Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 22:29:19 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (500) 2500 Value Destroyed (27956) 27956 Prototype IDs (112) 2240 Alien Tech Used (5) 1000 Bonus (19975) 19975 TOTAL SCORE: 63371 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14155 Follower Combat Kills 4954 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1870 Win 3000 Friendly Fire -5904 Cogmind --------- Core Integrity 808/1600 Matter 297/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- Vortex Lance > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Cooling System Experimental Matter Compressor (500) Long-range Sensor Array Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Recoil Stabilizer Advanced Weapon Cycler Heavy Regenerative Plating Thermal Barrier > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Perforator > --- INVENTORY -------- Vortex Chain Reactor Advanced Cooling System Experimental Matter Compressor Experimental Matter Compressor Long-range Sensor Array Advanced Phase Shifter Advanced Hacking Suite System Shield Ghost Barrier Long-range Tractor Beam High-powered Transdimensional Reconstructor Enhanced Hardcell Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Advanced Micro-nuke Launcher Supercharged Sigix Terminator Vortex Lance [Rating: 235] Favorites ----------- Power Graviton Reactor Engine Ion Engine Power Core Cooled Fission Core Reactor Graviton Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypercooled Linear Accelerator Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . 2 . . 1 . Weapon 4 | . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 267 | 7 3 13 14 14 10 7 1 2 2 16 6 1 4 . 22 7 2 14 5 18 34 8 30 4 . 23 Power 27 | 1 1 2 1 2 2 . . . . 2 . . 1 . 3 1 . 1 2 . 4 . 2 . . 2 Engine 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Reactor 18 | . . . . . 2 . . . . 1 . . 1 . 2 1 . 1 2 . 4 . 2 . . 2 Propulsion 53 | 2 . 2 2 3 . 1 . . . 4 1 . 2 . 7 1 . 3 2 1 9 . 2 2 . 9 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 51 | . . 2 2 3 . 1 . . . 4 1 . 2 . 7 1 . 3 2 1 9 . 2 2 . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 1 . 7 5 2 3 1 . 1 8 5 1 1 . 7 1 1 2 . 10 7 5 12 2 . 10 Device 51 | 1 . . 4 3 2 1 1 . 1 3 2 . . . 5 . . 2 . 5 1 3 9 2 . 6 Storage 12 | 1 1 . 1 . . 1 . . . 1 1 . . . . . . . . 1 4 . 1 . . . Processor 9 | . . . . 1 . . . . . . . . . . 1 1 . . . 3 . 2 . . . 1 Hackware 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 Protection 17 | . . . 1 1 . . . . . 4 2 1 1 . 1 . 1 . . 1 2 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 1 9 4 4 6 3 . 2 1 2 . . . . 5 4 1 8 1 7 14 3 14 . . 2 Energy Gun 19 | . . 3 . . 4 3 . 1 1 1 . . . . 1 . . 2 . . 3 . . . . . Energy Cannon 6 | . . 2 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Ballistic Gun 9 | 2 . 3 1 . . . . . . . . . . . . . . . . . 1 1 . . . 1 Ballistic Cannon 33 | . . . 2 2 . . . . . . . . . . 4 . . 1 . 5 6 2 10 . . 1 Launcher 11 | . . . . 2 1 . . . . . . . . . . . . 1 . 1 3 . 3 . . . Special Weapon 5 | . 1 . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 4 . 1 . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 2 1 3 . . 2 . 3 . . 4 . . . . 7 . 5 11 . 14 . . 4 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . . . 9 . 7 . . . . . Parts Lost 28 | . . 1 . . . . . . . 1 . . . . 2 . 1 . . 3 . 2 . . . 18 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 9 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 6 Utility 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 5 Weapon 8 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . 4 Highest Loss Streak 16 | . . 1 . . . . . . . 1 . . . . 2 . 1 . . 3 . 1 . . . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 15 | 2 8 8 9 10 10 11 12 14 12 17 18 18 19 19 17 19 20 19 18 18 18 17 18 17 17 16 Power 2 | . 1 . . 1 1 1 1 1 1 3 3 3 2 2 2 3 3 3 1 1 2 4 2 2 2 1 Propulsion 1 | . . . . . . . 2 2 2 3 3 3 3 3 1 1 2 2 2 1 1 . 1 1 1 . Utility 6 | . 4 4 4 5 4 4 5 4 3 5 6 7 8 8 8 8 8 7 7 5 8 9 8 7 6 8 Weapon 4 | 1 2 3 3 3 3 3 3 5 5 5 5 5 5 5 4 4 5 5 7 7 4 3 4 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 6 4 4 1 2 . 2 1 3 . . 2 . 3 1 . 4 . 2 2 . 5 . . 3 Power 8 | . . . . 1 . 1 . . . . . . 1 . 1 1 . 2 . 1 . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 23 | . . 3 4 2 . 1 . . 1 2 . . . . 2 . . 2 . 1 1 . 3 . . 1 Weapon 9 | . . 2 . 1 1 . . 2 . 1 . . . . . . . . . . 1 . . . . 1 Tool/Special 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 Average Slot Usage (%) 84 | . 99 93 64 90 92 92 92 91 92 70 66 72 72 72 79 99 99 97 94 97 97 76 74 75 76 88 Engine 1 | . 14 12 . 2 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 7 3 2 . . . . 1 5 5 5 5 3 . . . . . . . . . . . Reactor 5 | . . . . . 3 6 7 7 7 4 . 5 5 5 6 10 10 8 10 9 9 8 8 8 8 10 Treads 3 | . 28 22 . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . 1 12 25 26 26 28 28 28 26 27 27 27 27 32 36 36 35 36 33 32 17 13 14 16 25 Device 10 | . 14 13 7 12 13 12 7 7 10 11 9 5 5 5 5 4 4 5 4 10 13 14 12 12 16 15 Storage 6 | . 14 13 7 6 6 6 7 7 7 5 5 11 11 11 6 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . 4 6 6 7 7 7 5 5 5 5 5 4 8 10 10 10 12 8 6 8 8 8 7 Hackware 1 | . . . 5 6 6 5 7 7 3 . . . . . . . . . . . . . . . . . Protection 2 | . . . 6 . . . . . . 4 5 4 5 4 4 1 . . . . . 4 4 4 4 3 Energy Gun 3 | . . 1 . . 7 20 21 20 23 3 . . . . 3 1 . 3 . 1 5 . . . . . Ballistic Gun 3 | . 27 20 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 Ballistic Cannon 7 | . . . 13 21 3 . . . . . . . . . 4 9 5 3 5 15 16 18 22 21 19 19 Slashing Weapon 1 | . . . . . 3 6 7 6 3 . . . . . 5 5 4 2 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 15 21 20 20 8 2 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . 4 5 5 5 5 . . . . . . . . . . . . Peak Build Rating 235 | 7 8 34 48 71 88 86 82 82 86 141 145 145 152 152 159 128 128 148 146 167 193 205 216 214 221 235 Average Rating 124 | 5 7 11 41 62 76 83 81 81 82 128 137 144 147 152 113 127 124 136 142 157 173 189 208 213 220 219 On Entrance 117 | . 7 8 31 47 71 82 80 80 82 84 138 144 145 152 152 127 128 125 145 144 164 190 196 214 214 221 Avg Prop Armor Cover (%) 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 204 | 13 20 30 48 61 64 71 72 71 75 144 149 149 138 139 142 123 100 136 137 165 158 142 186 176 177 204 Greatest Support 206 | 40 40 55 85 110 110 111 111 111 111 136 136 136 155 155 185 180 180 198 206 206 206 173 182 182 180 204 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 1 1 1 . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 14 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 9 10 15 15 15 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 8 9 13 14 14 15 16 19 19 19 19 19 19 20 19 19 20 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 9 10 15 15 15 16 16 20 20 20 19 20 20 20 19 20 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Executioner 19% | Gunner 6% | Executioner 5% | Gladiator 5% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Executioner | -3/Testing Skirmisher | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 23995 | 373 314 273 651 534 253 60 40 80 105 1194 842 377 . 373 681 429 55 602 374 1421 2305 2303 4035 733 989 4599 Remotely 6929 | . . . . 436 . . . . . . . . . . . . . . . . . 1681 506 630 644 3032 Salvage Created 15350 | 282 581 355 591 468 725 379 108 . 191 490 158 . . . 520 298 127 516 704 1304 1345 1973 1263 651 653 1668 Parts 747 | 28 42 31 36 13 9 25 6 . 11 26 . . . . 21 12 4 15 40 67 70 73 102 18 20 78 Haulers Intercepted 11 | . 2 . 2 2 . 2 . . . 1 . . . . . . . . . 2 . . . . . . Recyclers Shooed 14 | . 3 . 3 . . . . . . . . . . . . . . . . 1 . 2 1 . 3 1 Parts Field Recycled 126 | . . . . . . . . . . 65 23 30 . 8 . . . . . . . . . . . . Retrieved Matter 1678 | . . . . . . . . . . 1132 223 201 . 122 . . . . . . . . . . . . Parts Self-Destructed 115 | . . 11 . . . . 7 . 21 . 12 15 . 9 . 5 2 . 33 . . . . . . . Prevented 6 | . . . . . . . . . 2 . . 3 . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 369 | . 11 7 10 5 . 1 1 . 4 8 . . . . 4 3 1 16 20 20 14 22 19 6 6 191 Melee 16 | . . . . . . . . . 1 2 . . . . 3 1 1 . 5 1 1 1 . . . . Guns 30 | . 11 4 1 . . 1 1 . 2 6 . . . . . . . . . 2 1 . . . . 1 Cannons 106 | . . 3 9 5 . . . . . . . . . . 1 2 . 1 1 10 6 12 19 6 6 25 AOE 208 | . . . . . . . . . 1 . . . . . . . . 15 14 7 4 2 . . . 165 Classes Destroyed 32 | 3 5 2 1 1 1 1 2 . 2 1 . . . . . 1 . 5 . 1 1 . . . . 5 Worker 29 | 2 3 . 3 2 . 2 . . . . . . . . 1 . . . . 6 3 4 . . . 3 Builder 13 | . 1 . . . . 2 . . . . . . . . . . . . . 1 3 6 . . . . Tunneler 10 | 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 2 . 2 . . . 1 . . . . . . . . . 2 . . . . . . Recycler 22 | 1 1 . 3 3 . 1 . . . . . . . . 2 . . . . 1 3 2 1 2 2 . Carrier 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . . . . 1 . . . 1 . . . . . . . . . 1 2 . 1 . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . . . 2 . . . . . . . . . . . . . . . . . 2 2 . . . 3 Swarmer 66 | . 6 4 4 2 . . . . . 2 . . . . . . . . 13 8 4 . . . . 23 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 Grunt 89 | . 5 . 2 . . . . . 1 4 . . . . . . . 7 1 4 1 8 5 3 . 48 Brawler 20 | . . . . . . . . . . . . . . . . . . 2 2 . . 1 . 1 . 14 Duelist 15 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 12 Protector 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 21 | . . 1 4 2 . . . . . . . . . . 1 1 1 . 1 3 2 2 . . 2 1 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Hunter 47 | . . . . . . . 1 . . . . . . . 1 2 . . . 2 2 5 2 . 2 30 Programmer 48 | . . . . 1 . 1 . . 1 1 . . . . 3 . . . 2 2 5 3 . 2 2 25 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 182 | 4 5 3 9 3 . 2 1 . 1 3 . . . . 4 2 1 9 8 7 5 21 3 4 5 182 Combat Bots Only 162 | . 3 3 4 2 . 1 1 . 1 2 . . . . 3 2 1 9 8 5 4 11 3 4 5 162 Max Kills in Single Turn 185 | 2 2 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 3 3 3 4 3 2 3 1 185 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 162 | . . . . . . . . . 1 . . . . . . . . 3 3 3 4 1 . . . 162 Melee 1 | . . . . . . . . . 1 1 . . . . 1 1 1 . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1177 | . 22 27 41 59 . 5 . . 17 58 27 . . 4 112 37 10 25 37 63 36 68 79 9 58 383 Missed 453 | . 3 5 13 27 . 2 . . 10 16 9 . . 2 37 16 4 7 9 12 13 34 27 4 20 183 Hits 724 | . 19 22 28 32 . 3 . . 7 42 18 . . 2 75 21 6 18 28 51 23 34 52 5 38 200 Melee 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Projectile 719 | . 19 22 28 32 . 3 . . 7 42 18 . . 2 75 21 6 18 27 51 23 30 52 5 38 200 AOE 12 | . . . . . . . . . . 9 . . . . 1 . . 2 . . . . . . . . Critical Strikes 33 | . . . 1 . . . . . . 1 1 . . . 7 . . 2 1 3 1 3 1 1 3 8 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Damage Taken 17612 | . 146 313 304 333 . 50 . . 18 1362 354 100 . 84 1408 288 147 368 695 1386 558 1091 1693 120 828 5966 Core 1905 | . 48 40 81 38 . 17 . . . 234 41 60 . 12 166 9 . 50 127 45 16 65 64 . 22 770 Absorbed by Shields 163 | . . . . . . . . . . . . . . . . . . 78 . . . . . . . 85 Ignored by Resistances 40 | . . . 31 9 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2522 | . 16 . . . 18 5 . . . 340 123 . . 56 15 . . 182 . . 22 356 693 . 196 500 Core Remaining (%) 79 | 100 . 64 85 . . . . . 92 . . . . 65 . . . . 69 . 95 . . 91 . 50 Volleys Fired 578 | 18 47 50 55 17 21 3 3 . 11 15 . . . . 8 9 . 23 10 36 38 44 51 20 24 75 Largest 6 | 2 2 2 2 4 1 3 3 . 4 4 . . . . 5 4 . 1 1 6 4 4 6 4 4 6 Hottest 332 | 40 100 110 74 148 37 243 243 . 324 324 . . . . 278 197 . 80 80 332 224 216 328 100 100 130 Shots Fired 1283 | 36 93 74 110 60 21 9 9 . 35 60 . . . . 15 21 . 23 10 100 76 105 120 45 41 220 Gun 340 | 36 92 62 2 . . 9 9 . 34 60 . . . . 2 . . . . 12 8 . . . . 14 Cannon 895 | . . 12 108 60 21 . . . . . . . . . 13 21 . 14 1 83 61 93 120 45 41 202 Launcher 40 | . . . . . . . . . 1 . . . . . . . . 4 9 4 6 12 . . . 4 Special 8 | . 1 . . . . . . . . . . . . . . . . 5 . 1 1 . . . . . Kinetic 1070 | 36 92 37 110 60 21 . . . . . . . . . 13 21 . 14 1 83 67 93 120 45 41 216 Thermal 153 | . 1 37 . . . 9 9 . 34 60 . . . . 2 . . . . . . . . . . 1 Explosive 27 | . . . . . . . . . 1 . . . . . . . . 9 9 4 1 . . . . 3 Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . 5 12 . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . 12 2 . . . . . Robot Hit Streak 27 | 11 13 24 9 9 25 27 6 . 11 9 . . . . 2 3 . 15 1 13 7 8 12 8 7 12 Robot Miss Streak 13 | 3 7 4 3 2 . 1 2 . 3 3 . . . . 1 3 . 2 . 5 9 4 9 4 8 13 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 3 3 1 2 1 2 Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 794 | 23 56 50 60 32 31 16 6 . 19 31 . . . . 30 15 9 15 20 60 42 56 49 18 30 126 Core Hits 699 | 12 30 16 24 10 6 8 4 . 8 20 1 . . . 9 9 4 39 30 42 48 86 46 15 28 204 Critical Kills 64 | . . 1 . . . . . . . . . . . . . 1 . . . 10 10 3 16 3 5 15 Critical Parts Destroyed 95 | . . . . . . . . . . . . . . . 1 . . . . 17 10 2 14 4 19 28 Critical Strikes 224 | . . 1 4 4 2 1 . . . 4 . . . . 