Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:40:36 Player: Rocko1345 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2311) 2311 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 7068 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 379 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Heavy Laser Gatling Laser Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Scrap Suit Improved Heat Sink Advanced Heat Sink Improved Target Analyzer Makeshift Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Heavy Laser Heavy Rocket Launcher Thunder Hammer [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Makeshift Hacking Suite Weapon Subdweller Machine Gun Energy Gun Heavy Laser Ballistic Gun Subdweller Machine Gun Launcher Long-range Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Axe Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 56 | 6 . 13 7 3 27 Power 7 | 1 . 1 . 1 4 Engine 6 | 1 . 1 . 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 . 5 5 1 12 Treads 6 | 2 . . . . 4 Leg 7 | . . . 3 1 3 Wheel 7 | . . 5 2 . . Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 10 | 1 . 1 1 1 6 Device 6 | . . 1 1 1 3 Storage 1 | 1 . . . . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 6 1 . 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 4 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . . 2 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . 2 1 . 28 Power 5 | . . . . . 5 Propulsion 11 | . . . 1 . 10 Utility 6 | . . . . . 6 Weapon 9 | . . 2 . . 7 Highest Loss Streak 9 | . . 1 1 . 9 To Critical Strikes . | . . . . . . Average Backups 4 | 1 6 6 5 4 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | 1 3 2 2 2 . Weapon 1 | . 2 2 2 1 1 Tool/Special . | . . . . . . Unused Backups 17 | . . 5 3 4 5 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 9 | . . 3 1 2 3 Weapon 4 | . . 2 . 1 1 Tool/Special 3 | . . . 1 1 1 Average Slot Usage (%) 76 | . 85 96 93 77 47 Engine 11 | . 14 14 14 14 2 Treads 5 | . 28 15 . . 4 Leg 12 | . . . 6 28 5 Wheel 5 | . . 12 18 . . Device 11 | . . 12 13 14 7 Storage 8 | . 14 14 14 7 . Processor 1 | . . . . . 6 Hackware 1 | . . . . . 4 Energy Gun 4 | . 14 . . 6 5 Ballistic Gun 10 | . 14 24 11 6 1 Impact Weapon 2 | . . 1 11 . 3 Peak Build Rating 63 | 7 7 13 20 25 63 Average Rating 21 | 5 7 11 15 18 44 On Entrance 11 | . 7 7 12 20 23 Avg Prop Armor Cover (%) 10 | . . 6 6 9 14 Naked Turns 3 | . . . . . 3 Heaviest Build 40 | 13 13 20 19 18 40 Greatest Support 108 | 40 40 40 40 34 108 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 6 5 Most Carried 8 | 4 8 8 8 8 5 Average Carried 5 | 1 6 7 7 5 2 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 3 5 Scrap Suit Usage (%) 17 | . . . . 17 48 Parts Cannibalized 7 | . . . . 2 5 Class Distribution -------------------- 69% | Mutant 17% | Scrapper 7% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1368 | 302 . 275 219 40 532 Remotely . | . . . . . . Salvage Created 2573 | 149 . 328 149 . 1947 Parts 93 | 12 . 32 6 . 43 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 42 | . . 11 1 . 30 Melee 6 | . . . 1 . 5 Guns 17 | . . 7 . . 10 AOE 11 | . . 4 . . 7 Classes Destroyed 15 | 2 . 3 1 . 9 Worker 4 | . . . . . 4 Builder 3 | . . . . . 3 Tunneler 4 | 3 . . . . 1 Hauler 1 | . . . . . 1 Recycler 4 | 1 . . 1 . 2 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 7 | . . 2 . . 5 Grunt 15 | . . . . . 15 Sentry 2 | . . . 1 . 1 Specialist 4 | . . . . . 4 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Cobbler 1 | . . 1 . . . Subdweller 9 | . . 9 . . . Best Kill Streak 5 | 4 . 4 2 . 5 Combat Bots Only 5 | . . 4 1 . 5 Max Kills in Single Turn 4 | 1 . 2 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . . 2 . . 4 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 494 | . . 64 36 . 394 Missed 155 | . . 23 12 . 120 Hits 339 | . . 41 24 . 274 Projectile 339 | . . 41 24 . 274 Critical Strikes 7 | . . . . . 7 Part Disruptions 1 | . . . . . 1 Damage Taken 5893 | . . 752 191 . 4950 Core 1249 | . . 182 50 . 1017 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . . . 15 40 Core Remaining (%) 53 | 100 . . . 7 . Volleys Fired 119 | 14 . 46 . . 59 Largest 4 | 2 . 2 . . 4 Hottest 250 | 60 . 60 . . 250 Shots Fired 196 | 28 . 66 . . 102 Gun 171 | 28 . 52 . . 91 Cannon . | . . . . . . Launcher 25 | . . 14 . . 11 Special . | . . . . . . Kinetic 100 | 14 . 52 . . 34 Thermal 62 | 14 . . . . 48 Explosive 24 | . . 14 . . 10 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 11 | 4 . 7 . . 11 Robot Miss Streak 3 | 2 . 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 178 | 19 . 47 9 . 103 Core Hits 84 | 5 1 19 2 . 57 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 15 | . . . 1 . 14 Critical Strikes 19 | . . . 2 . 17 Burn 3 | . . . . . 3 Smash 16 | . . . 2 . 14 Melee Attacks 76 | . . 7 11 . 58 Impact 76 | . . 7 11 . 58 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . 2 2 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 7455 | 225 5 1433 427 . 5365 Guns 2282 | 225 . 736 . . 1321 Cannons . | . . . . . . Explosions 1928 | . . 524 . . 1404 Melee 3236 | . . 173 427 . 2636 Ramming 9 | . 5 . . . 4 Kinetic 1419 | 117 . 736 . . 566 Thermal 960 | 108 . . . . 852 Explosive 1710 | . . 524 . . 1186 Electromagnetic 121 | . . . . . 121 Impact 3236 | . . 173 427 . 2636 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 1549 | . . 53 99 . 1397 Projectiles 4 | . . . . . 4 Explosions 125 | . . 53 . . 72 Melee 1420 | . . . 99 . 1321 Knockbacks 23 | . 1 1 1 . 20 Impact 22 | . 1 1 1 . 19 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 7 | . . 7 . . . Shots 1 | . . 1 . . . Rammed 2 | . 1 . . . 1 Targets Rammed 6 | . 1 . . . 5 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 339 | . . . . . 339 Average Temperature 123 | . . . . . 123 Received Heat Transfer 1326 | . . 108 60 . 1158 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 13 | . . . 1 . 12 Combat Hostiles 8 | . . . . . 8 Parts Fried 16 | . . . 1 . 15 Impact Corruptions 43 | . . . 3 . 40 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1843 | 250 . . . . 1593 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 70 | 100 100 . 100 . 51 Level 1 24 | . . . . . 40 Level 2 4 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 516 | 10 9 . 25 . 516 Initial 16 | . . . 16 . . Average 132 | . . . 1 . 218 Influence Increases 1424 | 20 9 40 33 . 1322 Destroy 0b10 Robot/C 820 | . . 40 20 . 760 Destroy 0b10 Robot/NC 105 | 20 . . 10 . 75 Destroy Leader 168 | . . . . . 168 Allied During Kill 31 | . . . . . 31 Successful Hack 12 | . 9 . 3 . . Disable Machine 165 | . . . . . 165 Destroy Structure 48 | . . . . . 48 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 925 | 20 9 6 67 . 823 Entered New Map 18 | . . . 18 . . Time Decay 587 | 20 9 6 49 . 503 Lost Part 280 | . . . . . 280 Lost Ally 40 | . . . . . 40 Squads Dispatched 18 | . 1 . . . 17 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 . . . 10 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . . 13 1 . 57 Peak Tracking Total 6 | . . 4 1 . 6 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 14 | . . 3 . . 11 Max in Single Turn 6 | . . 3 . . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 17 | . 1 . 7 3 6 Terminals 5 | . 1 . 2 . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 4 | . . . 3 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 50 | . 3 . 23 15 9 Successful 35 | . 2 . 13 15 5 Failed 15 | . 1 . 10 . 4 Catastrophic 4 | . . . 3 . 1 Database Lockouts . | . . . . . . Manual 8 | . 1 . 4 . 3 Terminals 12 | . 3 . 6 . 3 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 10 | . . . 9 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 28 | . 1 . 10 15 2 Record 18 | . . . 8 10 . Robot Analysis 5 | . . . . 5 . Prototype ID Bank 2 | . . . 1 . 1 Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . 1 . 2 . 1 Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 . 1 Monitor 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 5 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 2 | . . . . 1 1 Largest Group 1 | . . . . 1 1 Highest-Rated Group 42 | . . . . 