Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 13:43:56 Player: Andru7428 Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (270) 1350 Value Destroyed (10739) 10739 Prototype IDs (85) 1700 Alien Tech Used (2) 400 Bonus (6181) 6181 TOTAL SCORE: 29770 Bonus ------- High Alert Combat Kills 1321 Follower Combat Kills 2206 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1450 Matter 91/300 Energy 590/590 System Corruption 0% Temperature Cool (0) Movement Walking (114) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Biometal Leg > --- UTILITY (11) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Transmission Jammer Graphene Brace Improved System Guard > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Improved Shield Generator Advanced Micro-nuke Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Advanced Reaction Control System Zionite Shade Armor Advanced Force Field Advanced Recalibrator > --- WEAPON ----------- Ionic Axe Centrium Greatsword > --- INVENTORY -------- Compact Particle Reactor Cooled Gravmag System Cooled Gravmag System Advanced Actuator Array Improved Transmission Jammer Advanced Cloaking Device Zionite Shade Armor Zionite Shade Armor Advanced Trap Extractor Rainbow Chip Precision Rocket Launcher Molecular Deconstructor Kinetic Spear CR-A16's Behemoth Slayer [Rating: 157] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Enhanced Armored Leg Treads Armored Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Authchip [Processor] Protection Improved Heavy Armor Plating Weapon Ionic Axe Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Slots Evolved 16 | . . . 4 . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Utility 9 | . . . 2 . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 240 | 7 7 8 32 3 9 5 4 9 1 5 1 . 16 . . . 1 19 . 2 4 1 12 48 13 14 19 Power 19 | 1 1 1 2 . 1 . 1 . . . . . 1 . . . . 3 . . . . 1 5 . . 2 Engine 7 | 1 1 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Core 5 | . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 2 Propulsion 70 | 2 . 2 13 1 . 3 . 6 . 1 . . 2 . . . . 7 . . 2 . 4 15 3 3 6 Treads 9 | 2 . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 28 | . . 1 4 . . . . . . . . . . . . . . 6 . . 2 . 4 4 . 3 4 Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . 1 . . 3 . 6 . 1 . . 2 . . . . 1 . . . . . 11 3 . 2 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 2 1 1 8 2 6 2 3 2 . 3 . . 13 . . . . 4 . 2 2 1 7 22 10 10 6 Device 48 | 1 . . 1 1 1 . . . . 2 . . 7 . . . . 3 . . 1 1 6 11 4 6 3 Storage 11 | 1 1 1 1 . 1 1 . . . . . . 1 . . . . 1 . . 1 . 1 1 . . . Processor 22 | . . . 1 1 . 1 1 . . . . . 2 . . . . . . . . . . 7 4 3 2 Hackware 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Protection 24 | . . . 5 . 4 . 2 2 . 1 . . 1 . . . . . . 2 . . . 3 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 4 9 . 2 . . 1 1 1 1 . . . . . 1 5 . . . . . 6 . 1 5 Energy Gun 8 | 1 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 7 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 7 | 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . . . . . . . . . . . . . . 4 . . . . . 3 . . . Piercing Weapon 5 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 5 . 1 . . 2 . . . . 1 . . . . 5 . . 3 . 2 9 1 3 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Lost 46 | . . 8 3 . . . . 1 . . . . 1 . . . . 2 . . . . 2 3 16 4 6 Power 7 | . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . Propulsion 11 | . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 4 1 2 Utility 19 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 2 9 3 2 Weapon 9 | . . 4 . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 Highest Loss Streak 5 | . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 5 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 12 | 5 10 12 13 15 14 12 10 9 9 9 10 10 9 9 10 10 10 10 15 14 14 14 13 13 13 3 3 Power . | . 1 . . 1 . 1 1 1 1 1 1 1 . . . . . . 2 1 1 1 1 1 . . . Propulsion 2 | 3 4 2 3 4 5 2 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 3 4 3 1 . . Utility 4 | . . 2 4 5 5 5 5 5 5 5 6 6 4 5 6 6 5 4 8 7 6 6 4 6 6 1 1 Weapon 3 | 1 4 7 5 4 3 3 2 2 2 1 1 2 2 2 2 2 2 2 3 3 4 4 3 3 4 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 2 1 10 . 4 . . 2 . . 1 . 2 . . . 1 4 . 1 1 . 2 1 . . 1 Power 6 | . 1 . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 14 | . . 1 1 . 3 . . 1 . . . . 2 . . . 1 . . 1 1 . 2 . . . 1 Weapon 10 | . 1 . 6 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 90 100 99 86 84 87 98 95 92 92 85 86 86 86 86 93 94 96 99 100 99 92 83 9 55 Engine 3 | . 14 14 8 9 5 . . . . . . . . . . . . 2 . . . . 2 1 . . . Core 2 | . . . . . 3 7 7 7 7 7 7 7 6 6 6 6 6 1 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . 5 Treads 5 | . 28 10 5 27 27 5 . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . 8 14 . . . . . . . . . . . . . . 25 29 29 29 29 25 8 . 2 17 Wheel 1 | . . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 24 30 29 30 30 30 30 20 20 20 20 20 2 . . . . . 16 22 . 1 Device 11 | . 14 1 . . . 7 7 6 6 6 7 7 15 13 13 13 13 18 23 19 16 17 25 20 15 3 13 Storage 8 | . 14 26 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 3 . . Processor 9 | . . . 3 9 8 5 8 15 15 10 7 7 9 13 13 13 13 11 11 11 11 11 10 15 18 2 10 Protection 7 | . . . 10 17 18 15 13 7 7 7 7 7 6 6 6 6 6 4 . 5 11 11 10 5 3 . . Energy Gun 1 | . 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 7 11 14 . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . 7 . 10 26 25 3 . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 2 | . 2 6 1 . . . . 4 7 7 7 7 6 6 6 6 6 . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 7 7 7 7 7 7 7 6 6 6 6 6 16 16 17 17 17 14 3 6 . . Piercing Weapon 2 | . . . . . . . . . 5 7 7 7 6 6 6 6 5 . . . . . . 