Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 21:38:27 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3917) 3917 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (975) 975 TOTAL SCORE: 8887 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 25 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 220/265 System Corruption 14% Temperature Hot (254) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (25) --- Medium Treads Medium Treads Power Amplifier Large Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Experimental Sensor Array Improved Medium Armor Plating Medium Reactive Plating Shock Absorption System Skeleton Box Shock Rifle XL Autogun Array Proton Missile Launcher Proton Missile Launcher Remote Datajack Remote Datajack Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Kinecellerator Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- AWS/Thermal EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Medium Treads Medium Treads Medium Treads Power Amplifier Heat Sink Cooling System Large Storage Unit Compact Battery High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating Skeleton Box XL Autogun Array Proton Missile Launcher Proton Missile Launcher Missile Launcher Plasma Cutter Makeshift Sword [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 62 | 7 2 3 3 7 3 . 13 7 3 14 Power 6 | 1 . . . 1 . . 1 1 . 2 Engine 5 | 1 . . . 1 . . 1 1 . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 13 | 2 1 . . 2 . . 3 1 1 3 Treads 13 | 2 1 . . 2 . . 3 1 1 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 2 . 2 1 1 2 . 3 2 2 6 Device 6 | 1 . 1 . . . . . 2 . 2 Storage 3 | 1 . 1 . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . . . Protection 10 | . . . 1 1 1 . 1 . 2 4 Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 1 2 3 1 . 6 3 . 3 Energy Gun 7 | 1 1 . . . . . 5 . . . Energy Cannon 4 | . . . . . . . . 1 . 3 Ballistic Gun 5 | 1 . . 1 2 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 4 | . . . 1 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 28 | . 3 . . 1 . 1 10 6 . 7 Power 4 | . . . . 1 . . 1 1 . 1 Propulsion 7 | . 1 . . . . . 2 1 . 3 Utility 9 | . 1 . . . . 1 3 2 . 2 Weapon 8 | . 1 . . . . . 4 2 . 1 Highest Loss Streak 7 | . 3 . . 1 . 1 7 5 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 6 9 12 14 16 20 19 17 20 20 Power 1 | 1 1 2 2 1 1 1 . 1 1 . Propulsion 2 | 1 2 2 3 2 2 2 1 . 3 2 Utility 6 | . 1 1 2 5 7 7 7 8 9 9 Weapon 5 | . 1 3 3 4 4 6 8 6 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . 1 . . 2 . . 5 . 2 17 Power 1 | . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 Utility 11 | . . . . 1 . . 1 . 2 7 Weapon 7 | . . . . 1 . . 2 . . 4 Tool/Special 4 | . . . . . . . . . . 4 Average Slot Usage (%) 94 | . 95 99 99 96 100 99 96 81 81 93 Engine 9 | . 14 14 11 7 11 11 8 8 9 2 Treads 24 | . 28 28 22 22 22 22 26 25 27 26 Device 9 | . 9 13 11 11 11 11 . 12 9 7 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Protection 9 | . . . 11 11 11 10 8 5 9 16 Energy Gun 4 | . 13 14 7 . . . 15 4 9 . Energy Cannon 3 | . . . . . . . . 2 9 20 Ballistic Gun 14 | . 14 . 3 16 33 33 8 7 . . Ballistic Cannon 2 | . . 13 11 5 . . . . . . Launcher 2 | . . . 10 11 . . 1 2 . 1 Peak Build Rating 49 | 7 8 12 17 19 26 27 41 41 49 49 Average Rating 26 | 5 6 10 15 17 22 26 32 36 45 41 On Entrance 21 | . 7 6 12 17 19 26 26 37 41 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 136 | 14 14 31 39 39 102 102 102 106 128 136 Greatest Support 70 | 40 40 40 40 40 40 40 62 62 70 70 Greatest Overweight (x) 3 | . . . . . 