5 5 1 2 2 29 20 14 31 11 30 58 Burn 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Destroy 173 | . . 1 . . . . . . . . . . . . 1 1 . . . 26 20 5 31 8 28 52 Blast 30 | . . . 4 4 1 . . . . . . . . . . 2 . . . . . 8 . 3 2 6 Sever 10 | . . . . . 1 1 . . . . . . . . 4 1 1 2 . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 189 | . . 1 . 12 10 25 . . 2 3 . . . . 35 12 10 . 29 34 11 1 1 . 3 . Impact 13 | . . 1 . 12 . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . 10 25 . . 2 3 . . . . 35 9 1 . . . . . . . . . Piercing 75 | . . . . . . . . . . . . . . . . 3 9 . 29 34 . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . 11 1 1 . 3 . Sneak Attacks 50 | . . . . 4 6 10 . . 1 . . . . . 6 4 2 . 5 9 3 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . 1 3 . 7 2 . . . . . . Damage Inflicted 270980 | 297 808 707 1473 1100 1342 1076 145 . 720 944 53 . . . 1574 679 393 5444 2558 3650 2521 4455 1573 902 983 237583 Guns 4291 | 297 755 560 27 . . 126 145 . 463 814 . . . . 23 . . . . 624 49 . . . . 408 Cannons 15993 | . . 147 1388 730 505 . . . . . . . . . 129 218 . 936 100 823 900 2469 1572 902 983 4191 Explosions 242599 | . . . . . . . . . 161 . . . . . . . . 4294 1571 1027 799 1873 . . . 232874 Melee 7274 | . . . . 370 837 950 . . 96 . . . . . 1422 461 393 . 887 1001 773 84 . . . . Ramming 609 | . 53 . 58 . . . . . . 130 53 . . . . . . . . 175 . 29 1 . . 110 Kinetic 17722 | 297 755 340 1415 730 505 . . . . . . . . . 129 218 . 936 100 823 949 2469 1572 902 983 4599 Thermal 234401 | . . 367 . . . 126 145 . 463 814 . . . . 23 . . . . 132 . 138 . . . 232193 Explosive 8218 | . . . . . . . . . 161 . . . . . . . . 4294 1571 895 401 215 . . . 681 Electromagnetic 1918 | . . . . . . . . . . . . . . . . . . . . . 398 1520 . . . . Impact 370 | . . . . 370 . . . . . . . . . . . . . . . . . . . . . . Slashing 3960 | . . . . . 837 950 . . 96 . . . . . 1422 389 52 214 . . . . . . . . Piercing 2301 | . . . . . . . . . . . . . . . . 72 341 . 887 1001 . . . . . . Entropic 1481 | . . . . . . . . . . . . . . . . . . . . 624 773 84 . . . . Highest Corruption 17 | . . . 1 . . . . . . 2 3 . . . 6 . . . 15 1 9 16 16 17 1 8 Average Corruption 6 | . . . 1 . . . . . . 2 2 . . . 4 . . . 10 1 2 5 16 16 1 2 Corruption Purged 10 | . . . . . . . . . . . 3 . . . 6 . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . 1 . . . . . . 19 13 . . . 10 . . . 2 1 22 13 146 28 4 19 Message Errors 74 | . . . . . . . . . . 7 4 . . . 1 . . . . . 1 6 39 9 1 6 Matter Fused 60 | . . . . . . . . . . 4 1 . . . 3 . . . . 1 7 2 31 6 2 3 Heat Flow Errors 24 | . . . 1 . . . . . . 1 2 . . . 1 . . . 2 . 5 1 9 . . 2 Energy Discharges 37 | . . . . . . . . . . 5 3 . . . 1 . . . . . 3 . 18 5 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 30 | . . . . . . . . . . 1 1 . . . 1 . . . . . 1 2 18 5 . 1 Data Loss (major) 22 | . . . . . . . . . . . 2 . . . 2 . . . . . 3 . 9 1 . 5 Misfires 13 | . . . . . . . . . . . . . . . . . . . . . 1 1 11 . . . Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 8 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 27303 | . . 11 22 189 297 279 . . 66 . 15 . . . 202 165 . 172 163 361 245 62 56 78 87 24833 Projectiles 552 | . . 11 22 20 . . . . . . . . . . . . . 111 . . 52 58 56 78 87 57 Explosions 25020 | . . . . . . . . . . . . . . . . . . 61 115 97 . . . . . 24747 Melee 1731 | . . . . 169 297 279 . . 66 . 15 . . . 202 165 . . 48 264 193 4 . . . 29 Knockbacks 103 | . . . 13 5 . . . . . . . . . . . 3 . 6 . 7 10 11 14 4 10 20 Impact 4 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 97 | . . . 12 3 . . . . . . . . . . . 3 . 6 . 6 9 11 13 4 10 20 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Self-Inflicted Damage 1669 | . . . . . . . . . . . . . . . . . . . . 62 89 258 . . . 1260 Shots 28 | . . . . . . . . . . . . . . . . . . . . 2 9 16 . . . 1 Rammed 13 | 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 41 | 1 12 . 4 . . . . . . 8 4 . . . . . . . . 6 . 2 1 . . 3 Kicked 28 | . . . 4 . . . . . . 8 4 . . . . . . . . 6 . 2 1 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 20 12 263 276 . 174 124 . 224 345 200 1 . . 369 329 . 233 137 354 269 310 357 . . 176 Average Temperature 93 | . 10 6 48 81 . 84 62 . 110 137 104 1 . . 130 158 . 97 56 110 77 118 101 . . 45 Received Heat Transfer 1199 | . 15 72 144 78 . 27 . . 9 99 12 21 . . 48 9 27 89 27 99 36 90 81 . 18 198 Effects 8 | . . . . . . . . . . 3 . . . . . 1 . . . 1 . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 3 . . . . . . 2 . . . . . . . . . 2 8 . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . 2 7 . . . . Parts Fried 26 | . . . . 3 . . . . . 1 . . . . . . . . . . 6 16 . . . . Impact Corruptions 16 | . . . . 7 . . . . . . 4 . . . . . . . . 3 . 1 . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 1 1 . 1 2 . . . . . . . 1 . . . . . . . . Heat Transferred 4002 | . . 785 . . . 185 222 . 666 1517 . . . . 37 . . . . 100 . 250 . . . 240 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . 2 . . . . 1 . . . . 2 3 3 3 2 2 5 Low Security (%) 46 | 100 100 . 100 100 100 100 . . . 47 . . . . 50 . . . . 73 . . . . . . Level 1 13 | . . . . . . . . . . 23 . . . . 49 . . . . 9 27 . . 76 32 27 Level 2 31 | . . . . . . . . . . 28 . . . . . . . . . 17 54 55 94 23 66 7 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 17 44 5 . . 51 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1637 | 15 120 . 199 82 . 107 . . . 607 . . . . 349 . . . . 676 787 980 721 440 562 1637 Initial 516 | . 6 . . 82 . . . . . . . . . . 11 . . . . 98 369 432 516 404 251 249 Average 305 | 1 28 . 67 24 . 40 . . . 250 . . . . 190 . . . . 169 506 676 593 357 412 702 Influence Increases 22006 | 55 398 110 469 215 . 645 141 . 435 1464 244 361 . 273 582 75 20 275 440 1046 998 793 922 261 495 11289 Destroy 0b10 Robot/C 10300 | . 220 100 200 100 . 220 60 . 200 860 180 240 . 180 340 60 20 260 400 600 480 440 380 120 140 4500 Destroy 0b10 Robot/NC 660 | 55 45 . 60 35 . 50 . . 10 45 . . . . 35 5 . 15 . 55 70 70 10 10 10 80 Destroy Leader 1272 | . 44 10 58 32 . 46 30 . 40 150 . 30 . 20 54 10 . . 40 134 46 94 140 20 40 234 Allied During Kill 3246 | . . . . . . 312 51 . 170 303 64 91 . 73 12 . . . . 117 109 . . . 11 1933 Successful Hack 71 | . 11 . 6 7 . 4 . . . 5 . . . . 12 . . . . . 24 . 2 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . . . 75 30 . . . . . 15 . . . . 30 . . . . . 120 30 165 45 60 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 5362 | . 3 . 25 11 . 13 . . . 86 . . . . 