Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 15:55:02 Player: EX-OCT Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (78) 390 Value Destroyed (3019) 3019 Prototype IDs (63) 1260 Alien Tech Used (8) 1600 Bonus (14154) 14154 TOTAL SCORE: 28723 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 387 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Met MAIN.C 5000 Win 3000 Friendly Fire -1633 Cogmind --------- Core Integrity 1387/1600 Matter 185/300 Energy 188/420 System Corruption 2% Temperature Cool (28) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Melee Analysis Suite Experimental Reaction Control System Improved Cloaking Device Experimental Power Shielding Advanced Shield Generator Advanced Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Nuclear Pulse Thruster Field Propulsion Array ECM Suite ECM Suite Chronowheel High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Melee Analysis Suite ECM Suite Experimental Reaction Control System Improved Cloaking Device Experimental Power Shielding Advanced Shield Generator Advanced Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array ECM Suite Chronowheel High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Enhanced Nova Cannon Core Cannon [Rating: 173] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Improved Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Minigun Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . 2 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . . . 2 . . . . Utility 10 | . . . . . 2 2 . . 1 2 . . . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 180 | 8 3 2 . . 31 14 3 15 21 18 1 . 6 . 13 32 8 4 1 Power 19 | 1 . 1 . . 3 . . 2 3 1 . . 1 . 2 5 . . . Engine 5 | 1 . 1 . . 1 . . 1 1 . . . . . . . . . . Core 6 | . . . . . 2 . . 1 2 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . 2 5 . . . Propulsion 56 | 2 . . . . 10 6 3 8 10 7 . . 1 . 5 3 . 1 . Treads 11 | . . . . . 6 2 1 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . . . 4 . . . . . . . . . . . . . . Hover 10 | . . . . . . 2 2 6 . . . . . . . . . . . Flight 29 | . . . . . . 2 . . 10 7 . . 1 . 5 3 . 1 . Utility 69 | 3 2 . . . 10 8 . 1 6 5 1 . 4 . 4 15 6 3 1 Device 32 | 2 . . . . 1 3 . 1 3 2 1 . 1 . 2 9 3 3 1 Storage 8 | 1 2 . . . 1 1 . . . 1 . . 1 . . . 1 . . Processor 11 | . . . . . 2 1 . . 3 . . . . . . 3 2 . . Hackware 6 | . . . . . . 1 . . . 1 . . 1 . 2 1 . . . Protection 11 | . . . . . 6 2 . . . 1 . . 1 . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon 36 | 2 1 1 . . 8 . . 4 2 5 . . . . 2 9 2 . . Energy Gun 8 | 2 1 1 . . . . . 1 1 . . . . . 2 . . . . Energy Cannon 7 | . . . . . . . . . . 4 . . . . . 2 1 . . Ballistic Gun 10 | . . . . . 5 . . 3 . 1 . . . . . 1 . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . 2 . . . Launcher 2 | . . . . . 1 . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 2 . 1 . . 2 . . 6 . 3 14 . . . Parts Lost 39 | . . . . . 9 6 . 9 6 1 1 . . 1 3 . . . 3 Power 2 | . . . . . 1 1 . . . . . . . . . . . . . Propulsion 18 | . . . . . 3 4 . 4 3 1 . . . . 2 . . . 1 Utility 13 | . . . . . 3 1 . 3 2 . 1 . . 1 1 . . . 1 Weapon 6 | . . . . . 2 . . 2 1 . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 8 3 . 9 5 1 1 . . 1 3 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 5 9 10 11 14 14 5 4 5 5 9 10 13 15 13 12 13 13 11 Power . | . 1 1 2 2 1 . . . 1 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 1 1 1 1 1 . . . . 4 4 4 5 2 1 1 1 2 Utility 4 | . 2 3 4 4 8 7 3 2 1 . 1 1 2 3 3 2 3 3 1 Weapon 2 | . 1 2 3 3 2 3 1 1 1 1 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . . . 4 4 . . . . . . . . 1 5 1 . 5 Power 2 | . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 Utility 6 | . . . . . 2 2 . . . . . . . . . . 1 . 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Tool/Special 8 | . . . . . . . . . . . . . . . . 5 . . 3 Average Slot Usage (%) 87 | . 