Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 21:58:51 Player: Artackni Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1675) 1675 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (1253) 1253 TOTAL SCORE: 7793 Bonus ------- High Alert Combat Kills 167 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Improved Signal Interpreter Core Analyzer Advanced Recoil Stabilizer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Precision Matter Filter Enhanced Scrap Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Overtuned Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Advanced Hacking Suite Improved Arc Projector Overtuned Railgun Remote Datajack Improved Remote Datajack Great Axe [Rating: 84] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Fusion Reactor Propulsion Wheel Treads Improved Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . 10 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 5 | . . . . 5 . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 67 | 7 . 1 4 41 3 1 8 2 Power 8 | 1 . . 1 5 . . 1 . Engine 4 | 1 . . 1 2 . . . . Core 3 | . . . . 3 . . . . Reactor 1 | . . . . . . . 1 . Propulsion 24 | 2 . 1 1 15 1 . 3 1 Treads 3 | . . 1 . 2 . . . . Leg 8 | . . . . 5 . . 3 . Wheel 7 | 2 . . 1 4 . . . . Hover 5 | . . . . 4 . . . 1 Flight 1 | . . . . . 1 . . . Utility 20 | 2 . . . 11 1 1 4 1 Device 10 | 1 . . . 6 . 1 1 1 Storage 2 | 1 . . . . . . 1 . Processor 3 | . . . . 3 . . . . Hackware 2 | . . . . 1 . . 1 . Protection 3 | . . . . 1 1 . 1 . Artifact . | . . . . . . . . . Weapon 15 | 2 . . 2 10 1 . . . Energy Gun 3 | 1 . . . 1 1 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 7 | 1 . . . 6 . . . . Ballistic Cannon 2 | . . . 1 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 . 5 1 Parts Lost 31 | . . 1 . 23 . 3 . 4 Power 4 | . . . . 4 . . . . Propulsion 12 | . . 1 . 8 . 2 . 1 Utility 8 | . . . . 5 . 1 . 2 Weapon 7 | . . . . 6 . . . 1 Highest Loss Streak 17 | . . 1 . 17 . 3 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 5 6 7 7 4 3 3 3 Power . | . 1 2 1 . . . . . Propulsion 1 | 1 2 3 2 1 . . . . Utility . | . . . . . 1 2 1 1 Weapon 2 | . . 1 2 3 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . 6 . 1 . . 1 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . 1 . . . . . Weapon 2 | . . . 2 . . . . . Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 82 | . 100 100 100 83 33 22 42 61 Engine 6 | . 14 14 14 1 . . . . Core 2 | . . . . 5 . . . . Treads 3 | . . 7 5 3 . . . . Leg 2 | . . . . 1 11 5 10 17 Wheel 13 | . 28 20 22 9 . . . . Hover 1 | . . . . 3 . . . 1 Device 11 | . 14 14 14 14 5 2 2 3 Storage 8 | . 14 14 14 4 . . 2 4 Processor 5 | . . . . 9 11 11 11 11 Hackware 1 | . . . . 2 . . 3 5 Energy Gun 3 | . 14 14 3 . 3 2 . . Energy Cannon 3 | . . . 10 . . . . . Ballistic Gun 7 | . 14 14 1 16 . . . . Ballistic Cannon 4 | . . . 12 . . . . . Slashing Weapon 1 | . . . . 3 . . 2 4 Peak Build Rating 84 | 7 7 8 21 84 35 31 74 77 Average Rating 36 | 4 7 7 18 62 26 17 50 68 On Entrance 19 | . 7 7 8 21 23 27 9 74 Avg Prop Armor Cover (%) 13 | . . 5 4 9 31 30 . 15 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 12 12 28 57 3 4 44 44 Greatest Support 90 | 20 20 20 20 69 8 3 90 90 Greatest Overweight (x) 4 | . . . 2 4 . 1 . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 7 5 5 5 5 Most Carried 8 | 3 7 8 8 8 5 5 5 5 Average Carried 6 | 2 5 7 7 7 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 7 8 8 5 5 5 4 5 Scrap Suit Usage (%) 19 | . . . . 