 3 6 7 Utility 10 | . . . . . . 1 3 2 2 2 Weapon 20 | . 1 . . . 1 4 5 6 . 3 Highest Loss Streak 12 | . 1 . . . 1 1 12 6 6 10 Average Slot Usage (%) 87 | . 96 100 100 100 96 95 77 93 45 47 Engine 4 | . 14 14 14 14 4 4 4 . . . Core 3 | . . . . . 4 2 3 10 5 2 Wheel 15 | . 18 28 28 28 18 18 8 16 1 . Hover 1 | . . . . . . . 1 . . 15 Device 5 | . 2 . . . 5 5 3 7 7 4 Storage 10 | . 14 14 14 14 9 15 9 4 . 2 Processor 10 | . . . . . 14 14 13 9 4 7 Hackware 3 | . . . . . . . 6 13 12 4 Protection 3 | . 9 14 14 14 2 1 3 . . . Energy Cannon 1 | . . . . . . 2 1 . . . Ballistic Gun 14 | . 27 27 28 28 29 13 3 14 . . Ballistic Cannon 2 | . . . . . 5 3 2 . . . Slashing Weapon 6 | . . . . . . 8 11 10 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 13 15 42 42 42 83 94 112 57 17 61 Greatest Support 98 | 20 20 20 20 20 20 40 40 36 19 98 Greatest Overweight (x) 4 | . . 2 2 2 4 2 2 1 1 2 Average Overweight (x) 1 | . . 1 2 2 2 1 . . . . Largest Inventory Capacity 20 | 6 6 12 12 12 20 20 18 10 4 8 Average Capacity 12 | 5 6 9 12 12 12 18 12 8 4 6 Most Carried 18 | 4 6 9 12 12 15 18 18 10 4 8 Average Carried 11 | 3 5 7 11 12 11 17 11 7 3 5 Final Capacity 20 | 6 6 12 12 12 20 18 8 4 4 4 Final Carried 15 | 4 6 9 12 12 15 15 7 4 4 4 Class Distribution -------------------- 52% | Mutant 13% | Hacker-Assassin 10% | Hacker-Mutant 9% | Gunner 5% | Assassin 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 4740 | 213 523 138 8 . 636 1310 887 694 82 249 Remotely 526 | . . . . . 526 . . . . . Salvage Created 4221 | . 427 102 . . 691 1320 744 737 20 180 Parts 258 | . 24 10 . . 55 62 31 62 6 8 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . Recyclers Shooed 6 | . 4 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 82 | . 9 5 . . 19 20 10 12 4 3 Melee 11 | . . . . . . 4 4 3 . . Guns 20 | . 8 . . . 5 3 . 4 . . Cannons 9 | . . . . . 2 5 2 . . . AOE 41 | . 1 5 . . 12 7 4 5 4 3 Classes Destroyed 13 | . 6 1 . . 2 4 . . . . Worker 22 | . 2 2 . . 4 6 2 6 . . Builder 9 | . . . . . 3 2 . 4 . . Tunneler 1 | . . 1 . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . Recycler 10 | . 1 . . . 1 4 2 1 . 1 Mechanic 1 | . . . . . . 1 . . . . Watcher 5 | . 1 . . . 1 1 . 2 . . Swarmer 28 | . 3 3 . . 11 . . 4 4 3 Grunt 31 | . 6 2 . . 7 10 6 . . . Brawler 2 | . . . . . . 1 1 . . . Sentry 5 | . . . . . 1 3 1 . . . Hunter 6 | . . . . . . 1 . 5 . . Programmer 10 | . . . . . . 5 2 3 . . Best Kill Streak 12 | . 4 3 . . 6 6 6 12 4 3 Combat Bots Only 4 | . 3 3 . . 4 4 3 4 4 3 Max Kills in Single Turn 4 | . 2 3 . . 4 2 2 3 3 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 3 . . 4 1 1 3 3 2 Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 11119 | . 471 194 . . 631 1388 2312 2346 960 2817 Core 3038 | . 50 8 . . 76 177 427 386 657 1257 Absorbed by Shields 49 | . . . . . . . . . 49 . Core Remaining (%) 69 | 100 . . . 76 86 74 49 61 42 . Volleys Fired 165 | . 45 7 . . 33 40 10 24 2 4 Largest 4 | . 2 2 . . 4 4 4 4 1 4 Hottest 260 | . 40 40 . . 117 153 181 129 43 260 Shots Fired 424 | . 88 10 . . 110 114 30 60 2 10 Gun 308 | . 86 6 . . 79 66 10 53 . 8 Cannon 74 | . . . . . 21 41 12 . . . Launcher 42 | . 2 4 . . 10 7 8 7 2 2 Special . | . . . . . . . . . . . Kinetic 358 | . 86 6 . . 100 93 20 53 . . Thermal 4 | . . . . . . 4 . . . . Explosive 42 | . 2 4 . . 10 7 8 7 2 2 Electromagnetic 20 | . . . . . . 10 2 . . 8 Robot Hit Streak 16 | . 13 11 . . 16 15 6 6 4 6 Robot Miss Streak 3 | . 2 . . . 3 2 3 3 . 3 Penetration Max 2 | . . . . . . . . 2 . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 352 | . 65 8 . . 