6 . . . Peak Build Rating 157 | 7 12 13 37 38 41 50 44 52 56 60 59 59 72 70 70 70 71 107 107 107 109 107 120 154 157 46 134 Average Rating 73 | 4 9 11 28 36 38 42 43 48 55 57 59 59 68 69 70 70 70 98 106 105 105 106 114 139 142 17 101 On Entrance 60 | . 7 11 13 37 37 41 42 44 51 56 59 59 59 70 70 70 70 71 107 107 105 106 106 106 152 4 34 Naked Turns 96 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 87 . Heaviest Build 98 | 15 36 39 65 61 57 26 36 37 36 40 39 39 48 43 42 42 43 64 64 82 82 85 98 91 84 9 63 Greatest Support 165 | 40 40 40 60 60 60 36 36 37 37 41 41 41 44 44 44 44 44 100 100 100 100 100 111 144 82 3 165 Greatest Overweight (x) 6 | 3 . 2 6 1 . . . . . 1 . . 1 . . . . 2 . . . . 1 1 1 2 . Average Overweight (x) . | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 15 15 15 15 11 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 14 5 5 Most Carried 15 | 7 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 5 10 13 14 15 14 10 9 9 9 9 10 10 9 9 10 10 9 10 15 14 14 14 14 14 14 4 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 15 15 15 10 10 9 10 10 10 10 9 10 10 10 10 15 15 15 15 15 15 15 5 5 4 Class Distribution -------------------- 37% | Gladiator 25% | Mutant 15% | Tank 10% | Trapper-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Trapper-Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -3/Armory Messiah-Mutant | -2/Research Messiah-Mutant | -2/Quarantine Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Matter Collected 7682 | 294 161 165 1172 511 875 . 116 165 30 180 10 . 260 90 . . 150 293 307 . 98 137 630 1006 786 . 246 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12450 | 169 247 596 2047 579 1074 . . 143 22 257 . 85 315 81 . . 186 606 313 . 223 164 1550 2101 1345 . 347 Parts 613 | 7 14 21 103 38 52 . . 2 . 18 . 4 26 . . . 14 15 7 . 3 5 72 113 91 . 8 Haulers Intercepted 24 | . . . 6 . 5 . . 1 . . . . . . . . . 4 . . . . 4 4 . . . Recyclers Shooed 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 6 . . . . . . 9 17 . 3 . 2 . . 14 . 2 1 1 2 . . . . . Prevented 21 | . . . . . . . . . 1 3 . 5 . 2 . . 3 . 2 1 . 4 . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Combat Hostiles Destroyed 208 | . 8 11 35 14 16 . . 2 1 4 . 1 7 1 . . 9 10 4 . . 2 20 24 36 . 3 Melee 85 | . . . . . . . . 2 1 4 . 1 7 . . . 1 2 . . . 2 20 23 22 . . Guns 49 | . 3 8 13 9 16 . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . 5 . 9 . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 45 | . . . 7 5 . . . . . . . . . . . . 7 8 4 . . . . . 13 . 1 Classes Destroyed 21 | 2 3 1 5 3 1 . . . . 1 . . 2 . . . 1 . . . . . . . 1 . 1 Worker 4 | . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . Builder 7 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . 2 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . . . 6 . 5 . . 1 . . . . . . . . . 4 . . . . 4 4 . . . Recycler 9 | 1 . . 4 . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 Minesweeper 5 | . . . . . . . . . . 2 . 1 . 1 . . . . . . . 1 . . . . . Operator 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Swarmer 79 | . 6 . 14 3 4 . . 1 1 . . . 3 . . . 8 3 4 . . . 5 8 19 . . Cutter 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 43 | . 2 . 11 5 5 . . . . 4 . 1 1 1 . . . 3 . . . 1 3 5 1 . . Duelist 7 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . Sentry 19 | . . . 8 2 6 . . . . . . . . . . . . . . . . . . 2 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 14 | . . . 2 . 1 . . . . . . . . . . . . 2 . . . 1 4 . 2 . 2 Programmer 25 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 8 8 5 . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 4 4 6 6 4 . . 1 1 3 . 2 4 1 . . 4 10 4 . . 2 4 6 5 . 2 Combat Bots Only 8 | . 3 4 4 6 3 . . 1 1 3 . 1 4 1 . . 4 8 4 . . 1 4 6 5 . 1 Max Kills in Single Turn 4 | 1 1 1 3 3 2 . . 1 1 1 . 1 1 1 . . 4 3 2 . . 1 2 1 3 . 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . . . . . . . . . . . . 4 3 2 . . . . . 3 . 1 Melee 2 | . . . . . . . . 1 1 1 . 1 1 . . . 1 1 . . . 1 2 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Hostile Shots Fired 1551 | . 18 57 139 47 84 . . 14 3 12 . 1 47 35 . . 49 96 10 . . 17 173 193 318 125 113 Missed 612 | . 7 17 42 8 21 . . 5 . 6 . . 17 20 . . 18 29 3 . . 10 86 83 138 57 45 Hits 939 | . 11 40 97 39 63 . . 9 3 6 . 1 30 15 . . 31 67 7 . . 7 87 110 180 68 68 Melee 31 | . . . . 3 . . . 7 . . . . . 1 . . . 1 . . . . . . 19 . . Projectile 908 | . 11 40 97 36 63 . . 2 3 6 . 1 30 14 . . 31 66 7 . . 7 87 110 161 68 68 AOE 5 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 46 | . . 1 4 4 . . . 3 . 1 . . . . . . 1 2 . . . . 5 4 12 5 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 14910 | . 115 973 1260 722 690 . . 332 56 94 . 27 720 194 . . 664 1185 141 . . 59 1261 946 2424 1485 1562 Core 3240 | . . 219 138 90 82 . . . 16 . . . 11 22 . . 83 157 . . . 15 105 132 611 1164 395 Absorbed by Shields 2414 | . . . . . . . . . . . . . . . . . . . . . . . 419 881 1114 . . Ignored by Resistances 2067 | . . . 26 48 125 . . . . . . . . . . . . . . . . 29 25 661 1153 . . Regen/Repaired (Parts) 1024 | . . . 49 . 152 . 19 . . 14 257 . 533 . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 12 . . 43 . . . . . . 97 . . . . 86 . . . . 82 90 . 42 . . Volleys Fired 330 | 8 17 44 94 37 56 . . . . . . . . . . . 3 10 6 . . . . . 12 2 41 Largest 3 | 2 2 2 3 3 3 . . . . . . . . . . . 1 1 1 . . . . . 1 1 2 Hottest 175 | 70 112 112 175 73 78 . . . . . . . . . . . 30 30 43 . . . . . 43 65 121 Shots Fired 732 | 16 34 88 245 99 167 . . . . . . . . . . . 3 10 6 . . . . . 12 2 50 Gun 522 | 16 16 76 123 93 167 . . . . . . . . . . . . . . . . . . . . 2 29 Cannon 163 | . 18 12 117 . . . . . . . . . . . . . . . . . . . . . . . 16 Launcher 43 | . . . 5 6 . . . . . . . . . . . . 3 10 6 . . . . . 12 . 1 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 422 | 8 7 . 