Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 19:22:04 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1431) 1431 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1968) 1968 TOTAL SCORE: 7644 Bonus ------- Follower Combat Kills 111 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -443 Cogmind --------- Core Integrity 519/1000 Matter 182/300 Energy 97/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Scrap Suit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Kinecellerator Weapon Cycler Improved Reaction Control System Tech Extrapolator > --- WEAPON ----------- Tesla Rifle Slug Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Compact Wheel Subdweller Monowheel Scrap Suit Advanced Terrain Scan Processor Layered Heavy Armor Plating Point Defense System Improved Field Recycling Unit High-powered Shock Rifle Variable Charge Gun Cooled Plasma Rifle Advanced Plasma Cannon Heavy Phase Cannon Improved Remote Datajack CPS Tube Makeshift Sword Greatsword Vortex Trap Vortex Trap Vortex Trap Scrap Shield Fragment DRS Beacon [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Slots Evolved 10 | . . . . . . 10 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 8 | . . . . . . 8 . Weapon . | . . . . . . . . Parts Attached 68 | 2 2 1 15 1 9 36 2 Power 8 | . . . 1 . 1 6 . Engine 4 | . . . 1 . 1 2 . Core 4 | . . . . . . 4 . Reactor . | . . . . . . . . Propulsion 20 | 2 1 . 1 1 7 7 1 Treads 9 | 1 . . 1 1 4 2 . Leg 4 | . . . . . . 4 . Wheel 7 | 1 1 . . . 3 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | . 1 . 6 . . 17 . Device 11 | . . . 3 . . 8 . Storage 1 | . 1 . . . . . . Processor 6 | . . . . . . 6 . Hackware 1 | . . . . . . 1 . Protection 5 | . . . 3 . . 2 . Artifact . | . . . . . . . . Weapon 16 | . . 1 7 . 1 6 1 Energy Gun 7 | . . . 4 . . 3 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . 2 . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 20 | . . . 2 . . 11 7 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . . 2 . Utility 12 | . . . . . . 8 4 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 7 | . . . 1 . . 4 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 85 85 98 100 88 83 69 Engine 12 | . 14 14 14 14 14 5 . Treads 10 | . 7 . 8 14 14 5 . Wheel 13 | . 21 28 18 14 13 4 1 Device 5 | . . . 10 . . 17 18 Storage 12 | . 14 14 14 14 14 5 1 Processor 3 | . . . . . . 16 23 Protection 9 | . . . 3 14 14 4 . Energy Gun 11 | . . . 12 14 14 4 1 Ballistic Gun 2 | . 28 18 9 . . . . Launcher 2 | . . . . 14 3 . . Peak Build Rating 97 | 6 7 7 33 30 27 97 92 Average Rating 26 | 5 6 7 23 28 13 65 65 On Entrance 23 | 6 6 7 7 29 12 27 92 Naked Turns . | . . . . . . . . Heaviest Build 120 | 12 87 87 95 94 99 120 119 Greatest Support 93 | 20 20 20 20 10 41 93 65 Greatest Overweight (x) 9 | 1 4 4 9 9 9 9 1 Average Overweight (x) 6 | . 2 4 6 9 7 5 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 15 25 25 25 25 25 10 Most Carried 25 | 8 9 9 25 21 25 25 24 Average Carried 15 | 6 7 9 20 19 9 24 9 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 6 9 9 22 7 25 25 3 Class Distribution -------------------- 71% | Mutant 18% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Matter Collected 1288 | 230 74 . 274 . 207 503 . Remotely . | . . . . . . . . Salvage Created 1779 | 128 114 . 428 . . 1109 . Parts 87 | 8 12 . 19 . . 48 . Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . Prevented 1 | . . . 1 . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Combat Hostiles Destroyed 26 | . 4 . 9 . . 13 . Guns 17 | . 4 . 8 . . 5 . Cannons 6 | . . . . . . 6 . AOE 2 | . . . 1 . . 1 . Classes Destroyed 10 | 2 3 . 2 . . 3 . Tunneler 3 | 3 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 3 | 1 . . . . . 2 . Watcher 2 | . . . . . . 2 . Swarmer 6 | . 3 . 3 . . . . Grunt 3 | . 1 . . . . 2 . Sentry 4 | . . . 1 . . 3 . Hunter 1 | . . . . . . 1 . Programmer 6 | . . . . . . 