72 110 32 55 1 9 Core Hits 232 | . 24 11 . . 50 60 38 39 4 6 Critical Hits 8 | . . . . . . 3 . 5 . . Critical Kills 5 | . . . . . . 1 . 4 . . Critical Parts Destroyed 3 | . . . . . . 2 . 1 . . Melee Attacks 142 | . . . . . . 48 33 42 5 14 Impact . | . . . . . . . . . . . Slashing 140 | . . . . . . 48 33 42 5 12 Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 17 | . . . . . . 10 5 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . 1 6 3 . . Damage Inflicted 14995 | . 927 581 . . 2187 4427 2482 3052 529 810 Guns 3300 | . 795 66 . . 719 623 65 988 . 44 Cannons 1238 | . . . . . 268 753 217 . . . Explosions 6258 | . 132 515 . . 1200 1158 1188 1158 529 378 Melee 4197 | . . . . . . 1893 1012 906 . 386 Ramming 2 | . . . . . . . . . . 2 Kinetic 4165 | . 795 66 . . 987 1103 226 988 . . Thermal 748 | . . 56 . . . 269 423 . . . Explosive 5594 | . 132 459 . . 1200 973 765 1158 529 378 Electromagnetic 289 | . . . . . . 189 56 . . 44 Impact . | . . . . . . . . . . . Slashing 4197 | . . . . . . 1893 1012 906 . 386 Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . 4 5 14 9 21 Average Corruption 3 | . . . . . . 2 4 7 5 8 Corruption Purged . | . . . . . . . . . . . Effects 61 | . . . . . . 17 23 9 5 7 Message Errors 9 | . . . . . . 2 3 1 1 2 Matter Fused 15 | . . . . . . 1 8 3 2 1 Heat Flow Errors 14 | . . . . . . 6 4 1 2 1 Energy Discharges 3 | . . . . . . 1 1 1 . . Parts Rejected 2 | . . . . . . . 1 . . 1 Data Loss (minor) 11 | . . . . . . 5 5 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 Targeting Errors 2 | . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1337 | . . . . . 57 567 325 194 8 186 Projectiles 19 | . . . . . . 14 5 . . . Explosions 356 | . . . . . 57 69 131 91 8 . Melee 962 | . . . . . . 484 189 103 . 186 Knockbacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 241 | . 36 122 . . 72 10 . . . 1 Shots 9 | . 2 3 . . 3 1 . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 402 | . 25 20 . . 159 204 273 206 202 402 Average Temperature 99 | . 11 8 . . 60 69 102 65 97 208 Received Heat Transfer 1680 | . 216 27 . . 189 420 597 45 63 123 Effects 4 | . . . . . . . 1 . . 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 600 | . . 50 . . . 300 250 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 1323 | . 293 243 . . 565 1323 1052 649 497 534 Initial 625 | . . 48 . . . 252 625 489 261 260 Average 457 | . 115 204 . . 187 484 848 514 370 360 Maximum Alert Level 4 | . 1 1 . . 2 4 3 2 2 2 Low Security (%) 25 | 100 86 61 . 100 61 25 . . . . Level 1 25 | . 13 38 . . 28 36 . 2 64 65 Level 2 27 | . . . . . 10 10 19 97 35 34 Level 3 17 | . . . . . . 14 80 . . . Level 4 4 | . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 4 11 6 4 1 3 Investigation 2 | . . . . . . 2 . . . . Extermination 9 | . . . . . . 4 2 2 . 1 Reinforcement 13 | . 2 . . . 3 1 2 2 1 2 Assault 6 | . . . . . . 4 2 . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 11 | . 1 . . . 5 . 2 . 1 2 Communications Jammed 17 | . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . 17 Times Spotted 196 | . 14 5 . . 25 39 45 25 18 25 Peak Tracking Total 12 | . 4 3 . . 5 7 12 6 7 9 Tactical Retreats 21 | . . . . . . 3 10 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 18 | . . . . . . 8 4 . 5 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 28 | . . 4 . . 5 16 2 1 . . Max in Single Turn 8 | . . 4 . . 1 8 2 1 . . Garrison Access 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 57 | . 7 . 1 . 5 23 8 5 3 5 Terminals 30 | . 4 . . . 3 10 3 4 1 5 Fabricators 6 | . . . . . . 4 2 . . . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units 8 | . 2 . . . . 3 2 . 1 . Scanalyzers 7 | . . . . . 2 2 1 1 1 . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 172 | . 18 . 1 . 18 53 28 27 10 17 Successful 86 | . 10 . 1 . 12 25 13 11 8 6 Failed 86 | . 8 . . . 6 28 15 16 2 11 Catastrophic 15 | . 2 . . . . 7 2 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 44 | . 6 . . . 7 6 8 9 2 6 Terminals 104 | . 12 . . . 11 27 13 22 2 17 Fabricators 14 | . . . . . . 8 6 . . . Repair Stations 6 | . 2 . . . . 4 . . . . Recycling Units 16 | . 4 . . . . 5 5 . 2 . Scanalyzers 28 | . . . . . 7 6 4 5 6 . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 35 | . 5 . 1 . 4 9 3 7 1 5 Record 1 | . . . 1 . . . . . . . Part Schematic 4 | . . . . . 1 . 1 . . 2 Branch Access Points 3 | . 1 . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . 2 . . . . Terminal Index 5 | . 1 . . . 1 1 1 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 9 | . 1 . . . 1 3 1 1 . 2 Patrol Status 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . . . . . . 1 . 1 . . Zone Layout 6 | . 1 . . . . 2 . 2 . 1 Fabricator Hacks 11 | . . . . . . 7 4 . . . Load Schematic 6 | . . . . . . 4 2 . . . Build 5 | . . . . . . 3 2 . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . 2 . . 1 . Process 1 | . . . . . . 1 . . . . Retrieve Components 4 | . 2 . . . . 1 . . 1 . Scanalyzer 22 | . . . . . 7 3 4 2 6 . Insert Component 11 | . . . . . 4 1 2 1 3 . Analyze 11 | . . . . . 3 2 2 1 3 . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . 1 1 2 2 . 1 Terminals 7 | . 1 . . . 1 1 1 2 . 1 Assimilate 2 | . 1 . . . . . . 1 . . Botnet 5 | . . . . . 1 1 1 1 . 1 Fabricators 1 | . . . . . . . 1 . . . Prioritize 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 48 | . 6 . . . 5 18 6 5 3 5 Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 4 . 3 1 3 2 Parts Built 6 | . . . . . . 2 4 . . . Matter 372 | . . . . . . 124 248 . . . Time 93 | . . . . . . 31 62 . . . Total Part Build Rating 12 | . . . . . . 4 8 . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 45 | . 26 . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 7 . . . . 1 . . 1 . Parts Scanalyzed 10 | . . . . . 3 1 2 1 3 . Part Schematics Acquired 9 | . . . . . 3 . 2 1 3 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 6 | . . 2 . 3 . . . 1 . . Largest Group 3 | . . 2 1 3 3 . . 1 . . Highest-Rated Group 47 | . . 47 31 40 40 . . 26 . . Highest-Rated Ally 31 | . . 31 31 16 16 . . 26 . . Total Orders 1 | . . . . . 1 . . . . . STAY 1 | . . . . . 1 . . . . . Ally Attacks 25 | . . . . . 25 . . . . . Total Damage 200 | . . . . . 200 . . . . . Kills 5 | . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7409 | 55 533 336 261 93 613 2455 1128 1166 310 459 Spaces Moved 5905 | 37 337 321 162 77 393 1738 1010 767 501 562 Core 345 | 11 . . . . . . 176 . 133 25 Treads . | . . . . . . . . . . . Legs 109 | 26 83 . . . . . . . . . Wheels 4120 | . 254 321 162 77 393 1738 427 719 29 . Hover 944 | . . . . . . . 407 . . 537 Flight 387 | . . . . . . . . 48 339 . Fastest Speed 34 | 50 80 80 100 100 100 100 50 42 34 50 Average Speed 86 | 99 89 91 100 100 100 102 79 95 43 56 Slowest Speed 150 | 120 120 100 100 100 120 120 120 100 120 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 3 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 52 67 54 22 42 49 40 22 23 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 136 | . 6 26 . . . 10 18 33 16 27 Terrain Destroyed 398 | . 11 39 . . 85 79 71 65 21 27 Melee 41 | . . . . . . 10 9 12 5 5 Projectile 5 | . . . . . 