Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 00:18:49 Player: tthaar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (2475) 2475 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3877) 3877 TOTAL SCORE: 15207 Bonus ------- Follower Combat Kills 77 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1299/1600 Matter 49/300 Energy 149/150 System Corruption 14% Temperature Cool (3) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- VTOL Module Improved Cesium-ion Thruster Impulse Thruster Array > --- UTILITY (14) ----- Structural Scanner Triangulator Spectral Analyzer Improved Signal Interpreter Advanced Recoil Stabilizer Graphene Brace > --- WEAPON (2) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Compact Matter Pod Structural Scanner Triangulator Spectral Analyzer Improved Signal Interpreter Advanced Recoil Stabilizer Advanced Reaction Control System Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon > --- INVENTORY -------- Layered Heavy Armor Plating [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . 1 1 . 1 1 . . . 1 Utility 12 | . . . 2 . . . 1 1 2 1 . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 86 | 7 11 6 9 2 . 1 19 10 4 2 . 3 . . 12 Power 13 | 1 1 3 1 . . . 3 1 1 2 . . . . . Engine 8 | 1 1 2 1 . . . 2 1 . . . . . . . Core 5 | . . 1 . . . . 1 . 1 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | 2 3 2 2 1 . . 5 5 1 . . . . . 2 Treads 6 | . . 2 2 1 . . 1 . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 4 5 1 . . . . . 2 Utility 28 | 2 2 . 3 . . . 8 3 2 . . 2 . . 6 Device 11 | 1 . . . . . . 3 1 1 . . 1 . . 4 Storage 4 | 1 1 . 1 . . . . . . . . . . . 1 Processor 4 | . 1 . . . . . . 2 . . . 1 . . . Hackware 3 | . . . . . . . 2 . 1 . . . . . . Protection 6 | . . . 2 . . . 3 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 5 1 3 1 . 1 3 1 . . . 1 . . 4 Energy Gun 6 | 2 2 1 1 . . . . . . . . . . . . Energy Cannon 4 | . 1 . . . . 1 . . . . . . . . 2 Ballistic Gun 3 | . . . 1 . . . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . 1 Launcher 4 | . 2 . 1 . . . . . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 3 4 . . . 1 . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . . . . Parts Lost 33 | . 1 5 2 1 . . 5 . 3 . . 2 . 2 12 Power 4 | . 1 2 . . . . . . . . . 1 . . . Propulsion 12 | . . 2 1 1 . . 3 . 1 . . . . 1 3 Utility 11 | . . . . . . . 1 . 2 . . . . . 8 Weapon 6 | . . 1 1 . . . 1 . . . . 1 . 1 1 Highest Loss Streak 7 | . 1 4 1 1 . . 4 . 3 . . 2 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 7 9 14 14 13 13 4 4 3 3 2 . . . Power 2 | . . . 1 3 3 3 3 1 1 1 1 . . . . Propulsion 2 | 1 2 . . 3 3 3 3 1 1 . . . . . . Utility 3 | . 2 3 2 4 5 5 4 . . 1 1 . . . . Weapon 2 | . 2 3 4 3 3 1 1 . . 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 6 | . . . 1 . 1 . 1 2 . . 1 . . . . Power 2 | . . . 1 . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . Weapon 3 | . . . . . 1 . . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 94 96 77 95 92 98 95 81 73 78 73 71 56 Engine 7 | . 14 9 2 11 11 11 8 . . . . . . . . Core 2 | . . 3 8 . . . . 6 6 5 5 3 4 4 4 Treads 13 | . . 18 20 19 22 22 20 . . . . . . . . Leg 4 | . 28 9 . . . . . . . . . . . . . Flight 5 | . . . . . . . 1 30 26 28 26 23 21 20 14 Device 12 | . 8 . 11 11 11 11 17 14 18 17 15 18 17 17 16 Storage 8 | . 14 14 11 11 11 11 8 . . . . . . . 1 Processor 8 | . 5 14 11 11 11 11 8 . 6 5 5 8 8 8 8 Hackware 2 | . . . . . . . . 15 17 11 10 9 8 8 7 Protection 6 | . . . 