Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 23:07:27 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (2902) 2902 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8967 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Large Matter Pod (150) Medium Armor Plating Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- 1B-0RG's Assimilator Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Cooling System Large Matter Pod Large Matter Pod Medium Armor Plating Hacking Suite Hacking Suite Subdweller Shrapnel Launcher Missile Launcher Powered Hammer [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . 4 2 2 . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 Utility 5 | . . . 2 . . . 2 . . 1 Weapon 4 | . . . 1 1 2 . . . . . Parts Attached 62 | 7 3 9 14 23 . 1 . 4 . 1 Power 5 | 1 1 1 . 2 . . . . . . Engine 3 | 1 1 1 . . . . . . . . Core 2 | . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 2 2 6 . . . 1 . . Treads 8 | 2 . 2 2 2 . . . . . . Leg 2 | . . . . 1 . . . 1 . . Wheel 3 | . . . . 3 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 1 2 5 7 . . . . . 1 Device 7 | 1 . 1 1 3 . . . . . 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 2 | . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . 1 2 3 . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 4 7 8 . 1 . 3 . . Energy Gun 4 | 2 . . . 2 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon 12 | . . . 5 4 . . . 3 . . Launcher 3 | . . 3 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 . . . . Parts Lost 39 | . . 4 2 17 . 10 . . . 6 Power 3 | . . . 1 1 . 1 . . . . Propulsion 10 | . . 1 . 5 . 3 . . . 1 Utility 9 | . . 1 . 3 . 3 . . . 2 Weapon 17 | . . 2 1 8 . 3 . . . 3 Highest Loss Streak 10 | . . 2 2 5 . 10 . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | . 7 9 9 10 11 10 5 5 5 5 Power . | . . . . . 1 1 1 1 1 1 Propulsion 2 | . 3 3 2 1 . . . . . . Utility 3 | . 2 2 3 4 6 5 2 2 2 2 Weapon 2 | . 1 2 3 2 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 3 3 1 2 . 4 . . . 3 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . 2 1 1 2 . . . . . . Utility 6 | . 1 . . . . 4 . . . 1 Weapon 3 | . . 2 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 95 79 66 46 5 16 29 22 Engine 6 | . 14 14 5 . . . . . . . Core 1 | . . . . 5 6 3 . . . . Treads 21 | . 28 27 26 15 13 8 . . . . Wheel 1 | . . . . 4 6 3 . . . . Device 8 | . 14 13 9 3 6 5 . . . 3 Storage 9 | . 14 14 9 7 6 5 . . . . Processor 5 | . . . 8 8 6 6 5 5 5 4 Protection 4 | . . . 8 7 6 3 . . . . Energy Gun 6 | . 27 8 . 3 . . . . . . Energy Cannon 1 | . . . 5 . . . . . . . Ballistic Gun 1 | . . . 3 1 . . . . . . Ballistic Cannon 8 | . . . 12 13 6 3 . 10 17 10 Launcher 2 | . . 12 . . . . . . . . Slashing Weapon 3 | . . 7 5 . . . . . . . Peak Build Rating 82 | 7 8 23 37 50 36 82 4 27 27 34 Average Rating 25 | 6 7 11 33 39 36 29 4 15 27 23 On Entrance 18 | . 7 8 22 32 36 36 4 4 27 27 Avg Prop Armor Cover (%) 8 | . . . 7 8 16 16 . . . . Naked Turns 22 | . . . . . . . . . . 22 Heaviest Build 79 | 14 19 26 48 59 41 79 . 31 31 32 Greatest Support 68 | 40 40 40 60 68 10 48 3 20 20 20 Greatest Overweight (x) 10 | . . 1 1 4 4 6 . 10 1 1 Average Overweight (x) . | . . . . . 4 2 . 1 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 9 10 14 15 15 14 5 5 5 5 Most Carried 15 | 1 10 10 15 15 15 15 5 5 5 5 Average Carried 11 | . 7 9 13 14 15 12 5 5 5 5 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 Final Carried 15 | 1 10 10 15 15 15 5 5 5 5 5 Class Distribution -------------------- 69% | Mutant 17% | Skirmisher 8% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Matter Collected 2593 | 270 40 174 780 1138 . 