Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 01:44:13 Player: AF_C2_5001 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (312) 1560 Value Destroyed (15897) 15897 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (10296) 10296 TOTAL SCORE: 40993 Bonus ------- High Alert Combat Kills 3407 Follower Combat Kills 1171 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -182 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 435/1110 System Corruption 42% Temperature Cool (141) Movement Treading (180) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY (14) ----- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Target Analyzer Improved Core Shielding > --- WEAPON (2) ------- Long-range Proton Cannon HERF Cannon > --- INVENTORY (26) --- Reinforced Antimatter Reactor Light Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Medium Storage Unit Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Advanced Plasma Cannon Matter Neutralizer Advanced Remote Datajack Powered Hammer Power Sword Kinetic Spear Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Phase Shifter Improved Medium Armor Plating Damper Plating Damper Plating Advanced Thermal Shield Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Railgun Kinetic Spear > --- INVENTORY -------- Cooled Fission Core Armored Medium Treads Medium Storage Unit Advanced Energy Well Launcher Loader Phase Shifter Improved Weapon Shielding Improved System Backup Module Heavy Beamcaster Long-range Proton Cannon Heavy Disruptor Cannon Advanced Plasma Cannon Heavy Neutron Cannon KE Penetrator Smartbomb Launcher Kinetic Spear Kinetic Spear [Rating: 125] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Damper Plating Weapon Kinetic Spear Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . 1 . . . 2 2 . . . . 2 . . . . 2 . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 346 | 6 2 1 15 3 . 3 26 33 11 . 18 9 18 3 1 2 9 9 39 23 12 4 12 14 9 24 40 Power 27 | . 1 . 1 1 . . 2 2 1 . 2 1 1 1 . . 3 . . 2 2 . 1 1 . 1 4 Engine 7 | . 1 . 1 1 . . 1 1 1 . . . . 1 . . . . . . . . . . . . . Core 9 | . . . . . . . 1 1 . . . . 1 . . . 2 . . . . . . 1 . 1 2 Reactor 11 | . . . . . . . . . . . 2 1 . . . . 1 . . 2 2 . 1 . . . 2 Propulsion 61 | 2 . . 4 . . . 6 6 1 . 3 . 3 . . . 1 . 7 5 2 2 1 4 1 3 10 Treads 25 | . . . . . . . 4 1 . . . . . . . . . . . . 2 2 . 4 1 3 8 Leg 25 | 2 . . 1 . . . 1 . . . 3 . 3 . . . 1 . 7 5 . . 1 . . . 1 Wheel 11 | . . . 3 . . . 1 5 1 . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 1 1 1 3 2 . 1 6 13 5 . 8 1 9 . 1 2 3 5 14 7 6 2 3 8 7 12 13 Device 51 | . . . . . . . . 4 2 . 5 1 3 . . 1 1 2 8 3 1 2 . 3 5 6 4 Storage 16 | 1 1 . . . . . 1 . . . . . 1 . . . 1 1 1 1 1 . . 3 . 3 1 Processor 12 | . . . 1 . . 1 1 1 . . . . 1 . 1 . . 2 . 2 . . . . . 1 1 Hackware 6 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . 1 . . 1 Protection 49 | . . 1 2 2 . . 3 7 3 . 3 . 4 . . 1 1 . 5 . 3 . 3 1 2 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 3 . . 7 . . 2 12 12 4 . 5 7 5 2 . . 2 4 18 9 2 . 7 1 1 8 13 Energy Gun 27 | 1 . . 4 . . 1 4 4 . . . 3 2 . . . . . . . 2 . . . . 2 4 Energy Cannon 32 | . . . 1 . . . 1 1 2 . 2 1 . 1 . . . 2 11 2 . . 1 . . 2 5 Ballistic Gun 36 | 2 . . 1 . . . 5 7 1 . 3 . 2 1 . . 1 1 4 1 . . 5 . . . 2 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . 1 2 . 1 . . 3 1 . . . 1 1 3 6 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . Parts Lost 140 | . . . . . . . 10 7 4 . 6 6 4 . . . 8 2 13 29 . . 5 1 5 9 31 Power 13 | . . . . . . . 1 . 1 . 1 1 . . . . 3 . . 3 . . 1 . . 1 1 Propulsion 29 | . . . . . . . 4 3 1 . 2 . . . . . 1 . 1 8 . . 1 . . 2 6 Utility 71 | . . . . . . . 2 2 2 . 2 3 2 . . . 4 2 8 13 . . 3 1 5 6 16 Weapon 27 | . . . . . . . 3 2 . . 1 2 2 . . . . . 4 5 . . . . . . 8 Highest Loss Streak 25 | . . . . . . . 3 3 3 . 5 3 1 . . . 2 2 3 25 . . 3 1 1 2 13 Average Slot Usage (%) 88 | . 80 97 97 99 100 100 96 95 97 100 99 88 92 100 100 100 93 93 96 84 41 60 61 74 77 82 78 Engine 2 | . 9 14 11 11 11 11 . 2 7 7 5 . . 3 6 6 . . . . . . . . . . . Core 2 | . . . . . . . 8 4 . . . . 1 3 . . 4 5 5 3 . . . 3 4 4 1 Reactor 1 | . . . . . . . . . . . 1 6 4 . . . 1 . . 1 3 5 5 1 . . 2 Treads 5 | . . . . . . . 17 8 . . . . . . . . . . . . 4 8 7 11 14 16 13 Leg 8 | . 28 28 19 . . . . . . . 5 23 19 20 20 20 19 17 16 13 . . 1 . . . . Wheel 5 | . . . 12 33 33 33 8 13 23 23 16 . . . . . . . . . . . . . . . . Device 11 | . . . . . . . . 5 7 7 15 19 22 13 13 13 6 17 15 15 3 5 10 11 23 23 15 Storage 15 | . 14 14 11 11 11 11 14 15 15 15 15 15 18 20 20 20 20 22 19 19 3 5 5 8 9 16 19 Processor 7 | . . . 