2 2 2 2 1 3 Average Overweight (x) . | . . . . . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 Average Capacity 20 | 7 8 14 15 15 19 25 25 25 25 25 Most Carried 25 | 6 8 12 15 15 22 25 25 25 25 25 Average Carried 18 | 4 6 9 12 14 18 24 23 21 23 23 Final Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 Final Carried 25 | 5 6 12 15 15 22 24 21 22 25 25 Class Distribution -------------------- 38% | Tank 33% | Skirmisher 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2091 | 286 46 6 22 351 83 205 297 464 51 280 Remotely . | . . . . . . . . . . . Salvage Created 3267 | 193 374 2 192 100 . 352 676 478 331 569 Parts 210 | 16 29 . 19 12 . 28 31 34 13 28 Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed 3 | 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 82 | . 9 1 3 9 . 10 17 13 8 12 Melee 3 | . . . . . . . . . . 3 Guns 47 | . 9 . . 1 . 10 7 12 7 1 Cannons 12 | . . 1 1 2 . . . . 1 7 AOE 18 | . . . 2 6 . . 10 . . . Classes Destroyed 17 | 2 4 1 2 . . 1 2 4 . 1 Worker 4 | . . . . . . . 4 . . . Builder 4 | . . . 2 . . 1 1 . . . Tunneler 8 | 6 . . 1 . . 1 . . . . Hauler 2 | . . . . . . . 2 . . . Recycler 3 | 1 . . 1 . . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 1 . 2 . . . 1 . . . Swarmer 30 | . 3 . . 7 . 7 7 3 3 . Grunt 34 | . 6 . 2 2 . 2 7 2 5 8 Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . Protector 1 | . . . . . . . . 1 . . Sentry 8 | . . . 1 . . . 3 3 . 1 Demolisher 2 | . . . . . . . . 2 . . Hunter 1 | . . . . . . . . 1 . . Programmer 3 | . . . . . . . . . . 3 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 19 | 2 5 1 5 4 . 4 19 3 5 3 Combat Bots Only 13 | . 5 1 2 4 . 4 13 3 5 3 Max Kills in Single Turn 4 | 1 2 1 3 3 . 2 4 1 2 1 Gunslinging 1 | . 1 . . . . 1 . . . . Exploded 3 | . . . 1 2 . . 3 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 447 | . 78 . 14 30 . 56 76 61 13 119 Missed 97 | . 23 . 4 7 . 11 18 12 2 20 Hits 350 | . 55 . 10 23 . 45 58 49 11 99 Melee 2 | . . . . . . 2 . . . . Projectile 348 | . 55 . 10 23 . 43 58 49 11 99 AOE 8 | . . . . . . . . 8 . . Critical Strikes 5 | . . . . . . . . 2 . 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4997 | . 575 . 184 273 . 464 1016 769 96 1620 Core 788 | . 119 . 26 49 . 43 131 145 4 271 Absorbed by Shields 184 | . . . . . . . . 184 . . Ignored by Resistances 68 | . . . 13 36 . . . . 19 . Core Remaining (%) 74 | 100 . 52 . . . 70 . . . . Volleys Fired 189 | 16 41 3 13 8 . 20 20 35 1 32 Largest 3 | 2 2 2 3 3 . 3 3 2 1 3 Hottest 240 | 60 70 80 110 83 . 69 165 63 63 240 Shots Fired 477 | 32 81 6 39 21 . 60 63 80 24 71 Gun 350 | 32 81 3 13 10 . 60 57 68 23 3 Cannon 98 | . . 3 13 6 . . . 8 1 67 Launcher 29 | . . . 13 5 . . 6 4 . 1 Special . | . . . . . . . . . . . Kinetic 199 | 16 41 3 16 16 . 60 . 47 . . Thermal 145 | . 7 3 10 . . . 18 21 23 63 Explosive 28 | . . . 13 5 . . 6 4 . . Electromagnetic 105 | 16 33 . . . . . 39 8 1 8 Robot Hit Streak 15 | 7 7 1 8 2 . 12 4 10 15 13 Robot Miss Streak 6 | 1 4 5 1 3 . 5 6 3 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 3 . . . . 2 3 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . Autonomous 66 | . . . . . . . 18 21 23 4 Shots Hit Robots 275 | 18 45 2 17 5 . 32 39 47 18 52 Core Hits 156 | 9 17 1 18 10 . 16 36 22 9 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . . 2 . . 2 . . 1 Blast 2 | . . . . 2 . . . . . . Corrupt 3 | . 1 . . . . . 2 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . 1 . 13 Impact . | . . . . . . . . . . . Slashing 14 | . . . . . . . . 1 . 13 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7783 | 240 533 40 601 460 . 