Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:21:59

Player: Millea

Result: Destroyed by D2-B5E(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (916)      916
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1461

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     175/200
System Corruption          0%
Temperature                Cool (85)
Movement                   Rolling (160) Ox5
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Humpback
>            --- WEAPON (2) -------
  Subdweller Beam Cannon
  Subdweller Beam Cannon
>            --- INVENTORY (35) ---
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
             Disposable Heat Sink
             Disposable Heat Sink
             Humpback
  Subdweller Optics
   Makeshift Light Armor Plating
             Scrap Shield
             Scrap Shield
             Cobbler Unit
             EM Pulse Gun
       Heavy Riot Gun
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Shrapnel Launcher
             Multitool
             Multitool
             Flamer
   Makeshift Hammer
   Makeshift Axe
             Scrap Shield Fragment (48)
             Scrap Shield Fragment (48)
             Scrap Shield Fragment (46)
             Scrap Shield Fragment (46)
             Scrap Shield Fragment (43)
             Scrap Shield Fragment (42)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Humpback
>            --- WEAPON -----------
  Subdweller Beam Cannon
  Subdweller Beam Cannon
>            --- INVENTORY --------
  Subdweller Monowheel
             Disposable Heat Sink
             Disposable Heat Sink
  Subdweller Optics
   Makeshift Light Armor Plating
             Scrap Shield
             Scrap Shield
             Cobbler Unit
             EM Pulse Gun
       Heavy Riot Gun
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Shrapnel Launcher
             Multitool
             Multitool
             Flamer
   Makeshift Hammer
   Makeshift Axe
             Scrap Shield Fragment
             Scrap Shield Fragment
             Scrap Shield Fragment
             Scrap Shield Fragment
             Scrap Shield Fragment
             Scrap Shield Fragment
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Assault Rifle
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 6   1   15  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   .   6   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  6    | .   .   6   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   1   2   
    Device                 .    | .   .   .   
    Storage                3    | 1   1   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   .   4   
    Energy Gun             .    | .   .   .   
    Energy Cannon          3    | .   .   3   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   91  89  
  Engine                   13   | .   14  13  
  Treads                   15   | .   28  9   
  Wheel                    11   | .   .   17  
  Storage                  18   | .   19  18  
  Energy Cannon            9    | .   .   14  
  Ballistic Gun            18   | .   28  13  
Naked Turns                .    | .   .   .   
Heaviest Build             221  | 14  16  221 
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  11   | 2   .   11  
  Average Overweight (x)   2    | .   .   3   
Largest Inventory Capacity 35   | 8   8   35  
  Average Capacity         18   | 6   8   23  
  Most Carried             31   | 2   3   31  
  Average Carried          10   | 1   2   14  
  Final Capacity           35   | 8   8   35  
  Final Carried            31   | 2   3   31  