7 11 11 11 8 14 5 . . 3 4 4 1 Energy Gun 2 | . 9 10 13 . . . . . . . . . . . . Energy Cannon 4 | . 8 4 . . . 11 8 . . . . . . . . Ballistic Gun 1 | . . . 5 6 . . . 1 . . . . . . . Launcher 6 | . 10 12 2 11 . 6 8 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 6 5 5 3 4 4 1 Peak Build Rating 98 | 7 9 10 16 18 18 24 36 45 55 52 53 82 70 70 98 Average Rating 25 | 5 7 8 13 16 14 23 25 38 51 50 51 71 70 67 74 On Entrance 32 | . 7 8 10 16 18 15 24 27 45 46 51 53 70 70 61 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 12 19 18 38 36 32 43 45 19 20 17 17 25 18 18 26 Greatest Support 66 | 20 20 40 43 46 46 46 66 22 26 27 27 27 27 29 42 Greatest Overweight (x) 3 | . . 3 1 1 . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 10 12 15 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | 4 10 10 15 15 15 15 15 5 5 4 5 5 . . 2 Average Carried 10 | 3 8 7 9 14 14 14 14 4 4 3 3 2 . . 1 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 9 6 14 15 15 14 5 5 4 3 5 . . . 2 Class Distribution -------------------- 53% | Mutant 18% | Infiltrator-Mutant 15% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Matter Collected 2100 | 270 231 157 173 222 . 119 246 76 229 6 . 117 . . 254 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2842 | 142 519 72 399 170 . 151 648 75 427 . . 10 . . 229 Parts 171 | 10 27 4 29 28 . 7 35 6 10 . . 1 . . 14 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . . . Recyclers Shooed 6 | 1 . . 4 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 71 | . 15 8 9 12 . 6 16 1 1 . . 1 . . 2 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 17 | . 4 1 7 3 . . 2 . . . . . . . . Cannons 18 | . 2 1 . 1 . 4 8 1 1 . . . . . . AOE 34 | . 9 6 2 8 . 2 6 . . . . 1 . . . Classes Destroyed 16 | 2 5 1 2 1 . 1 1 2 . . . . . . 1 Worker 4 | . . . . 1 . . 1 . 1 . . 1 . . . Builder 5 | . 1 . . 1 . . 1 . 1 . . . . . 1 Tunneler 4 | 3 . . . 1 . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . . . . . Recycler 6 | 1 1 . 1 . . . . . 2 . . . . . 1 Mechanic 2 | . . . . . . . . 1 1 . . . . . . Operator 5 | . 2 . . . . . 2 . . 1 . . . . . Watcher 4 | . 2 . . . . . 1 . 1 . . . . . . Swarmer 31 | . 6 3 5 8 . 3 6 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . 2 Grunt 20 | . 9 1 1 4 . 2 3 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 8 | . . . 3 . . . 4 . . . . 1 . . . Hunter 3 | . . . . . . . 3 . . . . . . . . Programmer 2 | . . . . . . . . 1 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . Best Kill Streak 5 | 2 4 5 5 4 . 3 4 1 5 1 . 2 . . 1 Combat Bots Only 5 | . 3 5 4 4 . 3 3 1 1 . . 1 . . 1 Max Kills in Single Turn 4 | 1 3 2 2 3 . 2 4 1 4 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 1 2 . 2 3 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 363 | . 39 35 53 42 . 9 87 12 9 . . 26 . 1 50 Missed 123 | . 12 7 16 16 . 1 24 8 2 . . 11 . . 26 Hits 240 | . 27 28 37 26 . 8 63 4 7 . . 15 . 1 24 Melee 15 | . . 3 . . . . . . . . . . . . 12 Projectile 225 | . 27 25 37 26 . 8 63 4 7 . . 15 . 1 12 AOE 5 | . . 1 . . . . . . . . . . . . 4 Critical Strikes 11 | . . 2 . . . . . . 3 . . 1 . . 5 Actively Blocked 6 | . . . . . . . . . . . . 1 . . 5 Damage Taken 5921 | 34 382 774 475 321 . 72 1037 42 857 . . 479 . 91 1357 Core 1434 | . 46 180 86 48 . 13 166 32 374 . . 171 . 17 301 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . . 16 . . 93 Regen/Repaired (Parts) 147 | . . . . . . . 128 19 . . . . . . . Core Remaining (%) 77 | 100 . 9 . . . 