Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 15:44:53 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2892) 2892 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 6948 Bonus ------- High Alert Combat Kills 221 Cogmind --------- Core Integrity 704/850 Matter 257/300 Energy 236/260 System Corruption 7% Temperature Cool (0) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Cold Fusion Reactor > --- PROPULSION (3) --- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Improved Transmission Jammer Hardened Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (20) --- Cold Fusion Reactor Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Advanced Heat Sink Advanced Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Plasma Cannon Plasma Cannon Axe Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Core Analyzer Improved Transmission Jammer Hardened Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Cold Fusion Reactor Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Advanced Heat Sink Advanced Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Plasma Cannon Plasma Cannon Rocket Launcher Axe [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Heavy Armor Plating Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 6 | . . . 2 1 2 1 Weapon . | . . . . . . . Parts Attached 107 | 7 12 3 20 18 4 43 Power 9 | 1 1 1 2 . . 4 Engine 4 | 1 . . 2 . . 1 Core 4 | . 1 1 . . . 2 Reactor 1 | . . . . . . 1 Propulsion 25 | 2 4 1 4 7 1 6 Treads 7 | 2 2 . . 3 . . Leg 17 | . 2 1 3 4 1 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 33 | 2 2 1 7 4 2 15 Device 12 | . 1 1 2 1 1 6 Storage 7 | 2 1 . 1 1 . 2 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 11 | . . . 4 2 1 4 Artifact . | . . . . . . . Weapon 40 | 2 5 . 7 7 1 18 Energy Gun 9 | 1 2 . 1 4 1 . Energy Cannon 22 | . 2 . 4 . . 16 Ballistic Gun 4 | 1 1 . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 Parts Lost 13 | . . . 5 . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 6 | . . . 2 . . 4 Weapon 4 | . . . 2 . . 2 Highest Loss Streak 5 | . . . 3 . . 5 Average Slot Usage (%) 96 | . 99 100 94 99 91 93 Engine 4 | . 4 . 6 9 7 1 Core 5 | . 9 14 3 . . 6 Treads 7 | . 24 . . 17 . . Leg 16 | . 3 28 21 9 23 20 Device 10 | . 4 14 14 9 14 11 Storage 19 | . 23 14 12 26 23 16 Processor 2 | . . . . . . 9 Protection 6 | . . . 12 9 6 8 Energy Gun 6 | . 14 . . 13 15 . Energy Cannon 11 | . 9 28 16 2 . 12 Ballistic Gun 2 | . 4 . 5 1 . . Naked Turns . | . . . . . . . Heaviest Build 119 | 15 47 44 65 86 96 119 Greatest Support 60 | 40 40 20 20 60 35 54 Greatest Overweight (x) 4 | . 2 2 3 4 4 3 Average Overweight (x) 1 | . . 2 2 1 2 2 Largest Inventory Capacity 26 | 8 14 12 18 24 24 26 Average Capacity 17 | 6 10 12 12 23 24 22 Most Carried 24 | 4 12 12 18 24 24 24 Average Carried 16 | 2 8 11 12 21 23 21 Final Capacity 24 | 8 12 12 18 24 24 20 Final Carried 24 | 4 12 12 18 24 24 18 Class Distribution -------------------- 40% | Mutant 34% | Hauler-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1427 | 279 156 30 274 241 30 417 Remotely 112 | . . . 112 . . . Salvage Created 3778 | 72 649 266 681 409 113 1588 Parts 177 | 3 30 11 43 24 1 65 Haulers Intercepted 8 | . 1 . 3 2 . 2 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 15 4 17 14 2 19 Guns 25 | . 10 . 8 5 2 . Cannons 19 | . 2 4 5 1 . 7 AOE 21 | . 3 . 4 8 . 6 Classes Destroyed 14 | 1 5 . 1 1 1 5 Worker 9 | . 1 . . 1 . 7 Builder 7 | . 1 . . 3 . 3 Hauler 8 | . 1 . 3 2 . 2 Recycler 4 | 1 1 1 . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . . . . . . 3 Swarmer 29 | . 5 . 8 10 . 6 Grunt 23 | . 10 4 3 2 . 4 Brawler 2 | . . . . . 1 1 Duelist 1 | . . . . . . 1 Sentry 10 | . . . 6 1 . 3 Hunter 3 | . . . . 1 1 1 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | 1 7 2 4 6 2 6 Combat Bots Only 5 | . 3 2 4 5 2 4 Max Kills in Single Turn 5 | 1 3 1 2 2 1 5 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 . 2 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 3920 | . 369 44 952 304 80 2171 Core 386 | . 57 18 136 29 . 146 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 70 66 94 100 . Volleys Fired 207 | 3 37 11 49 29 11 67 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 60 120 120 120 110 110 160 Shots Fired 394 | 6 74 22 92 53 22 125 Gun 174 | 6 64 . 36 46 22 . Cannon 208 | . 10 22 54 2 . 120 Launcher 12 | . . . 2 5 . 5 Special . | . . . . . . . Kinetic 47 | 3 18 . 