84 . . . . 140 134 159 165 66 69 4407 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 . Lose Combat Pursuer 180 | . 15 . 45 . . . . . 15 . . . . . 15 . . . . . . . 60 . . 30 Influence Decreases 11356 | 45 316 202 287 397 . 554 232 . 435 887 707 475 . 254 335 335 26 48 521 536 885 643 1122 561 524 1029 Entered New Map 2457 | . 4 45 . 100 . . 35 . . . 215 23 . . 8 99 2 . 227 48 287 337 403 315 168 141 Time Decay 7618 | 45 312 147 287 297 . 377 177 . 315 577 452 452 . 234 287 236 20 48 294 398 538 286 719 246 356 518 Lost Part 254 | . . 10 . . . . . . . 10 . . . . . . 4 . . 30 . 20 . . . 180 Lost Ally 920 | . . . . . . 70 20 . 120 300 40 . . 20 40 . . . . 60 60 . . . . 190 Purge Threat 107 | . . . . . . 107 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 . . 3 . 6 . . . 12 . . . . 2 . . . 1 5 3 5 2 2 5 9 Investigation 7 | . 2 . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . 1 Extermination 25 | . . . . 2 . 2 . . . 4 . . . . 2 . . . . 3 2 2 . 1 2 5 Reinforcement 14 | . 2 . . 1 . 2 . . . 2 . . . . . . . . . 2 1 2 1 . . 1 Assault 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 2 Garrison 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 12 | . 2 . 1 . . . . . 1 1 . . . . . . . . . 1 1 4 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 19 9 18 7 . 10 1 . 10 59 14 8 . 10 7 3 1 51 13 27 30 35 23 9 8 58 Peak Tracking Total 14 | . 3 3 4 3 . 3 1 . 3 9 5 5 . 5 2 2 1 14 5 7 5 5 6 6 5 7 Tactical Retreats 9 | . 1 . 2 . . . . . 1 . . . . . 1 . . . . . . . 2 . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . . . 1 1 . 2 . . . 3 . . . . 1 . . . . 2 3 3 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 49 | . . 1 5 2 . . . . . 1 . . . . 2 . . 1 . . 8 2 12 3 5 7 Max in Single Turn 4 | . . 1 1 1 . . . . . 1 . . . . 1 . . 1 . . 1 1 1 1 1 4 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 55 | . 8 1 7 5 . 8 1 1 . 3 . . 4 . 2 1 . 1 . 1 5 . 4 . 1 2 Terminals 24 | . 5 . 5 3 . 5 . . . . . . . . . . . . . . 2 . 1 . 1 2 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 11 | . . . 1 1 . 1 . . . 1 . . . . 2 . . . . . 2 . 3 . . . Garrison Access 4 | . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Total Hacks 151 | . 25 1 20 14 . 26 1 2 . 8 . . 17 . 4 1 . 1 . 2 9 . 10 . 3 7 Successful 74 | . 11 1 13 3 . 8 1 2 . 5 . . 17 . 1 1 . 1 . . 4 . 5 . . 1 Failed 76 | . 13 . 7 11 . 18 . . . 3 . . . . 3 . . . . 2 5 . 5 . 3 6 Catastrophic 10 | . . . 1 1 . 2 . . . 1 . . . . 1 . . . . 1 1 . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 13 . 9 8 . 14 . . . 18 . . . . 4 . . . . 18 24 17 18 5 6 11 Terminals 74 | . 17 . 13 10 . 16 . . . . . . . . . . . . . . 3 . 5 . 3 7 Fabricators 8 | . . . . . . 6 . . . 2 . . . . . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 25 | . . . 5 2 . 2 . . . 4 . . . . 4 . . . . . 3 . 5 . . . Garrison Access 9 | . . . 2 2 . . . . . 2 . . . . . . . . . . 3 . . . . . Terminal Hacks 38 | . 3 1 4 2 . 3 1 2 . . . . 17 . . 1 . 1 . . 1 . 1 . . 1 Record 6 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . Part Schematic 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 3 1 . . . . . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 5 . . . . . . 3 . . . . 1 . . . . . 2 . 4 . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . Retrieve Study 11 | . . . 4 . . . . . . 3 . . . . 1 . . . . . 1 . 2 . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 5 . 3 1 . 3 . . . . . . . . . . . . . . . . . . . . Terminals 7 | . 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 5 5 . 7 . . . 1 . . . . 2 . . . . 1 3 . 3 . 1 2 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . . . . . . . . . 6 . 9 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . . 2 . . . . 4 . . . . . . . 20 11 14 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 4 . . . . . . 3 . . . . 1 . . . . . 1 . 2 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 1 1 1 1 . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Allies Hacked 5 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 54 | . . . . . 20 . . 4 . 3 1 . . . 2 . . . . 6 1 1 . . 2 14 Largest Group 20 | . . . . . 20 18 9 12 12 6 1 . . . 3 . . . . 3 3 1 . . 2 11 Highest-Rated Group 1045 | . . . . . 547 478 256 374 374 234 30 . . . 208 . . . . 465 347 27 . . 244 1045 Highest-Rated Ally 269 | . . . . . 36 36 31 40 40 70 30 . . . 111 . . . . 269 155 27 . . 122 192 Zionite Dispatches 6 | . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Light 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 24 | . . . . . . . . . . 8 2 2 1 . . . . . . . . 1 . . . 10 STAY 5 | . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . 4 1 1 . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 705 | . . . . . . 110 12 . 60 220 34 26 . 42 32 . . . . 25 52 . . . 3 89 Total Damage 22857 | . . . . . . 1541 147 . 1029 6137 1029 992 . 1189 1072 . . . . 2198 1914 . . . 317 5292 Kills 161 | . . . . . . 11 2 . 8 43 9 14 . 9 17 . . . . 10 9 . . . 1 28 Allies Corrupted 10 | . . . . . . 2 . . . 4 . . . . . . . . . . 1 . . . . 3 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Borg Created 21 | . . . . . . . . . . 14 5 . . 2 . . . . . . . . . . . . Largest Collective 6 | . . . . . . . . . . 5 6 . . 6 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 28253 | 96 2319 1432 1187 1050 738 1081 209 1436 727 950 979 2049 259 902 702 745 669 670 619 1146 1444 639 3368 531 806 1500 Optics 6622 | . . . . . . . . . . . . . . . . . . . . . . 417 3368 531 806 1500 Sensors 10250 | . . . . . . . . . . . . . . . 414 745 669 670 619 962 1444 516 2927 514 769 1 IFF 4477 | . . . . . . . . . . . 979 2049 259 902 288 . . . . . . . . . . . Terrain 1039 | . . . . . . . . . . . . . . . . . . . . 1039 . . . . . . Seismic 11225 | 96 2319 1432 1187 1050 738 1081 209 1436 727 950 . . . . . . . . . . . . . . . . Jamming 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 2 . . . 2 3 . 1 . 2 2 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 27 | . . . . . . . . . . 3 . . . . . . . . . 3 7 4 5 1 1 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Unaware Analyses 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Active Garrisons 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 31596 | 239 2319 1432 1242 1050 744 1081 759 1436 772 2299 1132 2279 259 902 755 819 693 1112 650 1239 1532 639 3368 531 806 1507 Spaces Moved 19313 | 78 1158 731 778 610 469 727 540 1041 528 1516 808 559 162 678 431 633 571 670 475 836 1127 409 2166 375 271 966 Core 8 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 1874 | 77 1158 639 . . . . . . . . . . . . . . . . . . . . . . . . Legs 17431 | . . 