Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.11 @ 10:24:08 Player: saltjakecity Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (359) 359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1359 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 176/275 System Corruption 6% Temperature Warm (168) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heat Sink Small Matter Pod (50) Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Sensor Array > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Flight Unit Heat Sink Small Matter Pod Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Matter Pod Weapon Small Laser Energy Gun Small Laser Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 6 5 10 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 2 | . . 2 Wheel 5 | 2 3 . Hover . | . . . Flight 1 | . 1 . Utility 4 | 1 1 2 Device 3 | 1 1 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 6 | . . 6 Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Backups 3 | 1 4 3 Power . | . 1 . Propulsion 1 | . 2 . Utility . | . . 1 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 6 | 2 2 2 Power . | . . . Propulsion 3 | 2 . 1 Utility . | . . . Weapon 2 | . 2 . Tool/Special 1 | . . 1 Average Slot Usage (%) 72 | . 88 55 Engine 9 | . 10 8 Leg 5 | . . 12 Wheel 14 | . 27 . Flight 1 | . . 2 Device 19 | . 25 13 Storage 1 | . . 3 Energy Gun 18 | . 24 12 Peak Build Rating 10 | 6 7 10 Average Rating 5 | 3 6 5 On Entrance 3 | . 6 5 Naked Turns 6 | . . 6 Heaviest Build 9 | 7 8 9 Greatest Support 32 | 20 32 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 1 4 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 427 | 260 48 119 Remotely . | . . . Salvage Created 459 | 78 32 349 Parts 31 | 5 3 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | 1 1 7 Guns 8 | 1 1 6 AOE 1 | . . 1 Classes Destroyed 3 | 2 . 1 Worker 2 | 1 . 1 Builder 1 | . . 1 Grunt 9 | 1 1 7 Best Kill Streak 7 | 1 1 7 Combat Bots Only 4 | 1 1 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 130 | 3 6 121 Missed 33 | 2 3 28 Hits 97 | 1 3 93 Projectile 97 | 1 3 93 Part Disruptions 1 | . . 1 Damage Taken 1147 | 8 244 895 Core 543 | 8 128 407 Absorbed by Shields . | . . . Ignored by Resistances 341 | 2 64 275 Core Remaining (%) 70 | 96 45 . Volleys Fired 49 | 4 11 34 Largest 2 | 2 2 2 Hottest 105 | 90 90 105 Shots Fired 73 | 8 16 49 Gun 71 | 8 16 47 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic . | . . . Thermal 73 | 8 16 49 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 2 10 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 51 | 6 7 38 Core Hits 24 | 3 3 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 716 | 71 83 562 Guns 627 | 71 80 476 Cannons . | . . . Explosions 86 | . . 86 Melee . | . . . Ramming 3 | . 3 . Kinetic . | . . . Thermal 627 | 71 80 476 Explosive . | . . . Electromagnetic 86 | . . 86 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 1 6 Average Corruption 4 | . 1 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 469 | 96 30 469 Average Temperature 188 | 44 25 226 Received Heat Transfer 657 | 6 18 633 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Damage (minor) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 . 1 Heat Transferred 1479 | 186 187 1106 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 104 | 20 30 104 Initial 7 | . 5 7 Average 15 | 2 2 34 Influence Increases 245 | 25 31 189 Destroy 0b10 Robot/C 180 | 20 20 140 Destroy 0b10 Robot/NC 15 | 5 . 10 Destroy Leader 30 | . 10 20 Disable Machine 18 | . . 18 Destroy Structure 2 | . 1 1 Influence Decreases 196 | 15 21 160 Entered New Map 18 | . 5 13 Time Decay 108 | 15 16 77 Lost Part 70 | . . 70 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | 1 3 14 Peak Tracking Total 7 | 1 1 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 5 | . 4 1 Failed 4 | . 3 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 3 | . 2 1 Prototype ID Bank 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 431 | . 229 202 Sensors 431 | . 229 202 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 617 | 103 270 244 Spaces Moved 458 | 97 242 119 Core 37 | 19 . 18 Treads . | . . . Legs 55 | . . 55 Wheels 315 | 78 237 . Hover . | . . . Flight 51 | . 5 46 Fastest Speed 50 | 50 80 50 Average Speed 92 | 74 90 111 Slowest Speed 150 | 80 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 6 37 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 577 | 120 277 180 Wait 4 | . 4 . Move 456 | 96 241 119 Hop . | . . . Pick Up 27 | 12 6 9 Fast Attach 2 | 1 . 1 Attach 15 | 5 2 8 Detach 2 | . . 2 Swap 7 | . 4 3 Drop 12 | 2 6 4 Fire 49 | 4 11 34 Melee . | . . . Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Core integrity fell below 50% 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 586 | -9/Materials | Core integrity fell below 50% 605 | -9/Materials | Core integrity fell below 20% 618 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Overheating: Sml. Laser damaged (-11). G-47 Trooper destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Dropped Sml. Laser. K-01 Serf collects debris. Acquired 20 matter. Welding Torch destroyed. Acquired Ion Engine. Acquired Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. System corrupted: Heat flow error (+142). R-06 Scavenger collects Sml. Matter Pod. Acquired Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Broken Aluminum Leg. R-06 Scavenger collects Terrain Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #?????????? #???????????????? | | ????????????????+ g #???????? / ????????????????? | | ?#??????????????# = #???????" ??????????????????? | | ?# ??????#+#???## =%*#?????? ????#??????????????? | | ?# ??????# #???# ! ######+##??? +??????????????? | | ?# ####### ##### ### #???????????????? | | ?# %% g #???????????????? | | ?# g #???????????????? | | ?# /|| #???????????????? | | ?# =%g g /|| a##??????????????? | | ?# % ||| #??????????????? | | ?# !rk @ #??????????????? | | ?# ###+######## k +??????????????? | | ?# # ##????##### #??????????????? | | ?# ## =! #??????????? #??????????????? | | ?# ## #???????????????????????????? | | ?# ## == #???????????????????????????? | | ?# + !=##???????????????????????????? | | ?# ## % #????????????????????????????? | | ?# ######+#########????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #?##########????????????????????????????????? | | ?# ### #????????????????????????????????? | | ?# # !!=#????????????????????????????????? | | ?# # """ #????????????????????????????????? | | ?# + """ ! #????????????????????????????????? | | ?# # """ #????????????????????????????????? | | ?# # """ #????????????????????????????????? | | ?# ## """ !#????????????????????????????????? | | ?# ## #????????????????????????????????? | | ?# ## = #????????????????????????????????? | | ?# ###########????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 349 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Uninvited Guest Challenges ------------ None Game ------ Seed ProcessingCooledExtrapolator Manual? 0 Play Time 00:10:43 Cumulative 0.4 hours Start 2025.06.11 @ 10:14:03 End 2025.06.11 @ 10:24:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 38x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bab241a6-8822-4745-81b9-cee3c0767d42