3 . 91 . 97 Remotely . | . . . . . . . . . . . Salvage Created 3018 | 222 468 139 811 1279 . . . 42 . 57 Parts 156 | 16 34 9 52 41 . . . 3 . 1 Haulers Intercepted 7 | . 2 . 3 2 . . . . . . Recyclers Shooed 8 | . 3 . 2 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . 6 . . . . . 7 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 59 | . 6 9 19 22 . . . 2 . 1 Melee 5 | . . . . 5 . . . . . . Guns 10 | . 6 . 1 3 . . . . . . Cannons 28 | . . . 16 9 . . . 2 . 1 AOE 13 | . . 9 2 2 . . . . . . Classes Destroyed 16 | 2 5 2 5 2 . . . . . . Worker 9 | . . . 1 8 . . . . . . Builder 3 | . . . 1 2 . . . . . . Tunneler 8 | 7 . . 1 . . . . . . . Hauler 7 | . 2 . 3 2 . . . . . . Recycler 7 | 1 1 . 1 4 . . . . . . Operator 4 | . 1 . 1 2 . . . . . . Watcher 4 | . 3 . 1 . . . . . . . Swarmer 9 | . 3 2 4 . . . . . . . Grunt 24 | . 3 . 8 12 . . . . . 1 Duelist 1 | . . . . 1 . . . . . . Sentry 5 | . . 1 3 1 . . . . . . Specialist 2 | . . . 2 . . . . . . . Hunter 7 | . . . 1 4 . . . 2 . . Programmer 4 | . . . . 4 . . . . . . Heavy 1 | . . . 1 . . . . . . . Subdweller 6 | . . 6 . . . . . . . . Best Kill Streak 7 | 6 6 2 5 7 . . . 2 . 1 Combat Bots Only 5 | . 5 2 4 3 . . . 2 . 1 Max Kills in Single Turn 2 | 1 2 1 2 2 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 1 1 . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 713 | . 28 29 85 345 . 82 . 54 . 90 Missed 199 | . 4 8 27 99 . 21 . 16 . 24 Hits 514 | . 24 21 58 246 . 61 . 38 . 66 Melee 7 | . . . . . . . . . . 7 Projectile 507 | . 24 21 58 246 . 61 . 38 . 59 AOE 4 | . . 3 . 1 . . . . . . Critical Strikes 22 | . . . 5 10 . 1 . 1 . 5 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 8710 | . 315 667 862 3192 . 1573 . 573 . 1528 Core 2807 | . 69 161 79 257 . 786 . 291 . 1164 Absorbed by Shields 71 | . . . . . . 71 . . . . Regen/Repaired (Parts) 178 | . . . 63 115 . . . . . . Core Remaining (%) 55 | 100 . 8 85 63 . 7 . . 70 . Volleys Fired 206 | 13 42 25 48 66 . . . 6 . 6 Largest 4 | 2 2 2 3 4 . . . 3 . 3 Hottest 154 | 80 140 70 154 151 . . . 142 . 142 Shots Fired 413 | 26 82 28 122 129 . . . 18 . 8 Gun 171 | 26 81 3 22 39 . . . . . . Cannon 212 | . . . 98 88 . . . 18 . 8 Launcher 29 | . . 25 2 2 . . . . . . Special 1 | . 1 . . . . . . . . . Kinetic 226 | . . 6 104 90 . . . 18 . 8 Thermal 84 | 13 40 . 18 13 . . . . . . Explosive 19 | . . 19 . . . . . . . . Electromagnetic 84 | 13 42 3 . 26 . . . . . . Robot Hit Streak 16 | 7 9 16 7 16 . . . 7 . 3 Robot Miss Streak 25 | 1 6 1 15 25 . . . 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 331 | 20 49 23 91 134 . . . 9 . 5 Core Hits 218 | 7 18 16 86 84 . . . 3 . 4 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 7 | . 1 . . 4 . . . 2 . . Burn 1 | . . . . 1 . . . . . . Destroy 1 | . . . . . . . . 1 . . Blast 2 | . . . . 1 . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . Smash 2 | . . . . 2 . . . . . . Melee Attacks 81 | . . 11 14 56 . . . . . . Impact 56 | . . . . 56 . . . . . . Slashing 25 | . . 11 14 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . 1 9 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8718 | 312 684 1033 1851 4379 . 16 . 247 . 196 Guns 1801 | 243 682 22 186 668 . . . . . . Cannons 2906 | . . . 1313 1158 . . . 247 . 188 Explosions 1604 | 69 . 1011 236 288 . . . . . . Melee 2257 | . . . 96 2161 . . . . . . Ramming 150 | . 2 . 20 104 . 16 . . . 8 Kinetic 3370 | . . 320 1457 1158 . . . 247 . 188 Thermal 1228 | 163 287 . 278 500 . . . . . . Explosive 691 | . . 691 . . . . . . . . Electromagnetic 1022 | 149 395 22 . 456 . . . . . . Impact 2161 | . . . . 2161 . . . . . . Slashing 96 | . . . 96 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 21 . . . . . 3 Average Corruption 8 | . . . . 8 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . 49 . . . . . 1 Message Errors 14 | . . . . 13 . . . . . 1 Matter Fused 10 | . . . . 10 . . . . . . Heat Flow Errors 5 | . . . . 5 . . . . . . Energy Discharges 7 | . . . . 7 . . . . . . Data Loss (minor) 6 | . . . . 6 . . . . . . Data Loss (major) 6 | . . . . 6 . . . . . . Misfires 1 | . . . . 1 . . . . . . Misdirections 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 802 | 19 . 5 5 773 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 38 | 19 . 5 . 14 . . . . . . Melee 764 | . . . 5 759 . . . . . . Knockbacks 68 | . . . 29 33 . . . 2 . 4 Impact 6 | . . . . 6 . . . . . . Kinetic 60 | . . . 28 26 . . . 2 . 4 Secondary 2 | . . . 1 1 . . . . . . Self-Inflicted Damage 188 | . . 179 . . . 6 . . . 3 Shots 10 | . . 10 . . . . . . . . Rammed 30 | . 2 . 4 15 . 4 . . . 5 Targets Rammed 33 | . 2 . 5 17 . 4 . . . 5 Kicked . | . . . . . . . . . . . Crushed 3 | . . . 1 2 . . . . . . Highest Temperature 487 | 72 387 . 487 407 . . . 84 . 72 Average Temperature 111 | 28 110 . 120 125 . . . 41 . 25 Received Heat Transfer 1923 | . 162 66 342 897 . 255 . . . 201 Effects 7 | . 2 . 3 2 . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . Interference 2 | . . . 1 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . 8 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 16 | . 3 . . 13 . . . . . . Impact Corruptions 28 | . . . . 28 . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 5 | . . . 1 4 . . . . . . Heat Transferred 2113 | 325 650 . 370 768 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | 2 . . . 2 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 90 | 100 100 . 77 96 100 100 100 . . 100 Level 1 9 | . . . 22 3 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 303 | 10 127 . 303 205 95 66 . . . 60 Initial 136 | . . . . 136 95 66 . . . . Average 64 | . 30 . 101 57 95 32 . . . 1 Influence Increases 2017 | 40 225 60 800 737 . . . 65 . 90 Destroy 0b10 Robot/C 1060 | . 120 60 380 440 . . . 40 . 20 Destroy 0b10 Robot/NC 210 | 40 35 . 45 90 . . . . . . Destroy Leader 292 | . 40 . 108 134 . . . 10 . . Successful Hack 16 | . . . 8 8 . . . . . . Disable Machine 90 | . 30 . 30 30 . . . . . . Destroy Structure 64 | . . . 34 20 . . . . . 10 Lose Combat Pursuer 285 | . . . 195 15 . . . 15 . 60 Influence Decreases 1957 | 40 225 60 499 842 101 95 . 45 20 30 Entered New Map 299 | . . . . 165 101 29 . . 4 . Time Decay 1398 | 40 225 60 479 523 . . . 45 16 10 Lost Part 260 | . . . 20 154 . 66 . . . 20 Squads Dispatched 28 | . 1 . 14 11 . 2 . . . . Investigation 5 | . . . 2 3 . . . . . . Extermination 5 | . . . . 5 . . . . . . Reinforcement 12 | . 1 . 7 2 . 2 . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . 5 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Distress Signals 8 | . 4 . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 15 9 41 36 . 6 1 4 . 14 Peak Tracking Total 11 | . 5 2 6 5 . 6 1 2 . 11 Tactical Retreats 9 | . . . 6 1 . . . 1 . 1 Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Traps Triggered 6 | . . 1 1 2 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Machines Disabled 6 | . 2 . 2 2 . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Machines Accessed 20 | . 3 . 6 9 1 . . 1 . . Terminals 14 | . 3 . 4 6 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 37 | . 6 . 12 17 1 . . 1 . . Successful 10 | . . . 4 4 1 . . 1 . . Failed 27 | . 