Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:19:26 Player: Phosphorus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4006) 4006 Prototype IDs (228) 4560 Alien Tech Used (0) 0 Bonus (3548) 3548 TOTAL SCORE: 16129 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 470/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (129) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Backup Power I (fused) > --- PROPULSION (4) --- Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Weapon Mount Improved Utility Shielding Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (15) --- Light Nuclear Core Aerolev Unit Aerolev Unit Seismic Detector Microactuators Microactuators Improved Utility Shielding Powered Armor Powered Armor Deep Network Scanner Gauss Cannon Heavy Rocket Launcher Multitool Scythe Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads VSS Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Reflective Plating > --- WEAPON ----------- Minigun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Hover Unit Improved Hover Unit Medium Storage Unit Seismic Detector Transport Network Coupler Melee Analysis Suite Reaction Control System Reflective Plating Reflective Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Medium Laser Heavy Assault Rifle Autogun Autogun Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Multitool Scythe Scythe [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Slots Evolved 6 | . . . 4 . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 106 | 7 3 9 27 3 23 32 1 1 . Power 13 | 1 . 1 5 1 3 2 . . . Engine 8 | 1 . 1 4 . 1 1 . . . Core 5 | . . . 1 1 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . . 6 . 12 7 . . . Treads 13 | 2 . . 4 . 7 . . . . Leg 2 | . . . 2 . . . . . . Wheel 2 | . . . . . 2 . . . . Hover 10 | . . . . . 3 7 . . . Flight . | . . . . . . . . . . Utility 34 | 2 1 2 8 1 2 17 . 1 . Device 8 | 1 . 1 3 . 1 2 . . . Storage 6 | 1 1 . 1 . . 3 . . . Processor 3 | . . . 1 . . 2 . . . Hackware 6 | . . . . . . 6 . . . Protection 11 | . . 1 3 1 1 4 . 1 . Artifact . | . . . . . . . . . . Weapon 32 | 2 2 6 8 1 6 6 1 . . Energy Gun 6 | 1 . 2 2 . 1 . . . . Energy Cannon 4 | . . . . . 4 . . . . Ballistic Gun 7 | 1 2 3 1 . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . Launcher 3 | . . . . 1 . 1 1 . . Special Weapon 2 | . . . 1 . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 6 | . . . 3 . 1 2 . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . . . Parts Lost 19 | . . 1 . 4 9 4 . . 1 Power 4 | . . 1 . 1 1 1 . . . Propulsion 7 | . . . . 2 4 . . . 1 Utility 5 | . . . . 1 1 3 . . . Weapon 3 | . . . . . 3 . . . . Highest Loss Streak 3 | . . 1 . 2 3 1 . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 5 11 14 23 24 24 11 14 15 14 Power 2 | . 1 1 3 2 1 1 1 1 1 Propulsion 2 | 2 3 3 1 2 3 1 2 2 2 Utility 5 | . 2 2 6 9 9 2 6 6 6 Weapon 7 | . 4 5 11 9 9 4 4 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 49 | 1 8 8 10 . 5 9 . . 8 Power 5 | . 1 . 4 . . . . . . Propulsion 8 | 1 1 3 1 . 1 . . . 1 Utility 16 | . 2 1 1 . 2 4 . . 6 Weapon 20 | . 4 4 4 . 2 5 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 77 75 93 92 91 92 92 Engine 5 | . 14 13 3 7 . 1 7 7 7 Core 3 | . . . 3 . 7 5 . . . Treads 16 | . 28 28 13 10 22 . . . . Leg 4 | . . . 13 10 . . . . . Wheel 1 | . . . . . 5 . . . . Hover 6 | . . . . . 2 29 30 30 30 Device 8 | . 14 7 8 7 8 6 7 7 7 Storage 8 | . 14 14 7 7 8 7 7 7 7 Processor 3 | . . . 5 7 8 . . . . Hackware 3 | . . . . . . 18 15 15 15 Protection 7 | . . 6 7 7 8 9 15 15 15 Energy Gun 4 | . 