520 2503 952 558 1376 Guns 3844 | 204 533 . 63 25 . 520 923 952 535 89 Cannons 1386 | . . 40 147 77 . . . . 23 1099 Explosions 2378 | 36 . . 391 358 . . 1580 . . 13 Melee 175 | . . . . . . . . . . 175 Ramming . | . . . . . . . . . . . Kinetic 1594 | 70 186 40 147 102 . 520 . 529 . . Thermal 2711 | 36 38 . 63 . . . 585 423 535 1031 Explosive 2104 | . . . 391 358 . . 1355 . . . Electromagnetic 1199 | 134 309 . . . . . 563 . 23 170 Impact . | . . . . . . . . . . . Slashing 175 | . . . . . . . . . . 175 Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 7 7 7 14 Average Corruption 9 | . . . . . . . 7 7 7 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . . . . 1 35 5 41 Message Errors 14 | . . . . . . . 1 5 . 8 Matter Fused 27 | . . . . . . . . 11 2 14 Heat Flow Errors 10 | . . . . . . . . 4 1 5 Energy Discharges 7 | . . . . . . . . 4 . 3 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 7 . 5 Data Loss (major) 5 | . . . . . . . . 1 2 2 Misfires 2 | . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 106 | . . . . 3 . . 67 . . 36 Projectiles 36 | . . . . . . . . . . 36 Explosions 70 | . . . . 3 . . 67 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 267 | . . . 65 41 . . 55 82 . 24 Shots 10 | . . . 3 2 . . 2 2 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 576 | 40 224 18 154 33 . 72 495 270 187 576 Average Temperature 120 | 19 85 12 52 12 . 20 234 74 79 189 Received Heat Transfer 1420 | . 270 . 57 150 . 72 243 178 36 414 Effects 21 | . . . . . . . 4 2 . 15 Shutdowns 6 | . . . . . . . 2 . . 4 Interference 2 | . . . . . . . . 2 . . Matter Decay 3 | . . . . . . . 1 . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . 1 . . 3 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . 4 . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . 2 . 1 Heat Transferred 3969 | 100 111 . 185 . . . 594 555 666 1758 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . . . . . 1 3 2 2 Low Security (%) 63 | 100 100 100 100 100 . 100 84 . . . Level 1 7 | . . . . . . . 15 22 25 14 Level 2 24 | . . . . . . . . 54 74 85 Level 3 3 | . . . . . . . . 23 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 759 | 10 136 37 166 137 . 91 373 759 509 655 Initial 369 | . . 37 . 34 . . 33 223 369 311 Average 204 | 1 75 3 104 51 . 12 63 524 432 517 Influence Increases 2890 | 35 251 . 264 299 . 275 546 616 190 414 Destroy 0b10 Robot/C 1620 | . 180 . 60 200 . 200 340 240 160 240 Destroy 0b10 Robot/NC 135 | 35 10 . 30 . . 15 40 5 . . Destroy Leader 242 | . 32 . 24 30 . 30 76 20 20 10 Allied During Kill 7 | . . . . 7 . . . . . . Successful Hack 55 | . 14 . 19 . . . 3 . 5 14 Disable Machine 180 | . . . 60 30 . 15 45 30 . . Anti-Garrison Action 300 | . . . . . . . . 250 . 50 Destroy Structure 246 | . . . 71 32 . . 42 71 5 25 Lose Combat Pursuer 105 | . 15 . . . . 15 . . . 75 Influence Decreases 2235 | 35 155 96 175 307 81 188 289 201 470 238 Entered New Map 928 | . . 59 . 55 81 . 54 121 390 168 Time Decay 987 | 35 125 37 175 222 . 178 135 . 80 . Lost Part 280 | . 30 . . 10 . 10 100 60 . 70 Lost Ally 40 | . . . . 20 . . . 20 . . Squads Dispatched 8 | . 3 1 . . . . 2 . 2 . Investigation 5 | . 2 1 . . . . 1 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 16 . 7 9 . 10 21 14 7 16 Peak Tracking Total 7 | . 4 . 2 3 . 4 7 3 3 3 Tactical Retreats 6 | . 1 . . . . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . 1 . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 18 | . . . 4 2 . 1 3 7 . 1 Max in Single Turn 2 | . . . 2 1 . 1 2 2 . 1 Garrison Relay 4 | . . . . . . . . 