9 11 11 11 16 15 11 7 7 1 1 6 6 6 6 11 17 14 5 5 5 2 . 3 3 Hackware 1 | . . . . . . . 3 . . . . . . . . . . . . 4 4 4 . 4 3 . 2 Protection 11 | . . 11 11 10 11 11 8 12 15 23 14 6 9 20 20 19 19 3 7 1 10 15 14 15 11 6 7 Energy Gun 4 | . 14 14 19 22 22 20 2 4 . . . 7 9 . . . . . . . 3 10 3 . . 1 . Energy Cannon 3 | . . . . . . . 4 . 6 15 11 5 . . . . . 7 9 8 . . . . . 1 1 Ballistic Gun 4 | . 14 14 1 . . . 10 10 6 . 2 . 3 12 13 13 12 3 1 . . . 6 5 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 6 6 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Heaviest Build 201 | 8 39 40 46 50 50 53 82 112 106 106 109 99 117 112 112 118 136 129 137 127 195 200 201 193 194 142 162 Greatest Support 125 | 20 20 20 36 36 36 36 60 60 40 40 84 84 84 60 60 60 64 64 84 76 70 93 93 93 124 124 125 Greatest Overweight (x) 38 | . 1 1 3 1 1 1 4 7 2 2 8 1 1 1 1 1 2 2 1 3 2 2 2 5 2 2 38 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . . 2 1 1 . . 1 Largest Inventory Capacity 32 | 6 14 12 12 12 12 12 20 20 20 20 20 20 26 26 26 26 26 26 26 32 12 12 12 20 20 24 30 Average Capacity 20 | 5 8 12 12 12 12 12 16 20 20 20 20 20 24 26 26 26 26 26 26 24 9 12 12 16 20 23 25 Most Carried 26 | 3 9 12 12 12 12 12 20 20 20 19 20 20 26 26 26 26 26 26 26 26 12 12 12 20 20 24 26 Average Carried 19 | 1 5 11 11 11 12 12 15 19 18 19 19 19 23 26 25 26 25 25 25 23 9 11 11 16 19 22 21 Final Capacity 26 | 6 12 12 12 12 12 12 20 20 20 20 20 20 26 26 26 26 26 26 26 4 12 12 12 20 20 24 26 Final Carried 26 | 3 9 12 12 12 12 12 20 20 19 19 20 18 26 26 26 26 26 26 26 4 12 12 12 20 20 24 19 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Hauler-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Matter Collected 5950 | 162 43 127 159 30 . 85 717 665 275 7 266 70 354 140 78 22 443 39 584 184 130 30 432 171 78 210 449 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16668 | . 43 96 746 60 . 314 1855 1099 268 . 342 358 345 100 42 . 694 39 1607 950 . 276 572 1634 731 1425 3072 Parts 814 | . 1 7 38 3 . 15 91 72 12 . 19 20 16 7 2 . 33 1 63 54 . 6 15 65 33 89 152 Haulers Intercepted 11 | . . . 1 . . . 3 2 . . . . 1 . . . . . . 1 . . . 2 . . 1 Recyclers Shooed 9 | . . . . . . . . 1 . . . . . . . . . . . 5 . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 13 . . 11 . 6 1 . 26 . . . . . . . . . . Prevented 4 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 247 | . 1 . 8 1 . 6 27 21 8 . 4 9 10 2 1 . 12 1 30 11 . 2 12 13 11 19 38 Melee 72 | . . . . . . . . . . . . . . . . . . . . . . . . 12 11 19 30 Guns 91 | . 1 . 7 1 . 2 13 15 3 . 2 3 10 1 1 . 11 . 4 . . 2 12 . . . 3 Cannons 43 | . . . . . . . 7 . 1 . 2 1 . 1 . . . 1 24 3 . . . . . . 3 AOE 35 | . . . 1 . . 3 6 6 4 . . 5 . . . . 1 . 1 8 . . . . . . . Classes Destroyed 19 | . 1 2 4 1 . 4 1 1 1 . . . 1 1 . . . . 2 . . . . . . . . Worker 14 | . . 2 4 . . 1 1 4 . . . . . . . . . . . 1 . . . 1 . . . Builder 12 | . . 2 1 . . . 2 . . . . . . . . . . . . 5 . . . . . . 2 Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 1 . . . 3 2 . . . . 1 . . . . . . 1 . . . 2 . . 1 Recycler 10 | . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 4 . . 2 Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Operator 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 Watcher 7 | . . . 1 . . . 3 . . . . . . . . . . . . 2 . 1 . . . . . Swarmer 46 | . . . . . . 2 . 12 5 . . 1 3 . . . 2 . 3 . . 1 7 . 2 2 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 96 | . 1 . 8 . . 2 16 4 2 . . 3 . . . . 6 1 13 7 . . . 7 5 10 11 Brawler 9 | . . . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . . . . . . 3 Duelist 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Sentry 35 | . . . . 1 . . 9 3 . . . 1 1 . . . 1 . 6 . . 1 2 3 1 3 3 Hunter 15 | . . . . . . 1 1 1 . . . 2 . . . . . . 2 1 . . 3 . 2 . 2 Programmer 25 | . . . . . . . . 1 . . . 1 1 1 1 . 2 . 1 2 . . . 3 1 3 8 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 1 2 11 1 . 3 5 9 4 . 2 3 3 1 1 . 3 1 2 7 . 1 5 3 3 4 7 Combat Bots Only 8 | . 1 . 4 1 . 3 3 8 2 . 2 3 3 1 1 . 3 1 2 5 . 1 5 3 3 4 7 Max Kills in Single Turn 6 | . 1 2 3 1 . 1 2 3 2 . 1 2 1 1 1 . 1 1 1 6 . 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . . 1 . . 1 2 2 2 . . 2 . . . . 1 . 1 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Damage Taken 29694 | . 20 . 162 . . 118 1610 1766 929 . 881 727 727 137 88 . 1401 191 2513 3334 50 313 3799 1734 1103 2570 5521 Core 3570 | . 10 . . . . . 185 186 135 . 87 108 94 16 30 . 114 41 304 825 . . 76 48 88 236 987 Absorbed by Shields 5487 | . . . . . . . . . . . 89 66 . . . . . 70 791 209 . . 