63 69 95 56 100 100 86 . 98 81 Volleys Fired 239 | 8 33 28 30 29 . 9 45 1 15 5 . 10 . . 26 Largest 2 | 2 2 2 2 2 . 1 2 1 1 1 . 1 . . 1 Hottest 120 | 80 100 100 105 100 . 120 120 40 40 40 . 55 . . 58 Shots Fired 326 | 16 55 38 58 41 . 9 52 1 15 5 . 10 . . 26 Gun 153 | 16 32 23 56 12 . . 14 . . . . . . . . Cannon 116 | . 14 9 . . . 8 34 1 15 5 . 4 . . 26 Launcher 42 | . 9 6 2 14 . 1 4 . . . . 6 . . . Special 15 | . . . . 15 . . . . . . . . . . . Kinetic 91 | . . . 14 12 . . 14 1 15 5 . 4 . . 26 Thermal 130 | 8 25 14 26 15 . 8 34 . . . . . . . . Explosive 42 | . 9 6 2 14 . 1 4 . . . . 6 . . . Electromagnetic 63 | 8 21 18 16 . . . . . . . . . . . . Robot Hit Streak 26 | 4 7 5 13 10 . 10 26 7 12 2 . 7 . . . Robot Miss Streak 4 | 1 4 3 3 2 . . 2 . 2 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . Shots Hit Robots 212 | 10 33 24 36 18 . 9 40 2 19 4 . 7 . . 10 Core Hits 131 | 4 27 13 15 20 . 6 24 1 8 1 . 8 . . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . . . 3 1 . . . . 3 Burn 1 | . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . 1 1 . . . . . Sever 5 | . . . . . . . . . 2 . . . . . 3 Melee Attacks 58 | . . . . . . . . 7 15 9 1 1 . 5 20 Impact . | . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . 7 15 9 1 1 . 5 20 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 2 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 8230 | 174 1014 618 814 1023 . 462 1672 105 1204 176 . 561 . . 407 Guns 1335 | 130 250 138 552 132 . . 133 . . . . . . . . Cannons 2162 | . 162 124 . . . 315 1020 37 359 60 . 85 . . . Explosions 3678 | 44 597 356 256 831 . 113 503 . 502 . . 476 . . . Melee 934 | . . . . . . . . 68 343 116 . . . . 407 Ramming 69 | . 5 . 6 8 . 34 16 . . . . . . . . Kinetic 942 | . . . 136 132 . . 133 37 359 60 . 85 . . . Thermal 2910 | 78 366 172 273 52 . 315 1152 . 502 . . . . . . Explosive 2870 | . 467 356 256 831 . 113 371 . . . . 476 . . . Electromagnetic 505 | 96 176 90 143 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 934 | . . . . . . . . 68 343 116 . . . . 407 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . 4 13 2 2 2 2 . 1 2 . . . . . 14 Average Corruption 3 | . 3 10 2 2 2 2 . 1 1 . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 99 | . 14 26 5 18 12 23 . . . . . . . . 1 Message Errors 26 | . 3 6 1 3 6 7 . . . . . . . . . Matter Fused 29 | . 5 6 . 5 3 9 . . . . . . . . 1 Heat Flow Errors 10 | . 2 4 . 2 1 1 . . . . . . . . . Energy Discharges 14 | . 3 7 . 1 2 1 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 11 | . 1 1 2 4 . 3 . . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . Alerts 4 | . . 1 1 . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 668 | 14 7 32 24 43 . 40 127 28 224 66 . . . . 63 Projectiles 126 | . . 12 . 22 . 40 27 . 5 20 . . . . . Explosions 352 | 14 7 20 24 21 . . 100 . 166 . . . . . . Melee 190 | . . . . . . . . 28 53 46 . . . . 63 Knockbacks 4 | . . . . . . . . . 3 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 3 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1227 | 34 62 121 32 91 . . 55 . 753 . . 79 . . . Shots 31 | 1 2 5 1 5 . . 2 . 10 . . 5 . . . Rammed 12 | . . . 2 3 . 5 2 . . . . . . . . Targets Rammed 13 | . 1 . 2 3 . 5 2 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 595 | 72 251 267 390 134 216 595 341 2 95 . . 2 . . 5 Average Temperature 96 | 30 68 94 108 39 109 212 121 1 55 . . 2 . . 3 Received Heat Transfer 591 | . 105 72 99 54 . 9 207 . . . . 45 . . . Effects 7 | . . . . . . 