Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 14:05:04 Player: tartine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (3878) 3878 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 8224 Bonus ------- High Alert Combat Kills 401 Cogmind --------- Core Integrity 575/850 Matter 185/450 Energy 88/250 System Corruption 3% Temperature Warning (373) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Large Matter Pod Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Compact Wheel Compact Wheel Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Matter Pod Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Insulated Plating Plasma Cannon Remote Datajack [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 1 . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 102 | 7 10 19 7 8 35 16 Power 14 | 1 . 3 2 . 4 4 Engine 10 | 1 . 3 . . 3 3 Core 4 | . . . 2 . 1 1 Reactor . | . . . . . . . Propulsion 29 | 2 5 4 . 4 10 4 Treads 8 | . . 3 . 4 1 . Leg 4 | . . . . . 1 3 Wheel 13 | 2 2 . . . 8 1 Hover . | . . . . . . . Flight 4 | . 3 1 . . . . Utility 21 | 2 1 4 3 2 8 1 Device 8 | 1 . 2 1 . 4 . Storage 3 | 1 . 1 . . 1 . Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 7 | . . 1 1 2 2 1 Artifact . | . . . . . . . Weapon 38 | 2 4 8 2 2 13 7 Energy Gun 11 | 1 1 2 1 1 3 2 Energy Cannon 4 | . 1 1 . . 1 1 Ballistic Gun 13 | 1 2 5 1 . . 4 Ballistic Cannon 2 | . . . . 1 1 . Launcher 7 | . . . . . 7 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 51 | . 1 6 1 6 21 16 Power 5 | . . 1 . . 2 2 Propulsion 16 | . 1 2 . 1 7 5 Utility 11 | . . 1 1 2 5 2 Weapon 19 | . . 2 . 3 7 7 Highest Loss Streak 16 | . 1 5 1 3 6 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 91 99 96 83 88 Engine 6 | . 14 10 1 . 4 8 Core 3 | . . . 6 9 2 2 Treads 12 | . . 13 27 26 8 . Wheel 6 | . 15 . . . 7 19 Flight 3 | . 12 12 . . . . Device 7 | . 7 11 8 4 8 12 Storage 11 | . 14 11 9 9 13 13 Processor 6 | . 6 4 4 9 6 6 Protection 6 | . . 6 13 12 5 . Energy Gun 6 | . 4 9 8 7 7 2 Energy Cannon 3 | . 8 1 . . 4 2 Ballistic Gun 9 | . 14 11 18 12 . 11 Ballistic Cannon 1 | . . . . 4 2 . Launcher 2 | . . . . . 6 4 Naked Turns . | . . . . . . . Heaviest Build 62 | 15 17 41 51 49 62 58 Greatest Support 60 | 26 26 60 60 60 60 52 Greatest Overweight (x) 17 | . 3 5 . . 17 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 15 Most Carried 15 | 2 8 10 10 11 15 13 Average Carried 7 | . 4 7 7 9 8 10 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 10 | 1 8 10 9 9 8 7 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Gunner 18% | Scavenger-Tank 16% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2667 | 318 253 274 346 582 761 133 Remotely . | . . . . . . . Salvage Created 4903 | 202 478 335 456 1309 1741 382 Parts 294 | 20 38 19 22 71 108 16 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed 12 | . 1 . 1 5 4 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 89 | . 13 6 7 25 34 4 Guns 56 | . 11 4 7 24 7 3 Cannons 14 | . 2 2 . 1 9 . AOE 19 | . . . . . 18 1 Classes Destroyed 14 | 3 5 2 2 . 2 . Worker 18 | 2 . 2 . 2 11 1 Builder 11 | . 1 . . . 9 1 Tunneler 4 | 4 . . . . . . Hauler 2 | . . . 1 . 1 . Recycler 14 | 1 1 . 1 4 7 . Operator 3 | . 1 . 1 1 . . Watcher 6 | . 2 . 1 1 2 . Swarmer 20 | . 9 . . 4 7 . Grunt 54 | . 4 2 6 15 24 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . 3 . 6 . . Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . 2 . Best Kill Streak 20 | 3 4 6 3 13 20 5 Combat Bots Only 13 | . 3 5 3 7 13 3 Max Kills in Single Turn 7 | 1 2 2 1 2 7 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 521 | . 53 52 26 110 142 138 Missed 130 | . 12 8 10 28 36 36 Damage Taken 6294 | 18 368 575 345 1178 2042 1768 Core 938 | . 102 98 48 135 280 275 Absorbed by Shields 196 | . . . . . . 