92 778 610 469 727 540 1041 528 1516 808 559 162 678 431 633 571 670 475 836 1127 409 2166 375 271 959 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 126 125 127 123 125 125 125 115 113 179 113 116 113 115 115 115 111 111 104 107 107 113 113 50 Average Speed 126 | 158 160 172 129 126 127 125 125 125 125 123 117 179 150 116 115 115 115 118 112 111 107 107 130 118 113 108 Slowest Speed 240 | 160 160 240 130 127 127 127 125 125 125 194 179 179 179 116 119 115 115 120 115 111 112 110 206 123 113 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 98 41 64 16 95 24 54 90 73 43 88 87 60 79 14 68 73 84 62 30 91 19 97 21 8 46 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 15 | . 2 1 . . . . . 1 . . . 1 3 1 . 2 2 . . . . . . 2 . . Known Exits Taken 13 | . . . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 33 | . . 8 . . . . . 3 3 . 3 4 . 2 . 5 4 . 1 . . . . . . . Spaces Dug 115 | . 1 . 1 8 . 13 . . 1 3 . . . . 10 7 . . 5 31 5 6 4 5 1 14 Terrain Destroyed 3992 | . 1 3 22 9 . 13 . . 9 3 . . . . 13 21 . 64 88 67 51 61 60 21 21 3465 Melee 51 | . . . . 8 . 13 . . 1 3 . . . . 7 3 . . 5 11 . . . . . . Projectile 249 | . 1 3 22 1 . . . . . . . . . . 6 18 . . . 12 15 45 38 20 8 60 AOE 3611 | . . . . . . . . . 8 . . . . . . . . 64 83 44 28 16 . . . 3368 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 25203 | 153 1521 843 905 833 580 852 618 1177 616 1882 979 1833 175 787 620 691 594 957 540 1026 1358 550 2642 432 734 1305 Wait 3983 | 45 293 11 23 151 51 73 74 116 64 231 134 1266 . 104 92 17 13 206 14 51 41 53 255 24 423 158 Move 19284 | 77 1157 730 777 610 468 723 539 1040 527 1515 807 558 161 677 430 632 570 669 474 835 1126 408 2165 374 270 965 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 5 5 13 15 10 3 7 . 5 2 20 5 . 2 . 9 3 . 9 2 14 19 8 28 . 4 17 Fast Attach 118 | 7 1 3 7 3 6 6 . 5 . 5 . . 3 . 10 3 1 3 . 10 14 2 19 3 . 7 Attach 84 | . . 6 2 2 . . . . 1 11 4 . . . 5 . . 5 2 7 6 7 7 1 1 17 Detach 28 | . . . . . 3 . . . . 9 . . . . 1 1 . 3 . . 2 2 5 . . 2 Swap 372 | . 4 9 8 17 9 3 2 2 7 25 9 9 5 4 15 10 4 17 15 22 50 18 58 8 7 35 Drop 285 | . 2 20 14 11 9 11 . 9 2 21 5 . 4 . 14 7 . 14 4 18 39 5 52 2 2 20 Fire 578 | 18 47 50 55 17 21 3 3 . 11 15 . . . . 8 9 . 23 10 36 38 44 51 20 24 75 Melee 165 | . . 1 . 12 10 25 . . 2 3 . . . . 35 9 6 . 19 27 11 1 1 . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . . . 4 . . . . . . 8 4 . . . . . . . . 6 . 2 1 . . 3 Crush 13 | 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 21 | . . . . . . . . . . 4 5 . . . . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . 15 6 . . 2 1 . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 668 | -10/Materials | Discovered new exit (range 12) 1000 | -10/Materials | Discovered new exit (range 4) 1160 | -10/Materials | Discovered new exit (range 16) 1192 | -10/Materials | Central database locked down 1849 | -10/Materials | Discovered new exit (range 12) 2445 | -10/Materials | Repaired Assault Rifle 2559 | -10/Materials | Entered Subcaves 2560 | -10/Subcaves | Continued accompanying wandering Federalists (3) 2600 | -10/Subcaves | Discovered new exit (range 15) 2733 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2773 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2845 | -10/Subcaves | Lost 5 allies 3251 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3581 | -10/Subcaves | Disturbed a concealed Subdweller 3633 | -10/Subcaves | Build established: Scavenger-Mutant 3770 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3849 | -10/Subcaves | Visited 4L-MR0's lab 3878 | -10/Subcaves | Found Cargo Legs 3879 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3891 | -10/Subcaves | Found Prototype Special Melee Weapon 3991 | -10/Subcaves | Entered Materials 3991 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4091 | -8/Materials | Identified 1B-0RG's Assimilator 4399 | -8/Materials | Build established: Mutant 4926 | -8/Materials | Discovered new exit (range 5) 5205 | -8/Materials | Discovered new exit (range 16) 5233 | -8/Materials | Entered Factory 5233 | -7/Factory | Evolved 2 slots: Weapon x2 5536 | -7/Factory | Identified exit to Lower Caves 5630 | -7/Factory | Build established: Gunner 5823 | -7/Factory | Found Faulty Rocket Array 5827 | -7/Factory | Found Rocket Array 5830 | -7/Factory | Found Rocket Array 6283 | -7/Factory | Sucked down chute 6283 | -7/Factory | Entered Waste 6284 | -7/Waste | Joined by Warlord forces that had cleared the area 6532 | -7/Waste | Discovered new exit (range 14) 6552 | -7/Waste | Found Prototype Launcher 6552 | -7/Waste | Identified Mni. Smartbomb Launcher 7027 | -7/Waste | Entered Factory 7027 | -7/Factory | Accompanied by 18 allies 7238 | -7/Factory | Allied Derelicts emerged from ambush trap array 7752 | -7/Factory | Discovered new exit (range 15) 8070 | -7/Factory | P-60 Hacker assimilated allied 2R-X7O(b) 8108 | -7/Factory | Entered Lower Caves 8108 | -7/Lower Caves | Accompanied by 9 allies 8643 | -7/Lower Caves | Learned Factory stockpile data 8650 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8867 | -7/Lower Caves | Entered Zion 8867 | -6/Zion | Accompanied by 8 allies 8964 | -6/Zion | Discovered new exit (range 15) 9036 | -6/Zion | Found Prototype Special Weapon 9036 | -6/Zion | Identified RU-N14's Throwing Claymores 9041 | -6/Zion | Found RU-N14's Throwing Claymores 9044 | -6/Zion | Found RU-N14's Throwing Claymores 9055 | -6/Zion | Found RU-N14's Throwing Claymores 9256 | -6/Zion | Learned Factory emergency access door positions 9650 | -6/Zion | Given A8's code to call for help 9652 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9818 | -6/Zion | Found Prototype Energy Gun 9818 | -6/Zion | Identified Storm Laser 9940 | -6/Zion | Met Imprinter 9960 | -6/Zion | Imprinted 9962 | -6/Zion | Declared Zion's savior 10303 | -6/Zion | Entered Proximity Caves 10303 | -5/Proximity Caves | Accompanied by 12 allies 10691 | -5/Proximity Caves | Spotted B-75 Beast 10725 | -5/Proximity Caves | Destroyed B-75 Beast 10991 | -5/Proximity Caves | Discovered new exit (range 5) 11075 | -5/Proximity Caves | Entered Factory 11075 | -5/Factory | Accompanied by 6 allies 11075 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 11076 | -5/Factory | Identified exit to Upper Caves 11214 | -5/Factory | Fabricated Antimatter Reactor? 