6 . Subdweller 5 | . . . 5 . . . . Thug 2 | . . . . . . 2 . Best Kill Streak 4 | 2 4 . 3 . . 4 . Combat Bots Only 3 | . 3 . 3 . . 2 . Max Kills in Single Turn 2 | 1 1 . 1 . . 2 . Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . 1 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Hostile Shots Fired 183 | . 13 . 43 . . 118 9 Missed 49 | . 2 . 14 . . 32 1 Damage Taken 3269 | . 96 . 609 . . 2068 496 Core 604 | . 13 . 110 . . 295 186 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . . . . 50 . . Volleys Fired 174 | 7 9 3 76 . . 79 . Largest 2 | 2 2 1 2 . . 2 . Hottest 120 | 40 40 100 120 . . 113 . Shots Fired 255 | 14 18 3 113 . . 107 . Gun 171 | 14 18 . 82 . . 57 . Cannon 50 | . . . . . . 50 . Launcher 16 | . . . 16 . . . . Special 18 | . . 3 15 . . . . Kinetic 98 | 14 18 . 33 . . 33 . Thermal 82 | . . 3 24 . . 55 . Explosive 16 | . . . 16 . . . . Electromagnetic 59 | . . . 40 . . 19 . Robot Hit Streak 17 | 8 3 . 17 . . 15 . Robot Miss Streak 6 | 2 3 . 2 . . 6 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 162 | 9 6 . 68 . . 74 5 Core Hits 65 | 4 6 . 22 . . 32 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 . Critical Strikes 11 | . . . . . . 9 2 Burn 3 | . . . . . . 3 . Destroy 4 | . . . . . . 4 . Smash 2 | . . . . . . 2 . Sever 2 | . . . . . . . 2 Melee Attacks 19 | . . . 5 . . 9 5 Impact 7 | . . . . . . 7 . Slashing 12 | . . . 5 . . 2 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 4048 | 113 85 . 1246 . . 2478 126 Guns 2324 | 113 85 . 1063 . . 1063 . Cannons 696 | . . . . . . 696 . Explosions 618 | . . . 183 . . 435 . Melee 410 | . . . . . . 284 126 Ramming . | . . . . . . . . Kinetic 958 | 113 85 . 299 . . 461 . Thermal 1631 | . . . 167 . . 1464 . Explosive 139 | . . . 139 . . . . Electromagnetic 910 | . . . 641 . . 269 . Impact 245 | . . . . . . 245 . Slashing 165 | . . . . . . 39 126 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 6 13 Average Corruption 5 | . . . . . . 5 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . 38 4 Message Errors 16 | . . . . . . 14 2 Matter Fused 8 | . . . . . . 8 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 6 | . . . . . . 5 1 Data Loss (minor) 4 | . . . . . . 3 1 Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 254 | . . . . . . 254 . Projectiles . | . . . . . . . . Explosions 103 | . . . . . . 103 . Melee 151 | . . . . . . 151 . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 315 | . . . 76 . . 239 . Shots 6 | . . . 3 . . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 322 | . 6 20 322 . . 225 . Average Temperature 92 | . 6 12 181 . . 88 . Received Heat Transfer 638 | . 18 . 326 . . 294 . Effects 7 | . . . 3 . . 4 . Energy Bleed 1 | . . . 1 . . . . Interference 4 | . . . . . . 4 . Short Circuit 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 2 . . 1 . Combat Hostiles 3 | . . . 2 . . 1 . Parts Fried 6 | . . . 5 . . 1 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . . . . 9 . Heat Transferred 2703 | . . . 200 . . 2503 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . Alert | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Peak Influence 289 | 20 121 46 . 60 . 289 81 Initial 81 | . 13 46 . 60 . . 81 Average 144 | 11 72 46 . 60 . 176 59 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 60 | 100 100 100 . 100 . 46 100 Level 1 39 | . . . . . . 53 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . Investigation . | . . . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 10 . 16 . . 21 2 Peak Tracking Total 5 | . 5 . 3 . . 4 2 Tactical Retreats 4 | . . . 2 . . 2 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 1 | . . . 1 . . . . Most Traps Carried 3 | . . . . . 3 3 3 Machines | -11 -10 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Machines Disabled 15 | . . . . . . 15 . Max in Single Turn 10 | . . . . . . 10 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Machines Accessed 12 | . 