3 4 . . . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . . Interference 5 | . . . . . . 2 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . 2 2 1 . . 1 5 . 1 . . . . . . Heat Transferred 5355 | 125 658 359 703 100 . 640 2420 . 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 90 100 100 100 100 100 100 Level 1 . | . . . . . . . . . 9 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 224 | 5 167 73 114 170 . 76 139 52 224 91 15 149 80 12 178 Initial 84 | . . 17 . 40 . . 24 52 9 84 . . 72 . . Average 29 | 1 41 10 9 58 . 5 38 10 52 18 . 18 54 5 36 Influence Increases 3438 | 20 505 180 245 595 . 146 563 135 294 76 17 190 8 12 452 Destroy 0b10 Robot/C 1480 | . 300 100 180 360 . 120 320 20 20 . . 20 . . 40 Destroy 0b10 Robot/NC 160 | 20 30 . 10 15 . . 25 5 35 5 . 5 . . 10 Destroy Leader 322 | . 54 20 42 40 . 20 102 10 14 . . 10 . . 10 Allied During Kill 25 | . . 8 . 17 . . . . . . . . . . . Successful Hack 145 | . 17 . . . . . 13 20 15 18 . 4 8 . 50 Disable Machine 390 | . 30 . . 45 . . 45 15 195 30 . 15 . . 15 Destroy Structure 496 | . 74 37 13 103 . 6 43 5 15 8 2 106 . 12 72 Partial Spotted 165 | . . . . . . . . . . 15 15 30 . . 105 Lose Combat Pursuer 255 | . . 15 . 15 . . 15 60 . . . . . . 150 Influence Decreases 3315 | 20 460 225 139 547 154 84 509 230 142 247 19 61 137 12 329 Entered New Map 510 | . . 28 . 66 154 . 38 64 12 89 2 . 57 . . Time Decay 2150 | 20 337 143 129 431 . 84 366 166 100 77 17 41 . . 239 Lost Part 261 | . 10 34 10 10 . . 45 . 30 . . 20 . 12 90 Lost Ally 60 | . . 20 . 40 . . . . . . . . . . . Purge Threat 334 | . 113 . . . . . 60 . . 81 . . 80 . . Squads Dispatched 21 | . 2 . 1 1 . . 2 3 3 1 1 1 1 1 4 Investigation 3 | . . . . . . . 1 . . . . . 1 . 1 Extermination 10 | . . . . . . . . 3 2 1 1 1 . . 2 Reinforcement 8 | . 2 . 1 1 . . 1 . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Distress Signals 8 | . 2 . 2 . . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 153 | . 28 15 18 18 . 6 27 6 7 3 1 3 . 3 18 Peak Tracking Total 8 | . 4 7 8 4 . 3 4 4 2 1 1 2 . 3 5 Tactical Retreats 16 | . . 1 . 1 . . 5 3 1 . . . . . 5 ECM-based Alert Blocks 8 | . . . . . . . 5 2 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Traps Triggered 8 | . 3 . . . . . 3 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Disabled 27 | . 2 . 1 3 . . 3 1 13 2 . 1 . . 1 Max in Single Turn 13 | . 1 . 1 1 . . 1 1 13 1 . 1 . . 1 Garrison Access 5 | . . . . . . . 1 1 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Accessed 57 | . 5 . 2 1 2 . 7 9 8 6 1 3 4 . 9 Terminals 35 | . 5 . . . . . 5 6 4 5 . 2 4 . 4 Fabricators 4 | . . . . . . . . . 1 . 1 . . . 2 Repair Stations 3 | . . . . . . . 1 1 . . . . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers 6 | . . . 2 . . . . 1 1 . . 1 . . 1 Garrison Access 5 | . . . . . . . 1 1 2 . . . . . 1 Total Hacks 165 | . 17 . 4 1 24 . 28 17 18 15 1 8 16 . 16 Successful 91 | . 5 . 3 1 24 . 14 10 9 8 1 3 7 . 6 Failed 72 | . 12 . . . . . 14 7 9 7 . 5 8 . 10 Catastrophic 12 | . 3 . . . . . 1 1 1 . . 1 1 . 4 Database Lockouts 2 | . . . 1 . . . . . . . . . 1 . . Manual 33 | . 14 . . . 2 . 7 3 5 1 . 1 . . . Terminals 103 | . 17 . . . . . 20 12 11 13 . 5 16 . 9 Fabricators 4 | . . . . . . . . . 1 . 1 . . . 2 Repair Stations 9 | . . . . . . . 6 2 . . . . . . 1 Recycling Units 2 | . . . . . . . . . . 2 . . . . . Scanalyzers 16 | . . . 4 . . . . 2 4 . . 3 . . 3 Garrison Access 6 | . . . . . . . 2 1 2 . . . . . 1 Terminal Hacks 66 | . 