723 358 348 1155 1678 Reduced by Siege Mode 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . Core Remaining (%) 67 | 100 . 96 . . . 100 66 . . . . 26 . . . . 70 . 65 . . . . 17 . . . Volleys Fired 635 | . 9 5 28 3 . 17 107 52 20 . 36 17 33 8 6 1 37 8 104 27 . 11 55 . . 17 34 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 . . 2 2 Hottest 215 | . 70 70 90 90 . 90 100 100 130 . 96 138 150 120 58 58 69 180 180 140 . 162 162 . . 175 215 Shots Fired 1181 | . 18 10 55 6 . 21 205 102 37 . 56 32 64 15 12 3 73 16 200 45 . 22 94 . . 34 61 Gun 763 | . 18 10 55 6 . 8 165 101 15 . 24 12 63 10 12 3 69 . 26 . . 22 93 . . 17 34 Cannon 354 | . . . . . . . 28 1 16 . 32 11 . 5 . . . 16 166 35 . . 1 . . 17 26 Launcher 64 | . . . . . . 13 12 . 6 . . 9 1 . . . 4 . 8 10 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 507 | . 9 5 3 . . . 144 77 15 . 24 1 25 10 12 3 69 . 26 . . . 70 . . . 14 Thermal 461 | . 9 5 2 . . . 28 1 16 . 32 22 38 5 . . . 16 166 35 . 22 23 . . 17 24 Explosive 20 | . . . . . . . . . 6 . . 9 1 . . . . . . 3 . . . . . . 1 Electromagnetic 193 | . . . 50 6 . 21 33 24 . . . . . . . . 4 . 8 7 . . 1 . . 17 22 Robot Hit Streak 32 | . 5 4 16 6 . 7 21 17 8 . 22 5 14 9 11 2 15 12 32 7 . 6 16 . . 15 20 Robot Miss Streak 11 | . 3 1 5 1 . 2 3 7 6 . 3 3 6 11 5 2 5 1 2 3 . 3 4 . . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 11 | . . . 1 . . . 1 2 . . . . . . . . 3 . 1 . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . 1 . 1 . . . 1 . . . 1 Shots Hit Robots 1162 | . 13 6 42 6 . 13 157 86 28 . 35 18 45 11 10 3 59 14 140 29 . 13 71 61 33 97 172 Core Hits 728 | . 3 4 34 3 . 12 74 106 25 . 54 17 27 3 5 . 51 4 56 49 . 6 28 31 16 41 79 Critical Hits 62 | . . . . . . . 7 . . . 1 . . 2 . . 1 1 10 4 . . 1 . 1 12 22 Critical Kills 33 | . . . . . . . 6 . . . 1 . . 1 . . 1 . 3 1 . . . . 1 7 12 Critical Parts Destroyed 22 | . . . . . . . 1 . . . . . . 1 . . . 1 7 2 . . . . . 3 7 Melee Attacks 355 | . . . . . . . . . . . . . . . . . . . . . . . . 72 38 85 160 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 355 | . . . . . . . . . . . . . . . . . . . . . . . . 72 38 85 160 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 17 Damage Inflicted 40218 | . 188 88 1011 91 . 468 3202 2540 1026 . 752 1089 980 284 302 16 1331 521 5072 3779 . 347 1770 3108 1482 3586 7185 Guns 12075 | . 188 88 776 91 . 43 2031 1496 212 . 582 215 980 124 302 16 1119 . 555 . . 347 1747 . . 365 798 Cannons 7875 | . . . . . . . 408 . 433 . 168 90 . 160 . . . 521 4107 960 . . . . . 341 687 Explosions 7153 | . . . 235 . . 425 751 1019 381 . . 784 . . . . 212 . 405 2819 . . . . . . 122 Melee 13041 | . . . . . . . . . . . . . . . . . . . . . . . . 3108 1482 2873 5578 Ramming 74 | . . . . . . . 12 25 . . 2 . . . . . . . 5 . . . 23 . . 7 . Kinetic 7821 | . 100 26 10 . . . 1673 1169 212 . 582 33 316 124 302 16 1119 . 555 . . . 1401 . . . 183 Thermal 11892 | . 88 62 248 . . 12 702 545 433 . 168 272 664 160 . . . 521 4142 2013 . 347 346 . . 365 804 Explosive 2571 | . . . . . . . . 263 381 . . 784 . . . . . . . 1021 . . . . . . 122 Electromagnetic 4819 | . . . 753 91 . 456 815 538 . . . . . . . . 212 . 370 745 . . . . . 341 498 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13041 | . . . . . . . . . . . . . . . . . . . . . . . . 3108 1482 2873 5578 Highest Corruption 42 | . . . . . . . . 4 4 4 4 . 2 5 7 7 9 . 3 2 2 2 2 5 1 . 42 Average Corruption 5 | . . . . . . . . 3 4 4 2 . 1 3 6 7 8 . 2 1 2 2 2 3 1 . 14 Corruption Purged 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . Effects 225 | . . . . . . . . 9 14 . 13 . 1 7 9 5 40 . 18 . 4 3 13 18 . . 71 Message Errors 49 | . . . . . . . . 3 4 . 6 . . 2 2 . 13 . 5 . . 2 3 5 . . 4 Matter Fused 35 | . . . . . . . . 2 4 . . . . 2 2 2 5 . 4 . . . . 5 . . 9 Heat Flow Errors 28 | . . . . . . . . 2 1 . 4 . 1 2 1 . 7 . 2 . 1 . . 3 . . 4 Energy Discharges 28 | . . . . . . . . . 1 . 3 . . . 2 1 5 . 3 . 2 . 3 2 . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 15 | . . . . . . . . 1 2 . . . . 1 . . 1 . . . 1 1 2 2 . . 4 Data Loss (major) 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 52 | . . . . . . . . 1 2 . . . . . . 1 6 . 4 . . . 3 1 . . 34 Weapon Failures 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1133 | . . . 16 . . . 7 124 42 . . 55 . . . . . 46 86 172 . . . 131 126 32 296 Projectiles 172 | . . . . . . . . . . . . 17 . . . . . 46 86 23 . . . . . . . Explosions 376 | . . . 16 . . . 7 124 42 . . 38 . . . . . . . 149 . . . . . . . Melee 585 | . . . . . . . . . . . . . . . . . . . . . . . . 