125 99 167 . . . . . . . . . . . . . . . . . . . . . 16 Thermal 31 | 8 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Explosive 34 | . . . 3 . . . . . . . . . . . . . 3 10 6 . . . . . 12 . . Electromagnetic 241 | . 20 88 117 . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 30 | 4 9 30 20 18 19 . . . . . . . . . . . 6 5 1 . . . . . 6 . 10 Robot Miss Streak 5 | 1 2 2 5 3 4 . . . . . . . . . . . . 1 3 . . . . . . . 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 827 | 12 21 86 162 66 114 . . 9 1 9 . 2 20 6 . . 13 34 10 . 5 10 69 83 68 . 27 Core Hits 402 | 5 11 31 61 30 38 . . 2 . 6 . 2 9 1 . . 16 39 9 . 2 4 30 39 53 1 13 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 . . . 1 . . . 1 2 . . 2 . . . . . . . . . . Critical Strikes 48 | 1 . . 2 . 3 . . . 1 1 . . 1 2 . . 2 2 . . . 1 8 15 9 . . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . 1 . . . 1 2 . . 2 . . . . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . 2 . . . 1 7 6 9 . . Impale 11 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 9 . . . Melee Attacks 789 | . 4 38 8 1 2 . . 23 5 20 3 10 76 7 3 . 25 54 15 6 6 16 155 201 111 . . Impact 94 | . 4 38 . . . . . 13 2 6 . 2 22 4 . . 2 1 . . . . . . . . . Slashing 478 | . . . 8 1 2 . . 10 . 6 1 3 15 2 . . 6 53 15 6 6 16 143 76 109 . . Piercing 217 | . . . . . . . . . 3 8 2 5 39 1 3 . 17 . . . . . 12 125 2 . . Sneak Attacks 30 | . . . . . . . . 1 . 3 . 1 2 2 . . . 4 . . . 1 8 8 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 90 | . . . . . . . . 2 . 2 . 3 8 2 . . 5 5 1 . . 4 28 21 9 . . Damage Inflicted 34144 | 155 463 1042 4214 1632 2021 . . 397 57 462 . 119 823 346 . . 893 3016 1083 . 521 514 3787 4734 6254 10 1601 Guns 6006 | 155 142 812 1406 1038 2021 . . . . . . . . . . . . . . . . . . . . . 432 Cannons 2890 | . 295 230 1946 . . . . . . . . . . . . . . . . . . . . . . . 419 Explosions 6542 | . 26 . 830 506 . . . . . . . . . . . . 533 1562 358 . . . . . 1977 . 750 Melee 18664 | . . . . 88 . . . 397 57 462 . 119 823 346 . . 360 1454 725 . 521 514 3787 4734 4277 . . Ramming 42 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . 10 . Kinetic 5619 | 68 56 . 1720 1544 2021 . . . . . . . . . . . . . . . . . . . . . 210 Thermal 1316 | 87 76 . 181 . . . . . . . . . . . . . . . . . . . . . . . 972 Explosive 4765 | . . . 335 . . . . . . . . . . . . . 533 1562 358 . . . . . 1977 . . Electromagnetic 3738 | . 331 1042 1946 . . . . . . . . . . . . . . . . . . . . . . . 419 Impact 1313 | . . . . . . . . 312 57 143 . . 373 238 . . 73 117 . . . . . . . . . Slashing 13753 | . . . . 88 . . . 85 . 84 . 37 149 39 . . 113 1337 725 . 521 514 3680 2152 4229 . . Piercing 3598 | . . . . . . . . . . 235 . 82 301 69 . . 174 . . . . . 107 2582 48 . . Highest Corruption 14 | . . . . . . . . . . . . 1 1 . . . . 7 7 7 7 7 7 11 14 . . Average Corruption 7 | . . . . . . . . . . . . 1 1 . . . . 6 7 7 7 7 3 7 12 . . Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . . . . . . . . 1 . . . . . 12 22 12 6 23 23 49 66 . . Message Errors 63 | . . . . . . . . . . . . . . . . . . 5 5 6 2 6 5 17 17 . . Matter Fused 49 | . . . . . . . . . . . . . . . . . . 2 7 1 1 6 7 9 16 . . Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 5 7 . . Energy Discharges 31 | . . . . . . . . . . . . . . . . . . 2 3 2 1 6 3 7 7 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . . Data Loss (minor) 28 | . . . . . . . . . . . . 1 . . . . . 1 5 3 . 3 3 5 7 . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 . . Alerts 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2030 | . . . 60 . . . . 120 57 19 . . 108 173 . . 73 200 299 . 76 41 231 324 249 . . Projectiles 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 184 | . . . 51 . . . . . . . . . . . . . . 38 2 . . . . . 93 . . Melee 1837 | . . . . . . . . 120 57 19 . . 108 173 . . 73 162 297 . 76 41 231 324 156 . . Knockbacks 7 | . . . . . . . . 2 . 2 . . 2 1 . . . . . . . . . . . . . Impact 7 | . . . . . . . . 2 . 2 . . 2 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1315 | . . . . 18 . . . . . . . . . . . . 92 30 44 . . . . . 136 5 990 Shots 10 | . . . . 1 . . . . . . . . . . . . 2 2 1 . . . . . 3 . 1 Rammed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 27 162 . 390 340 248 . 2 . . 7 . . . . . . 319 153 . . 203 . 250 256 263 . 27 Average Temperature 82 | 11 52 . 97 110 85 . 1 . . 7 . . . . . . 163 64 . . 180 . 130 105 32 . 9 Received Heat Transfer 2416 | . 15 222 423 216 234 . . . 9 72 . 9 30 63 . . 368 189 . . . . 29 80 286 63 108 Effects 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . 3 7 . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . 1 Combat Hostiles 12 | . . 3 6 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Parts Fried 46 | . 4 12 20 . . . . 2 1 . . . . 2 . . 2 1 . . . . . . 1 . 1 Impact Corruptions 17 | . . . 1 . . . . 3 1 1 . . 4 4 . . 2 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1184 | 333 198 . 200 . . . . . . . . . . . . . . . . . . . . . . . 453 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Maximum Alert Level 5 | . . . 2 3 2 . . 2 . . . . . . . . . 1 . . . . 1 2 5 3 2 Low Security (%) 56 | 100 100 . 59 . 64 100 100 23 . . . . 100 . . . . 87 . . . . 77 60 . . . Level 1 16 | . . . 7 19 28 . . 75 . . . . . . . . . 12 . . . . 22 21 17 . . Level 2 17 | . . . 33 32 7 . . 1 . . . . . . . . . . . . . . . 18 32 . 99 Level 3 6 | . . . . 48 . . . . . . . . . . . . . . . . . . . . 20 100 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1657 | 5 95 . 599 774 446 44 39 405 . . . . 165 . . . . 238 . . . . 346 546 1657 841 648 Initial 841 | . . . . 384 377 44 11 . . . . . . . . . . . . . . . . 173 286 841 421 Average 272 | . 28 . 209 618 178 39 10 274 . . . . 38 . . . . 77 . . . . 110 208 820 786 546 Influence Increases 9859 | 20 273 . 