196 Ignored by Resistances 9 | . . . . . . 9 Core Remaining (%) 72 | 100 59 75 . 66 60 . Volleys Fired 265 | 16 50 20 23 79 61 16 Largest 4 | 2 2 2 3 3 4 4 Hottest 232 | 60 83 88 109 123 232 205 Shots Fired 633 | 32 99 40 69 202 142 49 Gun 474 | 32 78 28 69 171 53 43 Cannon 127 | . 21 12 . 31 60 3 Launcher 32 | . . . . . 29 3 Special . | . . . . . . . Kinetic 336 | 16 55 21 46 148 12 38 Thermal 226 | . 21 19 23 54 101 8 Explosive 26 | . . . . . 26 . Electromagnetic 45 | 16 23 . . . 3 3 Robot Hit Streak 24 | 6 15 9 16 24 20 9 Robot Miss Streak 5 | 3 3 2 2 4 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 2 . . 3 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 414 | 16 41 30 45 151 100 31 Core Hits 262 | 8 21 13 22 83 99 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 Critical Strikes 8 | 1 . . 2 2 1 2 Burn 4 | . . . 2 1 1 . Destroy 3 | . . . . 1 . 2 Corrupt 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11234 | 296 607 497 749 2496 5589 1000 Guns 5273 | 249 533 337 704 2008 808 634 Cannons 1793 | . 69 160 . 477 1036 51 Explosions 4070 | 47 . . . . 3712 311 Melee . | . . . . . . . Ramming 98 | . 5 . 45 11 33 4 Kinetic 3508 | 118 335 248 349 1723 180 555 Thermal 3297 | 47 69 249 355 762 1685 130 Explosive 3556 | . . . . . 3556 . Electromagnetic 775 | 131 198 . . . 135 311 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . 4 . 2 Average Corruption 3 | . . 4 . 3 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 6 . 10 . . Message Errors 7 | . . 4 . 3 . . Matter Fused 3 | . . . . 3 . . Energy Discharges 2 | . . 1 . 1 . . Data Loss (minor) 3 | . . 1 . 2 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 258 | . . . . . 252 6 Projectiles 15 | . . . . . 15 . Explosions 243 | . . . . . 237 6 Melee . | . . . . . . . Knockbacks 10 | . . . . 10 . . Impact . | . . . . . . . Kinetic 10 | . . . . 10 . . Secondary . | . . . . . . . Self-Inflicted Damage 435 | 18 2 . . . 396 19 Shots 16 | 1 . . . . 13 2 Rammed 20 | . 1 . 8 3 7 1 Targets Rammed 21 | . 1 . 8 4 7 1 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 562 | 12 306 315 209 494 562 473 Average Temperature 122 | 12 79 142 58 117 155 185 Received Heat Transfer 2014 | . 78 222 90 675 792 157 Effects 16 | . . . . 9 7 . Shutdowns 4 | . . . . 3 1 . Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . . 4 2 . Matter Decay 3 | . . . . . 3 . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . 1 4 . . Heat Transferred 7030 | . 148 531 925 1813 3365 248 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 . . . . 2 . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 774 | 35 255 201 224 574 774 548 Initial 373 | . 22 . . 14 240 373 Average 252 | 12 90 96 98 351 395 457 Maximum Alert Level 3 | . 1 1 1 2 3 2 Low Security (%) 44 | 100 90 88 89 21 . . Level 1 29 | . 9 11 10 25 64 1 Level 2 22 | . . . . 53 23 98 Level 3 3 | . . . . . 12 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 2 2 4 7 4 Investigation 5 | . 1 . . 2 1 1 Extermination 1 | . . . . . 1 . Reinforcement 14 | . 1 2 2 2 4 3 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 7 | . . 1 1 3 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 18 9 10 31 43 12 Peak Tracking Total 7 | . 4 6 3 5 6 7 Tactical Retreats 4 | . . . 1 2 1 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 5 | . 1 . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 8 | . . . . . 3 5 Max in Single Turn 2 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 13 | . 6 . 1 3 2 1 Terminals 13 | . 6 . 1 3 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 16 . 2 6 5 1 Successful 16 | . 9 . . 3 3 1 Failed 14 | . 7 . 2 3 2 . Catastrophic 4 | . 1 . . 3 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 30 | . 