3 . . 2 . . AOE 352 | . 11 39 . . 82 69 62 51 16 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 7600 | 52 482 353 261 93 531 2230 1265 1087 578 668 Wait 892 | 6 57 13 93 17 58 272 114 203 21 38 Move 5887 | 36 336 320 161 76 392 1737 1009 762 496 562 Hop 3 | . . . . . . . . 1 2 . Pick Up 101 | 4 12 2 5 . 10 22 19 16 2 9 Fast Attach 67 | 6 4 . . . 5 14 11 4 3 20 Attach 54 | . 2 . . . 2 11 21 11 2 5 Detach 31 | . 1 . . . 1 9 10 4 3 3 Swap 116 | . 10 8 . . 20 47 15 12 2 2 Drop 101 | . 15 3 2 . 10 27 17 14 4 9 Fire 165 | . 45 7 . . 33 40 10 24 2 4 Melee 122 | . . . . . . 43 24 36 5 14 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 59 | . . . . . . 8 15 . 36 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Repaired Wheel 589 | -10/Materials | Entered Mines 603 | -10/Mines | Learned location of Zion (-6) 678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 681 | -10/Mines | Found Prototype Device 911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 911 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Exiles 925 | -10/Exiles | Accompanied by 1 ally 953 | -10/Exiles | Met 8R-AWN 955 | -10/Exiles | Led the pair of lost Derelicts to a safe place 969 | -10/Exiles | Met EX-HEX 1031 | -10/Exiles | Met EX-DEC 1110 | -10/Exiles | Discovered new exit (range 12) 1186 | -10/Exiles | Entered Mines 1200 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1209 | -9/Mines | Met a Derelict bent on vengeance 1264 | -9/Mines | Discovered new exit (range 10) 1279 | -9/Mines | Entered Materials 1279 | -8/Materials | Accompanied by 3 allies 1279 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1363 | -8/Materials | Identified Exp. Sensor Array 1586 | -8/Materials | Discovered new exit (range 9) 1689 | -8/Materials | Build established: Gunner 1829 | -8/Materials | Discovered new exit (range 8) 1869 | -8/Materials | Garrison activated, responded to threat 1892 | -8/Materials | Entered Factory 1892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -7/Factory | Discovered new exit (range 15) 2166 | -7/Factory | Identified exit to Factory 2594 | -7/Factory | Build established: Mutant 3109 | -7/Factory | Repaired Assault Cannon 3566 | -7/Factory | Fabricated Arm. Wheel (x2) 3670 | -7/Factory | Local fabrication network quarantined 3925 | -7/Factory | Discovered new exit (range 5) 3953 | -7/Factory | Identified exit to Lower Caves 4072 | -7/Factory | Discovered exit to Factory (range 6) 4292 | -7/Factory | First assault squad dispatched 4347 | -7/Factory | Entered another Factory area 4347 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4697 | -6/Factory | First assault squad dispatched 4841 | -6/Factory | Lost 3 parts (1u2w) 4962 | -6/Factory | Lost 12 parts (4p4n2u2w) 4985 | -6/Factory | Discovered new exit (range 8) 4997 | -6/Factory | Identified exit to Lower Caves 5153 | -6/Factory | Spotted B-75 Beast 5224 | -6/Factory | Core integrity fell below 50% 5322 | -6/Factory | Discovered new exit (range 3) 5324 | -6/Factory | Identified exit to Factory 5370 | -6/Factory | Fabricated Arm. Wheel (x2) 5408 | -6/Factory | Fabricated Arm. Wheel (x2) 5475 | -6/Factory | Entered another Factory area 5475 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5655 | -5/Factory | Build established: Hacker-Assassin 5723 | -5/Factory | Discovered new exit (range 15) 5750 | -5/Factory | Identified exit to Upper Caves 5953 | -5/Factory | Lost 4 parts (1p1n2w) 6395 | -5/Factory | Lost 3 parts (2u1w) 6568 | -5/Factory | System corruption reached 10% 6611 | -5/Factory | Lost 6 