1184 390 530 . 56 616 147 185 . 66 404 115 . . 260 570 100 . 5 45 905 1087 2300 129 472 Destroy 0b10 Robot/C 5000 | . 160 . 700 280 320 . . 360 80 80 . 40 200 20 . . 180 280 80 . . 40 480 580 880 20 220 Destroy 0b10 Robot/NC 380 | 20 10 . 85 10 40 . . 20 . 10 . 5 15 5 . . . 30 10 . 5 5 35 45 20 . 10 Destroy Leader 930 | . 34 . 176 20 110 . . 54 20 . . 10 52 . . . 20 48 10 . . . 108 120 116 . 32 Allied During Kill 475 | . . . . . . . . 119 47 5 . 11 20 . . . . 21 . . . . 39 46 50 10 107 Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . Successful Hack 61 | . 18 . 10 14 8 . . . . . . . 4 . . . . . . . . . . . . . 7 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 525 | . . . 105 15 45 . . 15 . . . . 30 . . . . 15 . . . . . 30 225 15 30 Destroy Structure 863 | . 6 . 63 51 7 . 41 33 . . . . 23 . . . . 86 . . . . 78 116 284 9 66 Partial Spotted 105 | . . . . . . . 15 15 . . . . . . . . . 15 . . . . . 15 30 15 . Lose Combat Pursuer 1440 | . 15 . 45 . . . . . . 90 . . 60 90 . . 60 75 . . . . 165 135 645 60 . Influence Decreases 9328 | 20 243 30 593 207 1205 65 90 294 290 357 7 66 275 198 46 . 260 446 224 . 5 45 574 872 1242 983 691 Entered New Map 2474 | . . 15 . 207 397 55 23 . 120 35 7 . . 48 10 . . . 47 . . . . 158 260 763 329 Time Decay 5219 | 20 243 15 481 . 508 10 62 204 150 232 . 58 205 150 36 . 260 351 177 . 5 45 449 604 562 130 262 Lost Part 360 | . . . 10 . . . . 10 . . . . 10 . . . . 20 . . . . 20 30 160 40 60 Lost Ally 873 | . . . . . . . 5 80 20 90 . 8 60 . . . . 75 . . . . 105 80 260 50 40 Purge Threat 402 | . . . 102 . 300 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 2 . . . . 2 . . . . 8 . . . . 6 . . . . 6 8 9 2 5 Investigation 8 | . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . 1 Extermination 20 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 3 6 3 1 1 Reinforcement 20 | . 1 . 2 . . . . 1 . . . . 3 . . . . 2 . . . . 3 2 2 1 3 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Distress Signals 26 | . 2 . 2 . 2 . . 2 . . . . 5 . . . . . . . . . 5 4 3 . 1 Communications Jammed 97 | . . . . . . . . . . . . . . . . . . . . . . . . 4 64 24 5 Distress Signals 88 | . . . . . . . . . . . . . . . . . . . . . . . . 4 64 16 4 Times Spotted 440 | . 17 13 52 16 26 . 3 7 3 12 . 2 19 8 . . 12 25 4 . . 2 37 53 107 12 10 Peak Tracking Total 20 | . 5 4 5 4 5 . 3 5 3 4 . 1 6 4 . . 5 9 4 . . 1 8 8 20 6 2 Tactical Retreats 56 | . 2 . 3 . . . . . . 5 . . 5 2 . . 2 1 . . . . 6 7 20 3 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Traps Triggered 17 | . . 2 1 . . 1 . 2 . . . . 2 . . . . . . . . . 5 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . 2 . . . 2 . . 1 . . . . . . . 5 . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Installed 13 | . . . 1 . . . . . . 2 . . . 2 . . 1 . . . . . . 2 5 . . Triggered 10 | . . . . . . . . . . 2 . . . 2 . . 1 . . . . . . . 5 . . Most Traps Carried 7 | . . 1 1 . . . . . . 4 4 4 4 4 4 4 4 3 3 3 3 5 7 7 5 . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Machines Disabled 38 | . . 1 7 2 3 . . 1 . . . . 2 . . . . 1 . 1 . . . 2 15 1 2 Max in Single Turn 2 | . . 1 2 1 1 . . . . . . . . . . . . 1 . 1 . . . 1 2 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Machines Accessed 56 | . 4 1 12 1 5 . . 3 . 1 . . 7 . . 3 . 2 1 1 4 . 2 4 3 1 1 Terminals 20 | . 3 . 8 1 4 . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 Fabricators 8 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 1 . . Repair Stations 6 | . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 3 . 1 . Total Hacks 164 | . 13 1 36 1 18 . . 4 . 1 . . 20 . . 28 . 4 1 7 17 . 2 5 4 1 1 Successful 117 | . 9 1 20 1 8 . . 1 . 1 . . 15 . . 28 . 3 1 7 17 . 2 . 2 . 1 Failed 47 | . 4 . 16 . 10 . . 3 . . . . 5 . . . . 1 . . . . . 5 2 1 . Catastrophic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 11 . 15 . 6 . . 1 . . . . 23 . . . . 18 . 2 . . 18 19 11 6 12 Terminals 55 | . 11 . 27 1 12 . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 Fabricators 20 | . . . . . . . . 2 . . . . 12 . . . . 3 . . . . 1 1 1 . . Repair Stations 17 | . . . 3 . 6 . . . . . . . 5 . . . . 1 . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 4 . 1 . Terminal Hacks 73 | . 4 1 8 1 3 . . . . 1 . . . . . 28 . . 1 7 17 . . . 1 . 1 Record 20 | . . . . . . . . . . . . . . . . 6 . . 1 7 5 . . . 1 . . Part Schematic 16 | . 1 . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 8 . . . . 2 . . . . 1 . . . . Network Status 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 . 4 . . . . . . . 4 . . . . . . . . . . . 1 . . Scan Component 6 | . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . 1 . . Repair 5 | . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 5 . 4 . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . Terminals 9 | . 4 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 11 1 5 . . 2 . . . . 3 . . . . 1 . . . . 1 4 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 4 . . . . 8 . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 85 | . 1 . 2 . . . . . . . 13 . 25 . . 11 . 9 . . 4 . 15 . . . 5 Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Time 252 | . . . 32 . 120 . . . . . . . 100 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 3 . . . Programmers 10 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Total Allies 68 | . . . . . . . 19 . . . 7 . 3 . . . . 5 . . . . 9 4 16 5 . Largest Group 19 | . . . . . . . 19 12 7 6 7 7 3 . . . . 3 . . . . 5 3 6 2 2 Highest-Rated Group 475 | . . . . . . . 475 366 208 177 263 263 210 . . . . 210 . . . . 270 288 432 244 192 Highest-Rated Ally 269 | . . . . . . . 35 35 31 31 51 51 70 . . . . 85 . . . . 81 269 103 122 96 Zionite Dispatches 13 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 2 2 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Light 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 8 | . . . . . 