Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 17:46:59 Player: ChromeKnight Result: Destroyed by AD-6N7(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (679) 679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1404 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (20) --- Improved Ion Engine Deuterium Engine Light Angular Momentum Engine Small Storage Unit Reaction Control System Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Hardlight Generator System Shield Beamcaster Assault Rifle Light Assault Rifle Plasma Cutter Plasma Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Missile Launcher > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Small Storage Unit Reaction Control System Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Hardlight Generator System Shield Beamcaster Assault Rifle Light Assault Rifle Plasma Cutter Plasma Flamer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 7 3 1 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 3 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 12 | . 5 12 16 Power 2 | . . 1 2 Propulsion . | . . . . Utility 7 | . 2 7 8 Weapon 2 | . 1 1 3 Tool/Special . | . . . . Unused Backups 13 | . . . 13 Power 3 | . . . 3 Propulsion . | . . . . Utility 8 | . . . 8 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 87 | . 95 96 78 Engine 12 | . 10 10 14 Treads 18 | . 28 28 7 Storage 14 | . 14 14 14 Protection 13 | . 13 14 14 Ballistic Gun 22 | . 28 28 16 Launcher 5 | . . . 11 Peak Build Rating 14 | 6 10 11 14 Average Rating 10 | 4 9 10 11 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 11 47 52 57 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 18 | . 1 1 18 Average Overweight (x) 2 | . . 1 8 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 8 20 20 Most Carried 18 | 2 7 14 18 Average Carried 13 | . 5 12 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 1 7 14 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 553 | 169 202 52 130 Remotely . | . . . . Salvage Created 607 | . 382 98 127 Parts 48 | . 27 7 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 10 5 8 Guns 15 | . 10 5 . AOE 8 | . . . 8 Classes Destroyed 5 | . 4 . 1 Worker 1 | . 1 . . Operator 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 8 | . 7 1 . Subdweller 8 | . . . 8 Best Kill Streak 7 | . 6 3 7 Combat Bots Only 7 | . 6 3 7 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 104 | . 50 34 20 Missed 28 | . 11 12 5 Hits 76 | . 39 22 15 Projectile 76 | . 39 22 15 AOE 1 | . . . 1 Damage Taken 1028 | . 413 193 422 Core 254 | . 104 36 114 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | . 43 16 10 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 36 Shots Fired 128 | . 86 32 10 Gun 118 | . 86 32 . Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 118 | . 86 32 . Thermal . | . . . . Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 4 11 Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 76 | . 49 18 9 Core Hits 42 | . 23 7 12 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1850 | . 407 158 1285 Guns 562 | . 407 155 . Cannons . | . . . . Explosions 1285 | . . . 1285 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 562 | . 407 155 . Thermal . | . . . . Explosive 1285 | . . . 1285 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 2 | . . . 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . 110 25 . Average Temperature 37 | . 44 11 . Received Heat Transfer 288 | . 204 48 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 149 | . 149 62 . Initial 39 | . . 39 . Average 21 | . 40 12 . Influence Increases 389 | . 254 135 . Destroy 0b10 Robot/C 300 | . 200 100 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 60 | . 40 20 . Successful Hack 4 | . 4 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 389 | . 153 236 . Entered New Map 62 | . . 62 . Time Decay 317 | . 143 174 . Lost Part 10 | . 10 . . Squads Dispatched 4 | . 3 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 13 6 10 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 3 | . 2 1 . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2875 | 61 544 924 1346 Spaces Moved 852 | 35 228 360 229 Core 111 | 5 . . 