131 126 32 296 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1129 | . . . 27 . . 6 108 377 79 . 1 114 . . . . 18 . 112 248 . . . . . . 39 Shots 39 | . . . 1 . . 2 5 8 3 . . 4 . . . . 1 . 5 9 . . . . . . 1 Rammed 7 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . 3 . . 1 . Targets Rammed 8 | . . . . . . . 1 1 . . 1 . . . . . . . 1 . . . 3 . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 75 9 202 108 . 95 303 238 350 . 325 200 241 133 176 . 257 . 430 315 82 348 387 142 . . 242 Average Temperature 81 | . 33 6 50 57 . 24 60 79 115 . 102 74 35 44 95 . 98 . 76 102 60 103 127 72 . . 96 Received Heat Transfer 3946 | . 12 . 51 . . 27 675 174 144 . 105 91 125 20 . . 372 84 495 189 . 27 168 404 97 377 309 Effects 6 | . . . . . . . . . 1 . . . . . . . . . 3 . . . 2 . . . . Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Total Turns 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . Robots Corrupted 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Parts Fried 16 | . . . 1 . . 3 4 1 . . . . . . . . . . 2 . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 20 | . . . 1 . . . 1 1 . . . 1 1 . . . . . 4 2 . 1 1 1 . . 6 Heat Transferred 12536 | . 259 185 187 . . 50 1040 500 481 . 444 407 980 100 . . . 325 3629 1786 . 518 460 . . 444 741 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 3 . . 1 4 4 . . . . . . . . . . 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Peak Influence 1506 | . 41 49 385 129 . 166 631 716 . . . . 154 . . . . 112 1506 1183 446 1089 970 730 469 714 883 Initial 790 | . . 15 . 108 . . . 248 . . . . 12 . . . . 44 78 790 351 312 650 508 314 327 401 Average 488 | . 18 17 143 119 . 74 343 438 . . . . 50 . . . . 59 999 968 429 691 801 614 372 543 693 Maximum Alert Level 4 | . . . 1 . . . 2 3 . . . . . . . . . . 4 4 2 3 3 3 2 3 3 Low Security (%) 26 | 100 100 100 63 100 . 100 8 . . . . . 100 . . . . 100 4 . . . . . . . . Level 1 17 | . . . 36 . . . 67 52 . . . . . . . . . . 8 . 18 12 . . 67 7 . Level 2 29 | . . . . . . . 23 40 . . . . . . . . . . 13 . 81 41 32 86 32 79 43 Level 3 18 | . . . . . . . . 6 . . . . . . . . . . 24 78 . 45 67 13 . 12 56 Level 4 6 | . . . . . . . . . . . . . . . . . . . 49 21 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 1 2 . . 1 6 4 . . . . 2 . . . . 2 . 8 . 4 . 5 6 . 16 Investigation 13 | . 1 1 . . . . 4 1 . . . . . . . . . 1 . . . 1 . 2 2 . . Extermination 10 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . 2 . . 3 Reinforcement 14 | . . . 2 . . 1 . 2 . . . . 1 . . . . . . 5 . . . 1 . . 2 Assault 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 2 Garrison 14 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . 3 . 7 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Distress Signals 16 | . . . 5 . . . 5 2 . . . . . . . . . . . 2 . . . . 1 . 1 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Times Spotted 441 | . 1 . 22 2 . 6 48 31 11 1 4 11 24 2 1 3 12 3 73 34 5 10 22 17 15 30 53 Peak Tracking Total 18 | . 1 . 6 2 . 4 8 5 4 1 2 4 7 1 1 2 4 3 6 18 5 3 14 4 4 5 6 Tactical Retreats 49 | . . . . . . 2 3 2 2 . . 2 3 . . 1 . 1 23 1 . . 2 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Traps Triggered 19 | . 1 . . . . . 1 3 . . . . 3 . . . . . 5 3 . . . . . 2 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Machines Disabled 40 | . . . 1 . . . 4 11 . . . . . 1 . . . . 7 9 . 2 3 . . . 2 Max in Single Turn 8 | . . . 1 . . . 1 4 . . . . . 1 . . . . 2 8 . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Machines Accessed 42 | . 2 1 4 . 1 . 7 5 . . 4 . 4 2 . . . 1 . 1 . 1 . 5 3 . 1 Terminals 25 | . 2 . 4 . . . 6 3 . . . . 4 . . . . . . . . . . 4 1 . 1 Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . Total Hacks 141 | . 7 1 15 . 4 . 25 11 . . 31 . 8 7 . . . 3 . 1 . 3 . 13 8 . 4 Successful 94 | . 4 1 8 . 4 . 13 4 . . 31 . 5 7 . . . 2 . . . 1 . 6 5 . 3 Failed 47 | . 3 . 7 . . . 12 7 . . . . 3 . . . . 1 . 1 . 2 . 7 3 . 1 Catastrophic 8 | . . . 1 . . . 2 . . . . . . . . . . . . . . 2 . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 7 . . . 12 . . . . . 8 . . . . 2 . . . 2 . . 2 . . Terminals 78 | . 7 . 15 . . . 22 9 . . . . 8 . . . . . . . . . . 11 2 . 4 Fabricators 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 3 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 3 . . . . . . . . . . 3 . . . 3 . . 3 . . Terminal Hacks 76 | . 4 1 6 . 4 . 8 4 . . 31 . 3 7 . . . . . . . . . 4 1 . 3 Record 21 | . . . . . 4 . . . . . 11 . . 6 . . . . . . . . . . . . . Part Schematic 13 | . 2 . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 2 1 . . 3 . 1 . . . . . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . Unlock Access 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . Unauthorized Hacks 10 | . . . 2 . . . 4 . . . . . 2 . . . . 1 . . . . . . 1 . . Terminals 7 | . . . 2 . . . 3 . . . . . 2 . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Reprogram 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . 4 . . . 7 5 . . . . 4 . . . . 1 . 1 . 1 . 4 3 . 1 Full Trace Events 10 | . 1 . . . . . 2 1 . . . . . . . . . 1 . . . 1 . 2 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . . . . . . 11 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Matter 420 | . . . . . . . . . . . . . . . . . . . . . . . . 102 318 . . Time 81 | . . . . . . . . . . . . . . . . . . . . . . . . 25 56 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Used RIF Installer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . 3 . . . . . . . . . . . 12 . . . 4 . . . . Machine Destruction 19 | . . . . . . . 3 . . . . . . . . . . . 12 . . . 4 . . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Total Allies 28 | . . 2 . . . . 2 . . . . . . . . . . 1 . . 18 3 . . 2 . . Largest Group 18 | . . 2 2 1 1 . 2 1 . . . . . . . . . 1 1 . 18 14 11 . 2 . . Highest-Rated Group 668 | . . 52 52 31 31 . 32 16 . . . . . . . . . 49 49 . 668 606 478 . 90 . . Highest-Rated Ally 50 | . . 31 31 31 31 . 16 16 . . . . . . . . . 49 49 . 50 50 50 . 48 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . 3 28 . . . 5 22 . . . . . . . . . 3 7 . 74 99 23 . 17 . . Total Damage 8070 | . . 41 422 . . . 64 402 . . . . . . . . . 23 180 . 2921 2872 747 . 398 . . Kills 44 | . . 1 7 . . . 1 2 . . . . . . . . . 1 3 . 10 15 3 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Robot Analysis Total 115 | . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 . . . . 3 1 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Turns Passed 19085 | 56 241 806 500 133 172 524 1646 1028 541 113 1161 456 1321 696 320 123 769 313 1864 527 392 426 925 938 507 1227 1360 Spaces Moved 9456 | 40 156 513 288 102 173 481 814 602 412 100 216 258 769 441 198 77 368 148 856 296 274 193 354 338 211 393 385 Core 186 | 4 . . . . . . . . . . . . . . . . . . . 48 132 . . . . . 2 Treads 2657 | . . . . . . . 483 168 . . . . . . . . . . . . 142 193 354 338 211 393 375 Legs 4338 | 36 156 513 156 . . . . . . . 114 258 769 441 198 77 368 148 856 248 . . . . . . . Wheels 2275 | . . . 132 102 173 481 331 434 412 100 102 . . . . . . . . . . . . . . . 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 100 100 100 100 96 110 110 113 113 150 150 150 150 150 150 150 150 50 50 200 180 180 166 166 163 Average Speed 149 | 113 130 150 127 100 100 100 148 131 111 113 134 150 150 150 150 150 170 162 150 136 125 200 199 196 182 181 194 Slowest Speed 1950 | 120 150 150 150 100 100 100 180 240 113 113 210 150 150 150 150 150 180 180 153 210 200 200 200 270 210 210 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 29 99 35 33 52 97 62 20 62 23 80 54 19 61 34 7 51 3 86 11 86 8 65 8 5 50 9 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 27 | . . 1 . 1 1 . . . . . 22 . . 2 . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 1 . . . 1 1 . . . 1 1 . . . 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . 1 . . . Scrap Searched 16 | . . 1 . 1 . 1 . . 7 . . 1 . 1 2 1 1 . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . . . 7 . . . . . 6 . . . . 2 . 1 8 Terrain Destroyed 705 | . . . 9 . . 6 52 58 50 . . 111 10 2 3 . 3 2 192 95 . . 84 2 . 1 25 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 8 Projectile 57 | . . . . . . . . . 1 . . . 3 2 3 . 3 2 29 3 . . 11 . . . . AOE 637 | . . . 9 . . 6 52 58 49 . . 111 7 . . . . . 163 92 . . 73 . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Was Fac Gar Fac Res Gar Res Total 12693 | 48 176 541 372 128 172 501 1047 734 455 100 1027 291 871 459 210 83 432 200 1206 366 320 212 474 508 279 759 722 Wait 1539 | 1 1 12 11 16 . 1 67 4 8 . 737 4 23 7 . 2 13 26 158 12 20 . 36 52 17 220 91 Move 9427 | 39 155 512 287 101 172 480 813 601 411 99 215 257 768 440 197 76 367 147 852 296 273 192 353 337 210 392 385 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 2 7 7 10 1 . . 20 20 5 . 11 3 20 . 3 . 4 5 19 4 9 1 9 16 6 19 21 Fast Attach 140 | 5 1 1 12 2 . . 12 9 . . 5 . 6 1 . 2 5 4 13 7 9 4 4 11 3 8 16 Attach 107 | . 1 . . . . . 7 7 5 . 4 4 9 . . . 2 1 13 11 3 . 6 1 5 8 20 Detach 11 | . 1 . . . . . 1 . . . . . 1 . . . . . 2 1 1 . . 1 . 1 2 Swap 99 | 1 . . 3 1 . 3 7 17 6 . 9 5 3 2 1 . 2 4 13 5 . . 2 2 1 8 4 Drop 166 | . 1 4 21 4 . . 12 22 . . 9 1 8 1 3 2 2 5 12 3 5 4 6 16 2 11 12 Fire 635 | . 