5 . . 1 24 . 7 6 4 7 . 3 7 . 2 Record 34 | . . . . . 23 . . 1 1 3 . 2 4 . . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . . . . 1 1 . 1 . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . 1 . . Level Access Points 3 | . . . . . . . . . 1 1 . . . . 1 Terminal Index 3 | . . . . . . . . 1 . . . 1 1 . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . 1 . . . . . 1 . . 1 . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . . . 1 Network Status 1 | . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . 1 . . . 1 Repair Station Hacks 8 | . . . . . . . 6 2 . . . . . . . Scan Component 4 | . . . . . . . 3 1 . . . . . . . Repair 4 | . . . . . . . 3 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . 3 . . . . 1 2 . . . . . 2 Retrieve Study 8 | . . . 3 . . . . 1 2 . . . . . 2 Garrison Access Hacks 5 | . . . . . . . 1 1 2 . . . . . 1 Seal Access 5 | . . . . . . . 1 1 2 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . . . . 6 6 3 5 . 3 4 . 6 Full Trace Events 2 | . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . 111 Total Robot Build Rating 9 | . . . . . . . . . . . . . . . 9 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . 222 . . . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . . . Part Studies Acquired 8 | . . . 3 . . . . 1 2 . . . . . 2 Parts Repaired 4 | . . . . . . . 3 1 . . . . . . . Time 134 | . . . . . . . 96 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total Allies 6 | . . 2 . 3 . . . . . . . . . . 1 Largest Group 3 | . . 2 . 3 . . . . . . . . . . 1 Highest-Rated Group 62 | . . 41 . 40 . . . . . . . . . . 62 Highest-Rated Ally 62 | . . 31 . 16 . . . . . . . . . . 62 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 29 | . . 11 . 16 . . . . . . . . . . 2 Total Damage 277 | . . 104 . 173 . . . . . . . . . . . Kills 9 | . . 2 . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 9659 | 56 977 . 776 1533 642 597 2423 729 479 258 273 146 25 40 705 Optics 910 | . . . . . . . . . . . . 140 25 40 705 Structural 5059 | . . . . . . . 2404 729 479 258 273 146 25 40 705 Seismic 4600 | 56 977 . 776 1533 642 597 19 . . . . . . . . Triangulation 1862 | . . . . . . . . . 415 258 273 146 25 40 705 ECM 2403 | . . . . . . . 2172 157 36 . . 24 . 14 . Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Turns Passed 12081 | 161 1583 708 776 1533 642 1587 2436 729 479 258 273 146 25 40 705 Spaces Moved 11075 | 99 1185 374 375 801 399 896 1287 1520 1281 678 246 318 107 107 1402 Core 5 | 3 . 2 . . . . . . . . . . . . . Treads 3739 | . . 200 375 801 399 896 1068 . . . . . . . . Legs 1453 | 96 1185 172 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5878 | . . . . . . . 219 1520 1281 678 246 318 107 107 1402 Fastest Speed 20 | 50 120 120 160 160 160 160 29 26 20 23 23 23 23 20 26 Average Speed 87 | 117 120 141 168 176 160 160 158 26 25 23 23 23 23 25 29 Slowest Speed 240 | 120 120 200 240 240 160 160 240 105 26 26 23 23 23 29 104 Overloaded Moves 8 | . . . . . . . . . 1 . . . . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 3 . . . . . . . 7 Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . Cave-ins Triggered 3 | . . 1 . . . . . . . . . . . . 2 Exploration Rate (%) 42 | 4 91 47 30 97 61 95 51 30 27 15 3 9 4 88 25 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . Spaces Dug 44 | . . . . . . . 5 5 5 3 1 1 . 4 20 Terrain Destroyed 478 | 1 81 71 14 124 . 6 44 5 18 3 1 82 . 4 24 Melee 23 | . . . . . . . . 5 5 3 1 1 . 