8 12 5 7 1 . . . . Energy Cannon 2 | . . . . . 12 . . . . Ballistic Gun 5 | . 19 8 8 7 . . . . . Slashing Weapon 2 | . . . . . 1 8 6 7 7 Peak Build Rating 52 | 8 11 16 52 52 51 51 47 48 52 Average Rating 35 | 5 9 12 48 49 33 43 46 47 50 On Entrance 31 | . 8 11 16 52 46 38 47 47 48 Avg Prop Armor Cover (%) 12 | . . . 12 10 13 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 14 32 37 101 99 108 42 39 37 39 Greatest Support 63 | 40 40 40 62 62 63 40 40 40 40 Greatest Overweight (x) 10 | . . . 1 1 10 1 . . 1 Average Overweight (x) . | . . . . 1 6 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 15 15 15 Average Capacity 19 | 7 12 15 24 25 25 12 15 15 15 Most Carried 25 | 8 15 15 25 25 25 25 15 15 15 Average Carried 19 | 5 11 14 23 24 24 11 14 15 14 Final Capacity 25 | 8 15 15 25 25 25 15 15 15 15 Final Carried 25 | 8 15 15 25 23 25 15 15 15 15 Class Distribution -------------------- 74% | Mutant 19% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Matter Collected 3483 | 284 77 159 1221 188 625 867 34 18 10 Remotely 260 | . . 36 224 . . . . . . Salvage Created 5403 | 127 453 97 1723 355 1490 1011 91 26 30 Parts 334 | 10 25 10 97 15 81 83 10 1 2 Haulers Intercepted 14 | . 1 . 5 . 4 4 . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . 13 . . . . 9 4 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Combat Hostiles Destroyed 94 | . 10 2 27 13 24 15 3 . . Melee 12 | . . . . . . 12 . . . Guns 45 | . 10 2 26 3 4 . . . . Cannons 17 | . . . 1 . 16 . . . . AOE 19 | . . . . 9 4 3 3 . . Classes Destroyed 19 | 2 5 2 3 2 1 2 1 1 . Worker 9 | . 2 . . . 1 6 . . . Builder 2 | . . . . . 2 . . . . Tunneler 4 | 3 . . . . . 1 . . . Hauler 14 | . 1 . 5 . 4 4 . . . Recycler 6 | 1 . . 3 . 1 1 . . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . Operator 4 | . 1 . 2 . . 1 . . . Watcher 7 | . . . 3 . 3 1 . . . Swarmer 25 | . 3 . 8 3 2 6 3 . . Grunt 35 | . 7 . 12 6 10 . . . . Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . . 1 1 . . . . Sentry 21 | . . . 7 2 11 1 . . . Hunter 2 | . . . . . . 2 . . . Programmer 6 | . . . . . . 6 . . . Artisan 1 | . . 1 . . . . . . . Subdweller 2 | . . 2 . . . . . . . Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 9 | 3 3 1 7 9 4 5 3 1 1 Combat Bots Only 9 | . 3 1 6 9 2 4 3 . . Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 1 2 3 . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Hostile Shots Fired 582 | . 40 7 119 55 147 171 23 12 8 Missed 201 | . 8 4 21 16 38 92 15 5 2 Hits 381 | . 32 3 98 39 109 79 8 7 6 Melee 9 | . . . . 4 5 . . . . Projectile 372 | . 32 3 98 35 104 79 8 7 6 Critical Strikes 15 | . . . 3 3 9 . . . . Damage Taken 5365 | . 322 59 1290 585 1727 915 96 85 286 Core 688 | . 83 18 117 47 193 96 40 . 94 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 13 | . . . . . . 4 9 . . Ignored by Resistances 248 | . . . 136 48 64 . . . . Regen/Repaired (Parts) 321 | . . . 17 . . 304 . . . Core Remaining (%) 64 | 100 . 59 . . 35 . . . . Volleys Fired 311 | 14 31 7 133 24 87 14 1 . . Largest 2 | 2 2 2 2 2 2 1 1 . . Hottest 160 | 70 70 83 86 86 160 40 39 . . Shots Fired 578 | 28 61 13 258 38 165 14 1 . . Gun 431 | 28 61 13 254 28 47 . . . . Cannon 125 | . . . 1 . 113 11 . . . Launcher 18 | . . . . 10 5 2 1 . . Special 4 | . . . 3 . . 1 . . . Kinetic 289 | 14 34 11 178 14 27 11 . . . Thermal 270 | 14 27 2 80 14 133 . . . . Explosive 18 | . . . . 10 5 2 1 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | 5 29 10 11 14 11 2 . . . Robot Miss Streak 7 | 2 1 1 7 1 6 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 419 | 17 51 10 167 24 107 40 1 1 1 Core Hits 208 | 6 22 5 73 23 48 26 5 . . Critical Kills 3 | . 