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . . 9 . . . 3 . . 4 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 553 | . . . . . . . 147 102 16 11 . 10 41 . . . . 20 . . . . 42 28 66 8 62 Total Damage 15220 | . . . . . . . 3142 2136 216 148 . 134 696 . . . . 811 . . . . 831 1954 2802 643 1707 Kills 73 | . . . . . . . 9 19 3 . . 1 3 . . . . 4 . . . . 8 5 11 1 9 Allies Corrupted 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Active Infowar (turns) 14585 | 25 860 100 . . 42 38 188 437 291 644 844 321 1020 294 228 50 781 1153 682 383 217 539 1356 1790 1577 164 561 Optics 1022 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1021 . . Sensors 12600 | . . . . . 42 38 188 437 291 644 844 321 1003 294 228 50 781 1153 682 383 217 539 1356 1532 1058 30 489 Seismic 1081 | 25 860 100 . . . . . . . . . . . . . . . . . . . . . . . 96 . Decoding 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Jamming 1856 | . . . . . . . . . . . . . 17 . . . . . . . . . . 373 792 113 561 ECM 31 | . . . . . . . . . . . . . 30 . . . . . . . . . . 1 . . . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . . . 3 1 3 . . . . 1 . 2 1 . 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Items 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Zionite Intel Received 16 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 3 3 1 . 3 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Turns Passed 22000 | 153 860 1379 2357 797 1674 38 188 461 303 756 844 321 1053 307 228 50 812 1225 682 383 217 710 1618 2071 1678 274 561 Spaces Moved 17900 | 70 422 765 1079 400 757 43 304 678 535 1165 1145 294 1164 326 309 76 932 901 476 302 159 498 992 2078 1318 379 333 Core 447 | 13 . . . . . . . . . . . . . . . . . . . . . . . . 18 379 37 Treads 2030 | 57 422 194 200 400 757 . . . . . . . . . . . . . . . . . . . . . . Legs 3965 | . . . 58 . . . . . . . . . . . . . . 754 476 302 159 498 992 430 . . 296 Wheels 1392 | . . 571 821 . . . . . . . . . . . . . . . . . . . . . . . . Hover 10066 | . . . . . . 43 304 678 535 1165 1145 294 1164 326 309 76 932 147 . . . . . 1648 1300 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 160 130 155 170 170 45 45 45 45 45 54 54 54 66 66 66 66 56 120 120 120 120 120 41 49 50 50 Average Speed 90 | 161 160 137 170 170 170 45 45 46 45 54 54 54 66 66 66 66 66 110 120 120 120 120 120 67 58 53 104 Slowest Speed 260 | 200 160 160 260 250 170 45 45 52 45 107 54 54 129 66 66 66 66 260 120 120 120 120 185 120 130 150 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 5 55 43 91 63 48 1 96 24 62 80 90 49 34 59 46 68 82 26 62 50 60 65 30 55 63 10 31 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 12 | . 1 1 . . . . . . 1 1 2 1 . . . 1 1 . . . 3 . . . . . . Known Exits Taken 20 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 9 . . . . . . 4 5 5 2 . 3 1 . 2 . 2 . . 1 . . . . . Spaces Dug 240 | . 3 3 8 . 1 . . 8 2 3 . 1 21 . 3 . 7 18 3 1 . 2 36 50 70 . . Terrain Destroyed 601 | . 6 3 71 68 1 . . 8 2 3 . 1 21 . 3 . 34 39 76 1 . 2 36 50 171 . 5 Melee 197 | . 3 3 8 . 1 . . 8 2 3 . 1 21 . 3 . 7 18 3 1 . 2 36 50 27 . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 402 | . 3 . 63 68 . . . . . . . . . . . . 27 21 73 . . . . . 144 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Qua Total 22314 | 91 566 932 1418 459 1063 63 357 797 587 1269 1368 449 1408 413 330 75 1109 1075 562 315 177 601 1333 2526 2041 442 488 Wait 2521 | . 96 58 124 6 216 . 42 73 44 61 219 150 139 75 19 . 138 52 68 1 . 87 163 147 418 37 88 Move 17875 | 69 421 764 1079 399 756 43 303 677 534 1164 1144 293 1163 325 308 75 931 900 475 301 158 497 991 2077 1317 378 333 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 7 14 9 28 2 6 3 3 3 1 4 1 . 6 1 . . 3 16 . 1 3 1 7 10 3 3 1 Fast Attach 114 | 6 . . 2 1 3 . . 3 1 2 . . 7 . . . . 10 1 3 1 . 8 24 12 14 16 Attach 59 | 1 . 8 8 . . 2 . 1 . . . . 8 . . . . 4 . . . . 3 1 17 1 5 Detach 30 | . . . 1 . 1 2 . . . 1 . . 5 . . . . 2 . . . . . 5 9 1 3 Swap 339 | . 7 8 42 11 13 6 4 12 2 16 1 . 14 6 . . 12 19 2 . 7 6 49 74 28 . . Drop 175 | . 7 3 29 2 10 7 5 9 . 6 1 . 10 . . . 3 19 . 4 3 1 9 36 5 5 1 Fire 330 | 8 17 44 94 37 56 . . . . . . . . . . . 3 10 6 . . . . . 12 2 41 Melee 601 | . 4 38 8 1 2 . . 19 5 13 2 6 56 4 3 . 18 43 10 5 5 9 101 150 99 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rewire 116 | . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . Trap 13 | . . . 1 . . . . . . 2 . . . 2 . . 1 . . . . . . 2 5 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 4 exits: *Res x3 / *Arm) -3/Armory -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Derelicts attacked the area 1003 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Entered Subcaves 1015 | -10/Subcaves | Approached by a straggling Scientist 1473 | -10/Subcaves | Core integrity fell below 50% 1544 | -10/Subcaves | Discovered new exit (range 9) 1549 | -10/Subcaves | Learned location of Zion (-7) 1549 | -10/Subcaves | Met a Zionite searching for "candidates" 1660 | -10/Subcaves | Learned Materials terminal intel 1756 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1787 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1788 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1895 | -10/Subcaves | Core integrity fell below 20% 2245 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2246 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2328 | -10/Subcaves | Visited 4L-MR0's lab 2341 | -10/Subcaves | Found Rainbow Chip 2393 | -10/Subcaves | Entered Materials 2393 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2394 | -8/Materials | Loaded intel: 12 terminal locations 3275 | -8/Materials | Build established: Tank 3684 | -8/Materials | Discovered new exit (range 4) 4000 | -8/Materials | Repaired Sub. Shrapnel Launcher 4196 | -8/Materials | Build established: Gunner 4720 | -8/Materials | Build established: Tank 4750 | -8/Materials | Identified exit to Garrison 4750 | -8/Materials | Entered Garrison 4903 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | Discovered new exit (range 14) 5348 | -8/Garrison | Triggered checkpoint 5438 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Discovered new exit (range 9) 5547 | -8/Garrison | Entered Materials 6016 | -8/Materials | Repaired Enh. Autogun 6078 | -8/Materials | Repaired Enh. Autogun 6214 | -8/Materials | Discovered new exit (range 8) 6704 | -8/Materials | Core integrity fell below 50% 6906 | -8/Materials | Discovered new exit (range 8) 7221 | -8/Materials | Entered Factory 7221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7259 | -7/Factory | Sucked down chute 7259 | -7/Factory | Entered Waste 7260 | -7/Waste | Met a frightened Derelict 7268 | -7/Waste | Warlord forces began an assault 7312 | -7/Waste | Spotted C-40 Crusher 7315 | -7/Waste | Spotted C-40 Crusher 7316 | -7/Waste | Spotted C-40 Crusher 7318 | -7/Waste | Spotted C-40 Crusher 7321 | -7/Waste | Allies destroyed C-40 Crusher 7340 | -7/Waste | Spotted C-40 Crusher 7346 | -7/Waste | Allies destroyed C-40 Crusher 7346 | -7/Waste | Allies destroyed C-40 Crusher 7348 | -7/Waste | Spotted C-40 Crusher 7358 | -7/Waste | Allies destroyed C-40 Crusher 7377 | -7/Waste | Lost 7 allies 7397 | -7/Waste | Discovered new exit (range 12) 7417 | -7/Waste | Identified exit to Factory 7447 | -7/Waste | Entered Factory 7447 | -7/Factory | Accompanied by 12 allies 7494 | -7/Factory | Build established: Mutant 7737 | -7/Factory | Lost 3 allies 7764 | -7/Factory | Discovered new exit (range 7) 7768 | -7/Factory | Identified exit to Lower Caves 7908 | -7/Factory | Entered Lower Caves 7908 | -7/Lower Caves | Accompanied by 7 allies 7929 | -7/Lower Caves | Met a Warlord Commander 7930 | -7/Lower Caves | Learned location of Warlord (-4) 7931 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7932 | -7/Lower Caves | Found Encrypted Comm Array 7941 | -7/Lower Caves | Build established: Gladiator 8112 | -7/Lower Caves | Encountered a Warlord checkpoint 8147 | -7/Lower Caves | Discovered new exit (range 9) 8151 | -7/Lower Caves | Identified exit to Lower Caves 8211 | -7/Lower Caves | Entered another Lower Caves area 8211 | -7/Lower Caves | Accompanied by 6 allies 8246 | -7/Lower Caves | Learned Factory terminal intel 8258 | -7/Lower Caves | Lost 4 allies 8422 | -7/Lower Caves | Discovered new exit (range 9) 8425 | -7/Lower Caves | Identified exit to Factory 8767 | -7/Lower Caves | Discovered new exit (range 3) 8767 | -7/Lower Caves | Identified exit to Zion 8791 | -7/Lower Caves | Build established: Mutant 8967 | -7/Lower Caves | Entered Zion 8980 | -7/Zion | Gained Derelict followers 9008 | -7/Zion | Discovered new exit (range 16) 9055 | -7/Zion | Received a visual enhancement algorithm 9090 | -7/Zion | Found CR-A16's Pointy Stick 9146 | -7/Zion | Given A8's code to call for help 9178 | -7/Zion | Visited the Megawrench Repair Shop 9190 | -7/Zion | Learned 8 Factory zone layouts 9458 | -7/Zion | Met Imprinter 9466 | -7/Zion | Imprinted 9468 | -7/Zion | Declared Zion's savior 9522 | -7/Zion | Megawrench repaired 7 parts 9593 | -7/Zion | Identified exit to Proximity Caves 9811 | -7/Zion | Entered Proximity Caves 9811 | -6/Proximity Caves | Accompanied by 7 allies 10132 | -6/Proximity Caves | Entered Factory 10132 | -6/Factory | Accompanied by 2 allies 10132 | -6/Factory | Evolved 2 slots: Utility x2 10133 | -6/Factory | Identified exit to Lower Caves 10134 | -6/Factory | Identified exit to Factory 10135 | -6/Factory | Loaded intel: 26 terminal locations 10310 | -6/Factory | Repaired Cmb. Airjet 10331 | -6/Factory | Discovered exit to Lower Caves (range 13) 10350 | -6/Factory | Retrieved Zion intel report: Emergency Access 10493 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10513 | -6/Factory | Retrieved Zion intel report: Component Schematics 10514 | -6/Factory | Zion Light squad teleported in 10621 | -6/Factory | Build established: Gladiator 10784 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 10869 | -6/Factory | Discovered exit to Factory (range 10) 10891 | -6/Factory | Fabricated Adv. Sensor Array? 10950 | -6/Factory | Lost 3 allies 11042 | -6/Factory | Discovered exit to Factory (range 12) 11164 | -6/Factory | Repaired Imp. Heavy Armor Plating? 11185 | -6/Factory | Entered Lower Caves 11204 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11480 | -6/Lower Caves | Discovered new exit (range 12) 11487 | -6/Lower Caves | Identified exit to Lower Caves 11492 | -6/Lower Caves | Entered another Lower Caves area 11672 | -6/Lower Caves | Discovered new exit (range 5) 11675 | -6/Lower Caves | Identified exit to Data Miner 11720 | -6/Lower Caves | Entered Data Miner 11720 | -6/Data Miner | Discovered new exit (range 6) 11733 | -6/Data Miner | Met Data Miner 11745 | -6/Data Miner | Learned location of Section 7 (-2) 11745 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11755 | -6/Data Miner | Received God Mode back door access code from Data Miner 11769 | -6/Data Miner | Identified exit to Proximity Caves 11770 | -6/Data Miner | Entered Proximity Caves 11809 | -5/Proximity Caves | Spotted B-75 Beast 11898 | -5/Proximity Caves | Destroyed B-75 Beast 12127 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12563 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12572 | -5/Proximity Caves | Learned location of Armory (-3) 12582 | -5/Proximity Caves | Entered Factory 12582 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12675 | -5/Factory | Zion Heavy squad teleported in 13038 | -5/Factory | Retrieved Zion intel report: Active