11326 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11433 | -5/Factory | P-70 Sage assimilated allied X8-C8V(M) 11450 | -5/Factory | Assimilating Sage 6a into Collective. 11514 | -5/Factory | Assimilating Sentinel 6a into Collective. 11601 | -5/Factory | Discovered new exit (range 18) 11715 | -5/Factory | Retrieved Zion intel report: Emergency Access 11716 | -5/Factory | Zion Light squad teleported in 11720 | -5/Factory | Assimilating U2-NR5(z) into Collective. 11726 | -5/Factory | Assimilating C3-IEA(z) into Collective. 11732 | -5/Factory | Build established: Mutant 11763 | -5/Factory | Zion dispatch access revoked 11895 | -5/Factory | Assimilating Sage 6b into Collective. 11971 | -5/Factory | Discovered new exit (range 15) 12142 | -5/Factory | Assimilating Sage 6c into Collective. 12146 | -5/Factory | Discovered new exit (range 7) 12177 | -5/Factory | Assimilating Sentinel 6b into Collective. 12275 | -5/Factory | Discovered exit to Upper Caves (range 17) 12275 | -5/Factory | Garrison activated, responded to threat 12306 | -5/Factory | Assimilating Destroyer 6a into Collective. 12334 | -5/Factory | Lost 4 allies 12344 | -5/Factory | Assimilating Soldier 6a into Collective. 12351 | -5/Factory | Assimilating Virus 6a into Collective. 12388 | -5/Factory | Spotted B-75 Beast 12397 | -5/Factory | Assimilating Beast 6a into Collective. 12509 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12574 | -5/Factory | Terminal network hard line cut 12783 | -5/Factory | Assimilating Virus 6b into Collective. 13157 | -5/Factory | Found Mni. Smartbomb Launcher 13218 | -5/Factory | Garrison activated, responded to threat 13318 | -5/Factory | Assimilating Sentinel 6c into Collective. 13322 | -5/Factory | Assimilating Sentinel 6d into Collective. 13374 | -5/Factory | Entered Upper Caves 13374 | -5/Upper Caves | Accompanied by 3 allies 13382 | -5/Upper Caves | Assimilating Virus 6c into Collective. 13611 | -5/Upper Caves | Assimilating Sage 6d into Collective. 13754 | -5/Upper Caves | Assimilating Slayer 6a into Collective. 13828 | -5/Upper Caves | Learned 12 Factory zone layouts 13897 | -5/Upper Caves | Learned Factory stockpile data 14064 | -5/Upper Caves | Spotted B-75 Beast 14083 | -5/Upper Caves | Assimilating Beast 6b into Collective. 14309 | -5/Upper Caves | Discovered new exit (range 17) 14314 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14435 | -5/Upper Caves | Assimilating Fighter 6a into Collective. 14506 | -5/Upper Caves | Entered another Upper Caves area 14506 | -5/Upper Caves | Accompanied by 6 allies 14577 | -5/Upper Caves | Learned Factory machine intel 14792 | -5/Upper Caves | Discovered new exit (range 14) 16600 | -5/Upper Caves | Discovered new exit (range 3) 16617 | -5/Upper Caves | Learned 12 Factory zone layouts 16643 | -5/Upper Caves | Learned location of Warlord (-4) 16785 | -5/Upper Caves | Entered Zhirov 16785 | -5/Zhirov | Accompanied by 4 allies 16785 | -5/Zhirov | Discovered new exit (range 3) 16814 | -5/Zhirov | Met Zhirov 16862 | -5/Zhirov | Learned location of Quarantine (-2) 16862 | -5/Zhirov | Learned location of Testing (-3) 16862 | -5/Zhirov | Learned location of Command (-1) 16875 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16902 | -5/Zhirov | Found Alien Artifact 16902 | -5/Zhirov | Identified Integrated Reactor 16902 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17000 | -5/Zhirov | Found Alien Artifact 17044 | -5/Zhirov | Entered Proximity Caves 17044 | -4/Proximity Caves | Accompanied by 4 allies 17101 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17259 | -4/Proximity Caves | Assimilating Sage 7a into Collective. 17702 | -4/Proximity Caves | Assimilating Virus 7a into Collective. 17870 | -4/Proximity Caves | Discovered new exit (range 8) 17946 | -4/Proximity Caves | Entered Factory 17946 | -4/Factory | Accompanied by 5 allies 17946 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17947 | -4/Factory | Identified exit to Research 17947 | -4/Factory | Identified exit to Upper Caves 17949 | -4/Factory | Loaded intel: 295 machine locations 17958 | -4/Factory | Found Quantum Capacitor 18459 | -4/Factory | Build established: Scavenger-Mutant 18701 | -4/Factory | Entered Upper Caves 19225 | -4/Upper Caves | Build established: Gladiator 19290 | -4/Upper Caves | Encountered a Warlord checkpoint 19458 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19490 | -4/Upper Caves | Discovered new exit (range 9) 19519 | -4/Upper Caves | Identified exit to Upper Caves 19520 | -4/Upper Caves | Entered another Upper Caves area 19522 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19522 | -4/Upper Caves | Discovered exit to Research (range 14) 19678 | -4/Upper Caves | Encountered a Warlord checkpoint 19974 | -4/Upper Caves | Discovered new exit (range 16) 20152 | -4/Upper Caves | Identified exit to Warlord 20213 | -4/Upper Caves | Entered Warlord 20465 | -4/Warlord | Found Prototype Device 20465 | -4/Warlord | Identified Exp. Focal Shield 20490 | -4/Warlord | Found Prototype Reactor 20728 | -4/Warlord | Visited the Vortex Lab 20735 | -4/Warlord | Found Prototype Piercing Weapon 20735 | -4/Warlord | Identified Vortex Lance 20738 | -4/Warlord | Found Prototype Energy Gun 20738 | -4/Warlord | Identified Vortex Shotgun 20741 | -4/Warlord | Found Vortex Shotgun 20743 | -4/Warlord | Warlord's base attacked by MAIN.C 20747 | -4/Warlord | Found Vortex Lance 20767 | -4/Warlord | Build established: Scavenger-Gladiator 20890 | -4/Warlord | Identified Vortex Chain Reactor 21071 | -4/Warlord | P-70 Sage assimilated allied F3-M5R 21093 | -4/Warlord | Warlord forces counterattacked 21126 | -4/Warlord | Found Prototype Ballistic Cannon 21126 | -4/Warlord | Identified Hvy. Autocannon 21135 | -4/Warlord | Spotted Striker 21170 | -4/Warlord | Spotted Striker 21218 | -4/Warlord | Destroyed 7 combat bots 21224 | -4/Warlord | Lost 17 allies 21243 | -4/Warlord | Spotted Executioner 21247 | -4/Warlord | Destroyed Executioner 21273 | -4/Warlord | Destroyed 9 combat bots 21304 | -4/Warlord | Discovered new exit (range 12) 21314 | -4/Warlord | Identified exit to Proximity Caves 21325 | -4/Warlord | Entered Proximity Caves 21359 | -3/Proximity Caves | Destroyed 8 combat bots 21434 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21751 | -3/Proximity Caves | Found DCF Scrap (11 items) 21875 | -3/Proximity Caves | Discovered exit to Research (range 6) 21945 | -3/Proximity Caves | System corruption reached 10% 21975 | -3/Proximity Caves | Entered Research 21975 | -3/Research | Evolved 2 slots: Utility x2 22036 | -3/Research | Found Fusion Bomb Launcher 22073 | -3/Research | Found Prototype Processor 22073 | -3/Research | Identified Exp. Signal Interpreter 22149 | -3/Research | Retrieved Zion intel report: Component Stockpiles 22582 | -3/Research | Retrieved Zion intel report: Emergency Access 22583 | -3/Research | Zion Experimental squad teleported in 22783 | -3/Research | Found Gamma Bomb Array 22996 | -3/Research | Discovered new exit (range 24) 23038 | -3/Research | Retrieved Zion intel report: Active Garrisons 23039 | -3/Research | Zion Heavy squad teleported in 23102 | -3/Research | Lost 3 parts (1n1u1w) 23194 | -3/Research | Identified exit to Testing 23206 | -3/Research | Zion Light squad teleported in 23214 | -3/Research | Terminal network hard line cut 23214 | -3/Research | Entered Testing 23214 | -3/Testing | Accompanied by 3 allies 23274 | -3/Testing | Found Prototype Hackware 23372 | -3/Testing | Found Zio. Weapon Casing 23407 | -3/Testing | Build established: Scavenger-Executioner 23412 | -3/Testing | Found Fusion Bomb Launcher 23479 | -3/Testing | Rewired PX-CWO5J0Q23S 23691 | -3/Testing | Found Prototype Launcher 23691 | -3/Testing | Identified Com. Tesla Bomb Launcher 23698 | -3/Testing | Retrieved Zion intel report: Active Terminals 23706 | -3/Testing | Retrieved Zion intel report: Guard Positions 23736 | -3/Testing | Found Prototype Energy Gun 23736 | -3/Testing | Identified Tachyon Dispersion Ray 23759 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 23796 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 23918 | -3/Testing | Discovered new exit (range 15) 23938 | -3/Testing | Build established: Executioner 23969 | -3/Testing | Retrieved Zion intel report: Component Schematics 24010 | -3/Testing | Found Prototype Ballistic Cannon 24010 | -3/Testing | Identified Perforator 24256 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 24338 | -3/Testing | Retrieved Zion intel report: Main Access 24338 | -3/Testing | Identified exit to Research 24370 | -3/Testing | Identified Ghost Barrier 24514 | -3/Testing | Found Prototype Protection 24514 | -3/Testing | Identified Lgt. Regenerative Plating 24520 | -3/Testing | Found Prototype Protection 24520 | -3/Testing | Identified Hvy. Regenerative Plating 24546 | -3/Testing | Terminal network hard line cut 24746 | -3/Testing | Entered Research 24746 | -2/Research | Evolved 2 slots: Utility x2 24822 | -2/Research | Retrieved Zion intel report: Active Terminals 24843 | -2/Research | Allied Derelicts emerged from ambush trap array 24995 | -2/Research | Retrieved Zion intel report: Guard Positions 24996 | -2/Research | First assault squad dispatched 25155 | -2/Research | Destroyed 11 combat bots 25167 | -2/Research | Retrieved Zion intel report: Prototype Schematics 25321 | -2/Research | Discovered new exit (range 17) 25322 | -2/Research | System corruption reached 10% 25342 | -2/Research | Identified exit to Quarantine 25355 | -2/Research | Retrieved Zion intel report: Active Garrisons 25356 | -2/Research | Zion Kinetic Resupply teleported in 25385 | -2/Research | Entered Quarantine 25506 | -2/Quarantine | Found Prototype Launcher 25506 | -2/Quarantine | Identified Adv. Micro-nuke Launcher 25557 | -2/Quarantine | Cryocooling Duct disabled 25572 | -2/Quarantine | Ambient heat levels rising (+20) 25572 | -2/Quarantine | Non-combat units ordered to evacuate 25576 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 25596 | -2/Quarantine | Cryocooling Duct disabled 25606 | -2/Quarantine | Cryocooling Duct disabled 25611 | -2/Quarantine | Ambient heat levels rising (+20) 25611 | -2/Quarantine | Combat units ordered to evacuate 25621 | -2/Quarantine | Ambient heat levels rising (+20) 25634 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25711 | -2/Quarantine | Quarantine Guard activated 25836 | -2/Quarantine | Spotted Quarantine Guard 25852 | -2/Quarantine | Destroyed Quarantine Guard 25858 | -2/Quarantine | Spotted Quarantine Guard 25876 | -2/Quarantine | Destroyed Quarantine Guard 25995 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 26173 | -2/Quarantine | Build established: Scavenger-Executioner 26211 | -2/Quarantine | Spotted Quarantine Guard 26247 | -2/Quarantine | Destroyed Quarantine Guard 26280 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 26301 | -2/Quarantine | Found Alien Artifact 26301 | -2/Quarantine | Identified Dimensional Node Initializer 26301 | -2/Quarantine | Initialized slip node 26367 | -2/Quarantine | Spotted Quarantine Guard 26377 | -2/Quarantine | Destroyed Quarantine Guard 26415 | -2/Quarantine | Found Prototype Device 26415 | -2/Quarantine | Identified Adv. EM Shield 26458 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 26616 | -2/Quarantine | Terminal network hard line cut 26632 | -2/Quarantine | Spotted Quarantine Guard 26635 | -2/Quarantine | Spotted Quarantine Guard 26652 | -2/Quarantine | Destroyed Quarantine Guard 26654 | -2/Quarantine | Destroyed Quarantine Guard 26826 | -2/Quarantine | Discovered new exit (range 6) 26862 | -2/Quarantine | Identified Transdimensional Reconstructor 26922 | -2/Quarantine | Spotted Alpha 7 26936 | -2/Quarantine | Found Alien Launcher 26936 | -2/Quarantine | Identified Sigix Terminator 27184 | -2/Quarantine | Spotted Quarantine Guard 27196 | -2/Quarantine | Destroyed Quarantine Guard 27264 | -2/Quarantine | Spotted Quarantine Guard 27294 | -2/Quarantine | Destroyed Quarantine Guard 27357 | -2/Quarantine | Spotted Quarantine Guard 27370 | -2/Quarantine | Destroyed Quarantine Guard 27384 | -2/Quarantine | Spotted Quarantine Guard 27389 | -2/Quarantine | Destroyed Quarantine Guard 27626 | -2/Quarantine | Found Alien Artifact 27677 | -2/Quarantine | Found Alien Artifact 27680 | -2/Quarantine | Identified Subatomic Replicator 27680 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 27684 | -2/Quarantine | Identified Supercharged Sigix Terminator 27840 | -2/Quarantine | Found Alien Artifact 27939 | -2/Quarantine | Identified Core Reset Matrix 28336 | -2/Quarantine | Found Dimensional Node Initializer 28339 | -2/Quarantine | Found Dimensional Node Initializer 28509 | -2/Quarantine | Initialized slip node 28513 | -2/Quarantine | Initialized slip node 28553 | -2/Quarantine | Spotted Fortress 28716 | -2/Quarantine | Discovered new exit (range 8) 28716 | -2/Quarantine | Spotted Quarantine