Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:52:50 Player: CanadianCogs Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (2193) 2193 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 5341 Bonus ------- High Alert Combat Kills 418 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Weight Redist. System Improved Signal Interpreter Medium Armor Plating Recalibrator Heavy EM Shotgun Particle Gun Particle Gun [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 74 | 6 4 7 40 17 Power 8 | 1 1 . 5 1 Engine 4 | 1 . . 3 . Core 4 | . 1 . 2 1 Reactor . | . . . . . Propulsion 16 | 2 . . 8 6 Treads 4 | 2 . . 2 . Leg 7 | . . . 4 3 Wheel 5 | . . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 2 11 5 Device 8 | . 1 1 4 2 Storage 1 | 1 . . . . Processor 3 | . . 1 1 1 Hackware 1 | . . . . 1 Protection 7 | . . . 6 1 Artifact . | . . . . . Weapon 30 | 2 2 5 16 5 Energy Gun 16 | . . 3 9 4 Energy Cannon 10 | . 2 . 7 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 3 | . 1 . 2 . System Corruption 13 | . 10 . 3 . Parts Lost 34 | . . . 20 14 Power 3 | . . . 2 1 Propulsion 8 | . . . 4 4 Utility 11 | . . . 7 4 Weapon 12 | . . . 7 5 Highest Loss Streak 14 | . . . 14 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 90 87 89 49 Engine 7 | . 10 . 11 . Core 4 | . 3 11 3 . Treads 9 | . 28 22 5 . Leg 4 | . . . 6 4 Wheel 3 | . . . 3 9 Device 6 | . 6 1 9 4 Storage 7 | . 14 11 8 . Processor 8 | . . 9 8 14 Protection 5 | . . . 8 5 Energy Gun 14 | . . 25 15 4 Energy Cannon 5 | . . 4 8 2 Ballistic Gun 2 | . 25 . . . Naked Turns . | . . . . . Heaviest Build 46 | 10 19 24 46 21 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 15 | . . . 15 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 5 8 8 8 5 Average Carried 4 | 1 2 6 5 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | . 7 6 3 . Class Distribution -------------------- 67% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 870 | 202 72 141 455 . Remotely . | . . . . . Salvage Created 2636 | . 152 411 2043 30 Parts 139 | . 11 31 95 2 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 5 10 35 1 Guns 39 | . 4 10 24 1 Cannons 8 | . . . 8 . AOE 3 | . 1 . 2 . Classes Destroyed 10 | . 2 2 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Mechanic 1 | . . . 1 . Watcher 6 | . . 2 4 . Swarmer 14 | . 3 3 7 1 Grunt 26 | . 2 4 20 . Brawler 3 | . . . 3 . Duelist 1 | . . . 1 . Sentry 7 | . . 3 4 . Best Kill Streak 7 | . 3 4 7 1 Combat Bots Only 7 | . 3 3 7 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 526 | . 12 34 230 250 Missed 154 | . 4 10 52 88 Damage Taken 5462 | . 88 230 2833 2311 Core 1261 | . 4 29 528 700 Absorbed by Shields 26 | . . . . 26 Regen/Repaired (Parts) 17 | . 17 . . . Core Remaining (%) 73 | 100 98 92 4 . Volleys Fired 134 | . 7 21 101 5 Largest 3 | . 2 3 3 3 Hottest 204 | . 40 165 204 171 Shots Fired 369 | . 14 59 286 10 Gun 284 | . 14 59 204 7 Cannon 85 | . . . 82 3 Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . 14 . . . Thermal 250 | . . 59 184 7 Explosive . | . . . . . Electromagnetic 105 | . . . 102 3 Robot Hit Streak 17 | . 3 6 17 5 Robot Miss Streak 11 | . 4 7 11 2 Penetration Max . | . . . . . Secondary Targets 6 | . . 2 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 223 | . 7 29 180 7 Core Hits 110 | . 8 14 83 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 4 | . . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4532 | . 173 587 3574 198 Guns 2860 | . 70 586 2103 101 Cannons 1055 | . . . 1022 33 Explosions 526 | . 103 . 423 . Melee . | . . . . . Ramming 91 | . . 1 26 64 Kinetic 70 | . 70 . . . Thermal 3279 | . . 586 2578 115 Explosive . | . . . . . Electromagnetic 1092 | . 103 . 970 19 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 12 . 4 7 Average Corruption 2 | . 10 . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . 7 . 23 8 Message Errors 11 | . 1 . 8 2 Matter Fused 14 | . 4 . 7 3 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 3 | . 1 . 2 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . 1 . 3 1 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 51 | . . . 51 . Projectiles 33 | . . . 33 . Explosions 18 | . . . 18 . Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . 12 . 115 27 Shots 3 | . 1 . 2 . Rammed 27 | . . 1 6 20 Targets Rammed 28 | . . 1 7 20 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 918 | . 6 464 918 221 Average Temperature 183 | . 6 173 194 61 Received Heat Transfer 1998 | . 21 96 1233 648 Effects 39 | . . 2 37 . Shutdowns 7 | . . 1 6 . Energy Bleed 3 | . . . 3 . Interference 7 | . . 1 6 . Matter Decay 5 | . . . 5 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 14 | . . . 14 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . . 9 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . . 2 8 . Heat Transferred 6024 | . . 1258 4555 211 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 886 | . 