1 . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | . 4 . 4 2 4 5 . . . Burn 9 | . 3 . 3 1 2 . . . . Meltdown 1 | . . . . . 1 . . . . Destroy 3 | . 1 . 1 1 . . . . . Sever 6 | . . . . . 1 5 . . . Melee Attacks 163 | . . 17 18 . 3 113 1 1 10 Impact 17 | . . 17 . . . . . . . Slashing 137 | . . . 18 . 3 104 1 1 10 Piercing 9 | . . . . . . 9 . . . Sneak Attacks 18 | . . . . . . 15 1 1 1 Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11049 | 172 545 176 2882 1162 2939 2674 281 103 115 Guns 4656 | 172 540 176 2763 405 600 . . . . Cannons 1913 | . . . 31 . 1882 . . . . Explosions 1539 | . . . . 757 397 223 162 . . Melee 2820 | . . . . . 32 2451 119 103 115 Ramming 94 | . 5 . 61 . 28 . . . . Kinetic 2767 | 50 230 131 1911 185 260 . . . . Thermal 3829 | 122 310 45 910 220 2222 . . . . Explosive 1539 | . . . . 757 397 223 162 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2756 | . . . . . 32 2387 119 103 115 Piercing 64 | . . . . . . 64 . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . 5 2 2 1 Message Errors 2 | . . . . . . . 1 1 . Matter Fused 3 | . . . . . . 2 1 . . Energy Discharges 3 | . . . . . . 2 . 1 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 571 | . . . . 16 31 356 . 63 105 Projectiles . | . . . . . . . . . . Explosions 57 | . . . . 16 31 10 . . . Melee 514 | . . . . . . 346 . 63 105 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 69 | . . . . 37 32 . . . . Shots 2 | . . . . 1 1 . . . . Rammed 2 | . 1 . . . 1 . . . . Targets Rammed 9 | . 2 . 5 . 2 . . . . Kicked 5 | . . . 5 . . . . . . Crushed 2 | . 1 . . . 1 . . . . Highest Temperature 447 | 160 172 3 321 68 447 5 1 . . Average Temperature 72 | 70 57 2 76 18 84 2 1 . . Received Heat Transfer 2064 | . 120 18 666 252 801 156 15 36 . Effects 4 | . . . 3 . 1 . . . . Interference 2 | . . . 2 . . . . . . Matter Decay 2 | . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 16 | . . . 1 . 15 . . . . Heat Transferred 8435 | 370 1147 50 1929 462 4477 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Maximum Alert Level 2 | . . . 2 2 1 1 . . . Low Security (%) 56 | 100 100 . 75 . 35 34 . . . Level 1 41 | . . . 23 45 64 65 . . . Level 2 2 | . . . 1 54 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 544 | 10 85 . 403 544 319 370 . . . Initial 265 | . . . . 263 265 121 . . . Average 160 | 1 18 . 102 400 220 226 . . . Influence Increases 3951 | 20 350 . 1004 321 807 1189 190 50 20 Destroy 0b10 Robot/C 1860 | . 200 . 540 260 480 300 60 . 20 Destroy 0b10 Robot/NC 235 | 20 20 . 65 . 55 70 . 5 . Destroy Leader 512 | . 42 . 146 20 174 120 10 . . Trap Triggered on 0b10 50 | . . . . . . 50 . . . Successful Hack 136 | . 28 . 23 . 18 67 . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 45 | . 15 . 15 . 15 . . . . Destroy Structure 183 | . . . 20 26 65 72 . . . Partial Spotted 45 | . . . 15 . . 30 . . . Lose Combat Pursuer 855 | . 15 . 180 15 . 480 120 45 . Influence Decreases 3951 | 20 350 . 598 183 1083 1087 277 135 218 Entered New Map 959 | . . . . 143 279 147 137 55 198 Time Decay 2516 | 20 304 . 598 . 714 640 140 80 20 Search Patrol Dispatched 100 | . . . . . . 100 . . . Lost Part 170 | . . . . 40 90 40 . . . Lost Ally 10 | . . . . . . 10 . . . Purge Threat 196 | . 46 . . . . 150 . . . Squads Dispatched 31 | . 4 . 4 . 7 16 . . . Investigation 14 | . 3 . 1 . 1 9 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement 5 | . 1 . 1 . 