100 100 100 100 95 86 53 55 86 71 92 94 90 85 91 84 85 80 78 Engine 2 | . 14 14 14 14 6 . . . 3 . . . . . . . . . . Core 2 | . . . . . 2 6 . . 4 5 10 10 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 7 8 8 8 8 Treads 7 | . . . . . 21 16 4 7 . . . . . . . . . . . Wheel 5 | . 28 28 28 28 12 . . . . . . . . . . . . . . Hover 1 | . . . . . . 3 8 10 12 . . . . . . . . . . Flight 13 | . . . . . . 2 . . 21 20 31 31 31 31 36 27 26 21 19 Device 11 | . 14 14 14 14 8 5 6 8 17 10 13 15 13 10 8 18 18 19 19 Storage 5 | . 14 14 14 14 9 6 . . . 1 5 5 5 5 4 4 7 8 7 Processor 7 | . . . . . 7 9 13 9 7 13 10 10 10 6 4 4 6 8 8 Hackware 6 | . . . . . . 3 6 6 5 9 10 10 11 15 22 12 8 8 8 Protection 5 | . . . . . 9 16 6 3 . 2 5 5 5 5 . 1 . . 3 Energy Gun 2 | . 28 28 28 28 1 . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 4 5 5 5 5 4 1 . . . Ballistic Gun 4 | . . . . . 14 4 . 1 7 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 3 6 3 . . . . . . . . . . . Peak Build Rating 173 | 9 7 9 10 11 30 39 35 61 76 93 93 89 93 90 117 167 170 172 173 Average Rating 65 | 6 7 8 9 10 25 33 29 39 64 63 88 87 89 86 108 138 163 169 168 On Entrance 63 | . 7 7 9 10 11 30 18 35 61 44 93 87 89 90 85 105 158 165 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 29 30 30 30 70 73 6 25 39 51 51 51 52 50 51 65 67 71 71 Greatest Support 170 | 20 20 20 20 20 92 86 12 170 45 51 51 51 51 50 55 74 68 71 72 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 3 3 . . . 1 . 1 4 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 16 16 5 5 5 7 15 15 15 15 15 15 15 15 15 Most Carried 20 | 4 7 10 11 13 19 20 5 5 5 10 10 13 15 15 15 15 15 15 15 Average Carried 12 | 2 5 9 10 12 15 14 5 4 4 5 9 10 14 15 14 14 14 14 13 Final Capacity 20 | 8 15 15 15 15 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 Final Carried 19 | 4 7 10 11 13 19 5 5 5 5 10 10 13 15 15 13 15 15 14 11 Class Distribution -------------------- 28% | Scavenger-Mutant 23% | Mutant 19% | Hacker-Sprinter 9% | Hacker-Scout 6% | Hacker-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 3488 | 280 20 30 . . 1120 571 . 184 145 131 3 169 . 85 51 589 110 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3493 | 89 233 . . . 1384 446 . 447 145 236 . . . . 26 336 78 . 73 Parts 133 | 3 13 . . . 68 12 . 15 2 4 . . . . 2 11 3 . . Haulers Intercepted 2 | . . . . . . 1 . . . 1 . . . . . . . . . Recyclers Shooed 5 | 1 . . . . 3 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 61 | . 7 . . . 28 9 . 10 . 2 . . . . . 5 . . . Melee 5 | . . . . . . . . 3 . . . . . . . 2 . . . Guns 41 | . 7 . . . 28 2 . 4 . . . . . . . . . . . Cannons 8 | . . . . . . 5 . . . . . . . . . 3 . . . AOE 1 | . . . . . . . . . . 1 . . . . . . . . . Classes Destroyed 17 | 2 2 . . . 7 3 . 1 . . . . . . . . 1 . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . 1 . . . 1 . . . . . . . . . Recycler 8 | 1 . . . . 4 2 . . 1 . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . . . . . . . 2 . . Swarmer 14 | . 3 . . . 4 4 . 3 . . . . . . . . . . . Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . Grunt 22 | . 4 . . . 12 1 . 3 . 1 . . . . . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . . . 6 . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . Hunter 4 | . . . . . 2 2 . . . . . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . . . . . 4 . . . Heavy 2 | . . . . . 1 . . 1 . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . 5 Best Kill Streak 6 | 1 3 . . . 5 4 . 6 1 2 . . . . 1 2 1 . . Combat Bots Only 6 | . 3 . . . 4 2 . 6 . 2 . . . . . 2 . . . Max Kills in Single Turn 2 | 1 1 . . . 2 1 . 1 1 1 . . . . 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 770 | . 26 4 . . 141 129 . 158 57 14 37 10 . 28 18 47 2 19 80 Missed 306 | . 5 2 . . 43 28 . 41 30 9 24 5 . 20 4 36 2 10 47 Hits 464 | . 21 2 . . 98 101 . 117 27 5 13 5 . 8 14 11 . 