42 42 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 1201 | . . . . . 1201 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1640 | . . 1560 71 . 9 Optics 1631 | . . 1560 71 . . IFF 9 | . . . . . 9 Robot Analysis Total 5 | . . . . 5 . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6940 | 211 180 1739 658 2543 1609 Spaces Moved 4499 | 105 110 1175 534 1748 827 Core 76 | 13 . . . . 63 Treads 886 | 92 110 543 . . 141 Legs 2315 | . . . 124 1748 443 Wheels 1042 | . . 632 410 . . Hover 180 | . . . . . 180 Flight . | . . . . . . Fastest Speed 45 | 50 160 110 100 110 45 Average Speed 136 | 146 160 133 110 143 137 Slowest Speed 300 | 160 160 160 190 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 26 70 82 80 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . . 81 . . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 103 | . . 81 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5007 | 134 114 1274 590 1785 1110 Wait 123 | . . 5 21 11 86 Move 4494 | 104 109 1174 533 1747 827 Hop . | . . . . . . Pick Up 76 | 10 4 10 8 9 35 Fast Attach 3 | . . 1 2 . . Attach 40 | 6 . 2 2 1 29 Detach 3 | . . . . . 3 Swap 22 | . . 15 5 2 . Drop 46 | . . 14 8 14 10 Fire 119 | 14 . 46 . . 59 Melee 74 | . . 7 11 . 56 Ram 1 | . . . . . 1 Kick 4 | . . . . . 4 Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 6) 388 | -10/Materials | Discovered new exit (range 5) 392 | -10/Materials | Entered Subcaves 393 | -10/Subcaves | Continued accompanying wandering Federalists (6) 969 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1085 | -10/Subcaves | Learned location of Zion (-7) 1085 | -10/Subcaves | Met a Zionite searching for "candidates" 1140 | -10/Subcaves | Discovered new exit (range 20) 1236 | -10/Subcaves | Discovered new exit (range 17) 1390 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1399 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1829 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1937 | -10/Subcaves | Disturbed a concealed Subdweller 2078 | -10/Subcaves | Discovered new exit (range 15) 2079 | -10/Subcaves | Core integrity fell below 50% 2087 | -10/Subcaves | Ambushed by Subdweller buried in earth 2131 | -10/Subcaves | Entered Recycling 2132 | -7/Recycling | Met a Zionite searching for Scraptown 2328 | -7/Recycling | Discovered new exit (range 8) 2505 | -7/Recycling | Core integrity fell below 20% 2719 | -7/Recycling | Scanned before Scraplab entrance 2738 | -7/Recycling | Entered Scraplab 2763 | -7/Recycling | Discovered new exit (range 3) 2789 | -7/Recycling | Entered Scraptown 3019 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3161 | -7/Scraptown | Visited Cyclists 3228 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3233 | -7/Scraptown | Learned Research terminal intel 3262 | -7/Scraptown | Discovered new exit (range 7) 3376 | -7/Scraptown | Visited Awakened 3418 | -7/Scraptown | Visited IN-MT5's Study 3463 | -7/Scraptown | Visited SPCMW 3506 | -7/Scraptown | Visited UFD Registry 3539 | -7/Scraptown | Visited Fellowship of the Rings 3571 | -7/Scraptown | Visited Spacefarers 3608 | -7/Scraptown | Registered with UFD as "Matterchassis" 3662 | -7/Scraptown | Visited Scrapoid Research Area 3702 | -7/Scraptown | Visited Analyses Database 3733 | -7/Scraptown | Visited Chapter 10 3855 | -7/Scraptown | Found Scrap Suit 3909 | -7/Scraptown | Discovered new exit (range 5) 3955 | -7/Scraptown | Visited Abandonware Association 4008 | -7/Scraptown | Visited A0-MCA Data Center 4017 | -7/Scraptown | Given a B- rating by A0-MCA 4023 | -7/Scraptown | Found A0-MCA's Component Scanner 4048 | -7/Scraptown | Visited Research Penetration Think Tank 4108 | -7/Scraptown | Visited Junk Repository 4328 | -7/Scraptown | Visited Botcube Research 4353 | -7/Scraptown | Found Botcube 4436 | -7/Scraptown | Botcube activated 4442 | -7/Scraptown | Build established: Scrapper 4448 | -7/Scraptown | Botcube completed mutation into hovering form, armed with 1 gun, 1 cannon. 