2 . 3 1 4 2 . Terminals 3 | . 2 . . . . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 3 . 7 3 14 5 . Successful 29 | . 3 . 7 3 14 2 . Failed 3 | . . . . . . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 3 . . . . 3 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 28 | . 3 . 7 3 14 1 . Record 14 | . 2 . 5 2 5 . . Robot Analysis 8 | . . . . . 8 . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . Release Object 2 | . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . . 35 . Total Damage 529 | . . . . . . 529 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Robot Analysis Total 8 | . . . . . 8 . . Derelict Logs Recovered 4 | . . . 2 . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Turns Passed 9660 | 71 159 32 2347 346 4801 1833 71 Spaces Moved 4480 | 15 110 11 1137 149 2274 756 28 Core 1 | . . . . . . 1 . Treads 44 | . . . . . 42 2 . Legs 197 | 13 . . . . . 156 28 Wheels 4238 | 2 110 11 1137 149 2232 597 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 95 95 140 140 215 195 145 120 Average Speed 194 | 116 114 140 178 215 205 196 142 Slowest Speed 500 | 120 140 140 215 215 250 500 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 39 5 45 26 88 13 45 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 14 | . . . 5 . 9 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 199 | . . . 118 . . 81 . Melee . | . . . . . . . . Projectile 15 | . . . . . . 15 . AOE 184 | . . . 118 . . 66 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Total 5123 | 55 125 18 1302 176 2398 999 50 Wait 272 | 28 . 4 47 25 82 78 8 Move 4474 | 14 109 10 1136 148 2273 756 28 Hop . | . . . . . . . . Pick Up 70 | 2 4 . 12 1 22 26 3 Fast Attach 8 | . . . . . 1 7 . Attach 31 | 2 . . 4 1 3 20 1 Detach 2 | . . . . . 2 . . Swap 29 | . 2 1 11 . 5 9 1 Drop 40 | 2 1 . 11 1 5 17 3 Fire 174 | 7 9 3 76 . . 79 . Melee 17 | . . . 5 . . 7 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . 5 . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Entered Mines 260 | -10/Mines | Discovered new exit (range 3) 263 | -10/Mines | Entered Subcaves 285 | -10/Subcaves | Learned location of Zion (-6) 312 | -10/Subcaves | Build established: Mutant 619 | -10/Subcaves | Learned Materials emergency access door positions 637 | -10/Subcaves | Discovered new exit (range 15) 1058 | -10/Subcaves | Found SUBCON Basin 1202 | -10/Subcaves | Visited Clippyterm 1208 | -10/Subcaves | Identified exit to Materials 1208 | -10/Subcaves | Identified exit to Recycling 2476 | -10/Subcaves | Ambushed by Subdweller buried in earth 2536 | -10/Subcaves | Ambushed by Subdweller buried in earth 2610 | -10/Subcaves | Entered Recycling 2805 | -7/Recycling | Scanned before Scraplab entrance 2835 | -7/Recycling | Entered Scraplab 2952 | -7/Recycling | Discovered new exit (range 2) 2956 | -7/Recycling | Entered Scraptown 3281 | -7/Scraptown | Discovered new exit (range 11) 3563 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3597 | -7/Scraptown | Visited UFD Registry 3597 | -7/Scraptown | Registered with UFD as "Hammerrider" 3765 | -7/Scraptown | Visited Analyses Database 3799 | -7/Scraptown | Visited Scrapoid Research Area 3976 | -7/Scraptown | Visited Science Guys 4010 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4034 | -7/Scraptown | Found DCF Scrap (27 items) 4333 | -7/Scraptown | Visited Derelict Rescue Squad 4361 | -7/Scraptown | Visited Chapter 10 4983 | -7/Scraptown | Visited Bundlers 5005 | -7/Scraptown | Visited Shadow of the Wyrm 5018 | -7/Scraptown | Visited Symbiants 5106 | -7/Scraptown | Visited Fellowship of the Rings 6137 | -7/Scraptown | Visited Spacefarers 6184 | -7/Scraptown | Visited SPCMW 6305 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6311 | -7/Scraptown | Learned 8 Research zone layouts 6313 | -7/Scraptown | Learned Factory emergency access door