Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 18:50:36 Player: Olafz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2036) 2036 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 6355 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 100/100 System Corruption 4% Temperature Cool (2) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit Structural Scanner Experimental Sensor Array Melee Analysis Suite Actuator Array Phase Shifter Hacking Suite Makeshift System Shield Rocket Launcher Plasma Cutter CPS Tube (2) Powered Hammer Makeshift Hammer Power Maul Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Sensor Array Microactuators Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Medium Storage Unit Melee Analysis Suite Actuator Array Phase Shifter Minigun Rocket Launcher Plasma Cutter Mace [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Powered Hammer Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 69 | . 8 7 . 2 27 17 3 5 Power 13 | . 2 1 . 1 5 2 . 2 Engine 5 | . 1 . . 1 3 . . . Core 8 | . 1 1 . . 2 2 . 2 Reactor . | . . . . . . . . . Propulsion 10 | . 3 1 . . 3 . 3 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 6 | . 3 1 . . 2 . . . Hover 1 | . . . . . . . 1 . Flight 3 | . . . . . 1 . 2 . Utility 13 | . 2 . . . 4 6 . 1 Device 7 | . 1 . . . 2 3 . 1 Storage 3 | . 1 . . . 1 1 . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 33 | . 1 5 . 1 15 9 . 2 Energy Gun 4 | . . . . . . 4 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . 1 4 . . 10 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . . . 5 2 . 1 Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 26 | . 1 4 . . 11 1 1 8 Power 7 | . . 1 . . 3 1 . 2 Propulsion 9 | . . 1 . . 4 . 1 3 Utility 3 | . . . . . 1 . . 2 Weapon 7 | . 1 2 . . 3 . . 1 Highest Loss Streak 5 | . 1 3 . . 5 1 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 90 95 100 100 65 74 88 62 Engine 2 | . 4 . . 12 6 . . . Core 6 | . 9 10 14 1 1 7 7 4 Wheel 9 | . 26 26 28 28 6 . . . Hover 1 | . . . . . . . 4 2 Flight 5 | . . . . . 5 7 14 5 Device 13 | . 5 14 14 14 12 19 15 8 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 2 | . . . . . . 2 7 7 Hackware 4 | . . . . . 6 7 7 7 Protection 2 | . . . . . . 6 7 1 Ballistic Gun 10 | . 23 26 14 14 13 6 . . Launcher 1 | . . . 14 14 1 . . . Impact Weapon 3 | . . . . . 1 2 7 6 Slashing Weapon 2 | . . . . . . 2 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 12 89 90 90 90 92 40 37 42 Greatest Support 50 | 20 20 20 20 20 50 50 50 10 Greatest Overweight (x) 13 | . 4 8 4 4 8 . 3 13 Average Overweight (x) 2 | . 3 4 4 4 1 . 2 7 Largest Inventory Capacity 25 | . 25 25 25 25 25 15 15 15 Average Capacity 17 | . 23 25 25 25 16 13 15 15 Most Carried 25 | . 17 20 25 25 25 15 15 15 Average Carried 15 | . 11 18 22 25 15 11 13 14 Final Capacity 25 | 8 25 25 25 25 10 15 15 15 Final Carried 25 | 6 17 20 25 25 10 15 15 15 Class Distribution -------------------- 55% | Mutant 39% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1799 | 200 42 273 . 35 544 564 73 68 Remotely . | . . . . . . . . . Salvage Created 2589 | . 333 335 . 42 901 739 197 42 Parts 151 | . 22 33 . 7 42 30 16 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 9 3 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 53 | . 9 9 . 3 18 10 3 1 Melee 8 | . . . . . 2 3 3 . Guns 40 | . 9 9 . . 16 6 . . AOE 3 | . . . . 3 . . . . Classes Destroyed 14 | . 3 2 . 1 4 1 2 1 Worker 5 | . 1 1 . . 2 1 . . Builder 2 | . . 1 . . 1 . . . Recycler 1 | . . . . . . 1 . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . . . 1 1 . . Watcher 2 | . . . . . 1 1 . . Swarmer 15 | . 3 6 . 3 3 . . . Grunt 24 | . 6 3 . . 8 7 . . Sentry 9 | . . . . . 6 2 1 . Hunter 2 | . . . . . 1 1 . . Programmer 2 | . . . . . . . 2 . Zionite 1 | . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 4 . 3 3 4 1 1 Combat Bots Only 4 | . 