Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.25 @ 17:31:30 Player: Ms. V3-11A Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (231) 1155 Value Destroyed (8955) 8955 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (974) 974 TOTAL SCORE: 17444 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 720 Friendly Fire -202 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Advanced Reaction Control System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cld. Antimatter-Nuclear Reactor > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Hvy. Kinetic Mass Construct/C > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Improved Matter Compressor Hacking Suite Improved Component Analysis Suite Improved Dynamic Insulation System System Restoration Module Transdimensional Reconstructor Improved Remote Datajack Makeshift Hammer [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Carbon-fiber Leg Treads Constructs Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . 4 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 7 | . . 1 2 . . . 3 . . . . 1 Weapon 2 | . . . . . . . 1 . . . . 1 Parts Attached 197 | . 13 23 37 25 46 19 7 3 3 4 . 17 Power 18 | . 1 2 2 5 3 5 . . . . . . Engine 13 | . 1 2 2 1 2 5 . . . . . . Core 5 | . . . . 4 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 62 | . 6 14 15 11 10 5 . . . . . 1 Treads 11 | . 5 4 . . 2 . . . . . . . Leg 51 | . 1 10 15 11 8 5 . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 54 | . 2 4 9 5 6 5 6 3 2 4 . 8 Device 24 | . 1 2 2 2 2 3 2 2 1 3 . 4 Storage 3 | . 1 1 . . . . . . . 1 . . Processor 8 | . . 1 . . . 1 4 . . . . 2 Hackware . | . . . . . . . . . . . . . Protection 19 | . . . 7 3 4 1 . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 63 | . 4 3 11 4 27 4 1 . 1 . . 8 Energy Gun 30 | . 4 3 7 2 11 3 . . . . . . Energy Cannon 7 | . . . . . 6 . . . . . . 1 Ballistic Gun 13 | . . . 3 2 5 . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 4 | . . . 1 . . . . . 1 . . 2 Special Weapon 2 | . . . . . . 1 1 . . . . . Impact Weapon 6 | . . . . . 5 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 4 . 4 1 1 . . 2 . 2 Corrupted Parts 2 | . . . . . 2 . . . . . . . System Corruption 6 | . . . . . 6 . . . . . . . Parts Lost 62 | . 3 2 6 3 15 4 5 . 1 . . 23 Power 6 | . . . . 1 2 . 1 . . . . 2 Propulsion 19 | . 2 1 1 . 7 2 1 . . . . 5 Utility 20 | . . . 2 1 3 2 2 . 1 . . 9 Weapon 17 | . 1 1 3 1 3 . 1 . . . . 7 Highest Loss Streak 10 | . 3 2 1 1 7 1 4 . 1 . . 10 To Critical Strikes 3 | . . . . . . . 1 . . . . 2 Average Slot Usage (%) 84 | . 92 98 98 98 95 82 64 61 61 58 54 43 Engine 6 | . 14 11 9 4 5 7 4 . . . . . Core 2 | . . . . 9 7 3 . 5 5 2 . . Treads 2 | . 18 8 . . 3 . . . . . . 2 Leg 19 | . 8 24 26 29 23 23 9 5 5 5 5 3 Device 12 | . 7 17 9 14 13 14 9 14 17 17 17 11 Storage 7 | . 14 11 9 7 7 7 5 5 5 5 5 4 Processor 7 | . . 3 9 7 7 3 16 12 11 11 11 10 Protection 7 | . . . 16 6 8 6 3 3 4 5 2 . Energy Gun 9 | . 27 22 11 8 7 5 . 4 1 . . . Energy Cannon 1 | . . . . . 3 . . 4 5 5 5 . Ballistic Gun 3 | . . . 5 5 2 5 5 1 . . . 1 Peak Build Rating 106 | 6 13 19 41 49 50 62 75 85 86 92 95 106 Average Rating 47 | 6 9 17 34 47 42 49 67 78 82 88 92 73 On Entrance 50 | 6 6 13 19 41 48 48 60 61 85 86 91 92 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 12 32 55 62 65 71 89 80 66 76 77 77 96 Greatest Support 119 | 20 40 69 53 68 68 81 83 88 105 65 65 119 Greatest Overweight (x) 13 | . 1 1 2 3 3 2 . . 1 1 1 13 Average Overweight (x) . | . . . 1 . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 16 20 20 20 20 14 14 11 12 14 16 Average Carried 15 | 5 12 14 19 19 18 17 12 10 7 9 13 12 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 16 20 19 20 13 14 10 8 12 14 5 Scrap Engine Consumption 84 | . . . . . . 24 17 7 10 2 5 19 Constructs Created 4 | . . . . . . 3 1 . . . . . