Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.27 @ 18:45:46 Player: kawyua Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (3078) 3078 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (968) 968 TOTAL SCORE: 11141 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 476 Entered DSFs 500 Friendly Fire -143 Cogmind --------- Core Integrity 0/1450 Matter 37/300 Energy 100/100 System Corruption 7% Temperature Cool (2) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Q-thruster > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Advanced Sensor Array Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Experimental Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Enhanced Nova Cannon Heavy Gauss Cannon Phasing Sabre [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Slots Evolved 16 | . . . 2 2 2 2 2 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . 1 . . Utility 11 | . . . 1 1 2 1 1 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 197 | 5 9 16 38 42 17 9 5 13 8 3 2 30 Power 28 | 1 1 . 1 7 2 1 2 2 2 . . 9 Engine 13 | 1 1 . 1 5 2 . 1 . 1 . . 1 Core 5 | . . . . 2 . 1 1 1 . . . . Reactor 10 | . . . . . . . . 1 1 . . 8 Propulsion 48 | 2 2 2 10 14 4 . 1 3 1 1 1 7 Treads 13 | . 2 . 8 3 . . . . . . . . Leg 7 | . . 2 1 4 . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 24 | . . . . 7 4 . 1 3 1 1 1 6 Utility 60 | 1 2 5 11 10 7 6 2 6 1 2 . 7 Device 30 | . . 3 3 5 2 3 2 6 . 2 . 4 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 8 | . . . . 3 2 2 . . . . . 1 Hackware 4 | . . . . . 2 1 . . 1 . . . Protection 14 | . . 2 7 2 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 61 | 1 4 9 16 11 4 2 . 2 4 . 1 7 Energy Gun 11 | 1 . 1 5 3 . . . . . . . 1 Energy Cannon 7 | . . . . . 1 . . 1 1 . . 4 Ballistic Gun 14 | . 3 4 3 4 . . . . . . . . Ballistic Cannon 3 | . . 1 1 . . . . . . . 1 . Launcher 11 | . . 1 2 2 2 2 . . 1 . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 8 | . 1 1 5 . 1 . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . 1 1 . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 10 | . . . 1 3 2 . . 1 . 1 . 2 Parts Lost 74 | . 4 4 6 13 1 1 2 4 7 . 3 29 Power 14 | . 1 1 . 2 1 . 1 1 . . 2 5 Propulsion 22 | . 2 1 2 5 . . . 1 1 . 1 9 Utility 24 | . . . 2 3 . 1 . 2 4 . . 12 Weapon 14 | . 1 2 2 3 . . 1 . 2 . . 3 Highest Loss Streak 21 | . 3 3 2 3 1 1 2 6 5 . 3 21 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 87 95 93 95 98 99 90 93 71 79 58 Engine 7 | . 14 9 7 6 6 6 11 3 . . . . Core 1 | . . . . 1 . 5 . 4 5 4 4 . Treads 13 | . 15 20 21 16 . . . . . . . . Leg 3 | . . 7 6 10 . . . . . . . . Wheel 2 | . 8 . 4 . . . . . . . . . Flight 7 | . . . . 8 29 26 29 24 21 19 19 13 Device 13 | . . 8 10 19 20 20 22 28 32 23 28 18 Storage 9 | . 20 14 11 6 . . . . . . . . Processor 4 | . . . . 1 13 18 17 15 15 14 14 11 Protection 4 | . . . 11 4 7 6 5 . . . . 2 Energy Gun 3 | . 1 . 10 7 . . . . . . . . Ballistic Gun 8 | . 25 11 5 7 . . . . . . . . Ballistic Cannon 1 | . . 4 1 . . . . . . . 4 . Launcher 1 | . . 4 . . 2 5 5 . . . . . Impact Weapon 2 | . . 4 2 . 1 6 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 11 67 49 61 62 23 29 34 36 36 23 35 51 Greatest Support 80 | 20 40 40 60 80 30 30 36 41 41 41 45 52 Greatest Overweight (x) 4 | 3 3 2 4 3 1 . . . . . . 3 Average Overweight (x) . | 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 17 20 20 16 5 5 5 5 5 5 5 5 Most Carried 20 | 8 19 20 20 20 5 5 5 5 5 5 4 5 Average Carried 13 | 5 11 19 18 16 4 4 4 4 4 3 2 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 19 20 20 5 5 5 4 5 4 4 2 3 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Mutant 14% | Infiltrator-Ninja 9% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Extension Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/DSF Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Matter Collected 2655 | 214 239 401 601 541 189 112 66 66 196 . . 30 Remotely . | . . . . . . . . . . . . . Salvage Created 3260 | . 397 508 868 729 192 25 39 78 287 . . 137 Parts 184 | . 28 30 48 37 10 . 3 3 15 . . 10 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Combat Hostiles Destroyed 80 | . 11 16 24 16 . . 4 3 4 . . 2 Melee 9 | . . 3 1 . . . . 1 4 . . . Guns 44 | . 11 2 17 12 . . . . . . . 2 Cannons 12 | . . 8 2 . . . . 2 . . . . AOE 13 | . . 2 3 4 . . 4 . . . . . Classes Destroyed 14 | . 4 3 3 1 1 . 1 . . . . 1 Worker 1 | . 1 . . . . . . . . . . . Builder 7 | . 1 . 1 . 3 . . . 2 . . . Tunneler 1 | . . 1 . . . . . . . . . . Recycler 3 | . . 1 . . 2 . . . . . . . Operator 4 | . . . . . 2 . . . 2 . . . Drone 1 | . . . . . . . 1 . . . . . Watcher 4 | . . . . 2 . 1 . . 1 . . . Swarmer 25 | . 3 2 6 4 . . 4 3 3 . . . Grunt 38 | . 8 13 9 8 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 12 | . . . 7 4 . . . . 1 . . . Programmer 2 | . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 6 | . 4 4 4 5 6 1 4 3 6 . . 2 Combat Bots Only 5 | . 3 4 3 5 . . 4 3 4 . . 2 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 3 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . 2 . . . . . Melee 1 | . . 1 1 . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Damage Taken 9886 | . 440 804 1356 1554 176 213 182 410 712 . 293 3746 Core 2476 | . 61 170 114 210 48 104 . 122 132 . 64 1451 Absorbed by Shields 44 | . . . . . . . . . 44 . . . Redirected to Shielding 327 | . . 10 7 41 . 16 26 9 . . . 218 Core Remaining (%) 76 | 100 . 7 71 61 93 87 100 . 77 . 95 . Volleys Fired 271 | . 40 45 65 63 8 . 4 9 10 . 8 19 Largest 2 | . 2 2 2 2 1 . 1 1 1 . 1 1 Hottest 120 | . 60 59 96 88 65 . 43 98 98 . 61 120 Shots Fired 445 | . 80 70 125 113 8 . 4 9 10 . 8 18 Gun 346 | . 80 38 108 112 . . . . . . . 8 Cannon 84 | . . 30 13 . 5 . . 9 10 . 8 9 Launcher 15 | . . 2 4 1 3 . 4 . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 248 | . 65 68 45 62 . . . . . . 8 . Thermal 182 | . 15 . 76 50 5 . . 9 10 . . 17 Explosive 15 | . . 2 4 1 3 . 4 . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 12 6 19 17 8 . . 2 5 . . 2 Robot Miss Streak 4 | . 3 2 2 2 1 . 3 1 1 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 321 | . 57 51 96 87 3 1 . 7 14 . . 5 Core Hits 150 | . 21 19 43 37 9 . 5 2 10 . . 4 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . . Critical Strikes 9 | . 2 2 2 3 . . . . . . . . Burn 4 | . . . 1 3 . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . Melee Attacks 138 | . 3 15 26 13 7 15 . 9 13 1 . 36 Impact 67 | . 3 15 26 3 2 15 . 3 . . . . Slashing 18 | . . . . 5 5 . . . . 1 . 7 Piercing 48 | . . . . . . . . 6 13 . . 29 Sneak Attacks 5 | . . 1 . 1 . . . . 3 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7377 | . 503 1073 1730 1558 767 53 381 236 738 . . 338 Guns 3082 | . 503 195 1009 1222 . . . . . . . 153 Cannons 942 | . . 428 93 . . . . 164 131 . . 126 Explosions 1812 | . . 222 228 256 677 . 381 . . . . 48 Melee 1510 | . . 228 380 80 90 53 . 72 607 . . . Ramming 31 | . . . 20 . . . . . . . . 11 Kinetic 2070 | . 389 623 410 648 . . . . . . . . Thermal 2157 | . 114 . 692 777 . . . 164 131 . . 279 Explosive 1609 | . . 222 228 53 677 . 381 . . . . 48 Electromagnetic . | . . . . . . . . . . . . . Impact 733 | . . 228 380 . . 53 . 72 . . . . Slashing 170 | . . . . 80 90 . . . . . . . Piercing 607 | . . . . . . . . . 607 . . . Highest Corruption 6 | . . . 4 . . 1 1 2 2 . . 6 Average Corruption 3 | . . . 4 . . 1 1 1 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . 25 . . . 1 1 5 . . 6 Message Errors 11 | . . . 9 . . . . . . . . 2 Matter Fused 7 | . . . 2 . . . . . 2 . . 3 Heat Flow Errors 3 | . . . 3 . . . . . . . . . Energy Discharges 9 | . . . 6 . . . 1 . 2 . . . Parts Rejected 2 | . . . 2 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 338 | . . 124 29 21 81 18 35 7 14 . . 9 Projectiles 27 | . . . 6 . . . . 7 14 . . . Explosions 183 | . . 29 8 21 81 . 35 . . . . 9 Melee 128 | . . 95 15 . . 18 . . . . . . Knockbacks 6 | . . 1 3 . . . . 1 . . . 1 Impact 3 | . . . 1 . . . . 1 . . . 1 Kinetic 3 | . . 1 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . 44 121 152 . 56 . . . . 84 Shots 8 | . . . 2 2 2 . 1 . . . . 1 Rammed 3 | . . . 2 . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 443 | . 76 26 443 66 80 . 9 344 18 . 5 279 Average Temperature 68 | . 23 12 117 18 35 . 5 114 7 . 5 63 Received Heat Transfer 2045 | . 180 357 549 729 . 6 27 . 71 . . 126 Effects 2 | . . . 1 . . . . 1 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . 2 . . . . . . Impact Corruptions 6 | . . 4 1 . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 5 2 . . . . . . . . Heat Transferred 4498 | . 275 . 1749 1765 . . . 250 200 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Peak Influence 730 | . 257 194 490 490 572 521 424 474 529 200 162 730 Initial 237 | . . 1 31 178 218 237 45 207 231 168 150 74 Average 237 | . 84 82 334 257 391 300 218 332 350 196 150 377 Maximum Alert Level 3 | . 1 . 2 2 2 2 2 2 2 1 . 3 Low Security (%) 44 | 100 91 100 16 19 . 4 52 . 7 34 100 32 Level 1 34 | . 8 . 37 77 41 79 34 88 58 65 . 20 Level 2 21 | . . . 46 2 58 15 13 11 34 . . 44 Level 3 . | . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 4 1 1 1 1 2 2 1 1 5 Investigation 3 | . 1 . . . . . . . 1 . . 1 Extermination 3 | . . . . . . 1 . . . . . 2 Reinforcement 14 | . 1 . 3 1 1 . 1 2 1 1 1 2 Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Distress Signals 20 | . 4 1 5 1 . 2 1 1 2 . . 3 Communications Jammed 41 | . . . . . . . . 3 38 . . . Distress Signals 41 | . . . . . . . . 3 38 . . . Times Spotted 266 | . 29 21 47 23 10 12 12 18 29 . 5 60 Peak Tracking Total 19 | . 4 3 6 8 4 9 6 6 10 . 4 19 Tactical Retreats 46 | . 2 8 6 . 2 2 3 6 4 . . 13 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Traps Triggered 7 | . 2 . . . 1 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Machines Disabled 16 | . . . 1 1 8 . 4 . 2 . . . Max in Single Turn 4 | . . . 1 1 3 . 4 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Machines Accessed 57 | . 7 . 6 5 6 9 2 3 8 3 . 8 Terminals 43 | . 7 . 6 4 4 4 1 1 8 1 . 7 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . . Recycling Units 5 | . . . . . 1 1 1 . . 2 . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 1 . . 1 . . . 1 Total Hacks 125 | . 22 . 13 11 10 20 5 3 22 3 . 16 Successful 64 | . 11 . 3 3 6 10 4 2 16 2 . 7 Failed 61 | . 11 . 10 8 4 10 1 1 6 1 . 9 Catastrophic 8 | . . . 1 2 1 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 96 | . 21 . 12 10 8 11 3 3 13 2 . 13 Terminals 105 | . 22 . 13 10 8 12 2 1 22 1 . 14 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 3 | . . . . . . 2 . 1 . . . . Recycling Units 7 | . . . . . 1 1 3 . . 2 . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 5 | . . . . 1 1 . . 1 . . . 2 Terminal Hacks 30 | . 3 . . 1 3 4 . . 13 1 . 5 Record 2 | . . . . . . . . . 1 . . 1 Open Door 3 | . . . . . . . . . 3 . . . Open DSF 2 | . . . . . . . . . . 1 . 1 Terminal Index 6 | . 1 . . 1 1 . . . 1 . . 2 Alert Level 8 | . 1 . . . . 2 . . 4 . . 1 Unreport Threat 7 | . 1 . . . 1 2 . . 3 . . . Investigation Status 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 28 | . 8 . 3 2 3 3 2 1 3 1 . 2 Terminals 23 | . 8 . 3 2 2 3 1 . 3 . . 1 Assimilate 9 | . 3 . 2 . . 2 . . 1 . . 1 Botnet 7 | . 4 . . 1 1 . . . 1 . . . Operators 7 | . 1 . 1 1 1 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . 1 . 1 . . 1 . . Recyclers 3 | . . . . . 1 . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 6 4 5 9 1 2 4 2 . 7 Full Trace Events 2 | . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Total Allies 7 | . 1 . 1 . . 2 . . 3 . . . Largest Group 3 | . 1 1 1 . . 1 . . 3 . . . Highest-Rated Group 248 | . 10 10 10 . . 26 . . 248 . . . Highest-Rated Ally 159 | . 10 10 10 . . 26 . . 159 . . . Total Orders 3 | . . . 1 . . . 2 . . . . . STAY 1 | . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . Ally Attacks 48 | . . . . . . . . . 48 . . . Total Damage 1562 | . . . . . . . . . 1562 . . . Kills 12 | . . . . . . . . . 12 . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Turns Passed 7987 | 120 1482 1220 2029 792 322 371 140 342 499 58 48 564 Spaces Moved 8215 | 81 624 373 875 536 880 946 418 929 1176 172 104 1101 Core 91 | 43 . . . . . . . . . . . 48 Treads 1128 | . 330 285 398 115 . . . . . . . . Legs 224 | . . 88 88 48 . . . . . . . . Wheels 721 | 38 294 . 389 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6051 | . . . . 373 880 946 418 929 1176 172 104 1053 Fastest Speed 18 | 50 80 240 135 26 23 27 25 24 27 27 18 18 Average Speed 70 | 129 184 244 180 81 26 27 25 25 28 28 24 30 Slowest Speed 400 | 200 400 260 240 275 96 27 25 28 30 29 29 200 Overloaded Moves 212 | . . . . . 28 . . . . . 49 135 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 15 | . . . . . . 2 2 2 6 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 71 82 60 48 27 31 14 24 54 5 94 50 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 87 | . 3 . 3 3 6 14 . 7 3 1 8 39 Terrain Destroyed 299 | . 3 21 28 42 47 14 61 11 4 1 8 59 Melee 70 | . 3 . 3 3 5 14 . 7 . 1 . 34 Projectile 32 | . . 4 2 . 1 . . 4 4 . 8 9 AOE 197 | . . 17 23 39 41 . 61 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Res DSF Res Total 9755 | 95 884 587 1156 763 948 1030 446 1004 1304 180 117 1241 Wait 687 | . 182 133 112 56 12 49 14 26 81 . . 22 Move 8173 | 80 623 372 874 535 879 941 413 924 1163 171 103 1095 Hop 15 | . . . . . . 2 2 2 6 . . 3 Pick Up 137 | 10 22 4 21 23 9 7 4 10 3 3 1 20 Fast Attach 55 | 2 . 2 4 14 14 2 2 7 1 . . 7 Attach 77 | 3 7 2 12 13 1 4 2 3 3 3 2 22 Detach 7 | . . . . . . 1 . . . 1 . 5 Swap 66 | . 2 12 22 16 2 3 1 3 4 . . 1 Drop 106 | . 5 2 18 30 16 6 4 11 2 1 1 10 Fire 271 | . 40 45 65 63 8 . 4 9 10 . 8 19 Melee 138 | . 3 15 26 13 7 15 . 9 13 1 . 36 Ram 2 | . . . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Extension -3/Research -3/DSF -2/Research (discovered 1 exit: [Acc]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Lost 3 parts (1p2n) 737 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Entered Mines 1603 | -10/Mines | Accompanied by 1 ally 1655 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Excavation squad dispatched 1941 | -10/Mines | A large section of the Mines collapsed 2191 | -10/Mines | Excavation squad dispatched 2441 | -10/Mines | Excavation squad dispatched 2465 | -10/Mines | Core integrity fell below 50% 2491 | -10/Mines | Core integrity fell below 20% 2515 | -10/Mines | Lost 3 parts (1p1n1w) 2691 | -10/Mines | Excavation squad dispatched 2694 | -10/Mines | Learned Materials stockpile data 2720 | -10/Mines | Learned location of Zion (-7) 2807 | -10/Mines | Discovered new exit (range 5) 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Build established: Scavenger-Mutant 3925 | -9/Materials | Discovered new exit (range 8) 4823 | -9/Materials | First assault squad dispatched 4852 | -9/Materials | Entered another Materials area 4852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -8/Materials | Discovered new exit (range 13) 5643 | -8/Materials | Identified exit to Factory 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5664 | -7/Factory | Lost 3 parts (3w) 5734 | -7/Factory | Discovered new exit (range 3) 5908 | -7/Factory | Discovered new exit (range 15) 5914 | -7/Factory | Identified exit to Factory 5966 | -7/Factory | Entered another Factory area 5966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6214 | -6/Factory | Build established: Scout 6284 | -6/Factory | Discovered new exit (range 20) 6316 | -6/Factory | Search patrols dispatched 6317 | -6/Factory | Discovered new exit (range 22) 6335 | -6/Factory | Identified exit to Factory 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -5/Factory | Discovered new exit (range 8) 6460 | -5/Factory | Identified exit to Factory 6477 | -5/Factory | Entered another Factory area 6477 | -4/Factory | Evolved 2 slots: Utility x2 6538 | -4/Factory | Lost 6 parts (2p1n2u1w) 6578 | -4/Factory | Spotted B-86 Titan 6799 | -4/Factory | Discovered new exit (range 7) 6801 | -4/Factory | Identified exit to Extension 6819 | -4/Factory | Entered Extension 6826 | -4/Extension | Disrupted transfer network 6845 | -4/Extension | Spotted B-86 Titan 6849 | -4/Extension | Build established: Infiltrator-Ninja 6883 | -4/Extension | Rescued A7 6914 | -4/Extension | Rescued a captive Derelict 6916 | -4/Extension | Rescued a captive Derelict 7189 | -4/Extension | Spotted B-86 Titan 7315 | -4/Extension | Discovered new exit (range 3) 7315 | -4/Extension | Identified exit to Research 7318 | -4/Extension | Entered Research 7318 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7347 | -3/Research | Lost 5 parts (1n3u1w) 