Terminals 13103 | -5/Factory | Incoming investigation squad redirected 13138 | -5/Factory | Retrieved Zion intel report: Trap Installations 13147 | -5/Factory | Incoming investigation squad redirected 13293 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13294 | -5/Factory | Zion Light squad teleported in 13355 | -5/Factory | Lost 3 allies 13375 | -5/Factory | Destroyed 8 combat bots 13495 | -5/Factory | Discovered new exit (range 13) 13552 | -5/Factory | Discovered new exit (range 6) 13557 | -5/Factory | Identified exit to Upper Caves 13795 | -5/Factory | Terminal network hard line cut 13807 | -5/Factory | Entered Upper Caves 14479 | -5/Upper Caves | Learned Factory terminal intel 14482 | -5/Upper Caves | Discovered new exit (range 7) 14488 | -5/Upper Caves | Identified exit to Upper Caves 14489 | -5/Upper Caves | Entered another Upper Caves area 14494 | -5/Upper Caves | Encountered a Warlord checkpoint 14691 | -5/Upper Caves | Learned Factory emergency access door positions 14691 | -5/Upper Caves | Learned Research stockpile data 14691 | -5/Upper Caves | Learned Research security intel 14691 | -5/Upper Caves | Learned Extension security intel 14691 | -5/Upper Caves | Learned Armory terminal intel 14829 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14838 | -5/Upper Caves | Ran a visual enhancement algorithm 14841 | -5/Upper Caves | Found Prototype Special Weapon 14866 | -5/Upper Caves | Discovered new exit (range 5) 14871 | -5/Upper Caves | Identified exit to Zhirov 14872 | -5/Upper Caves | Entered Zhirov 14872 | -5/Zhirov | Discovered new exit (range 3) 14894 | -5/Zhirov | Met Zhirov 14916 | -5/Zhirov | Learned location of Quarantine (-2) 14916 | -5/Zhirov | Learned location of Testing (-3) 14929 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14948 | -5/Zhirov | Found Alien Artifact 14948 | -5/Zhirov | Identified Integrated Reactor 14948 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15088 | -5/Zhirov | Identified exit to Proximity Caves 15089 | -5/Zhirov | Entered Proximity Caves 15595 | -4/Proximity Caves | Learned Research emergency access door positions 15710 | -4/Proximity Caves | Discovered new exit (range 13) 15798 | -4/Proximity Caves | Identified exit to Factory 15799 | -4/Proximity Caves | Entered Factory 15799 | -4/Factory | Evolved 2 slots: Utility x2 15800 | -4/Factory | Identified exit to Upper Caves 15802 | -4/Factory | Loaded intel: 25 terminal locations 15898 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15899 | -4/Factory | Zion Fire squad teleported in 15920 | -4/Factory | Zion Trap Resupply teleported in 16077 | -4/Factory | Lost 3 allies 16165 | -4/Factory | Retrieved Zion intel report: Branch Access 16239 | -4/Factory | Build established: Trapper-Gladiator 16851 | -4/Factory | Retrieved Zion intel report: Component Schematics 16852 | -4/Factory | Zion Thermal Resupply teleported in 17028 | -4/Factory | Zion Hacker squad teleported in 17092 | -4/Factory | Terminal network hard line cut 17347 | -4/Factory | Discovered new exit (range 13) 17416 | -4/Factory | Identified exit to Research 17417 | -4/Factory | Entered Research 17417 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17418 | -3/Research | Identified exit to Armory 17425 | -3/Research | Found Prototype Processor 17425 | -3/Research | Identified Spectral Analyzer 17884 | -3/Research | Zion Experimental squad teleported in 17914 | -3/Research | Discovered new exit (range 10) 17948 | -3/Research | Identified exit to Research 18032 | -3/Research | Found Prototype Protection 18032 | -3/Research | Identified Zio. Weapon Casing 18046 | -3/Research | Found Prototype Protection 18046 | -3/Research | Identified Zio. Shade Armor 18073 | -3/Research | Found Zio. Shade Armor 18075 | -3/Research | Found Zio. Shade Armor 18078 | -3/Research | Found Zio. Shade Armor 18197 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18393 | -3/Research | Retrieved Zion intel report: Active Garrisons 18463 | -3/Research | Discovered exit to Research (range 9) 18495 | -3/Research | Retrieved Zion intel report: Trap Installations 18496 | -3/Research | Zion Light squad teleported in 18549 | -3/Research | Found Prototype Device 18549 | -3/Research | Identified Exp. Thermal Shield 18586 | -3/Research | Discovered exit to Research (range 4) 18705 | -3/Research | Build established: Gladiator 18750 | -3/Research | Spotted B-86 Titan 18769 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 18772 | -3/Research | Destroyed B-86 Titan 18790 | -3/Research | Terminal network hard line cut 19043 | -3/Research | Spotted B-86 Titan 19118 | -3/Research | System corruption reached 10% 19488 | -3/Research | Entered Armory 19489 | -3/Armory | Loaded intel: 12 terminal locations 19533 | -3/Armory | Incoming investigation squad redirected 19545 | -3/Armory | Zion Light squad teleported in 19646 | -3/Armory | Retrieved Zion intel report: Trap Installations 19789 | -3/Armory | Lost 6 allies 20777 | -3/Armory | Zion Heavy squad teleported in 20861 | -3/Armory | Crushed by falling debris 20939 | -3/Armory | Spotted Armor Guard 20939 | -3/Armory | Spotted Armor Guard 20954 | -3/Armory | Spotted Armor Guard 20954 | -3/Armory | Spotted Armor Guard 20964 | -3/Armory | Breached Obliterator storage 20984 | -3/Armory | Incoming assault squad redirected 20986 | -3/Armory | Found PL-3XN's Ring of Power 20994 | -3/Armory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 20994 | -3/Armory | Found Disassembled Obliterator 21002 | -3/Armory | Incoming investigation squad redirected 21020 | -3/Armory | Lost 4 allies 21024 | -3/Armory | Terminal network hard line cut 21057 | -3/Armory | Lost 3 parts (2u1w) 21070 | -3/Armory | Incoming assault squad redirected 21073 | -3/Armory | Incoming assault squad