positions 6504 | -7/Scraptown | Guru changed UFD alias to "Gammasink" 7035 | -7/Scraptown | Visited Supply Room 7142 | -7/Scraptown | Build established: Derelict-Mutant 7174 | -7/Scraptown | Found DRS Beacon 7399 | -7/Scraptown | Discovered new exit (range 3) 7461 | -7/Scraptown | Found Scrap Suit 7757 | -7/Scraptown | Entered Factory 7757 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x8 8103 | -5/Factory | Allied Derelicts emerged from ambush trap array 8295 | -5/Factory | P-70 Sage assimilated allied AY-ZBF(g) 8342 | -5/Factory | Lost 4 parts (1p3u) 8691 | -5/Factory | Lost 3 parts (2n1u) 8989 | -5/Factory | Build established: Scavenger-Mutant 9590 | -5/Factory | Sucked down chute 9590 | -5/Factory | Entered Waste 9603 | -5/Waste | Spotted C-40 Crusher 9605 | -5/Waste | EMP discharged 9605 | -5/Waste | System corruption reached 10% 9610 | -5/Waste | Spotted C-40 Crusher 9611 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9628 | -5/Waste | Spotted C-40 Crusher 9646 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9649 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9652 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9654 | -5/Waste | Spotted C-40 Crusher 9658 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9661 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9661 | -5/Waste | Self-destructed Last Messages --------------- 09633_ Slug Cannon destroyed. 09639_ NQ IEA#KT|XQHE4ZUZJ5UN6M WD 09646_ Weapon Cycler crushed. 09646_ Enh. Flexi-carbon Leg crushed. 09648_ C-40 Crusher Unknown Device severed. 09649_ Unknown Device crushed. 09649_ Imp. Kinecellerator crushed. 09652_ Imp. Reaction Control System crushed. 09652_ Mic. Fission Core crushed. 09657_ C-40 Crusher Antimatter Reactor severed. 09658_ Antimatter Reactor crushed. 09658_ Neutrino Core crushed. 09660_ Imp. Kinecellerator crushed. 09660_ Critical hit (Destroy). 09660_ Greatsword destroyed. 09660_ Acquired Enh. Flexi-carbon Leg. 09661_ System corrupted: Component data lost. 09661_ Adv. Weight Redist. System crushed. 09661_ Tech Extrapolator crushed. 09661_ Core Analyzer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######??????######???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# ###????# #???????????????????? | | ????????????# ; ##??# #????????? #???????? | | ??????????### ;;;;;### ######## #####???? | | ??????????# ???? | | ??????????# = ??? | | ??????????# CCCC CC ??? | | ??????????# CCCC = ??? | | ??????????##" """"""##@* ########????????????? | | ##########?#" " ##* #???????????????????? | | #?## " ### #???????????????????? | | #??# " ??# #???????????????????? | | #### " ##??# #???????????????????? | | ###????# #???????????????????? | | = & #??????# #???????????????????? | | ] #??????# #???????????????????? | | [| #??????# #???????????????????? | | ####& #??????# #???????????????????? | | #??#] #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????? #???????????????????? | | ????????????# #??????? #???????????????????? | | ???????????? ??????? ???????????????????? | | ???????????? ?????? ???????????????????? | | ???????????? ????? ???????????????????? | | ??????????? ???? ???????????????????? | | ???????????## #####??? ##??????????????????? | | ????????????# #??????? #???????????????????? | | ????????????# #??????? #???????????????????? | | ????????????# #??????? ! ?????????????????????? | | ????????????# #???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 325 Weapon Cycling 15 Evasion (%) 60 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Humpback | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BraceThrowingKatana Manual? 0 Play Time 00:43:13 Cumulative 79.1 hours Start 2024.08.30 @ 05:44:15 End 2024.08.30 @ 19:22:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 129 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 050bef64-6800-4ba1-9ebd-0247ccb42a16