7356 | -3/Research | Found Prototype Device 7357 | -3/Research | Identified Exp. Thermal Shield 7364 | -3/Research | Identified exit to DSF 7376 | -3/Research | Entered DSF 7394 | -3/DSF | Additional patrols routed to DSF 7421 | -3/DSF | Discovered new exit (range 16) 7423 | -3/DSF | Identified exit to Research 7424 | -3/DSF | Entered Research 7424 | -2/Research | Evolved 2 slots: Utility x2 7454 | -2/Research | Lost 3 parts (2p1n) 7511 | -2/Research | Spotted B-90 Cyclops 7675 | -2/Research | Discovered new exit (range 17) 7683 | -2/Research | Cargo convoy interrupted 7691 | -2/Research | Spotted Executioner 7822 | -2/Research | Spotted B-90 Cyclops 7863 | -2/Research | Core integrity fell below 50% 7922 | -2/Research | Lost 21 parts (3p9n8u1w) 7951 | -2/Research | Core integrity fell below 20% 7960 | -2/Research | Found Fusion Bomb Launcher 7971 | -2/Research | Search patrols dispatched 7988 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07947_ Penetrated by Slug. 07948_ Slug penetrates Wall. 07949_ Dropped Enh. Nova Cannon. 07950_ Slug penetrates Wall. 07950_ Penetrated by Slug. 07957_ Acquired Prototype Flight Unit. 07958_ Identified Cld. Q-thruster. 07960_ Acquired Fusion Bomb Launcher. 07961_ Slug penetrates Wall. 07967_ Penetrated by Slug. 07967_ Slug penetrates Wall. 07967_ Fusion Bomb Launcher destroyed. 07967_ Destroyed Fusion Bomb Launcher. 07968_ Slug penetrates Wall. 07970_ Acquired Impulse Thruster. 07971_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07971_ Slug penetrates Wall. 07973_ Slug penetrates Door. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????#######+######????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# R #??????????????????????? | | ??????????????????# #?########?????????????? | | ??????????????????#### #? #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# @# #?????????????? | | ?????????????????????# + """ #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # """ ??????????????? | | ???????????????#####?# #? ??????????????? | | ???????????# """"" ?# #? #?????????????? | | ???????????#! ""T"" # #?? #?????????????? | | ???????????# # #??#######???????w?????? | | ???????????# + #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# !?# #?????????????#????????? | | ???????????# = ?# #??????????? #????????? | | ???????????########??# #?????????? #????????? | | ?????????????????????# p########## ###??????? | | ?????????????????????# ??????? | | ?????????????????????# ?????? | | ?????????????????????# ?????? | | ?????????????????????# ?????? | | ?????????????????????###### ######+####????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ???????????????????###????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 77 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Can't Catch Me Close Call Dangerous Findings Deadly Force Dodgeball, But With Guns I Spy Omniscient Cartographer One Hack Too Far Part-time Excavator Prison Break Prolific Hacker Respectable Loadout Serviceable Loadout Significant Disruption Total Silence Challenges ------------ None Game ------ Seed HelicalNuclearCloak Manual? 0 Play Time 02:50:55 Cumulative 7.2 hours Start 2022.10.27 @ 15:43:47 End 2022.10.27 @ 18:45:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a29c21a-e2dc-4048-a920-aaf263489228