parts (2p2n2w) 6630 | -5/Factory | Discovered new exit (range 21) 6641 | -5/Factory | Entered another Factory area 6641 | -4/Factory | Evolved 2 slots: Propulsion x2 6662 | -4/Factory | Build established: Hacker-Mutant 6689 | -4/Factory | Discovered new exit (range 14) 6740 | -4/Factory | Discovered new exit (range 18) 6865 | -4/Factory | Identified exit to Upper Caves 6865 | -4/Factory | Identified exit to Extension 6865 | -4/Factory | Identified exit to Armory 6910 | -4/Factory | Lost 6 parts (4n2u) 6934 | -4/Factory | Core integrity fell below 50% 6946 | -4/Factory | Discovered new exit (range 11) 6951 | -4/Factory | Entered Research 6951 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7015 | -3/Research | Spotted B-86 Titan 7352 | -3/Research | System corruption reached 10% 7375 | -3/Research | Lost 10 parts (3p5n1u1w) 7398 | -3/Research | Core integrity fell below 50% 7408 | -3/Research | Core integrity fell below 20% 7410 | -3/Research | Self-destructed Last Messages --------------- R007. 07389_ O-32 Director locks terminal. 07393_ Acquired Lgt. Particle Reactor. 07395_ Imp. Antigrav System destroyed. 07395_ Adv. Melee Analysis Suite destroyed. 07396_ Dropped Lance. 07397_ Dropped Lrn. Missile Launcher. 07398_ Dropped Lgt. Particle Reactor. 07400_ Slammed into P-80 Master. 07400_ P-80 Master resets P-80 Master, system corruption cleaned. 07401_ Slammed into P-80 Master. 07404_ System corrupted: Matter fused (-8). 07405_ Penetrated by Slug. 07405_ Slug penetrates Wall. 07406_ Dropped Med. Storage Unit. 07406_ P-80 Master resets P-80 Master, system corruption cleaned. 07407_ Penetrated by Slug. 07407_ Slug penetrates Wall. 07410_ Penetrated by Slug. 07410_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????# # #???????? | | ??????????# ###+#####/#???????? | | ??????????# =###?????? | | ??????????# ! #?????? | | ??????????# #?????? | | ??????????# #?????? | | ??????????# ####+#####?? | | ??????????###+#### #[ #?? | | ?????????????????# # #?? | | ?????????????????# # "" #?? | | ?????????????????# + """ #?? | | ?????????????????# # T" #?? | | ?????????????????# # """ #?? | | ?????????????????# # "" #?? | | ?????????????????## ## ] #?? | | ??????????????????# ?# %%//* #?? | | ??????????????????# ##/########?? | | ??????????????????# !#????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ?????????? #### #????????? | | ?????????# ###??????? | | ?????????# ] @ #??????? | | ?????????# +??????? | | ?????????? ^ == #??????? | | ?????????? = #??????? | | ??????????####### h #??????? | | ????????????????# #??????? | | ????????????????# +??????? | | ????????????????# ######??????? | | ????????????????# h ????????????? | | ????????????????# ????????????? | | ????????????????# ????????????? | | ????????????????### ?????????????? | | ??????????????????# ?????????????? | | ??????????????????#? ?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 52 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 5 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Coil Gun | -6/Factory | Scanalyzed Axe | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Scanalyzed Lrn. Missile Launcher | -4/Factory | Scanalyzed Great Axe | -4/Factory | Scanalyzed Rnf. Quantum Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalPortableShifter Manual? 0 Play Time 04:46:43 Cumulative 376.8 hours Start 2021.01.23 @ 00:19:20 End 2021.01.29 @ 23:42:17 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 109 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: abc42dca-5238-4df6-b5f2-d2f256d5b580