9 5 28 3 . 17 107 52 20 . 36 17 33 8 6 1 37 8 104 27 . 11 55 . . 17 34 Melee 316 | . . . . . . . . . . . . . . . . . . . . . . . . 72 35 72 137 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crush 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . 1 . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . 2 . Rewire 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Ext x2) -4/Waste -4/Factory (discovered 2 exits: Ext / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 516 | -10/Mines | Met a Derelict shopkeep closing up shop 580 | -10/Mines | Discovered new exit (range 7) 788 | -10/Mines | Discovered new exit (range 15) 900 | -10/Mines | Learned Materials stockpile data 999 | -10/Mines | Learned location of Storage (-7) 1104 | -10/Mines | Entered Materials 1104 | -9/Materials | Accompanied by 2 allies 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1449 | -9/Materials | Identified exit to Mines 1604 | -9/Materials | Entered Mines 1604 | -9/Mines | Accompanied by 1 ally 1604 | -9/Mines | Discovered new exit (range 10) 1608 | -9/Mines | Learned location of Recycling (-7) 1656 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -9/Mines | Discovered new exit (range 5) 1737 | -9/Mines | Entered Exiles 1737 | -9/Exiles | Accompanied by 1 ally 1762 | -9/Exiles | Met 8R-AWN 1767 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1779 | -9/Exiles | Met EX-HEX 1822 | -9/Exiles | Met EX-DEC 1834 | -9/Exiles | Learned location of Zion (-6) 1897 | -9/Exiles | Discovered new exit (range 14) 1909 | -9/Exiles | Entered Mines 1909 | -8/Mines | Discovered new exit (range 11) 2413 | -8/Mines | Discovered new exit (range 15) 2433 | -8/Mines | Entered Materials 2433 | -8/Materials | Evolved 2 slots: Utility x2 2543 | -8/Materials | Lost 3 parts (1p2w) 3339 | -8/Materials | Discovered new exit (range 16) 3443 | -8/Materials | Build established: Hauler-Mutant 3728 | -8/Materials | Discovered new exit (range 14) 3876 | -8/Materials | Identified exit to Garrison 3956 | -8/Materials | Garrison activated, responded to threat 4077 | -8/Materials | Identified exit to Factory 4079 | -8/Materials | Entered Factory 4079 | -7/Factory | Accompanied by 1 ally 4079 | -7/Factory | Evolved 2 slots: Utility x2 4353 | -7/Factory | Lost 3 parts (1n1u1w) 4602 | -7/Factory | Discovered new exit (range 4) 4611 | -7/Factory | Identified exit to Factory 4744 | -7/Factory | Destroyed 8 combat bots 4911 | -7/Factory | Identified exit to Storage 4911 | -7/Factory | Identified exit to Lower Caves 5107 | -7/Factory | Entered Lower Caves 5382 | -7/Lower Caves | Spotted B-75 Beast 5473 | -7/Lower Caves | Destroyed B-75 Beast 5474 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5539 | -7/Lower Caves | Discovered new exit (range 15) 5648 | -7/Lower Caves | Entered another Lower Caves area 5726 | -7/Lower Caves | Discovered new exit (range 13) 5761 | -7/Lower Caves | Entered Data Miner 5844 | -7/Data Miner | Discovered new exit (range 6) 5865 | -7/Data Miner | Met Data Miner 5889 | -7/Data Miner | Learned location of Section 7 (-2) 5889 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5904 | -7/Data Miner | Received God Mode back door access code from Data Miner 6495 | -7/Data Miner | Interfaced with the Data Conduit 6595 | -7/Data Miner | Core integrity fell below 50% 6634 | -7/Data Miner | Lost 5 parts (2n2u1w) 6756 | -7/Data Miner | Found Exp. Thermal Shield 6922 | -7/Data Miner | Entered Proximity Caves 6955 | -6/Proximity Caves | Build established: Scavenger-Mutant 6992 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7350 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 7373 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7378 | -6/Proximity Caves | Entered Factory 7378 | -6/Factory | Evolved 2 slots: Utility x2 7379 | -6/Factory | Loaded intel: 264 machine locations 7398 | -6/Factory | Identified exit to Lower Caves 8264 | -6/Factory | Build established: Hauler-Mutant 8332 | -6/Factory | Assembled infested ambush trap array 8585 | -6/Factory | Discovered new exit (range 15) 8699 | -6/Factory | Entered Lower Caves 8730 | -6/Lower Caves | Encountered a Warlord checkpoint 9122 | -6/Lower Caves | Learned location of 1 exit from Factory 9152 | -6/Lower Caves | Learned Research garrison access intel 9152 | -6/Lower Caves | Learned Armory terminal intel 9152 | -6/Lower Caves | Learned Armory garrison access intel 9234 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9326 | -6/Lower Caves | Discovered new exit (range 6) 9395 | -6/Lower Caves | Entered another Lower