24 2 . . Thermal 160 | . 10 22 54 46 22 6 Explosive 12 | . . . 2 5 . 5 Electromagnetic 175 | 3 46 . 12 . . 114 Robot Hit Streak 22 | 2 5 6 16 9 8 22 Robot Miss Streak 4 | 2 4 3 2 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 276 | 4 43 13 73 35 15 93 Core Hits 155 | 2 26 7 32 25 4 59 Critical Hits 8 | . . . 2 . . 6 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 5 | . . . 1 . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8716 | 51 896 229 1569 1643 270 4058 Guns 1931 | 51 561 . 449 600 270 . Cannons 3331 | . 69 229 724 18 . 2291 Explosions 3440 | . 266 . 382 1025 . 1767 Melee . | . . . . . . . Ramming 14 | . . . 14 . . . Kinetic 534 | 26 171 . 305 32 . . Thermal 2982 | . 335 229 724 586 270 838 Explosive 2422 | . . . 382 1025 . 1015 Electromagnetic 2764 | 25 390 . 144 . . 2205 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 512 | . 14 . 26 125 . 347 Projectiles 40 | . . . . . . 40 Explosions 472 | . 14 . 26 125 . 307 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 357 | . . . 173 . . 184 Shots 10 | . . . 3 . . 7 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 246 | . 228 126 108 42 60 246 Average Temperature 42 | . 56 36 33 14 28 50 Received Heat Transfer 894 | . 147 24 210 36 . 477 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 9 | . . . . . . 9 Combat Hostiles 6 | . . . . . . 6 Parts Fried 22 | . 1 . 2 . . 19 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 1 2 4 . 1 Heat Transferred 4924 | . 498 481 1517 1147 481 800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 3 . . . . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 1066 | 5 241 159 320 461 284 1066 Average Influence 222 | 1 139 85 173 305 215 348 Maximum Alert Level 3 | . 1 . 1 2 1 3 Low Security (%) 61 | 100 78 100 65 14 62 54 Level 1 26 | . 21 . 34 59 37 14 Level 2 6 | . . . . 26 . 12 Level 3 4 | . . . . . . 18 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 . . 1 . 7 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 3 . . 1 . 1 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 5 | . 1 . 3 . . 1 Communications Jammed 4 | . . . . . . 4 Distress Signals 4 | . . . . . . 4 Times Spotted 120 | . 33 4 22 20 4 37 Peak Tracking Total 11 | . 4 1 6 5 4 11 Tactical Retreats 9 | . 1 . 2 . 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . 4 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 36 | . . . 4 4 1 27 Max in Single Turn 19 | . . . 1 2 1 19 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 2 . 3 4 4 2 Terminals 11 | . 2 . 2 4 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 8 . 10 9 7 6 Successful 16 | . 2 . 7 3 2 2 Failed 23 | . 5 . 3 6 5 4 Catastrophic 4 | . 1 . . . . 3 Database Lockouts 1 | . 1 . . . . . Manual 25 | . 8 . 5 8 . 4 Terminals 30 | . 8 . 6 9 3 4 Fabricators 2 | . . . . . . 2 Repair Stations 6 | . . . 4 . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 5 | . 1 . 2 2 . . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . . . 4 . 1 . Scan Component 3 | . . . 2 . 1 . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 1 . . Terminals 3 | . 1 . 1 1 . . Botnet 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . 3 4 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 1 | . . . . . . 1 Matter 102 | . . . . . . 102 Time 51 | . . . . . . 51 Total Part Build Rating 1 | . . . . . . 1 Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 4678 | 86 925 495 859 673 426 1214 Spaces Moved 2071 | 41 459 249 326 301 202 493 Core 2 | 2 . . . . . . Treads 626 | 39 404 . . 183 . . Legs 1443 | . 55 249 326 118 202 493 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 Average Speed 178 | 154 168 180 185 181 181 180 Slowest Speed 240 | 160 180 180 210 240 240 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 78 66 31 30 6 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . 7 . . Terrain Destroyed 184 | . 18 . 35 59 . 72 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 184 | . 18 . 35 59 . 72 Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 2698 | 54 549 280 491 374 251 699 Wait 120 | . 2 1 64 7 . 46 Move 2065 | 40 458 248 325 300 201 493 Hop . | . . . . . . . Pick Up 96 | 4 21 5 18 11 16 21 Fast Attach 19 | 7 1 . 8 1 . 2 Attach 28 | . 5 . 4 2 3 14 Detach 1 | . . . . . . 1 Swap 60 | . 6 3 8 15 1 27 Drop 92 | . 19 8 14 9 14 28 Fire 207 | 3 37 11 49 29 11 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap 4 | . . 