3 . 1 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 19 | . 2 1 6 . 2 . 3 2 2 1 Terminals 14 | . 2 . 6 . . . 2 2 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 48 | . 7 1 14 . 2 . 8 4 8 4 Successful 22 | . 1 1 8 . 2 . 5 1 3 1 Failed 26 | . 6 . 6 . . . 3 3 5 3 Catastrophic 5 | . 1 . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 3 . 11 . 1 . 8 . 4 . Terminals 42 | . 7 . 14 . . . 7 4 6 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 11 | . . 1 4 . 2 . . 1 2 1 Record 1 | . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . Registered Components 2 | . . . 2 . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 9 | . 1 . 4 . . . 4 . . . Terminals 9 | . 1 . 4 . . . 4 . . . Botnet 6 | . 1 . 3 . . . 2 . . . Skim 3 | . . . 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . 4 . . . 2 2 2 1 Full Trace Events 5 | . 1 . 1 . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 10 . 3 Machine Destruction 13 | . . . . . . . . 10 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . 2 . . . 1 . . Largest Group 2 | . . . . 2 1 . . 1 . . Highest-Rated Group 41 | . . . . 41 10 . . 20 . . Highest-Rated Ally 31 | . . . . 31 10 . . 20 . . Initial Warlord ECA Mod 16 | . . . . . . . . . 8 8 Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . Total Damage 188 | . . . . 188 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 3771 | 5 212 441 399 774 683 1235 22 . . . Terrain 3554 | . . 441 399 774 683 1235 22 . . . Seismic 217 | 5 212 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6789 | 232 304 463 399 774 683 1235 578 951 163 1007 Spaces Moved 2670 | 110 114 262 217 424 316 355 189 315 53 315 Core 12 | 12 . . . . . . . . . . Treads 2658 | 98 114 262 217 424 316 355 189 315 53 315 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 325 238 238 235 235 Average Speed 215 | 148 160 160 160 162 214 325 245 249 236 239 Slowest Speed 400 | 160 160 160 160 165 325 325 317 317 238 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 39 | 8 29 41 25 91 68 71 21 42 5 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 264 | 5 . . 77 35 . . 42 100 5 . Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . . . 5 . AOE 259 | 5 . . 77 35 . . 42 100 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 3345 | 151 163 301 240 491 321 394 273 421 91 499 Wait 272 | 7 2 23 . 38 . 14 19 40 22 107 Move 2661 | 109 113 261 216 423 315 354 188 314 53 315 Hop . | . . . . . . . . . . . Pick Up 86 | 12 4 9 5 6 3 4 19 7 8 9 Fast Attach 8 | . . . 1 1 . . 2 . 1 3 Attach 51 | 7 2 3 3 1 . 1 10 10 2 12 Detach 6 | . . . 1 . . . . 4 . 1 Swap 15 | . . . . 6 3 . 1 4 . 1 Drop 37 | . 1 2 1 8 . 1 14 . 4 6 Fire 189 | 16 41 3 13 8 . 20 20 35 1 32 Melee 14 | . . . . . . . . 1 . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Lost 3 parts (1n1u1w) 521 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Entered Mines 638 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 662 | -10/Mines | Assembled infested the area 670 | -10/Mines | Met a Derelict shopkeep closing up shop 797 | -10/Mines | Discovered new exit (range 7) 935 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 938 | -10/Mines | Found Prototype Device 989 | -10/Mines | Discovered new exit (range 6) 1000 | -10/Mines | Entered Materials 1000 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Build established: Tank 1368 | -9/Materials | Discovered new exit (range 16) 1399 | -9/Materials | Entered Mines 1540 | -9/Mines | Learned Materials terminal intel 1579 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Discovered