6 . 8 13 . . . . . . Catastrophic 8 | . . . 2 6 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . 2 5 . . . . . . Terminals 29 | . 6 . 10 12 1 . . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 3 | . . . 1 2 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 7 | . . . 3 2 1 . . 1 . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . 5 7 . . . . . . Full Trace Events 4 | . 1 . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Active Infowar (turns) 6701 | 175 969 1650 2111 1672 17 100 . . . 7 Sensors 3669 | . . 118 2111 1323 17 100 . . . . Seismic 2676 | 175 969 1532 . . . . . . . . Machine Analysis 349 | . . . . 349 . . . . . . Jamming 7 | . . . . . . . . . . 7 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Turns Passed 8186 | 256 969 1765 2121 2369 17 110 24 328 88 139 Spaces Moved 4265 | 59 458 1021 979 1217 13 67 48 250 47 106 Core 375 | 5 . . . . . 16 48 241 . 65 Treads 3112 | 54 458 1021 979 578 . 22 . . . . Legs 102 | . . . . 5 . . . 9 47 41 Wheels 676 | . . . . 634 13 29 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 105 140 50 50 50 190 50 Average Speed 153 | 150 160 160 168 149 140 141 50 121 190 103 Slowest Speed 550 | 160 160 260 240 260 140 350 50 550 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 71 59 57 35 . 89 2 47 7 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 7 | . . 6 . . . . . 1 . . Spaces Dug 18 | . . . 10 8 . . . . . . Terrain Destroyed 211 | 11 . 127 36 23 . . . 10 . 4 Melee 11 | . . . 10 1 . . . . . . Projectile 19 | . . . 5 . . . . 10 . 4 AOE 181 | 11 . 127 21 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac Total 5362 | 197 611 1109 1338 1537 12 79 47 259 46 127 Wait 638 | 118 87 31 258 135 . . . . . 9 Move 4255 | 58 457 1020 978 1216 12 66 47 249 46 106 Hop . | . . . . . . . . . . . Pick Up 35 | 1 13 5 9 7 . . . . . . Fast Attach 32 | 7 . . 4 14 . 2 . 4 . 1 Attach 12 | . . 4 2 6 . . . . . . Detach . | . . . . . . . . . . . Swap 32 | . 4 6 11 11 . . . . . . Drop 33 | . 6 7 9 9 . 2 . . . . Fire 206 | 13 42 25 48 66 . . . 6 . 6 Melee 81 | . . 11 14 56 . . . . . . Ram 8 | . . . . . . 3 . . . 5 Kick . | . . . . . . . . . . . Crush 25 | . 2 . 5 17 . 1 . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 14) 531 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Discovered new exit (range 5) 1226 | -10/Materials | Entered Subcaves 1227 | -10/Subcaves | Approached by a straggling Scientist 1233 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1986 | -10/Subcaves | Discovered new exit (range 11) 1988 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2019 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2026 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2222 | -10/Subcaves | Core integrity fell below 50% 2336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2347 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2392 | -10/Subcaves | Learned location of Zion (-6) 2392 | -10/Subcaves | Met a Zionite searching for "candidates" 2759 | -10/Subcaves | Core integrity fell below 20% 2862 | -10/Subcaves | Visited 4L-MR0's lab 2872 | -10/Subcaves | Found Prototype Special Melee Weapon 2977 | -10/Subcaves | Discovered new exit (range 10) 2991 | -10/Subcaves | Entered Materials 2991 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3877 | -8/Materials | Garrison activated, responded to threat 4340 | -8/Materials | Garrison activated, responded to threat 4551 | -8/Materials | Garrison activated, responded to threat 4683 | -8/Materials | Build established: Skirmisher 5076 | -8/Materials | Discovered new exit (range 9) 5107 | -8/Materials | Identified exit to Factory 5112 | -8/Materials | Entered Factory 5112 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5602 | -7/Factory | Repaired Lgt. Treads 5811 | -7/Factory | Build established: Tank 6395 | -7/Factory | Discovered new exit (range 14) 6415 | -7/Factory | Identified exit to Lower Caves 6541 | -7/Factory | Build established: Mutant 6734 | -7/Factory | Discovered new exit (range 16) 6786 | -7/Factory | System corruption reached 10% 7261 | -7/Factory | Garrison activated, responded to threat 7309 | -7/Factory | Lost 5 parts (2n1u2w) 7446 | -7/Factory | Discovered new exit (range 13) 7480 | -7/Factory | Identified exit to Factory 7481 | -7/Factory | Entered another Factory area 7481 | -6/Factory | Evolved 2 slots: Weapon x2 7498 | -6/Factory | Identified exit to DSF 7498 | -6/Factory | Entered DSF 7550 | -6/DSF | Additional patrols routed to DSF 7562 | -6/DSF | Identified 1B-0RG's Assimilator 7588 | -6/DSF | Core integrity fell below 50% 7599 | -6/DSF | Discovered new exit (range 16) 7603 | -6/DSF | Core integrity fell below 20% 7608 | -6/DSF | Identified exit to Factory 7608 | -6/DSF | Entered Factory 7608 | -5/Factory | Evolved 2 slots: Utility x2 7625 | -5/Factory | Discovered new exit (range 8) 7629 | -5/Factory | Lost 10 parts (1p3n3u3w) 7632 | -5/Factory | Identified exit to Upper Caves 7632 | -5/Factory | Entered Upper Caves 7874 | -5/Upper Caves | Discovered new exit (range 15) 7958 | -5/Upper Caves | Identified exit to Upper Caves 7960 | -5/Upper Caves | Entered another Upper Caves area 7998 | -5/Upper Caves | Learned Factory security intel 8031 | -5/Upper Caves | Discovered new exit (range 9) 8046 | -5/Upper Caves | Identified exit to Factory 8048 | -5/Upper Caves | Entered Factory 8048 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8087 | -4/Factory | Build established: Gunner 8159 | -4/Factory | Core integrity fell below 50% 8164 | -4/Factory | Core integrity fell below 20% 8187 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08150_ Slammed into G-67 Veteran. 08150_ U-05 Engineer builds a Wall. 08151_ Slammed into G-67 Veteran. 08152_ U-05 Engineer builds a Wall. 08152_ Slammed into G-67 Veteran. 08154_ U-05 Engineer destroyed. 08156_ L-61 Swordsman destroyed. 08156_ Adv. Transmission Jammer destroyed. 08157_ U-05 Engineer builds a Wall. 08158_ K-01 Serf cleans the DSF Access. 08161_ DS0CS,3NCMR9I&S3W 08163_ Knocked back. 08165_ Imp. Signal Interpreter destroyed. 08165_ Critical hit (Blast). 08165_ Knocked back. 08166_ K-01 Serf cleans the Terminal. 08173_ Slammed into K-01 Serf. 08173_ Destabilizing: Core damaged (-11). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????+ | | ???????????????????????????????????????????? ##### | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """" | | ????????????????????###########?????????????#! 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""???????????" | | ?????????????????####### #??????? ???????????? | | ???????????????????????##s##?????###+###?????????? | | ????????????????????????# #??????# ########### | | ????????????????????????# ######## T" | | ????????????????????????# " | | ????????????????????????########## | | ?????????????????????????????????# #######/### | | ?????????????????????????????????## ##?????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialPitchforkStabilizer Manual? 0 Play Time 00:40:28 Cumulative 167.0 hours Start 2026.05.02 @ 22:28:15 End 2026.05.02 @ 23:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2559ac2f-4461-48ca-9678-fa3a0b7583f1