54 . . . . Class Distribution -------------------- 68% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Matter Collected 1887 | 224 94 17 40 1029 143 194 110 36 Remotely . | . . . . . . . . . Salvage Created 2198 | 116 91 60 . 1353 45 133 400 . Parts 96 | 11 6 1 . 67 3 6 2 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . 3 . . 2 6 1 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 28 | . 1 1 . 21 1 4 . . Melee 3 | . . . . . . 3 . . Guns 18 | . 1 1 . 14 1 1 . . AOE 7 | . . . . 7 . . . . Classes Destroyed 12 | 2 2 1 . 7 . . . . Worker 4 | . . . . 4 . . . . Builder 3 | . . . . 3 . . . . Tunneler 6 | 3 . . . 3 . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Swarmer 10 | . . . . 5 1 4 . . Grunt 6 | . 1 . . 5 . . . . Brawler 3 | . . . . 3 . . . . Sentry 1 | . . . . 1 . . . . Programmer 7 | . . . . 7 . . . . Subdweller 1 | . . 1 . . . . . . Decomposer 2 | . . . . . 1 1 . . Best Kill Streak 7 | 4 1 1 . 7 1 4 . . Combat Bots Only 6 | . 1 1 . 6 1 4 . . Max Kills in Single Turn 4 | 1 1 1 . 4 1 1 . . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 345 | . 5 6 . 221 16 28 . 69 Missed 112 | . 1 3 . 62 7 7 . 32 Hits 233 | . 4 3 . 159 9 21 . 37 Melee 3 | . . . . 3 . . . . Projectile 230 | . 4 3 . 156 9 21 . 37 Critical Strikes 8 | . . . . 8 . . . . Part Disruptions 1 | . . . . 1 . . . . Damage Taken 4668 | . 68 62 . 3365 184 310 . 679 Core 1004 | . 29 . . 597 . 90 . 288 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 . . 88 . . . . . Volleys Fired 100 | 11 5 4 . 62 14 4 . . Largest 4 | 2 2 2 . 4 1 1 . . Hottest 150 | 60 60 60 . 138 50 150 . . Shots Fired 243 | 21 10 7 . 188 13 4 . . Gun 240 | 21 10 7 . 185 13 4 . . Cannon 3 | . . . . 3 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 205 | 11 5 4 . 185 . . . . Thermal 35 | 10 5 3 . . 13 4 . . Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . 3 . . . . Robot Hit Streak 12 | 5 6 9 . 12 2 3 . . Robot Miss Streak 11 | 4 3 1 . 11 5 3 . . Penetration Max 2 | . . . . 2 . . . . Secondary Targets 4 | . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 146 | 13 6 5 . 103 5 6 8 . Core Hits 77 | 5 4 1 . 58 2 4 3 . Critical Kills 5 | . . . . 5 . . . . Critical Parts Destroyed 9 | . . . . 9 . . . . Critical Strikes 14 | . . . . 14 . . . . Destroy 14 | . . . . 14 . . . . Melee Attacks 34 | . . . . 15 1 9 8 1 Impact . | . . . . . . . . . Slashing 34 | . . . . 15 1 9 8 1 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6327 | 153 71 86 . 5003 84 271 659 . Guns 3913 | 153 71 86 . 3471 84 48 . . Cannons 18 | . . . . 18 . . . . Explosions 847 | . . . . 847 . . . . Melee 1549 | . . . . 667 . 223 659 . Ramming . | . . . . . . . . . Kinetic 3624 | 75 38 52 . 3459 . . . . Thermal 750 | 78 33 34 . 473 84 48 . . Explosive 331 | . . . . 331 . . . . Electromagnetic 73 | . . . . 73 . . . . Impact . | . . . . . . . . . Slashing 1549 | . . . . 667 . 223 659 . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 17 17 17 17 17 Average Corruption 10 | . . . . 6 17 17 17 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 87 | . . . . 47 12 9 6 13 Message Errors 21 | . . . . 10 3 2 3 3 Matter Fused 17 | . . . . 9 3 4 . 1 Heat Flow Errors 8 | . . . . 4 2 . 1 1 Energy Discharges 8 | . . . . 5 2 1 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . 4 1 . 2 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 6 | . . . . 6 . . . . Alerts 2 | . . . . 1 . . . 1 Misdirections 8 | . . . . 4 . 1 . 3 Weapon Failures 5 | . . . . 4 1 . . . Overload Shots 3 | . . . . . . 3 . . Overflow Damage 496 | . . . . 253 . 19 224 . Projectiles . | . . . . . . . . . Explosions 85 | . . . . 85 . . . . Melee 411 | . . . . 168 . 19 224 . Knockbacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 240 | . . . . 240 . . . . Shots 4 | . . . . 4 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 374 | 20 33 . . 374 154 250 215 264 Average Temperature 112 | 20 25 . . 120 68 137 107 133 Received Heat Transfer 821 | . 39 18 . 689 18 . . 57 Effects 4 | . . . . 4 . . . . Interference 2 | . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 897 | 175 75 75 . 300 185 87 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . 3 . . . . Low Security (%) 36 | 100 100 . . 24 . . . . Level 1 10 | . . . . 12 . . . . Level 2 52 | . . . . 61 . . . . Level 3 1 | . . . . 1 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 787 | 10 30 . . 787 . . . . Initial . | . . . . . . . . . Average 376 | . 5 . . 443 . . . . Influence Increases 2025 | 20 37 . . 1438 215 150 15 150 Destroy 0b10 Robot/C 540 | . 20 . . 420 20 80 . . Destroy 0b10 Robot/NC 100 | 20 5 . . 60 . . 15 . Destroy Leader 112 | . 12 . . 90 . 10 . . Disable Machine 315 | . . . . 315 . . . . Destroy Structure 358 | . . . . 358 . . . . Lose Combat Pursuer 600 | . . . . 195 195 60 . 150 Influence Decreases 1955 | 20 37 . . 651 392 286 489 80 Entered New Map 882 | . . . . . 292 116 474 . Time Decay 807 | 20 37 . . 425 100 140 15 70 Lost Part 266 | . . . . 226 . 30 . 10 Squads Dispatched 10 | . 2 . . 8 . . . . Investigation 2 | . 1 . . 1 . . . . Extermination 4 | . . . . 4 . . . . Reinforcement 3 | . 1 . . 2 . . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 7 3 . 38 11 10 . 14 Peak Tracking Total 13 | . 5 2 . 12 13 5 . 8 Tactical Retreats 17 | . . . . 5 5 3 . 4 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Machines Disabled 22 | . . . . 21 1 . . . Max in Single Turn 5 | . . . . 5 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Machines Accessed 7 | . 2 . . 3 . 1 1 . Terminals 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 3 . . 4 . 1 1 . Successful 4 | . 1 . . 1 . 1 1 . Failed 5 | . 2 . . 3 . . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 4 | . 2 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 1 . Record 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . Retrieve Components 2 | . 1 . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . 1 . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Active Infowar (turns) 3547 | 4 225 173 1727 1418 . . . . Sensors 1210 | . . . . 1210 . . . . Seismic 2337 | 4 225 173 1727 208 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Turns Passed 4857 | 85 225 173 1727 1714 211 289 173 260 Spaces Moved 4413 | 51 155 135 1483 1338 336 503 170 242 Core 1117 | 2 . . . 134 327 503 96 55 Treads 427 | . . 56 371 . . . . . Legs 286 | . . . . 25 . . 74 187 Wheels 2531 | 49 155 79 1112 1136 . . . . Hover 43 | . . . . 43 . . . . Flight 9 | . . . . . 9 . . . Fastest Speed 50 | 50 80 80 95 50 50 50 50 50 Average Speed 95 | 78 80 113 115 102 50 50 80 104 Slowest Speed 240 | 80 80 160 240 220 75 100 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Teleports 1 | . . . . . . . . 