9 33 Melee 14 | . . . . . 8 3 . . 3 . . . . . . . . . . Projectile 450 | . 21 2 . . 90 98 . 117 24 5 13 5 . 8 14 11 . 9 33 AOE 7 | . . . . . 3 . . . 3 . . . . . . . . . 1 Critical Strikes 13 | . . . . . 4 . . 5 3 . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Taken 8490 | . 202 25 . . 1805 1228 . 2259 930 99 250 93 . 185 367 265 . 136 646 Core 1550 | . 45 . . . 156 291 . 437 317 64 27 . . 50 77 17 . . 69 Absorbed by Shields 410 | . . . . . . 127 . . . . . . . . . . . 49 234 Reduced by Siege Mode 105 | . . . . . . . . 105 . . . . . . . . . . . Redirected to Shielding 236 | . . . . . . 37 . 69 . . 24 22 . 30 . 15 . . 39 Ignored by Resistances 51 | . . . . . . 51 . . . . . . . . . . . . . Regen/Repaired (Parts) 198 | . . . . . . . . . 13 . . . . . . 109 . 6 70 Core Remaining (%) 78 | 100 . . . 82 71 58 . 48 68 . . . . 87 . 85 100 . 86 Volleys Fired 313 | 11 19 2 . . 107 40 . 16 10 28 3 2 . 31 31 13 . . . Largest 2 | 2 2 2 . . 2 2 . 1 2 1 1 1 . 1 1 1 . . . Hottest 225 | 90 90 90 . . 115 65 . 69 225 105 35 35 . 35 35 35 . . . Shots Fired 469 | 22 37 4 . . 204 61 . 16 14 28 3 2 . 32 31 15 . . . Gun 329 | 22 37 4 . . 201 36 . 16 13 . . . . . . . . . . Cannon 139 | . . . . . 3 25 . . . 28 3 2 . 32 31 15 . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 270 | . . . . . 198 61 . 4 7 . . . . . . . . . . Thermal 194 | 22 37 4 . . 6 . . 12 6 24 3 2 . 32 31 15 . . . Explosive 1 | . . . . . . . . . 1 . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Hit Streak 15 | 8 7 8 . . 15 13 . 14 4 9 . . . . 11 4 . . . Robot Miss Streak 7 | 5 2 . . . 7 5 . 2 1 . . . . . . 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 5 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 303 | 12 23 4 . . 155 55 . 26 4 5 . . . . 2 9 3 . 5 Core Hits 154 | 3 12 1 . . 82 34 . 8 2 1 . . . . 1 6 2 . 2 Critical Kills 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 1 5 . 3 . . . . . . . . . . . Critical Strikes 13 | . . 1 . . 2 5 . 4 . 1 . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . Destroy 4 | . . . . . 2 2 . . . . . . . . . . . . . Smash 7 | . . . . . . 3 . 4 . . . . . . . . . . . Melee Attacks 131 | . . . . . 12 29 7 21 . . . . . . . 34 9 4 15 Impact 83 | . . . . . 12 29 7 21 . . . . . . . 14 . . . Slashing 48 | . . . . . . . . . . . . . . . . 20 9 4 15 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 2 . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7802 | 136 279 51 . . 2848 1388 . 733 97 195 . . . . 81 577 284 . 1133 Guns 4038 | 136 279 51 . . 2717 505 . 253 97 . . . . . . . . . . Cannons 868 | . . . . . 37 411 . . . 195 . . . . 65 160 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2846 | . . . . . 64 468 . 480 . . . . . . . 417 284 . 1133 Ramming 50 | . . . . . 30 4 . . . . . . . . 16 . . . . Kinetic 3745 | . . . . . 2686 916 . 46 97 . . . . . . . . . . Thermal 1001 | 136 279 51 . . 68 . . 207 . 35 . . . . 65 160 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 160 | . . . . . . . . . . 160 . . . . . . . . . Impact 1012 | . . . . . 64 468 . 480 . . . . . . . . . . . Slashing 1834 | . . . . . . . . . . . . . . . . 417 284 . 1133 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . 1 . . . . 3 . 2 . . 2 Average Corruption 2 | . . . . . 4 2 . . 1 . . . . 3 . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . 9 16 . . . . . . . 3 . 6 . . . Message Errors 9 | . . . . . 1 6 . . . . . . . 1 . 1 . . . Matter Fused 10 | . . . . . 3 7 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . 2 . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . 1 . 2 . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . 5 . . . . . . . . . . Overflow Damage 1009 | . . . . . . 306 . 148 . . . . . . 4 34 24 . 493 Projectiles 4 | . . . . . . . . . . . . . . . 4 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1005 | . . . . . . 306 . 148 . . . . . . . 34 24 . 