Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 10:26:13 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (962) 962 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5912 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Heat Sink Improved Trap Scanner Cloaking Device Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Hacking Suite Makeshift System Shield System Restoration Module Improved Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Trap Scanner Cloaking Device Autogun [Rating: 70] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Trap Scanner Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . 2 . . . . . . Utility 7 | . . 1 . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 90 | 2 17 6 4 6 7 4 1 8 15 1 19 Power 17 | . 4 2 . . 2 1 1 2 2 1 2 Engine 11 | . 4 2 . . 1 1 1 1 . 1 . Core 6 | . . . . . 1 . . 1 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 25 | . 5 2 3 1 4 1 . 2 4 . 3 Treads . | . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel 3 | . 3 . . . . . . . . . . Hover 2 | . . . . . . 1 . . 1 . . Flight 19 | . 2 2 3 1 4 . . 2 3 . 2 Utility 22 | . 2 2 . 1 1 . . 4 5 . 7 Device 9 | . . . . . . . . 2 3 . 4 Storage . | . . . . . . . . . . . . Processor 8 | . 2 1 . . 1 . . 1 2 . 1 Hackware 4 | . . 1 . . . . . 1 . . 2 Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 6 . 1 4 . 2 . . 4 . 7 Energy Gun 4 | . 1 . . 1 . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 2 5 . 1 3 . 1 . . 1 . 5 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . 1 . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . Corrupted Parts 3 | . . . . . . . . . 2 . 1 System Corruption 12 | . . . . . . . . . 4 . 8 Parts Lost 36 | . 2 . 1 3 8 3 2 . 2 . 15 Power 5 | . 1 . . 1 1 1 . . . . 1 Propulsion 17 | . . . 1 . 5 2 . . 2 . 7 Utility 3 | . . . . . . . 1 . . . 2 Weapon 11 | . 1 . . 2 2 . 1 . . . 5 Highest Loss Streak 8 | . 1 . 1 3 8 2 4 . 2 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 75 94 98 73 91 70 49 58 78 86 73 Engine 3 | . 10 11 11 1 2 2 7 . . . . Core 1 | . . . . . 3 . . 4 4 1 1 Wheel 2 | . 21 . . . . . . . . . . Hover 2 | . . . . . . 6 7 6 6 7 2 Flight 14 | . 2 27 31 27 35 13 . 4 14 17 9 Device 5 | . . . . . . . . 8 14 11 11 Processor 19 | . 13 22 22 18 18 23 19 13 15 23 23 Hackware 8 | . . 11 11 9 7 7 7 13 11 11 11 Protection 3 | . . . . 5 7 7 7 6 5 5 3 Ballistic Gun 8 | . 24 22 22 11 14 2 . . . . 2 Peak Build Rating 70 | 2 9 14 14 17 25 25 21 42 56 54 70 Average Rating 30 | . 6 12 13 12 22 20 17 30 45 51 51 On Entrance 20 | . . 8 14 14 16 13 19 16 42 54 49 Naked Turns 19 | . 19 . . . . . . . . . . Heaviest Build 21 | 2 9 11 11 11 16 9 13 16 20 15 21 Greatest Support 21 | 3 20 12 12 13 21 9 9 12 18 18 20 Greatest Overweight (x) 6 | . 2 . 1 . . . 1 1 6 . 5 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 4 3 5 5 5 5 Average Carried 3 | . 2 4 4 5 3 2 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 3 4 3 4 5 5 4 Class Distribution -------------------- 42% | Hacker-Mutant 25% | Scavenger-Mutant 18% | Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 1361 | 220 170 259 85 . 132 86 . . 180 . 229 Remotely . | . . . . . . . . . . . . Salvage Created 945 | . 245 225 143 . 24 56 . . 60 . 192 Parts 77 | . 26 15 10 . 1 4 . . 6 . 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 31 | . 8 8 6 . 1 1 . . 2 . 5 Guns 29 | . 8 8 6 . 1 1 . . 2 . 3 Cannons 2 | . . . . . . . . . . . 2 Classes Destroyed 8 | . 5 1 . . . 1 . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 16 | . 3 4 4 . 1 . . . 2 . 2 Grunt 10 | . 5 3 2 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . 1 Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 8 | . 4 8 4 . 1 1 . . 2 . 1 Combat Bots Only 8 | . 4 8 4 . 1 1 . . 2 . 1 Max Kills in Single Turn 2 | . 1 2 2 . 1 1 . . 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 427 | . 34 25 21 18 66 13 18 1 28 . 203 Missed 174 | . 14 13 12 10 26 5 3 1 14 . 76 Damage Taken 4159 | . 365 127 121 203 558 152 239 . 199 . 2195 Core 1466 | . 70 40 50 86 62 53 97 . 14 . 994 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . 11 . 33 . 56 Core Remaining (%) 83 | 100 72 . 77 84 . . 69 100 . . . Volleys Fired 101 | . 22 13 9 8 7 5 . . 5 . 32 Largest 2 | . 2 2 2 2 2 1 . . 1 . 2 Hottest 65 | . 63 43 43 43 40 28 . . 65 . 57 Shots Fired 165 | . 42 26 18 15 14 5 . . 5 . 40 Gun 155 | . 42 26 18 15 14 5 . . 5 . 30 Cannon 10 | . . . . . . . . . . . 10 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 156 | . 38 26 18 15 14 5 . . . . 40 Thermal 4 | . 4 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 . . Robot Hit Streak 24 | . 24 7 16 18 3 3 . . 2 . 9 Robot Miss Streak 4 | . 3 2 3 1 1 1 . . 1 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 132 | . 35 20 15 13 9 5 . . 3 . 32 Core Hits 67 | . 19 14 11 2 4 2 . . 4 . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 6 | . . . . . . 1 . . . . 5 Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2327 | . 565 277 194 163 130 55 . . 47 . 896 Guns 1934 | . 565 277 194 163 130 55 . . 47 . 503 Cannons 173 | . . . . . . . . . . . 173 Explosions . | . . . . . . . . . . . . Melee 220 | . . . . . . . . . . . 220 Ramming . | . . . . . . . . . . . . Kinetic 2036 | . 541 277 194 163 130 55 . . . . 676 Thermal 24 | . 24 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . . . 47 . . Impact . | . . . . . . . . . . . . Slashing 220 | . . . . . . . . . . . 220 Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 4 11 19 Average Corruption 11 | . . . . . . . . . 3 7 13 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . . . . 5 1 30 Message Errors 9 | . . . . . . . . . 1 1 7 Matter Fused 3 | . . . . . . . . . 1 . 2 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . 1 . 6 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . . 9 Projectiles 9 | . . . . . . . . . . . 9 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 402 | . 19 7 23 402 11 10 37 . 12 . 258 Average Temperature 56 | . 7 6 7 140 5 6 22 . 9 . 116 Received Heat Transfer 528 | . 96 36 51 54 45 9 153 . . . 84 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Peak Influence 441 | . 244 441 331 143 160 . . 70 174 60 182 Initial 171 | . . 102 171 128 58 . . 70 34 60 42 Average 98 | . 70 310 272 121 70 . . 70 109 60 50 Maximum Alert Level 2 | . 1 2 1 . . . . . . . . Low Security (%) 89 | 100 87 31 18 100 100 . . 100 100 100 100 Level 1 6 | . 12 21 81 . . . . . . . . Level 2 4 | . . 47 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 2 . 1 1 . . . 1 . 3 Investigation 1 | . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 7 | . 1 2 . 1 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 13 14 8 6 13 17 4 3 10 4 18 Peak Tracking Total 11 | . 3 7 6 5 10 11 4 3 4 4 9 Tactical Retreats 14 | . . 2 1 . 4 2 . . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 4 | . 1 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 13 | . . 5 . . 2 1 . 3 2 . . Terminals 11 | . . 4 . . 2 . . 3 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . . 13 . . 5 1 . 5 5 . . Successful 12 | . . 8 . . 2 1 . 1 . . . Failed 17 | . . 5 . . 3 . . 4 5 . . Catastrophic 3 | . . . . . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . 6 . . 2 . . 1 3 . . Terminals 26 | . . 11 . . 5 . . 5 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . 2 . . 1 1 . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . 4 . . 1 . . . . . . Terminals 5 | . . 4 . . 1 . . . . . . Botnet 5 | . . 4 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . 5 . . 2 . . 3 2 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 2944 | 27 389 253 81 77 303 294 21 314 320 33 832 Spaces Moved 3830 | 37 405 324 118 131 736 450 17 445 615 76 476 Core 156 | 37 63 . . . . . . . 2 . 54 Treads . | . . . . . . . . . . . . Legs 42 | . . . . . . . . . . . 42 Wheels 282 | . 282 . . . . . . . . . . Hover 875 | . . . . . . 410 17 217 165 28 38 Flight 2475 | . 60 324 118 131 736 40 . 228 448 48 342 Fastest Speed 27 | 50 37 34 34 32 27 37 120 37 29 29 29 Average Speed 48 | 50 71 35 36 33 27 57 120 63 42 35 65 Slowest Speed 355 | 50 200 37 117 34 37 60 120 120 355 46 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 29 | . . 4 . 2 7 . . 4 2 . 10 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 75 33 23 19 19 51 4 11 13 76 20 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . 1 . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 5 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Was Fac Total 4686 | 45 459 433 142 146 813 477 17 468 669 83 934 Wait 623 | 2 3 93 3 1 68 16 . 16 12 . 409 Move 3765 | 36 404 316 117 126 721 449 16 437 611 75 457 Hop 26 | . . 3 . 2 7 . . 3 2 . 9 Pick Up 18 | 2 5 . 3 . 2 1 . 2 1 2 . Fast Attach 54 | 2 14 1 1 5 2 3 . 4 11 . 11 Attach 18 | . 1 1 . . 4 1 1 3 4 . 3 Detach 11 | . . . . . . 1 . 2 6 . 2 Swap 18 | . 2 4 3 1 1 . . 1 . 1 5 Drop 33 | 3 8 2 6 3 1 . . . 4 5 1 Fire 101 | . 22 13 9 8 7 5 . . 5 . 32 Melee 6 | . . . . . . 1 . . . . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 12) 142 | -10/Materials | Discovered new exit (range 13) 237 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 445 | -9/Materials | Discovered new exit (range 14) 553 | -9/Materials | Destroyed 8 combat bots 554 | -9/Materials | Discovered new exit (range 8) 662 | -9/Materials | Discovered new exit (range 9) 670 | -9/Materials | Entered Mines 682 | -9/Mines | Build established: Scavenger-Mutant 746 | -9/Mines | Discovered new exit (range 8) 749 | -9/Mines | Excavation squad dispatched 749 | -9/Mines | A large section of the Mines collapsed 751 | -9/Mines | Entered Materials 751 | -8/Materials | Evolved 2 slots: Utility x2 804 | -8/Materials | Lost 3 parts (1p2w) 819 | -8/Materials | Discovered new exit (range 5) 828 | -8/Materials | Entered Factory 828 | -7/Factory | Evolved 2 slots: Propulsion x2 1072 | -7/Factory | Build established: Scavenger-Sprinter 1123 | -7/Factory | Discovered new exit (range 13) 1131 | -7/Factory | Entered Lower Caves 1148 | -7/Lower Caves | Lost 8 parts (1p5n2w) 1364 | -7/Lower Caves | Encountered a Warlord checkpoint 1369 | -7/Lower Caves | Learned Factory machine intel 1415 | -7/Lower Caves | Discovered new exit (range 18) 1425 | -7/Lower Caves | Entered another Lower Caves area 1432 | -7/Lower Caves | Discovered new exit (range 11) 1446 | -7/Lower Caves | Entered Factory 1446 | -6/Factory | Evolved 2 slots: Utility x2 1447 | -6/Factory | Loaded intel: 251 machine locations 1470 | -6/Factory | Lost 4 parts (1p1n1u1w) 1743 | -6/Factory | Discovered new exit (range 18) 1756 | -6/Factory | Build established: Hacker-Mutant 1760 | -6/Factory | Entered another Factory area 1760 | -5/Factory | Evolved 2 slots: Utility x2 2003 | -5/Factory | Discovered new exit (range 17) 2024 | -5/Factory | Identified exit to Factory 2080 | -5/Factory | Sucked down chute 2080 | -5/Factory | Entered Waste 2092 | -5/Waste | Spotted C-40 Crusher 2095 | -5/Waste | EMP discharged 2095 | -5/Waste | System corruption reached 10% 2099 | -5/Waste | Spotted C-40 Crusher 2100 | -5/Waste | Spotted C-40 Crusher 2100 | -5/Waste | Spotted C-40 Crusher 2100 | -5/Waste | Spotted C-40 Crusher 2108 | -5/Waste | Discovered new exit (range 18) 2113 | -5/Waste | Identified exit to Factory 2113 | -5/Waste | Entered Factory 2559 | -5/Factory | Lost 6 parts (4n2w) 2756 | -5/Factory | Lost 3 parts (2u1w) 2808 | -5/Factory | Spotted B-75 Beast 2823 | -5/Factory | Core integrity fell below 50% 2913 | -5/Factory | Core integrity fell below 20% 2937 | -5/Factory | Lost 3 parts (1p2w) 2945 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02894_ System corrupted: Component data lost. 02895_ Enh. Gauss Cannon destroyed. 02896_ K-01 Serf collects debris. 02906_ Autogun destroyed. 02911_ System corrupted: Imp. Heat Sink rejected. 02911_ R-10 Processor collects VTOL Module. 02913_ Acquired 19 matter. 02914_ K-01 Serf destroyed. 02915_ K-01 Serf collects debris. 02915_ U-05 Engineer builds a Wall. 02919_ Acquired Imp. System Shield. 02919_ S-27 Virus destroyed. 02926_ System corrupted: IFF burst signal emitted. 02928_ Slug penetrates Wall. 02940_ Penetrated by Slug. 02940_ Impulse Thruster Array destroyed. 02941_ Slug penetrates Wall. 02941_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################+########????????? | | ????????? | | ????????? | | ???????? | | k ???????? | | ??????? | | s ??????? | | s @ ??????? | | ???# #######/#################+##??????????????? | | ????????# #???????????????????????????? | | ????????# """ #???????????????????????????? | | ????????# """"" #???????????????????????????? | | ????????# """"" #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# "" #???????????????????????????? | | ????????# Y" #???????????????????????????? | | ????????# "" #???????????????????????????? | | ????????# #???????????????????????????? | | ????????############+#???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??##???????????????# #???????????????????????????? | | ??# ?????????????# #???????????????????????????? | | ??# ############ #???????????????????????????? | | ??+ #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# ##### #???????????????????????????? | | ??????????# ????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Offensive Hacking 14 Defensive Hacking 23 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedFactoryDeflector Manual? 0 Play Time 00:43:20 Cumulative 111.3 hours Start 2025.04.12 @ 21:23:22 End 2025.04.14 @ 10:26:13 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77661f4a-411f-4053-b2f2-542b1b8b50c0