1 Exploration Rate (%) 42 | 3 27 14 90 26 38 76 62 50 Regions Visited 8 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 13 | . . . 6 . 3 3 . 1 Spaces Dug 66 | . . . . 66 . . . . Terrain Destroyed 235 | . . . . 233 . 2 . . Melee 4 | . . . . 4 . . . . Projectile 87 | . . . . 85 . 2 . . AOE 144 | . . . . 144 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Total 4828 | 71 245 148 1505 1544 359 519 188 249 Wait 145 | . 82 8 . 55 . . . . Move 4405 | 50 154 134 1482 1337 335 502 169 242 Hop . | . . . . . . . . . Pick Up 23 | 3 4 1 9 5 . . 1 . Fast Attach 44 | 7 . . 1 22 3 1 8 2 Attach 16 | . . 1 . 11 . 1 2 1 Detach 10 | . . . . 6 1 1 . 2 Swap 24 | . . . 3 19 2 . . . Drop 27 | . . . 10 12 3 1 . 1 Fire 100 | 11 5 4 . 62 14 4 . . Melee 34 | . . . . 15 1 9 8 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 150 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Entered Subcaves 312 | -10/Subcaves | Build established: Mutant 312 | -10/Subcaves | Continued accompanying wandering Federalists (5) 312 | -10/Subcaves | Approached by a straggling Scientist 354 | -10/Subcaves | Discovered new exit (range 6) 484 | -10/Subcaves | Entered Scraptown 595 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 796 | -7/Scraptown | Discovered new exit (range 13) 865 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 870 | -7/Scraptown | Learned Research security intel 915 | -7/Scraptown | Visited Bundlers 1015 | -7/Scraptown | Visited Red Mages 1133 | -7/Scraptown | Visited Supply Room 1160 | -7/Scraptown | Visited Awakened 1178 | -7/Scraptown | Visited Comm Corps 1361 | -7/Scraptown | Visited Cave Peace 1381 | -7/Scraptown | Visited Symbiants 1414 | -7/Scraptown | Visited UFD Registry 1414 | -7/Scraptown | Registered with UFD as "Arcmech" 1445 | -7/Scraptown | Visited Curators Association 1460 | -7/Scraptown | Visited Junk Repository 1491 | -7/Scraptown | Visited Chapter 10 1516 | -7/Scraptown | Visited Modified Component R&D 1555 | -7/Scraptown | Visited A0-MCA Data Center 1578 | -7/Scraptown | Visited Abandonware Association 1928 | -7/Scraptown | Delivered Scrap Shield to a Scientist 1973 | -7/Scraptown | Visited LU-1G1's Boring Crew 2031 | -7/Scraptown | Visited Scrap Suit Storage 2035 | -7/Scraptown | Found Scrap Suit 2121 | -7/Scraptown | Met Optimus 2121 | -7/Scraptown | Accepted into 0bPrime 2207 | -7/Scraptown | Discovered new exit (range 5) 2208 | -7/Scraptown | Civil war broke out across Scraptown 2211 | -7/Scraptown | Entered Factory 2211 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2374 | -5/Factory | Discovered new exit (range 13) 2661 | -5/Factory | Lost 3 parts (1p1n1u) 2854 | -5/Factory | Identified exit to Factory 2976 | -5/Factory | Build established: Scavenger-Skirmisher 3411 | -5/Factory | First assault squad dispatched 3425 | -5/Factory | Build established: Scavenger-Gunner 3728 | -5/Factory | System corruption reached 10% 3863 | -5/Factory | Core integrity fell below 50% 3873 | -5/Factory | Lost 17 parts (3p5n3u6w) 3920 | -5/Factory | Discovered new exit (range 11) 3925 | -5/Factory | Identified exit to Upper Caves 3925 | -5/Factory | Entered Upper Caves 3927 | -5/Upper Caves | UFD Scientist delivered a prototype 3927 | -5/Upper Caves | Found Prototype Protection 3927 | -5/Upper Caves | Identified Enh. Scrap Shield 4004 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4043 | -5/Upper Caves | Build established: Mutant 4062 | -5/Upper Caves | Encountered a Warlord checkpoint 4117 | -5/Upper Caves | Discovered new exit (range 5) 4119 | -5/Upper Caves | Identified exit to Upper Caves 4129 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4136 | -5/Upper Caves | Entered another Upper Caves area 4146 | -5/Upper Caves | Discovered exit to Factory (range 7) 4186 | -5/Upper Caves | Entered a destroyed Warlord outpost 4289 | -5/Upper Caves | Encountered a Warlord checkpoint 4297 | -5/Upper Caves | Lost 3 parts (2n1u) 4410 | -5/Upper Caves | Discovered new exit (range 12) 4425 | -5/Upper Caves | Identified exit to Zhirov 4425 | -5/Upper Caves | Entered Zhirov 4425 | -5/Zhirov | Discovered new exit (range 3) 4435 | -5/Zhirov | Met Zhirov 4452 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4459 | -5/Zhirov | Found Alien Artifact 4459 | -5/Zhirov | Identified Integrated Reactor 4459 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4470 | -5/Zhirov | Found Alien Artifact 4597 | -5/Zhirov | Identified exit to Proximity Caves 4598 | -5/Zhirov | Entered Proximity Caves 4609 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4643 | -4/Proximity Caves | Identified Transdimensional Reconstructor 4643 | -4/Proximity Caves | Warped through subspace 4832 | -4/Proximity Caves | Core integrity fell below 20% 4854 | -4/Proximity Caves | Spotted B-86 Titan 4858 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 04712_ DIMP705GPTLG5F2KK|C> E#JWJNLSL 04732_ System corrupted: Great Axe fused. 04737_ Searching scrap... 04737_ Found Adv. Recoil Stabilizer. 04737_ Found Mak. Hover Unit. 04737_ Found 51 Matter. 04738_ Acquired 16 matter. 04740_ Acquired Mak. Hover Unit. 04742_ Acquired Adv. Recoil Stabilizer. 04747_ System corrupted: Substantial component data lost. 04772_ System corrupted: Heat flow error (+279). 04776_ Acquired 1 matter. 04777_ Acquired 19 matter. 04802_ Hrd. Heavy Armor Plating destroyed. 04805_ 6#5BXK6X#DEB 7IV|M:XNZRTE,BFT/R9KJ/:SY 04830_ Great Axe destroyed. 04831_ Dropped Adv. Energy Well. 04843_ Mak. Hover Unit destroyed. 04846_ System corrupted: Component data lost. 04858_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????## ####?????????????????????????? | | ???????????? ??## #?????????????????????????? | | ????????????? ## #?????????????????????????? | | ?????????????? BB #?????????????????????????? | | ??????????????? BB #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ?????????????????#; ##????????????????????????? | | ?######?????????## ##???????????????????????? | | ?# ??????##### ##??????????????????????? | | ## #??????## #??????????????????????? | | ## ####???# % ## ##?????????????????????? | | ##### #### @ #?????????????????????? | | #??### ????????????????? | | #????##% ???????????? | | #### ### #????# ??????????? | | ???## ##?# ##????# ### #?????????? | | ????####??## ##?????## ##???? #??????????? | | ???????????######???????#######???????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 70 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Loot Taster Uncivil War Challenges ------------ None Game ------ Seed XenonAdvancedTreads Manual? 0 Play Time 00:50:11 Cumulative 78.6 hours Start 2026.01.17 @ 21:04:58 End 2026.01.17 @ 21:58:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62d5a6be-8e08-4140-9768-39103de35f3c