4 4 Projectile 29 | . . . . 4 . . 5 . . . . . . . 20 AOE 426 | 1 81 71 14 120 . 6 39 . 13 . . 81 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total 12977 | 124 1290 512 458 849 405 1038 1634 1841 1387 757 460 377 106 111 1628 Wait 1379 | 7 43 103 23 12 . 119 258 277 66 46 211 40 . . 174 Move 11039 | 98 1184 373 374 800 398 895 1280 1519 1280 677 245 317 106 106 1387 Hop 10 | . . . . . . . 3 . . . . . . . 7 Pick Up 49 | 4 8 1 12 1 1 2 7 8 3 . 2 . . . . Fast Attach 43 | 7 1 1 4 1 . . 7 7 1 1 . 1 . . 12 Attach 34 | . 1 4 2 . . 2 10 6 2 1 . 6 . . . Detach 12 | . 1 . 1 . 2 . 3 2 . . . 2 . . 1 Swap 33 | . 10 2 5 2 1 . 6 3 3 1 . . . . . Drop 49 | . 8 . 5 1 3 1 13 11 2 1 1 . . . 3 Fire 239 | 8 33 28 30 29 . 9 45 1 15 5 . 10 . . 26 Melee 56 | . . . . . . . . 7 15 9 1 1 . 5 18 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 12 | . . . 2 3 . 5 2 . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . . Rewire 5 | . . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Discovered new exit (range 14) 615 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Discovered new exit (range 13) 1108 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Identified exit to Materials 1270 | -10/Materials | Identified exit to Mines 1280 | -10/Materials | Discovered new exit (range 8) 1288 | -10/Materials | Identified exit to Subcaves 1745 | -10/Materials | Entered Mines 1813 | -10/Mines | Learned Materials stockpile data 1846 | -10/Mines | Learned location of Storage (-7) 1846 | -10/Mines | Discovered exit to Materials (range 7) 1932 | -10/Mines | Assembled infested the area 1977 | -10/Mines | Crushed by falling debris 1977 | -10/Mines | Core integrity fell below 50% 1977 | -10/Mines | System corruption reached 10% 1979 | -10/Mines | Core integrity fell below 20% 2009 | -10/Mines | Lost 4 parts (1p2n1w) 2453 | -10/Mines | Entered Materials 2453 | -9/Materials | Evolved 2 slots: Utility x2 2921 | -9/Materials | Central database locked down 3129 | -9/Materials | Build established: Scavenger-Mutant 3187 | -9/Materials | Discovered new exit (range 11) 3227 | -9/Materials | Identified exit to Mines 3229 | -9/Materials | Entered Mines 3303 | -9/Mines | Excavation squad dispatched 3303 | -9/Mines | A large section of the Mines collapsed 3449 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3530 | -9/Mines | Discovered new exit (range 5) 3536 | -9/Mines | Identified exit to Exiles 3615 | -9/Mines | Lost 3 allies 3623 | -9/Mines | Build established: Mutant 3646 | -9/Mines | Found the Drone Emporium 3656 | -9/Mines | Found Prototype Device 3698 | -9/Mines | Discovered new exit (range 5) 3706 | -9/Mines | Identified exit to Materials 3720 | -9/Mines | Learned 2 Materials zone layouts 4042 | -9/Mines | Discovered exit to Materials (range 9) 4495 | -9/Mines | Learned Materials terminal intel 4762 | -9/Mines | Entered Exiles 4820 | -9/Exiles | Discovered new exit (range 15) 4873 | -9/Exiles | Met 8R-AWN 4910 | -9/Exiles | Met EX-HEX 4985 | -9/Exiles | Met EX-BIN 5019 | -9/Exiles | Aligned with FarCom system 5020 | -9/Exiles | Given EX-Vault access code 5088 | -9/Exiles | Opened EX-Vault 5102 | -9/Exiles | Found Gui. Plasma Cannon 5134 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5199 | -9/Exiles | Met EX-DEC 5287 | -9/Exiles | Learned location of Zion (-6) 5377 | -9/Exiles | Discovered new exit (range 14) 5403 | -9/Exiles | Identified exit to Mines 5404 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5404 | -9/Exiles | Entered Mines 6950 | -8/Mines | Discovered exit to Materials (range 5) 6991 | -8/Mines | Entered Materials 6991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6992 | -8/Materials | Identified exit to Factory 6993 | -8/Materials | Loaded intel: 12 terminal locations 7011 | -8/Materials | Identified Decoy Drone Bay 7079 | -8/Materials | Repaired Mni. Grenade Launcher+ 7118 | -8/Materials | Repaired Imp. Light Armor Plating 7145 | -8/Materials | Repaired Lgt. Armor Plating 7453 | -8/Materials | Build established: Infiltrator-Mutant 8282 | -8/Materials | Discovered exit to Factory (range 4) 9357 | -8/Materials | Lost 4 parts (2n1u1w) 9427 | -8/Materials | Entered Factory 9427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9495 | -7/Factory | Discovered new exit (range 4) 9536 | -7/Factory | Identified exit to DSF 9634 | -7/Factory | Discovered new exit (range 6) 9680 | -7/Factory | Build established: Hacker-Sprinter 9836 | -7/Factory | Repaired Lgt. Nuclear Core 10121 | -7/Factory | Discovered new exit (range 15) 10125 | -7/Factory | Identified exit to Factory 10156 | -7/Factory | Entered another Factory area 10156 | -6/Factory | Evolved 2 slots: Utility x2 10273 | -6/Factory | Identified exit to Factory 10353 | -6/Factory | Discovered new exit (range 6) 10353 | -6/Factory | Identified exit to Extension 10539 | -6/Factory | Lost 3 parts (1n2u) 10635 | -6/Factory | Entered another Factory area 10635 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10743 | -5/Factory | Identified exit to DSF 10874 | -5/Factory | Identified exit to Factory 10893 | -5/Factory | Entered another Factory area 10893 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10939 | -4/Factory | Discovered new exit (range 3) 10940 | -4/Factory | Identified exit to Research 11161 | -4/Factory | Fabricated Gui. Micro-nuke Launcher (x1) 11166 | -4/Factory | Entered Research 11166 | -3/Research | Evolved 2 slots: Utility x2 11172 | -3/Research | Found Prototype Processor 11172 | -3/Research | Identified Spectral Analyzer 11228 | -3/Research | Discovered new exit (range 8) 11311 | -3/Research | Identified exit to Research 11312 | -3/Research | Entered another Research area 11312 | -2/Research | Evolved 2 slots: Utility x2 11323 | -2/Research | Central database locked down 11332 | -2/Research | Identified exit to DSF 11337 | -2/Research | Entered DSF 11355 | -2/DSF | Additional patrols routed to DSF 11371 | -2/DSF | Discovered new exit (range 24) 11376 | -2/DSF | Identified exit to Access 11377 | -2/DSF | Entered Access 11377 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11469 | -1/Access | Build established: Hacker-Ninja 11616 | -1/Access | Lost 7 parts (2n4u1w) 11656 | -1/Access | Identified exit to Surface 11818 | -1/Access | Spotted B-99 Colossus 11885 | -1/Access | Build established: Hacker-Scout 12054 | -1/Access | Fabricated C-65 Expert? 12074 | -1/Access | Crushed by falling debris 12080 | -1/Access | Crushed by falling debris 12080 | -1/Access | System corruption reached 10% 12080 | -1/Access | Spotted B-99 Colossus 12082 | *** | Escaped! Last Messages --------------- 12069_ The unstable cave ceiling collapses. 12074_ Crushed by falling debris. 12074_ Hacking Suite destroyed. 12074_ System corrupted by crushing effect (+3). 12074_ System Shield destroyed. 12074_ System corrupted by crushing effect (+4). 12074_ ALERT: Security rotation in progress. 