redirected 21157 | -3/Armory | Released all parts (6) 21160 | -3/Armory | Core integrity fell below 50% 21162 | -3/Armory | Discovered exit to Research (range 5) 21166 | -3/Armory | Entered Research 21166 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21188 | -2/Research | Lost 5 parts (2p2n1u) 21226 | -2/Research | Zion Infowar Resupply teleported in 21233 | -2/Research | Found Prototype Device 21233 | -2/Research | Identified Exp. Transmission Jammer 21319 | -2/Research | Zion Heavy squad teleported in 21374 | -2/Research | Found Exp. Transmission Jammer 21381 | -2/Research | Core integrity fell below 50% 21396 | -2/Research | Found Prototype Protection 21396 | -2/Research | Identified Zio. Heavy Carapace 21405 | -2/Research | Core integrity fell below 20% 21414 | -2/Research | Lost 3 parts (1n2u) 21418 | -2/Research | Discovered new exit (range 8) 21424 | -2/Research | Enhanced Grunt warped into view, answering call for help 21430 | -2/Research | Enhanced Grunt warped into view, answering call for help 21439 | -2/Research | Identified exit to Quarantine 21440 | -2/Research | Entered Quarantine 21440 | -2/Quarantine | Accompanied by 2 allies 21458 | -2/Quarantine | Identified Molecular Deconstructor 21540 | -2/Quarantine | Incoming investigation squad redirected 21637 | -2/Quarantine | Build established: Messiah-Mutant 21641 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 21723 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 21726 | -2/Quarantine | Found Prototype Launcher 21726 | -2/Quarantine | Identified Adv. Micro-nuke Launcher 21778 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 21880 | -2/Quarantine | Discovered new exit (range 5) 21882 | -2/Quarantine | Identified exit to Access 21938 | -2/Quarantine | Spotted Alpha 7 21963 | -2/Quarantine | Cryocooling Duct disabled 21978 | -2/Quarantine | Ambient heat levels rising (+20) 21978 | -2/Quarantine | Non-combat units ordered to evacuate 21999 | -2/Quarantine | Found Alien Launcher 21999 | -2/Quarantine | Identified Sigix Terminator 22001 | -2/Quarantine | Fired Sigix Terminator 22001 | -2/Quarantine | Destroyed Alpha 7 22001 | -2/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 21978_ Slug penetrates Alpha 7. 21979_ Penetrated by Slug. 21979_ KE Penetrator destroyed. 21979_ Slug penetrates Door. 21982_ Penetrated by Slug. 21982_ Slug penetrates Wall. 21984_ Wall collapses. 21988_ Penetrated by Slug. 21988_ Adv. Phase Shifter destroyed. 21988_ Penetrated by Slug. 21989_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. 21995_ Suspension Chamber breached. 21996_ Penetrated by Slug. 21996_ Biometal Leg destroyed. 21999_ Acquired Alien Launcher. 21999_ Identified Sigix Terminator. 22001_ Sigix Terminator expended. 22001_ Alpha 7 destroyed. Map ----- +----------------------------------------------------+ | ######???????????????????????????????? | | +????#+#####????????????????????? | | ######????# ?? ? #?????????????? | | #?????????# ?? +?????????????? | | ######### #?????????# " " #?????????????? | | ????????# #?????????# "" "" #?????????????? | | #####???# #?????????# "" "" #?????????????? | | ???# #?????????# "" "" #?????????????? | | """ ??# #?????????# " " #?????????????? | | """ ?## ##????????# "" "" +?????????????? | | """ # #????????# "" "" #?????????????? | | "S # "" ########## "" " #?????????????? | | "" """ + "T c / " " #?????????????? | | "" """ # ########## o #??#??????????? | | """ # #????????#######/### ### #??????????? | | ?#######?????????# #??????????? | | ######?????????????????# #??????????? | | ???????????????????????# < ! + T"??????? | | ???????????????????????# = ! #??????????? | | ???????????????????????####"#"+########??????????? | | ???????????????????????#####" *#????????????????? | | ???????????????????????# ! ##???????????????? | | ???????????????????????# #T ##???????????????? | | ???????????????????????# ;#" "#????????????????? | | ???????????????????????#"" ;#"""#????????????????? | | ???????????????????????#"@ ;#"""#????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 53 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Power Amplification 20 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 6 Melee Accuracy 24 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Core Shielding | -7/Zion | Archive Kinecellerator | -7/Zion | Archive EM Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Wave Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Ion Burst Cannon | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Power Maul | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Fusion Reactor | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Power Sword | -4/Factory | Z-intel Imp. Melee Analysis Suite | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Machine Analyzer | -4/Factory | Z-intel Energy Well | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Z-intel Remote Shield | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Mic. Fission Core | -4/Factory | Z-intel Coolant Network | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Exp. EM Shield | -2/Quarantine | Archive Imp. Q-thruster | -2/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free T-07 Excavator | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory | Authchip Adv. Sensor Array | x2 | -6/Factory | Authchip Repaired ---------- Sub. Shrapnel Launcher | 42% | -8/Materials Enh. Autogun | 40% | -8/Materials Enh. Autogun | 65% | -8/Materials Cmb. Airjet | 23% | -6/Factory Imp. Heavy Armor Plating | 27% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSubatomicInsulator Manual? 0 Play Time 05:12:46 Cumulative 386.4 hours Start 2025.08.09 @ 21:54:14 End 2025.08.13 @ 13:43:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 365b8606-510a-4ced-be65-931cd1c2164a