493 Knockbacks 18 | . . . . . 4 13 . 1 . . . . . . . . . . . Impact 2 | . . . . . . 1 . 1 . . . . . . . . . . . Kinetic 16 | . . . . . 4 12 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . 41 . . . . . 7 . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . Rammed 8 | . . . . . 5 1 . . . . . . . . 2 . . . . Targets Rammed 8 | . . . . . 5 1 . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | 180 206 66 . . 55 260 . . 414 81 . . . 28 293 184 . . . Average Temperature 60 | 82 73 33 . . 17 91 . . 66 29 . . . 16 85 38 . . . Received Heat Transfer 1233 | . 78 15 . . 369 48 . 522 27 18 9 21 . . 36 42 . . 48 Effects 5 | . . . . . . 3 . . 1 . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . 1 . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . 1 . . . . . . . . . . . Total Turns 17 | . . . . . . . . 17 . . . . . . . . . . . Longest Duration 17 | . . . . . . . . 17 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 . 3 . 1 . . . . . . . . . Combat Hostiles 6 | . . . . . . 2 . 3 . 1 . . . . . . . . . Parts Fried 16 | . . . . . . 2 . 11 . 3 . . . . . . . . . Impact Corruptions 17 | . . . . . . 11 . 6 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | 1 1 . . . 1 . . . . 2 . . . . . 8 . . . Heat Transferred 2218 | 360 731 198 . . 185 . . 407 . 37 . . . . 100 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . 5 4 2 4 Low Security (%) 67 | 100 100 100 . 100 68 100 100 100 100 100 . . . . 100 . . . . Level 1 9 | . . . . . 31 . . . . . . . . . . . . . 39 Level 2 2 | . . . . . . . . . . . . . . . . . . 100 57 Level 3 . | . . . . . . . . . . . . . . . . . 26 . 1 Level 4 1 | . . . . . . . . . . . . . . . . . 73 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 17 | . . . . . . . . . . . . . . . . 99 . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . Peak Influence 1991 | 5 155 56 . . 374 170 14 141 73 83 . . . . 29 1991 1119 669 516 Initial 1119 | . . 56 . . . 170 14 . 73 . . . . . . . 1119 669 409 Average 412 | . 80 30 . . 107 42 1 72 22 24 . . . . 4 1825 1104 653 398 Influence Increases 3951 | 10 235 . . . 924 297 7 231 196 250 195 . . . 104 391 77 12 1022 Destroy 0b10 Robot/C 1220 | . 140 . . . 560 180 . 200 . 40 . . . . . 100 . . . Destroy 0b10 Robot/NC 85 | 10 . . . . 30 15 . . 5 5 . . . . 5 5 10 . . Destroy Leader 278 | . 40 . . . 150 22 . 30 . 12 . . . . . 20 4 . . Successful Hack 272 | . 25 . . . 64 4 . . 30 72 . . . . 24 . . . 53 Disable Machine 225 | . . . . . 30 . . . . . . . . . . 195 . . . Destroy Structure 221 | . . . . . 15 16 7 1 26 46 . . . . 30 26 18 12 24 Partial Spotted 240 | . 15 . . . 15 . . . 75 . . . . . 45 45 45 . . Lose Combat Pursuer 1410 | . 15 . . . 60 60 . . 60 75 195 . . . . . . . 945 Influence Decreases 4440 | 10 90 145 . . 550 641 37 90 337 207 86 90 62 . 104 . 952 487 552 Entered New Map 2036 | . . 89 . . . 204 16 . 68 . 16 30 62 . . . 872 447 232 Time Decay 1839 | 10 90 56 . . 445 396 21 . 227 197 60 60 . . 87 . 80 40 70 Lost Part 315 | . . . . . 85 41 . 90 32 10 10 . . . 17 . . . 30 Lost Ally 230 | . . . . . . . . . 10 . . . . . . . . . 220 Purge Threat 20 | . . . . . 20 . . . . . . . . . . . . . . Squads Dispatched 86 | . 4 . . . 6 2 . 2 3 5 . . . . 4 56 1 1 2 Investigation 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . Extermination 11 | . . . . . . 2 . . 2 2 . . . . 2 . 1 1 1 Reinforcement 16 | . 3 . . . 5 . . 2 1 3 . . . . 1 . . . 1 Assault 56 | . . . . . . . . . . . . . . . . 56 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 14 | . 4 . . . 3 2 . . . 1 . . . . 1 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 14 2 . . 46 20 . 11 18 11 16 7 . 5 10 45 3 3 80 Peak Tracking Total 95 | . 5 2 . . 5 7 . 5 9 3 13 4 . 3 6 19 2 4 95 Tactical Retreats 33 | . 1 . . . 3 3 . . 4 2 4 3 . 1 1 9 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 10 | . . . . . 1 2 . . 2 . . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 16 | . . . . . 