Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 22:01:33 Player: admiral_len Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1043 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 250/250 System Corruption 2% Temperature Cool (12) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 9 6 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 84 83 Engine 12 | . 13 8 Core 1 | . . 5 Leg 27 | . 27 27 Storage 14 | . 14 14 Energy Gun 12 | . 7 23 Ballistic Gun 15 | . 20 3 Naked Turns . | . . . Heaviest Build 19 | 12 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 9 | 2 9 8 Average Carried 6 | 1 7 6 Final Capacity 10 | 8 10 10 Final Carried 8 | 2 8 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 520 | 208 219 93 Remotely . | . . . Salvage Created 697 | . 436 261 Parts 52 | . 34 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented 3 | . . 3 Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 13 7 Guns 18 | . 13 5 AOE 2 | . . 2 Classes Destroyed 7 | . 4 3 Recycler 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 10 | . 6 4 Grunt 7 | . 7 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 228 | . 94 134 Missed 87 | . 35 52 Damage Taken 1291 | . 575 716 Core 257 | . 79 178 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 106 | . 56 50 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 191 | . 112 79 Gun 191 | . 112 79 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 134 | . 108 26 Thermal . | . . . Explosive . | . . . Electromagnetic 57 | . 4 53 Robot Hit Streak 9 | . 8 9 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | . 59 41 Core Hits 47 | . 30 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1086 | . 521 565 Guns 887 | . 484 403 Cannons . | . . . Explosions 199 | . 37 162 Melee . | . . . Ramming . | . . . Kinetic 558 | . 464 94 Thermal 199 | . 37 162 Explosive . | . . . Electromagnetic 329 | . 20 309 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 10 5 Message Errors 1 | . . 1 Matter Fused 5 | . 2 3 Heat Flow Errors 3 | . 3 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 1 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 280 | . 280 10 Average Temperature 55 | . 57 5 Received Heat Transfer 549 | . 159 390 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 50 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 270 | . 270 . Initial . | . . . Average 105 | . 111 . Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 81 . Level 1 17 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 90 | . 21 69 Peak Tracking Total 4 | . 4 4 Tactical Retreats 8 | . 1 7 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1631 | 60 1109 462 Spaces Moved 1037 | 39 729 269 Core 9 | 9 . . Treads . | . . . Legs 1028 | 30 729 269 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 120 120 120 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 90 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 11 | . 3 8 Melee . | . . . Projectile . | . . . AOE 11 | . 3 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1258 | 52 872 334 Wait 65 | . 58 7 Move 1035 | 38 728 269 Hop . | . . . Pick Up 21 | 8 13 . Fast Attach 2 | . 2 . Attach 15 | 6 4 5 Detach 1 | . . 1 Swap 4 | . 3 1 Drop 9 | . 8 1 Fire 106 | . 56 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 3) 876 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Discovered new exit (range 10) 1053 | -10/Materials | Discovered new exit (range 10) 1170 | -10/Materials | Entered Subcaves 1226 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1230 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1451 | -10/Subcaves | Core integrity fell below 50% 1594 | -10/Subcaves | Discovered new exit (range 9) 1613 | -10/Subcaves | Core integrity fell below 20% 1632 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Corrupted Lgt. Ion Engine fries itself beyond repair. Lgt. Ion Engine self-destruct mechanism malfunctions. Flight Unit fries itself beyond repair. EM Pulse Gun destroyed. Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. System corrupted: Substantial component data lost. EXIT=FOUND Lgt. Nuclear Core destroyed. Machine disabled. EM Pulse Gun destroyed. Aluminum Leg destroyed. System corrupted: Matter fused (-8). Autobeam Turret suffers critical hit (Destroy). Destroyed Autobeam. Autobeam Turret destroyed. Lgt. Assault Rifle destroyed. 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