4 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Central database locked down 1012 | -10/Materials | Entered Mines 1292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1416 | -10/Mines | Found a hidden stash of uninstalled traps 1487 | -10/Mines | Learned location of Zion (-6) 1489 | -10/Mines | Discovered new exit (range 12) 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Evolved 2 slots: Utility x2 1802 | -9/Materials | Lost 3 parts (1n2w) 1917 | -9/Materials | Repaired Lgt. Armor Plating 1951 | -9/Materials | Repaired Imp. Ion Engine 2067 | -9/Materials | Discovered new exit (range 14) 2224 | -9/Materials | Discovered new exit (range 15) 2260 | -9/Materials | Build established: Scavenger-Mutant 2366 | -9/Materials | Entered another Materials area 2366 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -8/Materials | Discovered new exit (range 12) 3039 | -8/Materials | Entered Factory 3039 | -7/Factory | Evolved 2 slots: Utility x2 3340 | -7/Factory | Discovered new exit (range 8) 3421 | -7/Factory | Build established: Hauler-Mutant 3465 | -7/Factory | Entered another Factory area 3465 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3817 | -6/Factory | Spotted B-75 Beast 3850 | -6/Factory | Destroyed B-75 Beast 3876 | -6/Factory | Lost 3 parts (1p1n1u) 4065 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4454 | -6/Factory | Local fabrication network quarantined 4515 | -6/Factory | First assault squad dispatched 4679 | -6/Factory | Self-destructed Last Messages --------------- 04664_ U-05 Engineer call for reinforcements jammed. 04664_ U-05 Engineer distress signal jammed. 04665_ U-05 Engineer call for reinforcements jammed. 04665_ U-05 Engineer distress signal jammed. 04666_ U-05 Engineer lays Concrete. 04666_ K-01 Serf distress signal jammed. 04666_ K-01 Serf destroyed. 04666_ U-05 Engineer destroyed. 04666_ Y-54 Guardian destroyed. 04666_ Wheel fried. 04666_ K-01 Serf destroyed. 04668_ R-10 Processor distress signal jammed. 04670_ Rocket Launcher destroyed. 04670_ System corrupted by crushing effect (+1). 04670_ Knocked back. 04673_ K-01 Serf collects debris. 04674_ Med. Reflective Plating destroyed. 04677_ K-01 Serf collects debris. 04679_ Core Analyzer destroyed. 04679_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???#######??????????????????????????????????????? | | #???? ] ?????????######+####???????????????????? | | #???? ?????????# ?????????????????? | | ###??? ??????????# #????????????????? | | #??? ??????????# #????????????????? | | #####+############ #????????????????? | | % + #????????????????? | | ##### ##### ###### #????????????????? | | #???# #???# #????# #????????????????? | | #######+##??# #????# #????#???????????? | | #??#!#????# ????? #???????????? | | """" #??# #????# ?????? #???????????? | | "" ! #??# #????# ??????? #???????????? | | "" #??# #????? ????????# ##??????????? | | " #??# #??????#+########## #??????????? | | #??#%######## ## ## % # ?????? | | = #??# %%% ! / ????? | | =#??############# %#% #??????????? | | ##########??????????????##### ### #??????????? | | ??????????????????????##### #+#########??????????? | | ??????????????????????# @ [ % #??????????? | | ??????????????????????# b #??????????? | | ??????????????????????# g "" #??????????? | | ??????????????????????# %== "" #??????????? | | ??????????????????????# g ! " """ #??????????? | | ??????????????????????# " =g[*" """ ???????????? | | ??????????????????????# """ " " """????????????? | | ??????????????????????# =%* ????????????? | | ??????????????????????# ! ???????????? | | ??????????????????????# k #??????????? | | ??????????????????????########/#R#####???????????? | | ?????????????????????????????? R ???????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ? ??????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ? ?????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 30 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 15 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingGravmagMapper Manual? 0 Play Time 00:25:45 Cumulative 546.6 hours Start 2020.05.31 @ 15:21:17 End 2020.05.31 @ 15:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 876 Rogue 876 Adventurer 0 Explorer 0 Win Type - Total 50 Types 32/1/6/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6723ea98-dfe7-42dc-af4c-5d31adb57820