173 271 886 646 Initial 401 | . . 72 114 401 Average 422 | . 120 165 552 497 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 24 | 100 100 67 2 . Level 1 19 | . . 32 16 28 Level 2 45 | . . . 61 71 Level 3 10 | . . . 19 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 1 4 11 6 Investigation 14 | . . 4 7 3 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 5 13 59 18 Peak Tracking Total 10 | . 3 4 10 9 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 1 | . 1 . . . Exploded 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 2 1 10 1 Max in Single Turn 2 | . 2 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 3 4 9 2 Terminals 12 | . 2 3 7 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 2 . Garrison Access 2 | . . . . 2 Total Hacks 63 | . 12 11 34 6 Successful 31 | . 7 5 18 1 Failed 32 | . 5 6 16 5 Catastrophic 4 | . . 1 1 2 Database Lockouts . | . . . . . Manual 41 | . 5 12 23 1 Terminals 49 | . 9 10 30 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 1 4 . Garrison Access 6 | . . . . 6 Terminal Hacks 10 | . 1 . 9 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . . . 3 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 4 5 9 1 Terminals 13 | . 4 4 5 . Track 4 | . 1 1 2 . Botnet 5 | . 1 2 2 . Detonate 1 | . 1 . . . Disrupt 2 | . 1 . 1 . Search 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 1 4 . Researchers 2 | . . . 2 . Extract 3 | . . 1 2 . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 4 6 2 Full Trace Events 10 | . 1 2 6 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . . 10 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 53 | . 53 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 14 | . . . 14 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3428 | 50 327 638 1844 569 Spaces Moved 1844 | 38 147 346 804 509 Core 272 | 19 . . 142 111 Treads 756 | 19 147 346 244 . Legs 237 | . . . 226 11 Wheels 579 | . . . 192 387 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 143 | 105 160 160 166 92 Slowest Speed 800 | 160 160 160 800 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 34 40 57 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . . 15 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2354 | 48 230 386 1096 594 Wait 161 | . 54 . 77 30 Move 1840 | 37 146 345 803 509 Hop . | . . . . . Pick Up 72 | 5 14 4 37 12 Fast Attach 10 | 1 . 3 5 1 Attach 53 | 5 3 3 27 15 Detach 1 | . . 1 . . Swap 11 | . 1 1 8 1 Drop 40 | . 5 7 27 1 Fire 134 | . 7 21 101 5 Melee . | . . . . . Ram 26 | . . . 6 20 Kick 1 | . . . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 222 | -10/Materials | System corruption reached 10% 304 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 317 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 659 | -9/Materials | Build established: Gunner 915 | -9/Materials | Discovered new exit (range 10) 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Utility x2 2616 | -8/Materials | First assault squad dispatched 2768 | -8/Materials | Core integrity fell below 50% 2784 | -8/Materials | Destroyed 7 combat bots 2786 | -8/Materials | Core integrity fell below 20% 2814 | -8/Materials | Lost 14 parts (2p2n5u5w) 2838 | -8/Materials | Discovered new exit (range 15) 2860 | -8/Materials | Identified exit to Factory 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3050 | -7/Factory | Build established: Mutant 3303 | -7/Factory | Core integrity fell below 50% 3321 | -7/Factory | Lost 8 parts (3n2u3w) 3377 | -7/Factory | Core integrity fell below 20% 3401 | -7/Factory | Lost 4 parts (1p1n1u1w) 3429 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03343_ S-27 Virus destroyed. 03343_ Switching to secondary target: P-60 Hacker. 03344_ Broken Mic. Nuclear Core destroyed. 03357_ System corrupted: Arm. Wheel rejected. 03357_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 03359_ Shock Rifle destroyed. 03359_ R-06 Scavenger collects VTOL Module. 03361_ Hrd. Light Armor Plating destroyed. 03361_ Critical hit (Burn: +37). 03370_ Imp. Titanium Leg destroyed. 03376_ Critical hit (Burn: +37). 03377_ System corrupted: Component data lost. 03399_ System corrupted: Matter fused (-5). 03416_ Gatling Laser destroyed. 03423_ System corrupted: Matter fused (-6). 03426_ System Shield destroyed. 03426_ Slammed into Y-54 Guardian. 03426_ Imp. Targeting Computer broken. 03426_ Destabilizing: Short circuit. 03427_ Slammed into Y-54 Guardian. 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Ion Engine | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Sml. Battery | -8/Materials | Extracted System Shield | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed NuclearMediumChip Manual? 0 Play Time 00:54:48 Cumulative 17.2 hours Start 2024.04.15 @ 21:08:16 End 2024.04.21 @ 17:52:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c02eb9-c34e-4718-8d1a-046616dba0eb