new exit (range 11) 1692 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2043 | -9/Mines | Learned Materials stockpile data 2152 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2152 | -9/Mines | Discovered new exit (range 5) 2173 | -9/Mines | Entered Exiles 2173 | -9/Exiles | Accompanied by 1 ally 2216 | -9/Exiles | Met 8R-AWN 2246 | -9/Exiles | Met EX-HEX 2332 | -9/Exiles | Met EX-DEC 2358 | -9/Exiles | Learned location of Zion (-6) 2464 | -9/Exiles | Met EX-BIN 2487 | -9/Exiles | Aligned with FarCom system 2488 | -9/Exiles | Given EX-Vault access code 2526 | -9/Exiles | Opened EX-Vault 2544 | -9/Exiles | Found XL Autogun Array 2555 | -9/Exiles | Found AWS/Thermal 2559 | -9/Exiles | Found Skeleton Box 2619 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2814 | -9/Exiles | Discovered new exit (range 15) 2856 | -9/Exiles | Stole three prototypes: Skeleton Box, AWS/Thermal, XL Autogun Array 2856 | -9/Exiles | Entered Mines 3146 | -8/Mines | Build established: Skirmisher 4038 | -8/Mines | Discovered new exit (range 7) 4091 | -8/Mines | Entered Materials 4091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -8/Materials | Loaded intel: 12 terminal locations 4576 | -8/Materials | Garrison activated, responded to threat 4620 | -8/Materials | Lost 7 parts (1p2n1u3w) 4621 | -8/Materials | Destroyed 13 combat bots 4648 | -8/Materials | Crushed by falling debris 4662 | -8/Materials | Identified exit to Garrison 4669 | -8/Materials | Entered Garrison 4753 | -8/Garrison | Triggered checkpoint 4828 | -8/Garrison | Garrison Relay disabled 4853 | -8/Garrison | Garrison Relay disabled 4873 | -8/Garrison | Triggered checkpoint 4969 | -8/Garrison | Triggered checkpoint 5099 | -8/Garrison | Discovered new exit (range 12) 5136 | -8/Garrison | Build established: Mutant 5268 | -8/Garrison | Rescued a captive Derelict 5306 | -8/Garrison | Core integrity fell below 50% 5346 | -8/Garrison | Lost 5 parts (1p2u2w) 5366 | -8/Garrison | Phase Generator disabled 5489 | -8/Garrison | Garrison Relay disabled 5620 | -8/Garrison | Entered Materials 5640 | -8/Materials | Build established: Skirmisher 5730 | -8/Materials | Garrison activated, responded to threat 5783 | -8/Materials | Identified exit to Garrison 5783 | -8/Materials | Entered Garrison 5812 | -8/Garrison | AWS/Thermal suddenly broke down 5866 | -8/Garrison | System corruption reached 10% 5969 | -8/Garrison | Lost 7 parts (1p3n2u1w) 6099 | -8/Garrison | Triggered checkpoint 6156 | -8/Garrison | Garrison Relay disabled 6331 | -8/Garrison | Build established: Tank 6529 | -8/Garrison | Core integrity fell below 20% 6689 | -8/Garrison | Triggered checkpoint 6771 | -8/Garrison | Triggered checkpoint 6788 | -8/Garrison | Discovered new exit (range 10) 6790 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06575_ Acquired 37 matter. 06583_ System corrupted: Component data lost. 06603_ System corrupted: Heat flow error (+254). 06608_ Acquired Unknown Device. 06608_ Identified Imp. Heat Sink. 06610_ Dropped Mic. Nuclear Core. 06610_ Dropped Imp. Medium Armor Plating. 06618_ System corrupted: Matter fused (-7). 06654_ System corrupted: FCS attempts to trigger Plasma Cannon. 06654_ System corrupted: Plasma Cannon misfires. 06676_ System corrupted: Component data lost. 06689_ Beams of light sweep through the air. An alarm sounds. 06703_ System corrupted: Matter fused (-6). 06724_ System corrupted: Energy discharge (-98). 06742_ System corrupted: Matter fused (-7). 06760_ System corrupted: Energy discharge (-71). 06781_