2 1 . . . Assault . | . . . . . . . . . . Garrison 6 | . . . 2 . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Distress Signals 12 | . . . 4 . 6 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 231 | . 24 5 62 13 42 62 12 7 4 Peak Tracking Total 6 | . 4 2 5 6 6 6 5 6 4 Tactical Retreats 31 | . 1 . 7 1 . 16 4 2 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 7 | . . . . . . 7 . . . Reused 5 | . . . . . . 5 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . 5 . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Machines Disabled 4 | . 1 1 1 . 1 . . . . Max in Single Turn 1 | . 1 1 1 . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Machines Accessed 67 | . 6 2 15 3 8 29 . . 4 Terminals 39 | . 5 . 10 3 6 15 . . . Fabricators 6 | . . . . . . 6 . . . Repair Stations 5 | . . . 1 . 1 3 . . . Recycling Units 5 | . 1 . 1 . . 3 . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 3 | . . . 1 . . 2 . . . Total Hacks 225 | . 16 14 55 3 20 89 . . 28 Successful 149 | . 7 14 25 . 11 64 . . 28 Failed 76 | . 9 . 30 3 9 25 . . . Catastrophic 13 | . 1 . 8 3 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 103 | . 12 . 36 . 17 38 . . . Terminals 107 | . 15 . 35 3 17 37 . . . Fabricators 19 | . . . . . . 19 . . . Repair Stations 25 | . . . 5 . 2 18 . . . Recycling Units 15 | . 1 . 4 . . 10 . . . Scanalyzers 10 | . . . 9 . 1 . . . . Garrison Access 7 | . . . 2 . . 5 . . . Terminal Hacks 68 | . 4 14 4 . 2 16 . . 28 Record 24 | . . 13 . . . . . . 11 Part Schematic 18 | . 2 . 1 . . 5 . . 10 Robot Schematic 4 | . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . 3 Branch Access Points 1 | . . . . . . 1 . . . Machine Index 1 | . . . . . . 1 . . . Terminal Index 2 | . . . 1 . 1 . . . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 2 | . 1 . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 14 | . . . . . . 14 . . . Load Schematic 9 | . . . . . . 9 . . . Build 5 | . . . . . . 5 . . . Repair Station Hacks 13 | . . . 2 . 1 10 . . . Scan Component 7 | . . . 1 . 1 5 . . . Repair 5 | . . . 1 . . 4 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 1 . . 4 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 4 | . . . 1 . . 3 . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 6 | . . . 6 . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . . Unlock Access 1 | . . . 1 . . . . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 38 | . 3 . 9 . 8 18 . . . Terminals 28 | . 2 . 9 . 8 9 . . . Track 1 | . . . 1 . . . . . . Assimilate 3 | . . . 2 . . 1 . . . Botnet 6 | . 1 . 1 . 2 2 . . . Operators 2 | . 1 . 1 . . . . . . Skim 16 | . . . 4 . 6 6 . . . Fabricators 3 | . . . . . . 3 . . . Recompile 3 | . . . . . . 3 . . . Repair Stations 2 | . . . . . . 2 . . . Patch 2 | . . . . . . 2 . . . Recycling Units 5 | . 1 . . . . 4 . . . Recyclers 1 | . . . . . . 1 . . . Mask 3 | . . . . . . 3 . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 51 | . 5 . 14 3 8 21 . . . Full Trace Events 6 | . . . 1 . 1 4 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 19 | . 2 . 2 . . 5 . . 10 Parts Built 10 | . . . . . . 10 . . . Authchips 3 | . . . . . . 3 . . . Time 207 | . . . . . . 207 . . . Total Part Build Rating 42 | . . . . . . 42 . . . Part Studies Acquired 6 | . . . 6 . . . . . . Parts Repaired 5 | . . . 1 . . 4 . . . Time 212 | . . . 26 . . 186 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . . 10 . . 6 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Total Allies 2 | . . . 1 . . 1 . . . Largest Group 1 | . . . 1 . . 1 . . . Highest-Rated Group 10 | . . . 10 . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Active Infowar (turns) 12501 | 20 1171 1002 3983 433 3278 2099 297 171 47 Optics 7040 | . . . 3304 433 3278 25 . . . Seismic 5479 | 20 1171 1002 679 . . 2092 297 171 47 Robot Analysis Total 154 | . . . . . . . . . 154 Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Turns Passed 14286 | 173 1171 1871 4484 433 3278 2286 297 171 122 Spaces Moved 8928 | 76 590 1087 1598 200 832 3577 531 308 129 Core 8 | 8 . . . . . . . . . Treads 1986 | 68 590 1087 23 . 218 . . . . Legs 1827 | . . . 1575 200 52 . . . . Wheels 561 | . . . . . 561 . . . . Hover 4546 | . . . . . 1 3577 531 308 129 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 160 160 90 180 180 38 54 54 54 Average Speed 111 | 148 160 160 169 180 226 46 54 54 54 Slowest Speed 480 | 160 160 160 240 180 480 119 54 54 129 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 7 66 59 88 36 70 67 62 48 78 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 33 | . 1 1 . . 1 1 . . 29 Known Exits Taken 4 | . . . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched 21 | . . 7 . . . . 4 10 . Spaces Dug 102 | . . 2 16 . 15 69 . . . Terrain Destroyed 202 | . . 2 16 11 84 71 18 . . Melee 74 | . . 2 16 . 2 54 . . . Projectile 44 | . . . . . 36 8 . . . AOE 84 | . . . . 11 46 9 18 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Total 12478 | 109 771 1179 3122 234 2061 3994 538 310 160 Wait 2625 | . 116 35 1244 1 1058 153 . . 18 Move 8920 | 75 589 1086 1598 199 831 3576 530 307 129 Hop . | . . . . . . . . . . Pick Up 115 | 11 16 9 36 . 17 24 1 . 1 Fast Attach 51 | 6 2 1 13 . 14 14 1 . . Attach 41 | 1 . 2 4 2 7 24 1 . . Detach 25 | . 2 1 . . 5 16 1 . . Swap 104 | . 1 10 33 8 15 35 . 1 1 Drop 116 | 2 12 11 38 . 21 28 2 1 1 Fire 311 | 14 31 7 133 24 87 14 1 . . Melee 155 | . . 17 18 . 3 105 1 1 10 Ram . | . . . . . . . . . . Kick 5 | . . . 5 . . . . . . Crush 4 | . 2 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 6 | . . . . . 1 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat / Rec / [*Scr x2]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Discovered new exit (range 14) 950 | -10/Materials | Discovered new exit (range 8) 1345 | -10/Materials | Entered Subcaves 1346 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1346 | -10/Subcaves | Approached by a straggling Scientist 1469 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1529 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1539 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1566 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1577 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1851 | -10/Subcaves | Visited Clippyterm 1856 | -10/Subcaves | Identified exit to Recycling 1856 | -10/Subcaves | Learned Factory emergency access door positions 1905 | -10/Subcaves | Disturbed a concealed Subdweller 2174 | -10/Subcaves | Discovered new exit (range 15) 2830 | -10/Subcaves | Visited 4L-MR0's lab 2857 | -10/Subcaves | Found Arachnoskeleton 2912 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3216 | -10/Subcaves | Entered Materials 3216 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3220 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4074 | -8/Materials | Discovered new exit (range 9) 4520 | -8/Materials | Garrison activated, responded to threat 5022 | -8/Materials | Repaired Seismic Detector? 