16 . 2 6 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 9 . . 3 3 1 Record 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 2 | . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 5 | . 2 . . 2 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 1 2 1 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4400 | 139 890 442 519 760 1403 247 Spaces Moved 2336 | 86 670 313 249 215 645 158 Core 14 | 6 . 3 . . 5 . Treads 865 | . . 115 249 215 286 . Legs 14 | . . . . . 12 2 Wheels 987 | 80 409 . . . 342 156 Hover . | . . . . . . . Flight 456 | . 261 195 . . . . Fastest Speed 34 | 50 90 34 160 160 101 101 Average Speed 131 | 87 101 105 160 160 166 104 Slowest Speed 900 | 90 280 300 160 160 900 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 90 33 26 44 24 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 172 | 3 . . . . 169 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 170 | 3 . . . . 167 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 3121 | 117 796 387 315 460 844 202 Wait 277 | 1 37 12 19 144 62 2 Move 2326 | 85 669 308 248 214 644 158 Hop 2 | . . 2 . . . . Pick Up 93 | 8 18 17 6 8 27 9 Fast Attach 1 | . . 1 . . . . Attach 75 | 7 5 13 7 5 28 10 Detach 3 | . 1 . . . 2 . Swap 26 | . 5 5 . 3 7 6 Drop 32 | . 10 9 4 3 6 . Fire 265 | 16 50 20 23 79 61 16 Melee . | . . . . . . . Ram 6 | . 1 . . . 4 1 Kick . | . . . . . . . Crush 15 | . . . 8 4 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Identified exit to Materials 886 | -10/Materials | Discovered exit to Materials (range 16) 1030 | -10/Materials | Entered another Materials area 1030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -9/Materials | Lost 5 parts (1p1n1u2w) 1421 | -9/Materials | Discovered new exit (range 15) 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1856 | -8/Materials | Met 7R-MNS 1942 | -8/Materials | Discovered new exit (range 7) 1991 | -8/Materials | Entered Storage 2056 | -8/Storage | Build established: Scavenger-Gunner 2189 | -8/Storage | Destroyed 7 combat bots 2407 | -8/Storage | Lost 3 parts (1u2w) 2740 | -8/Storage | Discovered new exit (range 6) 2751 | -8/Storage | Entered Factory 2751 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2998 | -7/Factory | Garrison activated, responded to threat 3060 | -7/Factory | Lost 6 parts (1p2n2u1w) 3371 | -7/Factory | Lost 3 parts (1n1u1w) 3808 | -7/Factory | Destroyed 13 combat bots 3813 | -7/Factory | Lost 5 parts (1p3n1w) 3890 | -7/Factory | Lost 4 parts (2u2w) 4128 | -7/Factory | Discovered new exit (range 9) 4154 | -7/Factory | Entered another Factory area 4154 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4312 | -6/Factory | Spotted B-75 Beast 4401 | -6/Factory | Self-destructed Last Messages --------------- 04395_ Plasma Cannon destroyed. 04395_ R-10 Processor collects Wheel. 04396_ U-05 Engineer lays Concrete. 04396_ Insulated Plating destroyed. 04396_ Fusion Compressor destroyed. 04396_ Titanium Leg destroyed. 04396_ Gauss Rifle destroyed. 04396_ Slug penetrates H-66 Slayer. 04396_ H-66 Slayer destroyed. 04397_ U-05 Engineer lays Concrete. 04397_ A-15 Conveyor calls for reinforcements. 04397_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04398_ U-05 Engineer lays Concrete. 04398_ Penetrated by Slug. 04399_ U-05 Engineer lays Concrete. 04399_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 04400_ U-05 Engineer lays Concrete. 04401_ Gauss Rifle destroyed. 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Challenges ------------ None Game ------ Seed MicrowarpBurstScrap Manual? 0 Play Time 01:05:43 Cumulative 10.4 hours Start 2024.04.21 @ 12:55:33 End 2024.04.21 @ 14:05:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52d481f0-908c-4cbd-8324-8427bc1c1799