Caves area 9670 | -6/Lower Caves | Discovered new exit (range 9) 9715 | -6/Lower Caves | Entered Zion 9783 | -6/Zion | Attacked by Zionites 9816 | -6/Zion | Discovered new exit (range 16) 9838 | -6/Zion | Entered Proximity Caves 9998 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10289 | -5/Proximity Caves | Identified exit to Factory 10607 | -5/Proximity Caves | Entered Factory 10607 | -5/Factory | Evolved 2 slots: Utility x2 10608 | -5/Factory | Identified exit to Factory 10609 | -5/Factory | Loaded intel: 315 machine locations 10616 | -5/Factory | Found Exp. Signal Interpreter 10674 | -5/Factory | Found Rocket Array 10744 | -5/Factory | Identified exit to Garrison 10847 | -5/Factory | Garrison activated, responded to threat 10920 | -5/Factory | Entered Garrison 10920 | -5/Garrison | Accompanied by 1 ally 10921 | -5/Garrison | Loaded intel: 23 machine locations 11007 | -5/Garrison | Build established: Scavenger-Mutant 11068 | -5/Garrison | Phase Generator disabled 11182 | -5/Garrison | Triggered checkpoint 11185 | -5/Garrison | Garrison Relay disabled 11372 | -5/Garrison | Garrison Relay disabled 11572 | -5/Garrison | Triggered checkpoint 11661 | -5/Garrison | Discovered exit to Factory (range 15) 11916 | -5/Garrison | Spotted B-75 Beast 12046 | -5/Garrison | Triggered checkpoint 12108 | -5/Garrison | Discovered exit to Factory (range 14) 12135 | -5/Garrison | Installed Relay Interface Framework 12233 | -5/Garrison | Lost 3 parts (3u) 12279 | -5/Garrison | Garrison Relay disabled 12610 | -5/Garrison | Lost 3 parts (1n1u1w) 12722 | -5/Garrison | Triggered checkpoint 12774 | -5/Garrison | Discovered exit to Factory (range 5) 12784 | -5/Garrison | Entered Factory 12784 | -4/Factory | Evolved 2 slots: Utility x2 12785 | -4/Factory | Identified exit to Extension 12786 | -4/Factory | Loaded intel: 291 machine locations 13014 | -4/Factory | Lost 3 parts (2u1w) 13200 | -4/Factory | Found Tesla Bomb Launcher 13231 | -4/Factory | Garrison activated, responded to threat 13282 | -4/Factory | Core integrity fell below 50% 13286 | -4/Factory | Released all parts (2) 13311 | -4/Factory | Sucked down chute 13311 | -4/Factory | Entered Waste 13316 | -4/Waste | Lost 25 parts (2p8n11u4w) 13317 | -4/Waste | Spotted C-40 Crusher 13319 | -4/Waste | Spotted C-40 Crusher 13319 | -4/Waste | Spotted C-40 Crusher 13357 | -4/Waste | Spotted C-40 Crusher 13360 | -4/Waste | Spotted C-40 Crusher 13374 | -4/Waste | Spotted C-40 Crusher 13378 | -4/Waste | Warlord forces began an assault 13395 | -4/Waste | Allies destroyed C-40 Crusher 13400 | -4/Waste | Allies destroyed C-40 Crusher 13410 | -4/Waste | Allies destroyed C-40 Crusher 13412 | -4/Waste | Allies destroyed C-40 Crusher 13419 | -4/Waste | Found Damper Plating 13440 | -4/Waste | Found Damper Plating 13443 | -4/Waste | Found Damper Plating 13448 | -4/Waste | Found Damper Plating 13619 | -4/Waste | Found Damper Plating 13680 | -4/Waste | Discovered new exit (range 10) 13703 | -4/Waste | Entered Factory 13703 | -4/Factory | Accompanied by 14 allies 13705 | -4/Factory | Loaded intel: 252 machine locations 13929 | -4/Factory | Spotted B-86 Titan 13934 | -4/Factory | Allies destroyed B-86 Titan 13942 | -4/Factory | Allied Derelicts emerged from ambush trap array 13997 | -4/Factory | First assault squad dispatched 14048 | -4/Factory | Garrison activated, responded to threat 14095 | -4/Factory | Identified exit to Garrison 14129 | -4/Factory | Entered Garrison 14129 | -4/Garrison | Accompanied by 11 allies 14130 | -4/Garrison | Loaded intel: 19 machine locations 14187 | -4/Garrison | Triggered checkpoint 14233 | -4/Garrison | Garrison Relay disabled 14412 | -4/Garrison | Triggered checkpoint 14627 | -4/Garrison | Lost 3 parts (1n2u) 14815 | -4/Garrison | Phase Generator disabled 14862 | -4/Garrison | Discovered new exit (range 15) 15022 | -4/Garrison | Discovered new exit (range 8) 15046 | -4/Garrison | Expanded RIF knowledge: Program Shield 15054 | -4/Garrison | Entered Factory 15055 | -4/Factory | Loaded intel: 275 machine locations 15558 | -4/Factory | Found Exp. Signal Interpreter 15622 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 15679 | -4/Factory | Found Launcher Loader 15754 | -4/Factory | Discovered new exit (range 16) 15827 | -4/Factory | Identified exit to Upper Caves 15859 | -4/Factory | Core integrity fell below 20% 15992 | -4/Factory | Entered Research 15992 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15993 | -3/Research | Loaded intel: 96 machine locations 15994 | -3/Research | Loaded intel: 3 garrison