6380 | -8/Materials | Discovered new exit (range 11) 7113 | -8/Materials | Discovered new exit (range 15) 7398 | -8/Materials | Garrison activated, responded to threat 7700 | -8/Materials | Identified exit to Garrison 7700 | -8/Materials | Entered Garrison 7860 | -8/Garrison | Triggered checkpoint 7866 | -8/Garrison | Triggered checkpoint 7930 | -8/Garrison | Destroyed 9 combat bots 7998 | -8/Garrison | Discovered new exit (range 10) 8026 | -8/Garrison | Triggered checkpoint 8133 | -8/Garrison | Entered Materials 8372 | -8/Materials | Core integrity fell below 50% 8420 | -8/Materials | Lost 3 parts (1p1n1w) 8635 | -8/Materials | Discovered new exit (range 20) 8905 | -8/Materials | Garrison activated, responded to threat 8990 | -8/Materials | Lost 3 parts (2n1w) 9256 | -8/Materials | Discovered new exit (range 20) 10548 | -8/Materials | Garrison activated, responded to threat 10957 | -8/Materials | Learned Factory trap positions 11027 | -8/Materials | Learned location of 2 exits from Factory 11089 | -8/Materials | Identified exit to Factory 11186 | -8/Materials | Learned location of Storage (-7) 11221 | -8/Materials | Learned Storage trap positions 11267 | -8/Materials | Learned 4 Recycling zone layouts 11323 | -8/Materials | Learned 2 Storage zone layouts 11390 | -8/Materials | Learned location of 1 exit from Lower Caves 11411 | -8/Materials | Entered Factory 11411 | -7/Factory | Evolved 2 slots: Utility x2 11412 | -7/Factory | Identified exit to Factory 11413 | -7/Factory | Identified exit to Lower Caves 11414 | -7/Factory | Loaded intel: 112 trap records 11483 | -7/Factory | Identified exit to Storage 11640 | -7/Factory | Discovered exit to Factory (range 8) 11783 | -7/Factory | Fabricated Weapon Mount? 12084 | -7/Factory | Build established: Hacker-Mutant 12217 | -7/Factory | Fabricated Cmb. Airjet? 12709 | -7/Factory | Fabricated Imp. Utility Shielding? 12737 | -7/Factory | Learned 2 Lower Caves zone layouts 12749 | -7/Factory | Repaired Weapon Mount? 12792 | -7/Factory | Learned 2 Hub_04(d) zone layouts 12835 | -7/Factory | Learned location of Zion (-6) 12867 | -7/Factory | Learned location of 2 exits from Factory 12891 | -7/Factory | Learned 2 Lower Caves zone layouts 12904 | -7/Factory | Learned location of 1 exit from Hub_04(d) 12929 | -7/Factory | Loaded intel: 6 repair station locations 12962 | -7/Factory | Loaded intel: 207 non-interactive machine locations 12993 | -7/Factory | Repaired Aerolev Unit? 13004 | -7/Factory | Learned location of 1 exit from Proximity Caves 13011 | -7/Factory | Search patrols dispatched 13064 | -7/Factory | Repaired Lgt. Nuclear Core+ 13106 | -7/Factory | Repaired Hrd. Medium Armor Plating? 13404 | -7/Factory | Fabricated Microactuators (x2) 13432 | -7/Factory | Fabricated Powered Armor (x2) 13697 | -7/Factory | Entered Lower Caves 13698 | -7/Lower Caves | Identified exit to Lower Caves 13699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13774 | -7/Lower Caves | Spotted B-75 Beast 13994 | -7/Lower Caves | Entered another Lower Caves area 14040 | -7/Lower Caves | Discovered exit to Factory (range 7) 14064 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14087 | -7/Lower Caves | Ambushed by wild Derelicts 14116 | -7/Lower Caves | Discovered new exit (range 15) 14122 | -7/Lower Caves | Encountered a Warlord checkpoint 14165 | -7/Lower Caves | Entered Data Miner 14165 | -7/Data Miner | Discovered new exit (range 6) 14176 | -7/Data Miner | Met Data Miner 14185 | -7/Data Miner | Learned location of Section 7 (-2) 14185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14194 | -7/Data Miner | Received God Mode back door access code from Data Miner 14224 | -7/Data Miner | Destroyed Data Miner 14227 | -7/Data Miner | Found Prototype Hackware 14228 | -7/Data Miner | Interfaced with the Data Conduit 14287 | -7/Data Miner | Self-destructed Last Messages --------------- God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GM7M to gain control via the back door I've installed. Now off with you. 14207_ Dropped Imp. EM Pulse Cannon. 