3 3 . 3 3 4 1 1 Max Kills in Single Turn 4 | . 1 1 . 4 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 521 | . 41 44 . 2 140 179 55 60 Missed 173 | . 11 9 . 1 33 88 21 10 Damage Taken 4682 | . 330 322 . 15 1570 905 284 1256 Core 1255 | . 61 59 . 5 402 61 91 576 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 88 | . . . . . . 79 9 . Core Remaining (%) 58 | 100 . . . 50 26 . . . Volleys Fired 209 | . 35 38 . 1 84 51 . . Largest 2 | . 2 2 . 2 2 2 . . Hottest 97 | . 60 50 . 50 50 97 . . Shots Fired 357 | . 66 68 . 2 130 91 . . Gun 353 | . 66 65 . 1 130 91 . . Cannon . | . . . . . . . . . Launcher 4 | . . 3 . 1 . . . . Special . | . . . . . . . . . Kinetic 325 | . 57 65 . 1 130 72 . . Thermal 19 | . . . . . . 19 . . Explosive 4 | . . 3 . 1 . . . . Electromagnetic 9 | . 9 . . . . . . . Robot Hit Streak 12 | . 6 8 . 3 12 10 . . Robot Miss Streak 5 | . 5 5 . 1 3 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 6 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 261 | . 36 40 . 1 93 75 11 5 Core Hits 118 | . 18 18 . 4 46 25 5 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . 1 2 1 . Critical Strikes 8 | . 1 . . . 1 3 3 . Burn 1 | . . . . . . 1 . . Destroy 2 | . 1 . . . 1 . . . Smash 3 | . . . . . . 2 1 . Sever 2 | . . . . . . . 2 . Melee Attacks 57 | . . . . . 12 24 14 7 Impact 31 | . . . . . 12 12 2 5 Slashing 26 | . . . . . . 12 12 2 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . . 4 2 . Damage Inflicted 5086 | . 397 355 . 156 1494 1938 503 243 Guns 3293 | . 397 350 . 6 1331 1209 . . Cannons . | . . . . . . . . . Explosions 150 | . . . . 150 . . . . Melee 1629 | . . . . . 154 729 503 243 Ramming 14 | . . 5 . . 9 . . . Kinetic 2952 | . 330 350 . 6 1331 935 . . Thermal 274 | . . . . . . 274 . . Explosive 150 | . . . . 150 . . . . Electromagnetic 67 | . 67 . . . . . . . Impact 783 | . . . . . 154 332 87 210 Slashing 846 | . . . . . . 397 416 33 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 . 1 4 Average Corruption 1 | . . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 2 . 7 3 Message Errors 4 | . . . . . 1 . 1 2 Matter Fused 3 | . . . . . 1 . 2 . Energy Discharges 3 | . . . . . . . 3 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 249 | . . . . 11 15 117 40 66 Projectiles . | . . . . . . . . . Explosions 11 | . . . . 11 . . . . Melee 238 | . . . . . 15 117 40 66 Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . 8 . 5 4 . . . Shots 2 | . . 1 . 1 . . . . Rammed 5 | . . 2 . . 1 . . 2 Targets Rammed 5 | . . 2 . . 1 . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | . 30 14 . 14 75 336 . 2 Average Temperature 51 | . 9 4 . 10 22 94 . 2 Received Heat Transfer 1419 | . 162 51 . . 738 327 60 81 Effects 3 | . . . . . . 3 . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . 4 1 1 1 Impact Corruptions 8 | . . . . . 2 2 1 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 592 | . . . . . . 592 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 298 | . 283 146 . 90 278 298 . . Initial 126 | . . 31 . . 35 126 . . Average 122 | . 136 85 . 88 99 196 . . Maximum Alert Level 1 | . 1 . . . 1 1 . . Low Security (%) 81 | . 68 100 . 100 94 45 . . Level 1 18 | . 31 . . . 5 54 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 1 . . 5 7 . 1 Investigation 8 | . 3 . . . 2 3 . . Extermination . | . . . . . . . . . Reinforcement 7 | . . . . . 3 4 . . Assault 2 | . . 1 . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 12 12 . 4 27 16 3 6 Peak Tracking Total 6 | . 5 4 . 4 6 4 1 6 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . 1 . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 21 | . 3 1 1 . 7 8 . 1 Terminals 11 | . 2 . . . 5 4 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 50 | . 9 1 1 . 19 19 . 1 Successful 23 | . 3 1 1 . 8 9 . 1 Failed 27 | . 6 . . . 11 10 . . Catastrophic 4 | . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 5 . 1 . 10 5 . . Terminals 31 | . 7 . . . 12 12 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers 7 | . . . . . 5 2 . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 11 | . 2 1 1 . 2 4 . 1 Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . 1 . . Open Door 2 | . . 1 . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . . Alert Level 2 | . . . . . 1 1 . . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 6 | . . . . . 5 1 . . Insert Component 4 | . . . . . 3 1 . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 . . . 7 8 . . Full Trace Events 7 | . 1 . . . 4 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 42 | . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . Total Damage 145 | . . 145 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 5968 | . 467 727 334 113 1422 767 1268 870 Spaces Moved 3730 | 1 255 434 238 77 1044 906 596 179 Core 76 | . . . . . . . . 76 Treads . | . . . . . . . . . Legs 22 | 1 21 . . . . . . . Wheels 1251 | . 234 434 238 77 268 . . . Hover . | . . . . . . . . . Flight 2381 | . . . . . 776 906 596 103 Fastest Speed 50 | 120 80 140 140 140 50 50 50 272 Average Speed 125 | 120 137 141 140 140 73 50 206 465 Slowest Speed 700 | 120 140 200 140 140 200 50 272 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . . . . 6 9 . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 69 95 60 19 87 29 68 22 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . 1 2 . . . . . 1 Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . . . . 3 . Spaces Dug 33 | . . 24 . . 7 2 . . Terrain Destroyed 39 | . . 24 . 5 7 3 . . Melee 9 | . . . . . 7 2 . . Projectile 1 | . . . . . . 1 . . AOE 29 | . . 24 . 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4590 | . 310 485 239 81 1554 1101 622 198 Wait 459 | . . 3 . . 358 88 10 . Move 3690 | . 254 433 237 76 1031 889 595 175 Hop 15 | . . . . . 6 7 . 2 Pick Up 37 | . 9 2 2 . 12 8 2 2 Fast Attach 23 | . 3 3 . . 8 6 1 2 Attach 20 | . 3 1 . . 9 3 2 2 Detach 12 | . 3 . . . 2 5 . 2 Swap 26 | . 2 3 . 2 10 8 . 1 Drop 37 | . 1 . . 2 21 10 . 3 Fire 209 | . 35 38 . 1 84 51 . . Melee 51 | . . . . . 12 20 12 7 Ram 5 | . . 2 . . 1 . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Entered Mines 473 | -10/Mines | Learned 8 Materials zone layouts 487 | -10/Mines | Met a Derelict bent on vengeance 565 | -10/Mines | Discovered new exit (range 9) 574 | -10/Mines | Learned location of Storage (-9) 838 | -10/Mines | Lost 3 parts (1p2w) 843 | -10/Mines | Found the Drone Emporium 856 | -10/Mines | Met a Derelict testing a Signal Generator 1008 | -10/Mines | Discovered new exit (range 14) 1121 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1124 | -10/Mines | Found Prototype Device 1166 | -10/Mines | Discovered new exit (range 12) 1195 | -10/Mines | Entered Exiles 1218 | -10/Exiles | Discovered new exit (range 15) 1233 | -10/Exiles | Met 8R-AWN 1250 | -10/Exiles | Met EX-HEX 1292 | -10/Exiles | Met EX-BIN 1310 | -10/Exiles | Aligned with FarCom system 1312 | -10/Exiles | Given EX-Vault access code 1347 | -10/Exiles | Opened EX-Vault 1355 | -10/Exiles | Found Prototype Flight Unit 1378 | -10/Exiles | Identified Flying Fortress v7 1402 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -10/Exiles | Exiles lab attacked by MAIN.C 1517 | -10/Exiles | Discovered new exit (range 11) 1529 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1529 | -10/Exiles | Entered Mines 1536 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1635 | -9/Mines | Discovered new exit (range 6) 1642 | -9/Mines | Entered Materials 1642 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1643 | -8/Materials | Identified exit to Factory 2027 | -8/Materials | Lost 4 parts (1p1n1u1w) 2195 | -8/Materials | Core integrity fell below 50% 2240 | -8/Materials | Lost 5 parts (1p2n2w) 2351 | -8/Materials | Identified Exp. Sensor Array 3054 | -8/Materials | Discovered exit to Factory (range 16) 3064 | -8/Materials | Entered Factory 3064 | -7/Factory | Evolved 2 slots: Utility x2 3190 | -7/Factory | Discovered new exit (range 9) 3309 | -7/Factory | Identified exit to Lower Caves 3562 | -7/Factory | Fabricated Powered Hammer (x2) 3831 | -7/Factory | Entered Lower Caves 3892 | -7/Lower Caves | Build established: Gladiator 3919 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3949 | -7/Lower Caves | Learned location of 1 exit from Factory 4700 | -7/Lower Caves | Encountered a Warlord checkpoint 4808 | -7/Lower Caves | Discovered new exit (range 12) 5099 | -7/Lower Caves | Entered another Lower Caves area 5165 | -7/Lower Caves | Learned location of Zion (-6) 5166 | -7/Lower Caves | Encountered a Warlord checkpoint 5288 | -7/Lower Caves | Found Prototype Device 5288 | -7/Lower Caves | Identified Heart of Steel 5393 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5439 | -7/Lower Caves | Core integrity fell below 50% 5457 | -7/Lower Caves | Lost 5 parts (1p3n1w) 5935 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5967 | -7/Lower Caves | Core integrity fell below 20% 5969 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired Powered Hammer. Acquired 4 matter. VHFO2UB&NDTIXY 1=XSRUIR8XV Acquired Lgt. Nuclear Core. System corrupted: Powered Hammer fused. UGG3CABPSV4Q,0KF SAPU3H Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Lgt. Nuclear Core destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Powered Hammer severed. Great Axe severed. Slammed into L-41 Fighter. Penetrated by Slug. Imp. Melee Analysis Suite destroyed. System corrupted by crushing effect (+3). Heart of Steel destroyed. Slammed into B-48 Gladiator. Critical hit (Burn: +37). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????##########???###X ######??? | | ???????????????######## ########???##### # ? ##??? | | ??????????????## ## ##???## # ##??? | | ??????????????#| # ####### ##### | | ??????????????#[ #### ## ####### ## ###### | | ??????????????#| ]"## ## ### # | | ??????????????#| ## ## # ## | | ??????????????####### ### ### | | ??????????????????### ### ### | | ??????????????????### ### ## | | ????????????????#### #### ### | | ????????????????## #### ###### ? | | ????????????????### #### #### ####### ### | | ????????????????############# ########### ### | | ?????????????????########?### ########### | | ?????????????????????????### # ### ### | | ?????????????????????????### ## | | ????????????????????????### ## | | ????????????????????????## ### ## ### | | ????????????????????###### #### #### ###### | | ???????????????????## # #### #### ###### | | ???????????????????# #?## ### ###### | | ???????????????????# ##?### ## ###### | | ???????????????????# ##/ ########## ###?### | | ???????????????????######lg ######## ##??## | | ??????????????????????###@l #????## ###??### ^ | | ???????????????????????##bY #????# ###??# # | | ???????????????????????## #???? ?????? | | ???????????????????????## #?# ?????? | | ???????????????????????## #?## ?????? # ? | | ???????????????????????## #?#### ?????? ?? | | ???????????????????????# ##??### ?????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ?????????????? | | ????????????????????????# ### ??????????????? | | ????????????????????????? ??? ????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Powered Hammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Powered Hammer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonArmoredJammer Manual? 0 Play Time 00:55:35 Cumulative 113.0 hours Start 2024.05.05 @ 17:45:55 End 2024.05.05 @ 18:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 201 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 091d98a0-e08f-4306-8cfe-a48e9dcdb26a