2 . . . . . . . . . . 14 . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 52 | . 2 . 2 . 8 3 3 . 8 6 . . 5 . 10 . . 2 3 Terminals 32 | . 2 . . . 6 1 3 . 4 5 . . . . 6 . . 2 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . 1 . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 2 . . . . . 1 . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . 2 . . . . Total Hacks 162 | . 7 . 6 . 28 5 3 . 22 20 . . 18 . 44 . . 6 3 Successful 109 | . 3 . 6 . 17 2 1 . 12 14 . . 18 . 32 . . 1 3 Failed 52 | . 3 . . . 11 3 2 . 10 6 . . . . 12 . . 5 . Catastrophic 6 | . 2 . . . . 2 2 . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 50 | . 4 . 1 . 14 1 2 . 9 9 . . . . 10 . . . . Terminals 94 | . 7 . . . 22 2 3 . 9 19 . . . . 23 . . 6 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 . . . 3 . . . . . 3 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 27 | . . . . . 4 . . . 8 . . . . . 15 . . . . Garrison Access 6 | . . . . . . 1 . . 2 . . . . . 3 . . . . Terminal Hacks 59 | . 2 . 6 . 9 1 1 . . 8 . . 18 . 10 . . 1 3 Record 11 | . . . 5 . . . . . . . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 12 | . 1 . . . 3 . . . . 1 . . 4 . 2 . . . 1 Prototype ID Bank 8 | . . . . . 1 . . . . 2 . . 4 . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . 1 Terminal Index 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . . 1 . . . . Scan Component 2 | . . . . . . . . . 1 . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 25 | . . . . . 4 . . . 6 . . . . . 15 . . . . Insert Component 12 | . . . . . 2 . . . 3 . . . . . 7 . . . . Analyze 13 | . . . . . 2 . . . 3 . . . . . 8 . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . 2 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . 2 . . . . Unauthorized Hacks 18 | . 1 . . . 4 1 . . 3 5 . . . . 4 . . . . Terminals 18 | . 1 . . . 4 1 . . 3 5 . . . . 4 . . . . Assimilate 3 | . . . . . . . . . 1 1 . . . . 1 . . . . Botnet 15 | . 1 . . . 4 1 . . 2 4 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 7 3 2 . 7 6 . . . . 7 . . 2 2 Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 . . . 3 . . . 4 . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . Time 22 | . . . . . . . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 11 | . . . . . 2 . . . 3 . . . . . 6 . . . . Part Schematics Acquired 11 | . . . . . 2 . . . 3 . . . . . 6 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 23 | . . . . . . . . . 1 1 . . . . 1 . . . 20 Largest Group 14 | . . . . . . . . . 1 1 . . . . 1 . . . 14 Highest-Rated Group 420 | . . . . . . . . . 26 26 . . . . 26 . . . 420 Highest-Rated Ally 234 | . . . . . . . . . 26 26 . . . . 26 . . . 234 Initial Warlord ECA Mod 78 | . . . . . . . . . 9 8 8 8 8 7 7 7 6 5 5 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . . . . . 10 Total Damage 161 | . . . . . . . . . . . . . . . . . . . 161 Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Active Infowar (turns) 5903 | 32 224 120 209 27 1715 2 . 8 598 307 90 133 71 196 461 1289 168 92 161 Optics 2 | . . . . . . . . . . . . . . . . 2 . . . Terrain 1319 | 24 . . . . . . . . 564 307 32 . . . 392 . . . . Seismic 2303 | 8 224 120 209 27 1715 . . . . . . . . . . . . . . Cloaking 354 | . . . . . . . . . . . . . . . . . 101 92 161 ECM 3102 | . . . . . . 2 . 8 493 . 58 133 71 196 461 1287 168 92 133 Robot Analysis Total 12 | . 1 . . . 3 . . . . 1 . . 4 . 2 . . . 1 Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 8098 | 83 224 120 209 27 2016 1084 228 216 608 562 127 133 71 196 461 1312 168 92 161 Spaces Moved 9800 | 45 135 108 219 24 1007 642 219 106 1335 1006 395 419 161 485 769 1909 278 204 334 Core 343 | 3 . . . . . 74 106 19 . . . . . . . 141 . . . Treads 735 | . . . . . 429 291 . 15 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1106 | 42 135 108 219 24 578 . . . . . . . . . . . . . . Hover 768 | . . . . . . 