14224_ Sneak attack on Data Miner. 14224_ Destroyed Prototype Hackware. 14224_ Data Miner destroyed. 14227_ Acquired Prototype Hackware. 14228_ Acquired 10 matter. 14228_ Interfacing with system... Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 28 destinations. Downloaded encryption format records. Connection remotely terminated. 14238_ System corrupted: Backup Power I fused. 14285_ Aerolev Unit destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????####????? | | ????#################??????????????### #????? | | ???##""""" " """""######????????## ] #????? | | ??##""""" """ g """"""""# # # # ## < ##????? | | ??#""""" """"g ###### | | ??#""" "" @ # | | ??#""" """= g # | | ??#"""" "%g # | | ??#""""" " ## | | ??#""""""" """"""""""""""""#####? | | ??#"""""""" """"###############????? | | ??##""""""" """""###??????????????????? | | ???##"""""""" "#####????????????????????? | | ????########"## "#????????????????????????? | | ???????????#"### "#????????????????????????? | | ???????????#"### "#????????????????????????? | | ???????????#"?# "#????????????????????????? | | ?????????????## "#????????????????????????? | | ?????????????# "#????????????????????????? | | ?????????????### "#????????????????????????? | | ???????????????# "##???????????????????????? | | ??????????????## ""#???????????????????????? | | ???????????#?## ""#???????????????????????? | | ??????????##"#"X ""#???????????????????????? | | ??????????""""" "####????????????????????? | | ??????????""""" X"""""????????????????????? | | ??????????##"#"X "##"#????????????????????? | | ???????????#?## X""""#????????????????????? | | ??????????????## "##"#????????????????????? | | ???????????????#######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 250 Resistance: TH 10 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 20 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 31 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked Force Booster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory | Authchip Imp. Utility Shielding | x2 | -7/Factory Microactuators | x2 | -7/Factory | Authchip Powered Armor | x2 | -7/Factory Repaired ---------- Seismic Detector | 15% | -8/Materials Weapon Mount | 36% | -7/Factory Aerolev Unit | 40% | -7/Factory Lgt. Nuclear Core | 12% | -7/Factory Hrd. Medium Armor Plating | 32% | -7/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Scythe | -8/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Bending The Rules DATA ERROR: Steam Global Achievement% Deductive Reasoning Fitting Room For Emergencies Only I Have A Map? Item+ Junior Dev Mistaken Identity Myspace Nice Directions, Buddy Not Today, Chutes Official Business Organ Harvest Overwhelming Resistances Are Futile Spot Them First Sprinter Strength In Numbers Suspicious There's More Where That Came From Throw Away The Key Tune-up Challenges ------------ None Game ------ Seed ExperimentalSixCleaver Manual? 0 Play Time 02:23:54 Cumulative 159.1 hours Start 2025.10.23 @ 13:22:14 End 2025.10.26 @ 14:19:26 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/1/1/0/0/0/1/0/0 Lore% 72 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c90927-301e-4bab-a56e-84cfa93f76d6