Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 18:00:19 Player: deadnoob Result: Destroyed by as-37827 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (528) 528 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1128 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 3% Temperature Warm (133) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Wheel Compact Wheel Huge Storage Unit Seismic Detector Targeting Computer Core Shielding Light Armor Plating Beamcaster EMP Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Huge Storage Unit Seismic Detector Targeting Computer Core Shielding Light Armor Plating Small Laser Beamcaster EMP Trap EMP Trap EMP Trap [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 3 12 8 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 4 3 Device 4 | . 3 1 Storage 3 | . 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 1 5 4 Energy Gun 7 | . 3 4 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 19 | . 21 16 Ballistic Gun 8 | . 6 10 Naked Turns . | . . . Heaviest Build 34 | 12 30 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 15 25 Average Capacity 14 | 8 14 15 Most Carried 15 | 6 15 15 Average Carried 13 | 5 12 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 12 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 417 | 233 78 106 Remotely . | . . . Salvage Created 814 | 50 589 175 Parts 50 | 2 36 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 14 4 Guns 13 | . 11 2 AOE 4 | . 3 1 Classes Destroyed 8 | 1 5 2 Builder 3 | . 3 . Tunneler 2 | . 1 1 Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 10 | . 8 2 Sentry 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 5 | 1 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | 1 3 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1181 | . 505 676 Core 254 | . 94 160 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | 3 42 12 Largest 2 | 2 2 2 Hottest 121 | 60 80 121 Shots Fired 113 | 6 84 23 Gun 113 | 6 84 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | 3 22 4 Thermal 47 | 3 25 19 Explosive . | . . . Electromagnetic 37 | . 37 . Robot Hit Streak 14 | 3 8 14 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 71 | 4 49 18 Core Hits 40 | 2 30 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1167 | 32 854 281 Guns 868 | 32 589 247 Cannons . | . . . Explosions 253 | . 253 . Melee . | . . . Ramming 46 | . 12 34 Kinetic 122 | 22 84 16 Thermal 689 | 10 448 231 Explosive . | . . . Electromagnetic 310 | . 310 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . 61 . Shots 2 | . 2 . Rammed 10 | . 4 6 Targets Rammed 10 | . 4 6 Kicked . | . . . Crushed . | . . . Highest Temperature 207 | 40 207 113 Average Temperature 47 | 19 57 26 Received Heat Transfer 608 | . 195 413 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 3 1 Heat Transferred 1421 | 25 850 546 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 332 | 5 332 184 Initial 129 | . 3 129 Average 131 | 2 145 118 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 74 100 Level 1 14 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 18 21 Peak Tracking Total 19 | . 5 19 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 2 | . . 2 Traps Extracted . | . . . Installed 2 | . . 2 Triggered . | . . . Most Traps Carried 5 | . . 5 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 42 | . . 42 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 6 | . . 6 Total Damage 42 | . . 42 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1318 | 33 736 549 Spaces Moved 614 | 11 315 288 Core . | . . . Treads 613 | 10 315 288 Legs 1 | 1 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 50 68 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 15 . Melee . | . . . Projectile . | . . . AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 840 | 21 463 356 Wait 96 | 3 75 18 Move 612 | 10 314 288 Hop . | . . . Pick Up 24 | 1 14 9 Fast Attach 4 | . 4 . Attach 6 | . 4 2 Detach . | . . . Swap 13 | 3 4 6 Drop 16 | 1 2 13 Fire 57 | 3 42 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 4 6 Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 15) 741 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Entered Mines 814 | -10/Mines | Found a hidden stash of uninstalled traps 939 | -10/Mines | Learned 4 Materials zone layouts 1170 | -10/Mines | Discovered new exit (range 14) 1175 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1195 | -10/Mines | Core integrity fell below 50% 1289 | -10/Mines | Assembled infested the area 1294 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1316 | -10/Mines | Core integrity fell below 20% 1319 | -10/Mines | Destroyed by as-37827 with Assembled Rifle Last Messages --------------- 01308_ Installed EMP Trap. 01309_ Beam Rifle destroyed. 01309_ Slammed into as-93644. 01309_ as-93644 triggered EMP Trap. 01309_ A bubble of electromagnetic force engulfs the area. 01309_ as-93644 destroyed. 01309_ as-47262 destroyed. 01310_ Dropped EMP Trap. 01311_ Installed EMP Trap. 01312_ Slammed into as-50426. 01312_ as-50426 triggered EMP Trap. 01312_ A bubble of electromagnetic force engulfs the area. 01312_ as-50426 destroyed. 01312_ as-02856 shuts down. 01313_ Acquired 1 matter. 01313_ D-53 Grenadier destroyed. 01315_ Acquired 10 matter. 01315_ Lgt. Treads destroyed. 01316_ Particle Gun destroyed. 01316_ System corrupted by crushing effect (+2). 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