12078_ System corrupted: Matter fused (-8). 12080_ The unstable cave ceiling collapses. 12080_ Crushed by falling debris. 12080_ Com. Matter Pod destroyed. 12080_ System corrupted by crushing effect (+4). 12080_ Nuclear Pulse Array destroyed. 12080_ System corrupted by crushing effect (+2). 12080_ Adv. Reaction Control System destroyed. 12080_ System corrupted by crushing effect (+1). Sealed Barrier opened remotely. 12080_ The Access Shell folds into the floor. 12081_ Penetrated by Slug. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # ^ ##### ##?????????????????????????????? | | # ##?????????????????????????????? | | " ???????????????????????????? | | ### ##?????????????????????????????? | | #####+### ###! ##?????????????????????????????? | | ##/##### ?###?????????????????????????????? | | # ??? # ?????????????????????????????????? | | """ # ?? # ?????????????????????????????????? | | "F" # + ?????????????????????????????????? | | " # # ?????????????????????????????????? | | """ " # ?????????????????????????????????? | | """ # ???? # ?????????????????????????????????? | | ##????????????????????????????????????????? | | ##?????????????????????????????? ##???????? | | #########?????????????????????????????? ##???????? | | ###########???????????????????????????? ##???????? | | ?##########???????????????????????????? ##???????? | | ### ????????????????######?????? ##???????? | | ### ##????????????????#######???? ##???????? | | # #####################;####### ##???????? | | # ##################### ####### ##???????? | | # # ##???????? | | =# # BB ##???????? | | # # BB ##???????? | | # ##???????? | | + "@ ##???????? | | # "" ##???????? | | # R##???????? | | # ### BB ##???????? | | # ### BB """ """ ##???????? | | # ### "" T""" ##???????? | | # ####################### #;##### ##???????? | | ### #######################;;###### ##???????? | | ### w############################???? ##???????? | | ?## # " *#### ##???? ##???????? | | ?## " """ #### / ##???? ##???????? | | ### # """ #### ##???? ##???????? | | ### # " #### "" ##??????????????? | | + #### "" ##??????????????? | | # #### """""" ##??????????????? | | # ! + + """""" ##??????????????? | | # #### "" ##??????????????? | | ######## #### "" ##??????????????? | | ##########/######### ##??????????????? | | ########## ##### ### ##??????????????? | | ########## ############+##+########??????????????? | | h ??????????????? | | ########## ???????????????? | | ####### ???????????????? | | ##???## ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 24 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 150 Utility Shielding 66 Evasion (%) 76 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gui. Micro-nuke Launcher | x1 | -4/Factory | Preloaded C-65 Expert | x1 | -1/Access | Preloaded Repaired ---------- Mni. Grenade Launcher | 68% | -8/Materials Imp. Light Armor Plating | 66% | -8/Materials Lgt. Armor Plating | 42% | -8/Materials Lgt. Nuclear Core | 62% | -7/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Scythe | -6/Factory | Hacked Mic. Fission Core | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run It Was An Accident, I Swear Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Prolific Hacker Challenges ------------ None Game ------ Seed WeaponsTerrorDrive Manual? 0 Play Time 02:49:20 Cumulative 37.0 hours Start 2025.11.27 @ 21:21:52 End 2025.11.28 @ 00:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c2a035-6735-474a-8439-bc85767857db