277 113 72 306 . . . . . . . . . . Flight 6848 | . . . . . . . . . 1029 1006 395 419 161 485 769 1768 278 204 334 Fastest Speed 18 | 50 80 95 95 95 80 50 50 50 25 27 29 29 27 27 19 18 25 25 25 Average Speed 52 | 78 86 95 95 95 122 129 65 89 35 31 29 29 30 27 20 41 25 29 30 Slowest Speed 280 | 80 95 95 95 95 246 246 100 200 280 34 29 29 109 27 99 250 25 31 33 Overloaded Moves 29 | . . . . . . . . . . . . . . . . 3 . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . 19 3 . 1 . 2 14 . . . 2 Potential Cave-ins 15 | . . . . . . . . . . . . . . 4 . 8 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 3 35 41 62 15 74 22 5 86 35 23 62 56 62 61 30 95 8 11 22 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . . . . . . . 1 1 3 . . . . . . Known Exits Taken 6 | . 1 . 1 . . 1 1 . . 1 . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 . . . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 3 . . . . . . . . . 4 . 2 . . . . . Spaces Dug 156 | . . . . . 11 15 7 1 14 23 3 2 . 29 19 12 6 4 10 Terrain Destroyed 162 | . . . . . 11 15 7 1 14 23 3 2 . 32 20 14 6 4 10 Melee 65 | . . . . . 11 15 7 1 . . . . . . . 11 6 4 10 Projectile 88 | . . . . . . . . . 5 23 3 2 . 32 20 3 . . . AOE 9 | . . . . . . . . . 9 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 11949 | 67 204 120 219 28 1568 781 288 164 1440 1212 403 426 183 516 1029 2358 356 227 360 Wait 1263 | . 46 8 . 4 359 23 60 2 74 150 4 4 . 3 210 258 49 9 . Move 9704 | 44 134 107 218 23 1006 641 218 105 1298 999 394 416 160 480 743 1908 277 203 330 Hop 36 | . . . . . . . . . 17 3 . 1 . 2 12 . . . 1 Pick Up 65 | 3 1 1 1 1 17 5 . 1 3 7 1 3 3 . 3 11 1 2 1 Fast Attach 138 | 8 . . . . 15 3 3 12 16 10 . . 8 . 9 38 10 3 3 Attach 38 | . . . . . 4 8 . 2 2 3 1 . 1 . 5 6 . 2 4 Detach 16 | 1 . . . . 1 1 . 1 . 1 . . 2 . 2 7 . . . Swap 61 | . 3 2 . . 23 10 . 2 6 5 . . . . 3 5 1 . 1 Drop 144 | . 1 . . . 19 20 . 2 14 6 . . 9 . 10 45 9 4 5 Fire 313 | 11 19 2 . . 107 40 . 16 10 28 3 2 . 31 31 13 . . . Melee 131 | . . . . . 12 29 7 21 . . . . . . . 34 9 4 15 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 5 1 . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . 33 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Met 8R-AWN 264 | -10/Materials | Central database locked down 264 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 309 | -10/Mines | Followed 8R-AWN into the Mines 420 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Entered Exiles 429 | -10/Exiles | Identified exit to Mines 451 | -10/Exiles | Welcomed by 8R-AWN 467 | -10/Exiles | Met EX-HEX 493 | -10/Exiles | Met EX-BIN 505 | -10/Exiles | Aligned with FarCom system 505 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Opened EX-Vault 534 | -10/Exiles | Found Chronowheel 554 | -10/Exiles | Warned to stay clear of 0b10 Research branches 584 | -10/Exiles | Met EX-DEC 594 | -10/Exiles | Learned location of Zion (-6) 637 | -10/Exiles | Build established: Scavenger-Mutant 637 | -10/Exiles | Left Exiles lab with Chronowheel 637 | -10/Exiles | Entered Mines 646 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 648 | -9/Mines | Found Scrap Suit 650 | -9/Mines | Discovered new exit (range 12) 664 | -9/Mines | Entered Materials 664 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1724 | -8/Materials | Build established: Mutant 2380 | -8/Materials | Discovered new exit (range 13) 2478 | -8/Materials | Lost 8 parts (1p2n3u2w) 2680 | -8/Materials | Entered Factory 2680 | -7/Factory | Evolved 2 slots: Utility x2 2733 | -7/Factory | Build established: Scavenger-Mutant 2742 | -7/Factory | Discovered new exit (range 6) 3386 | -7/Factory | Discovered new exit (range 5) 3414 | -7/Factory | Identified exit to Factory 3536 | -7/Factory | Lost 3 parts (3n) 3764 | -7/Factory | Entered another Factory area 3764 | -6/Factory | Evolved 2 slots: Propulsion