 Class Distribution 
--------------------
 58% | Mutant
 38% | Hauler-Mutant
  3% | Subdweller-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hauler-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           680  | 206 141 333 
  Remotely                 .    | .   .   .   
Salvage Created            1050 | .   255 795 
  Parts                    72   | .   16  56  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      16   | .   .   16  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  28   | .   7   21  
  Guns                     10   | .   7   3   
  Cannons                  16   | .   .   16  
Classes Destroyed          5    | .   3   2   
  Operator                 1    | .   1   .   
  Swarmer                  7    | .   3   4   
  Grunt                    6    | .   4   2   
  Artisan                  1    | .   .   1   
  Subdweller               15   | .   .   15  
Best Kill Streak           4    | .   4   4   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        114  | .    30   84   
  Missed                   28   | .    6    22   
Damage Taken               1576 | .    238  1338 
  Core                     258  | .    25   233  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              85   | .    30   55   
  Largest                  2    | .    2    2    
  Hottest                  160  | .    40   160  
Shots Fired                167  | .    60   107  
  Gun                      103  | .    60   43   
  Cannon                   64   | .    .    64   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  103  | .    60   43   
  Thermal                  64   | .    .    64   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    5    9    
  Robot Miss Streak        5    | .    5    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           89   | .    29   60   
  Core Hits                39   | .    13   26   
  Critical Kills           2    | .    .    2    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    .    2    
    Meltdown               2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1745 | .    381  1364 
  Guns                     669  | .    381  288  
  Cannons                  1076 | .    .    1076 
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  669  | .    381  288  
  Thermal                  1076 | .    .    1076 
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            12   | .    .    12   
  Projectiles              12   | .    .    12   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        177  | .    20   177  
  Average Temperature      54   | .    8    57   
  Received Heat Transfer   327  | .    87   240  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              2    | .    .    2    
  Combat Hostiles          2    | .    .    2    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1406 | .    .    1406 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             205  | .   205 .   
  Initial                  .    | .   .   .   
  Average                  31   | .   33  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 97  .   
  Level 1                  2    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              42   | .   15  27  
  Peak Tracking Total      6    | .   5   6   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          3    | .   3   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               6    | .   6   .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Robot Analysis           2    | .   2   .   
  Unreport Threat          1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Reject                 1    | .   1   .   
    Mask                   1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3577 | 72   1181 2324 
Spaces Moved               1473 | 42   205  1226 
  Core                     9    | 9    .    .    
  Treads                   677  | 33   205  439  
  Legs                     .    | .    .    .    
  Wheels                   787  | .    .    787  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  120  
  Average Speed            161  | 148  160  161  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       47   | 3    52   86   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          5    | .    .    5    
  Melee                    .    | .    .    .    
  Projectile               5    | .    .    5    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2499 | 49   998  1452 
  Wait                     879  | .    762  117  
  Move                     1471 | 41   204  1226 
  Hop                      .    | .    .    .    
  Pick Up                  35   | 2    1    32   
  Fast Attach              13   | 6    1    6    
  Attach                   4    | .    .    4    
  Detach                   .    | .    .    .    
  Swap                     5    | .    .    5    
  Drop                     6    | .    .    6    
  Fire                     85   | .    30   55   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            1    | .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Min x2] / [*Sub])
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 15)
   73 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  571 | -10/Materials | Discovered new exit (range 10)
  739 | -10/Materials | Discovered new exit (range 5)
 1218 | -10/Materials | Discovered new exit (range 9)
 1254 | -10/Materials | Entered Subcaves
 1286 | -10/Subcaves  | Discovered new exit (range 5)
 2031 | -10/Subcaves  | Disturbed a concealed Subdweller
 2111 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2336 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Riot Gun
 2349 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 2520 | -10/Subcaves  | Build established: Hauler-Mutant
 2700 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2777 | -10/Subcaves  | Core integrity fell below 50%
 2854 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 2856 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2946 | -10/Subcaves  | Discovered new exit (range 13)
 3052 | -10/Subcaves  | Learned location of Zion (-7)
 3052 | -10/Subcaves  | Met a Zionite searching for "candidates"
 3128 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3262 | -10/Subcaves  | Disturbed a concealed Subdweller
 3371 | -10/Subcaves  | Discovered new exit (range 16)
 3466 | -10/Subcaves  | Core integrity fell below 20%
 3574 | -10/Subcaves  | A Subdweller sparked back to life
 3574 | -10/Subcaves  | A Subdweller sparked back to life
 3574 | -10/Subcaves  | A Subdweller sparked back to life
 3578 | -10/Subcaves  | Destroyed by D2-B5E(R) with Subdweller Laser

 Last Messages 
---------------
  repair.
03413_ Acquired Sub. Monowheel.
03469_ Sub. Beam Cannon shoots sparks and powers
  down.
03476_ Disposable Heat Sink melted.
03476_ 5C-SQ7(R) destroyed.
03479_ Sub. Power Source destroyed.
03482_ YP-YPW(R) suffers critical hit
  (Meltdown).
03490_ Acquired Sub. Power Source.
03493_ Acquired 25 matter.
03552_ Acquired Humpback.
03574_ UD-NN3(R) creaks and sparks as it begins
  to move.
03574_ D2-B5E(R) creaks and sparks as it begins
  to move.
03574_ EZ-D8T(R) creaks and sparks as it begins
  to move.
03574_ EZ-D8T(R) destroyed.
03577_ UD-NN3(R) destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            400
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RestorationAngularStick
  Manual?         0
Play Time         00:18:58
  Cumulative      181.7 hours
  Start           2024.04.14 @ 01:07:48
  End             2024.04.14 @ 01:21:59
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          151
  Rogue           151
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             69
Gallery%          76
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            2
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 667df58b-cc6a-4557-befb-b117d327bbba