Guard 28716 | -2/Quarantine | Spotted Quarantine Guard 28719 | -2/Quarantine | Destroyed Quarantine Guard 28719 | -2/Quarantine | Destroyed Quarantine Guard 28721 | -2/Quarantine | Discovered new exit (range 6) 28750 | -2/Quarantine | Identified exit to Section 7 28753 | -2/Quarantine | Entered Section 7 28767 | -2/Section 7 | Found Integrated Reactor 28767 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28875 | -2/Section 7 | Discovered new exit (range 20) 28912 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 29253 | -2/Section 7 | First assault squad dispatched 29283 | -2/Section 7 | Identified exit to Access 29284 | -2/Section 7 | Entered Access 29284 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29467 | -1/Access | Retrieved Zion intel report: Branch Access 29467 | -1/Access | Identified exit to Command 29556 | -1/Access | Zion Heavy squad teleported in 30090 | -1/Access | Entered Command 30090 | -1/Command | Accompanied by 2 allies 30134 | -1/Command | Found Prototype Processor 30134 | -1/Command | Identified Exp. Terrain Scan Processor 30184 | -1/Command | Retrieved Zion intel report: Guard Positions 30303 | -1/Command | Retrieved Zion intel report: Active Terminals 30451 | -1/Command | Found Prototype Device 30451 | -1/Command | Identified Thermal Barrier 30555 | -1/Command | Retrieved Zion intel report: Unaware Analyses 30599 | -1/Command | Spotted B-99 Colossus 30628 | -1/Command | Destroyed B-99 Colossus 30679 | -1/Command | Found Prototype Ballistic Gun 30679 | -1/Command | Identified Multirail 31187 | -1/Command | Spotted Alpha 7 31255 | -1/Command | Crushed by falling debris 31262 | -1/Command | Destroyed 7 combat bots 31328 | -1/Command | Destroyed Alpha 7 31340 | -1/Command | First assault squad dispatched 31397 | -1/Command | Disengaged cave seal 31513 | -1/Command | Fired Supercharged Sigix Terminator 31513 | -1/Command | High security lockdown imminent 31513 | -1/Command | MAIN.C activated Command garrisons 31534 | -1/Command | Destroyed 162 combat bots 31539 | -1/Command | Murdered 3 allies 31542 | -1/Command | Spotted B-99 Colossus 31543 | -1/Command | Spotted Executioner 31543 | -1/Command | Spotted B-99 Colossus 31546 | -1/Command | Spotted Executioner 31579 | -1/Command | Discovered new exit (range 14) 31590 | -1/Command | Released all parts (8) 31597 | *** | Escaped! Last Messages --------------- 31590_ Perforator destroyed. 31590_ Penetrated by Slug. 31590_ Exp. Biometal Leg destroyed. 31590_ Released Adv. Micro-nuke Launcher. 31590_ Released Adv. Cooling System. 31590_ Released Hcl. Linear Accelerator. 31590_ Released Hds. Centrium Leg. 31590_ Released Enh. Optical Array. 31590_ Released Hcp. Storage Unit. 31590_ Released Adv. Weapon Cycler. 31590_ Released Adv. Phase Shifter. 31590_ Extracted 69 matter. 31591_ Acquired Vortex Lance. 31593_ Penetrated by Slug. 31594_ Acquired 6 matter. 31595_ Penetrated by Slug. 31595_ Slug penetrates Wall. 31596_ Penetrated by Slug. 31596_ Acquired 1 matter. 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[ #???????? | | #?????????????????# [=[! #???????? | | #?????????????????# ##" #???????? | | #?????????????????# ##" #???????? | | #?????????????????# ##" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 65 Energy Generation 93 Energy Capacity 710 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Core Shielding 40 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 85 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Heavy Treads | -3/Testing | Z-intel Adv. Transmission Jammer | -3/Testing | Z-intel Linear Accelerator | -3/Testing | Z-intel Matter Neutralizer | -3/Testing | Z-intel Power Maul | -3/Testing | Z-intel Hardcell Cannon | -3/Testing | Z-intel Stasis Canceller | -3/Testing | Z-intel Dispersion Rifle | -3/Testing | Z-intel Imp. Force Booster | -3/Testing | Z-intel Hyp. Mass Driver | -3/Testing | Z-intel Enh. Force Lance | -3/Testing | Z-intel Adv. Coolant Injector | -3/Testing | Z-intel Mic. Antimatter Reactor | -3/Testing | Z-intel Cmb. Antigrav System | -3/Testing | Z-intel Cmb. Gravmag System | -3/Testing | Z-intel Adv. Gravity Neutralizer | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Exp. Core Shielding | -3/Testing | Archive Adv. KE Penetrator | -2/Research | Z-intel Gravity Neutralizer | -2/Research | Z-intel Adv. Remote Shield | -2/Research | Z-intel Adv. Quantum Shading Machine | -2/Research | Z-intel Exp. Melee Analysis Suite | -2/Research | Z-intel Adv. Plasma Rifle | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Exp. Focal Shield | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Adv. Point Defense System | -2/Quarantine | Z-intel Field Propulsion Array | -2/Quarantine | Z-intel Imp. Target Analyzer | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Lrn. Proton Cannon | -2/Quarantine | Z-intel Gravmag Array | -2/Quarantine | Z-intel Impulse Thruster Array | -2/Quarantine | Z-intel Imp. Propulsion Shielding | -2/Quarantine | Z-intel Thunder Leg | -2/Quarantine | Z-intel Shock Absorption System | -2/Quarantine | Z-intel Nova Cannon | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Lgt. Particle Reactor | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Robot Schematics ------------------ B-60 Warrior | -3/Testing | Z-intel K-01 Serf | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel A-27 Freighter | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel H-77 Assassin | -3/Testing | Archive G-73 Enforcer | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel W-44 Eye | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel Y-72 Warden | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel Fabricated ------------ Antimatter Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Assault Rifle | 84% | -10/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Hyp. Mass Driver | -3/Testing | Hacked Hvy. Armored Exoskeleton | -2/Quarantine | Hacked Hvy. Shield Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Sigix Terminator Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Be The Sidekick I'm Taking You All With Me I, Locutus Rambo WMD Challenges ------------ None Game ------ Seed SiegeAuthchipRocket Manual? 0 Play Time 05:27:27 Cumulative 573.4 hours Start 2026.02.11 @ 22:52:42 End 2026.02.12 @ 22:29:19 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 12/0/5/0/0/0/1/2/0/0 Lore% 88 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd81fa48-0c62-4a80-b553-eed512409fd3