106 Treads 741 | 30 228 360 123 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 304 | 144 166 240 568 Slowest Speed 950 | 160 240 240 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 43 72 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 69 | . . . 69 Melee . | . . . . Projectile . | . . . . AOE 69 | . . . 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1018 | 43 323 393 259 Wait 69 | . 44 9 16 Move 849 | 34 227 359 229 Hop . | . . . . Pick Up 16 | 1 5 7 3 Fast Attach 8 | 6 1 1 . Attach 1 | 1 . . . Detach 1 | 1 . . . Swap 3 | . 2 . 1 Drop 1 | . 1 . . Fire 69 | . 43 16 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / Exi / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Discovered new exit (range 8) 606 | -10/Materials | Entered Mines 686 | -10/Mines | Learned location of Zion (-6) 721 | -10/Mines | Met a Derelict shopkeep closing up shop 832 | -10/Mines | Discovered new exit (range 9) 1082 | -10/Mines | Discovered new exit (range 11) 1103 | -10/Mines | Identified exit to Exiles 1148 | -10/Mines | Core integrity fell below 50% 1505 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1511 | -10/Mines | Discovered new exit (range 8) 1530 | -10/Mines | Entered Subcaves 1728 | -10/Subcaves | Ambushed by swarm of Subdwellers 1740 | -10/Subcaves | Core integrity fell below 20% 1750 | -10/Subcaves | Ambushed by Subdweller buried in earth 1773 | -10/Subcaves | Lost 4 allies 1777 | -10/Subcaves | Destroyed 7 combat bots 2876 | -10/Subcaves | Destroyed by AD-6N7(R) with Subdweller Shrapnel Launcher Last Messages --------------- 01804_ The unstable cave ceiling collapses. 01809_ Acquired Beamcaster. 01815_ Acquired Lgt. Angular Momentum Engine. 01817_ Subatomizers dissect the Imp. Heat Sink. 01832_ The unstable cave ceiling collapses. 01861_ Triggered Piercing Trap. 01861_ Spikes shoot up from the floor. 01861_ Critical hit (Impale). 01861_ Lgt. Treads destroyed. 01867_ IH-2UX(R): "SUBSUB!" 01869_ IH-2UX(R) destroyed. 01929_ Subatomizers dissect the Imp. Heat Sink. 01966_ Subatomizers dissect the Sub. Monowheel. 02004_ Acquired 19 matter. 02030_ The unstable cave ceiling collapses. 02079_ Subatomizers dissect the Beamcaster. 02876_ AD-6N7(R): "SUBMAD!" 02876_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????? #?????????????????????????????????????? | | ????????? "#?????????????????????????????????????? | | ????????? ""?????????????????????????????????????? | | #???????? ""?????????????????????????????????????? | | ##??????? ??????????????????????????????????????? | | #??????? ???????????????????????????????????????? | | ##??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###????#?????????????????????????????????????????? | | ##? #?????????????????????????????????????????? | | ## #??????????????? ????????????????????????? | | ## "???????????# ?? ???????????????????? | | """???????#""?# ? ?????????????????? | | ##"" ??????## "?# R#? ?????????????????? | | #??? ???#### ## ## ????????????????? | | ##??????# ????????????????? | | #?????? ?????????????????? | | ##?????# ?????????????????? | | #?????## #??????????????????? | | #?????# #???????????????????? | | #?????# ? #????????????????????? | | ##?????# #???# #????????????????????? | | #?????## #???# #????????????????????? | | ####?## ##??# #?????????????????????? | | ### ##### #######???????????????? | | ### @ ##??????????????? | | # #??????????????? | | ### ##### ##??????????????? | | ??## ##???# ### #???????????????? | | ???## ##????# # #?# #??????????????? | | ????###?????###########?## ????????????? | | ?????????????????????????### #??????????? | | ???????????????????????????? #??????????? | | ???????????????????????????? ## ##??????????? | | ???????????????????????????? #? ##???????????? | | ???????????????????????????? ??##????????????? | | ????????????????????????????## ???????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????# #??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralTachyonBarrier Manual? 0 Play Time 00:08:34 Cumulative 539.9 hours Start 2025.11.14 @ 17:08:47 End 2025.11.14 @ 17:46:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 874 Rogue 719 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5f97382-af86-4699-b8c7-04e80e7655a8