4862 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5332 | -7/Scraptown | Entered Factory 5332 | -5/Factory | Accompanied by 1 ally 5332 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5392 | -5/Factory | Loaded intel: 8 recycling unit locations 5699 | -5/Factory | Lost 4 parts (2p2n) 5804 | -5/Factory | Found Botcube 5931 | -5/Factory | Botcube activated 5937 | -5/Factory | Botcube completed mutation into hovering form, armed with 1 cannon. 6420 | -5/Factory | Discovered new exit (range 16) 6456 | -5/Factory | Lost 9 parts (1p3n3u2w) 6705 | -5/Factory | Build established: Mutant 6834 | -5/Factory | Core integrity fell below 50% 6920 | -5/Factory | Lost 4 parts (1p1n2u) 6922 | -5/Factory | Discovered new exit (range 9) 6938 | -5/Factory | Core integrity fell below 20% 6938 | -5/Factory | Released all parts (3) 6941 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06922_ EXIT=FOUND 06927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 06928_ Knocked back. 06930_ U-05 Engineer builds a Wall. 06932_ H-71 Marshal calls for reinforcements. 06932_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06932_ A0-MCA's Component Scanner destroyed. 06932_ Knocked back. 06934_ U-05 Engineer builds a Wall. 06934_ Slug penetrates Wall. 06937_ U-05 Engineer builds a Wall. 06937_ Knocked back. 06938_ U-05 Engineer builds a Wall. 06938_ Released Thunder Hammer. 06938_ Released Imp. Target Analyzer. 06938_ Released Great Maul. 06939_ Slammed into G-50 Soldier. 06939_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ????????????? | | ???????????????????????????????????# """"????????? | | ???????????????????????????????????# """""" ????? | | ???????????????????????????????????# """""" ? ?#? | | ???????????????????????????????????# +? | | ???????????????????????????????????# """""" #? | | ???????????????????????????????????# """""" #? | | ???????????????????????????# ??????# % """" #? | | ???????????????????????????# ?????# """ #? | | ???????????????????????????# ?????# ! #? | | ???????????????????????????+ ????# #? | | ???????????????????????????# ???##+###########? | | ???????????????????????????# ???# #??????????# | | ???????????????????????????# ??# #??????????# | | ???????????????????????????# ## ##?????????# | | ???????????????????????????# ## #########??# | | ???????????????????????????# #%# #??# | | ???????????????????????????# # ## #??# | | ?????????????????????####### #%# #??# | | ?????????????????????# ######## # ## #??# | | ???????????????????### #?????# # ## #??# | | ????????????????????h < #?????## #%## #??# | | ?????????????????????#u ???????### #####+###### | | ?????????????????????# ??########% / | | ??????????????????????# HY#??#! ! ## ############ | | ??????????????????????# u@##?# ## #??????????# | | ??????????????????????# g%#### ## #??????????# | | ??????????????????????# g %//# ## #??????????+ | | ??????????????????????# g #! ## #??????????# | | ??????????????????????# % #!= ## #??????????# | | ??????????????????????# #% = ## #??????????# | | ??????????????????????# ##+##### #??????????# | | ??????????????????????# =%!%% #???????#### | | ??????????????????????# ##### #????+ | | ??????????????????????# ##??# #????####### | | ??????????????????????# #???# #??????????? | | ??????????????????????# ##+#???#+## #??????????? | | ??????????????????????# ??????????# #??????????? | | ??????????????????????# ??????????# #??????????? | | ??????????????????????# ??????????# #??????????? | | ??????????????????????# ??????????# #??????????? | | ??????????????????????# ??????????# #??????????? | | ??????????????????????# ??????????? #??????????? | | ??????????????????????# ???????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 56 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein You May Approach The Wall Challenges ------------ None Game ------ Seed ReactionGravityConstruct Manual? 0 Play Time 01:05:53 Cumulative 196.1 hours Start 2025.10.24 @ 17:18:22 End 2025.10.24 @ 18:40:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 57 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af74fe1-1af1-4a75-927a-ffa44b7e557d