x2 3977 | -6/Factory | Build established: Mutant 3992 | -6/Factory | Identified exit to DSF 3992 | -6/Factory | Entered DSF 4040 | -6/DSF | Additional patrols routed to DSF 4154 | -6/DSF | Core integrity fell below 50% 4175 | -6/DSF | Lost 9 parts (4n3u2w) 4178 | -6/DSF | Sterilization system engaged 4195 | -6/DSF | Discovered new exit (range 15) 4198 | -6/DSF | Ambient heat levels rising (+10) 4208 | -6/DSF | Entered Factory 4208 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4527 | -5/Factory | Discovered new exit (range 15) 4589 | -5/Factory | Build established: Scout 4632 | -5/Factory | Repaired Xenon Bombardment Thruster 4794 | -5/Factory | Discovered new exit (range 17) 4816 | -5/Factory | Entered another Factory area 4816 | -4/Factory | Evolved 2 slots: Utility x2 4841 | -4/Factory | Lost 5 parts (3n1u1w) 5152 | -4/Factory | Discovered new exit (range 10) 5321 | -4/Factory | Build established: Hacker-Scout 5339 | -4/Factory | Identified exit to Upper Caves 5339 | -4/Factory | Identified exit to Armory 5378 | -4/Factory | Entered Upper Caves 5379 | -4/Upper Caves | Spotted B-86 Titan 5402 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5411 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5458 | -4/Upper Caves | Met a Warlord Commander 5460 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5461 | -4/Upper Caves | Found Encrypted Comm Array 5502 | -4/Upper Caves | Discovered new exit (range 11) 5505 | -4/Upper Caves | Entered another Upper Caves area 5507 | -4/Upper Caves | Discovered new exit (range 15) 5558 | -4/Upper Caves | Learned location of Quarantine (-3) 5631 | -4/Upper Caves | Discovered new exit (range 6) 5638 | -4/Upper Caves | Entered Zhirov 5638 | -4/Zhirov | Discovered new exit (range 3) 5644 | -4/Zhirov | Met Zhirov 5652 | -4/Zhirov | Found Alien Artifact 5652 | -4/Zhirov | Identified Integrated Reactor 5652 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5660 | -4/Zhirov | Found Alien Artifact 5696 | -4/Zhirov | Learned location of Testing (-2) 5696 | -4/Zhirov | Learned location of Command (-1) 5701 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5705 | -4/Zhirov | Build established: Hacker-Sprinter 5709 | -4/Zhirov | Entered Proximity Caves 5753 | -3/Proximity Caves | Spotted B-86 Titan 5902 | -3/Proximity Caves | Discovered new exit (range 5) 5905 | -3/Proximity Caves | Entered Research 5905 | -3/Research | Evolved 2 slots: Propulsion x2 5985 | -3/Research | Identified exit to Quarantine 6106 | -3/Research | Identified Transdimensional Reconstructor 6225 | -3/Research | Discovered new exit (range 14) 6263 | -3/Research | Build established: Hacker-Scout 6366 | -3/Research | Entered Quarantine 6367 | -3/Quarantine | Maximum security lockdown engaged 6374 | -3/Quarantine | Found Alien Energy Cannon 6374 | -3/Quarantine | Identified Core Cannon 6391 | -3/Quarantine | Found Alien Artifact 6391 | -3/Quarantine | Identified Phase Armor 6396 | -3/Quarantine | Lost 3 parts (2n1u) 6411 | -3/Quarantine | Found Alien Artifact 6412 | -3/Quarantine | Found Alien Artifact 6414 | -3/Quarantine | Found Alien Artifact 6418 | -3/Quarantine | Found Alien Artifact 6418 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 6418 | -3/Quarantine | Warped through subspace 6439 | -3/Quarantine | Cryocooling Duct disabled 6442 | -3/Quarantine | Cryocooling Duct disabled 6446 | -3/Quarantine | Cryocooling Duct disabled 6454 | -3/Quarantine | Ambient heat levels rising (+20) 6457 | -3/Quarantine | Ambient heat levels rising (+20) 6461 | -3/Quarantine | Ambient heat levels rising (+20) 6904 | -3/Quarantine | Found Alien Reactor 6904 | -3/Quarantine | Identified Matter Drive 6955 | -3/Quarantine | Found Alien Artifact 6955 | -3/Quarantine | Identified Core Reset Matrix 6955 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 6955 | -3/Quarantine | Used Core Reset Matrix 6959 | -3/Quarantine | Detected hypermatrix surge 6959 | -3/Quarantine | Sensed 11 artifacts in vicinity 6971 | -3/Quarantine | Met incapacitated Sigix Warrior 6971 | -3/Quarantine | Lockdown squad dispatched 7060 | -3/Quarantine | Spotted Lightning 7104 | -3/Quarantine | Found Terrabomb 7111 | -3/Quarantine | Found Terrabomb 7121 | -3/Quarantine | Found Terrabomb 7140 | -3/Quarantine | Found Sigix Broadsword 7167 | -3/Quarantine | Discovered new exit (range 8) 7167 | -3/Quarantine | Spotted Striker 7167 | -3/Quarantine | Spotted Striker 7193 | -3/Quarantine | Found Subatomic Replicator 7240 | -3/Quarantine | Spotted Executioner 7286 | -3/Quarantine | Spotted Lightning 7367 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7369 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7621 | -3/Quarantine | Found Prototype Processor 7621 | -3/Quarantine | Identified Exp. Core Analyzer 7623 | -3/Quarantine | Found Prototype Device 7623 | -3/Quarantine | Identified Adv. Kinecellerator 7628 | -3/Quarantine | Found Prototype Processor 7628 | -3/Quarantine | Identified Exp. Targeting Computer 7678 | -3/Quarantine | Entered Research 7678 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7844 | -2/Research | Discovered new exit (range 8) 7846 | -2/Research | Entered Access 7846 | -1/Access | Evolved 2 slots: Utility x2 7935 | -1/Access | Used Terrabomb 7935 | -1/Access | Discovered new exit (range 7) 7935 | -1/Access | Spotted B-99 Colossus 7937 | -1/Access | Spotted B-99 Colossus 7938 | -1/Access | Entered Command 7967 | -1/Command | Disengaged cave seal 8036 | -1/Command | Build established: Hacker-Sprinter 8053 | -1/Command | Spotted Combat Programmer 8062 | -1/Command | Murdered 5 allies 8069 | -1/Command | Used Terrabomb 8072 | -1/Command | Failed to warp due to unstable space 8077 | -1/Command | Spotted Combat Programmer 8077 | -1/Command | Spotted M Guard 8078 | -1/Command | Spotted M Guard 8082 | -1/Command | Met MAIN.C 8086 | -1/Command | 0b10 Conduit disabled 8089 | -1/Command | Used Terrabomb 8094 | -1/Command | MAIN.C activated Command garrisons 8097 | -1/Command | Discovered new exit (range 10) 8099 | *** | Heading to fleet! Last Messages --------------- There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 08086_ 0b10 Conduit disabled. 08089_ Terrabomb activated. 08089_ Q-thruster destroyed. 08092_ W-44 Eye sends out distress signal. Heavy Barrier opened. 08094_ ALERT: All Command garrisons activated. 08095_ EMDS Slug penetrates Door. 08095_ Door malfunctions. 08097_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????s?????????????????? | | ?????????????????????????????????s???????????????? | | ???????????????????????????????ss????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????ss???????????????? | | ?????????????????????????????????????????????????? | | ????????????????????H????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? 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" | | ???????????????????????# " | | ???????????????????????? ####"""" " | | ?????????????????????????? #???##""" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 57 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 525 Resistance: EM 15 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 56% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Core Cannon Phase Armor High-powered Transdimensional Reconstructor Matter Drive Core Reset Matrix Sigix Broadsword Terrabomb Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed PhysicsShiftDoublenader Manual? 0 Play Time 02:51:22 Cumulative 195.5 hours Start 2025.06.01 @ 12:59:14 End 2025.06.01 @ 15:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 5/0/5/1/2/0/0/0/0/0 Lore% 78 Gallery% 65 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4f7f53-fe11-4b97-b914-b3958c11cc7a