access locations 16195 | -3/Research | Fabricated Combat Drone Bay (x1) 16220 | -3/Research | Garrison activated, responded to threat 16403 | -3/Research | Identified exit to Garrison 16438 | -3/Research | Hacking Suite fried by hacking feedback 16492 | -3/Research | First assault squad dispatched 16499 | -3/Research | Entered Garrison 16500 | -3/Garrison | Loaded intel: 18 machine locations 16555 | -3/Garrison | Build established: Hauler-Mutant 16748 | -3/Garrison | Triggered checkpoint 16748 | -3/Garrison | Spotted B-86 Titan 16864 | -3/Garrison | Build established: Scavenger-Mutant 17147 | -3/Garrison | Triggered checkpoint 17403 | -3/Garrison | Destroyed B-86 Titan 17492 | -3/Garrison | Triggered checkpoint 17560 | -3/Garrison | Triggered checkpoint 17562 | -3/Garrison | Discovered new exit (range 15) 17719 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 17726 | -3/Garrison | Entered Research 17727 | -3/Research | Loaded intel: 114 machine locations 18082 | -3/Research | Garrison activated, responded to threat 18107 | -3/Research | Lost 3 parts (1n2u) 18226 | -3/Research | First assault squad dispatched 18250 | -3/Research | Destroyed 7 combat bots 18520 | -3/Research | Garrison activated, responded to threat 18600 | -3/Research | Intercept squad dispatched 18628 | -3/Research | Spotted Tracker 18652 | -3/Research | Garrison activated, responded to threat 18667 | -3/Research | Spotted Combat Programmer 18676 | -3/Research | Lost 3 parts (1n2u) 18681 | -3/Research | System corruption reached 10% 18714 | -3/Research | Destroyed Combat Programmer 18746 | -3/Research | Core integrity fell below 50% 18757 | -3/Research | Destroyed Tracker 18780 | -3/Research | Lost 13 parts (1p3n7u2w) 18828 | -3/Research | System corruption reached 30% 18839 | -3/Research | Core integrity fell below 20% 18888 | -3/Research | Lost 8 parts (1n1u6w) 19086 | -3/Research | Garrison activated, responded to threat 19086 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 19074_ System corrupted: HERF Cannon targeting data glitched. 19076_ K-01 Serf collects debris. 19077_ System corrupted: Lrn. Proton Cannon targeting data glitched. 19077_ System corrupted: HERF Cannon targeting data glitched. 19078_ A-15 Conveyor system terminally corrupted. 19078_ Adv. Weight Redist. System fried. 19079_ System corrupted: Heat flow error (+204). 19079_ K-01 Serf collects debris. 19079_ Hvy. Armor Plating destroyed. 19079_ Penetrated by Slug. 19080_ System corrupted: Lrn. Proton Cannon targeting data glitched. 19080_ System corrupted: HERF Cannon targeting data glitched. 19080_ K-01 Serf collects debris. 19081_ Slug penetrates Wall. 19082_ K-01 Serf collects debris. 19082_ H-77 Assassin misfires. 19084_ Penetrated by Slug. 19085_ K-01 Serf collects debris. 19086_ H-77 Assassin calls for garrison reinforcements. 19086_ ALERT: Activating Garrison Access R001. 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""""" #??????? | | ????????????""""" """"" ########??????? | | ??????????? "" """"" ## %=* ####???? | | ?????????? k #!!! [ *#???? | | ?????????? /^ %%#! ! =[#???? | | ?????????? /%!h ^ @ [!#=|% * !% #???? | | ?????????? =/ "" %=%#%/%= !%#???? | | ?????????? """""![k %!%+%%= !#???? | | ????????? """""h[ **[#!*! =#???? | | ????????? = % #!! #???? | | ????????????" " !#[% !! #???? | | ???????????""G"" #### #???? | | ??????????? ##### ####???? | | ?????????? % ########??????? | | ?????????? ## ######?????? | | ??????????? ####+########### #?????? | | ??????????? ???????????????# #?????? | | ??????????? ????????????????# #?????? | | ???????????""" ???????""""??????# #?????? | | ???????????""" ????????""R""?????# #?????? | | ???????????""" ?????????""?""?????# #?????? | | ??????????????????????????????????####+########? | | ?????????????????????????????????????# # #? | | ????"????????????????????????????????# # #? | | ????T???????????? ################### # ! #? | | ????"??????????? + #? | | ???????????????? ##### # #? | | ???????????????? #???# # #? | | ???????????????? #???# ########? | | ???????????????? ####+#######+#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 7200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 30 Relay Coupler Value 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -4/Factory Combat Drone Bay | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastShockRedirector Manual? 0 Play Time 03:23:41 Cumulative 513.2 hours Start 2020.09.29 @ 00:32:01 End 2020.10.01 @ 01:44:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13393fcf-6c8f-4f93-bb7b-e630bffbe79b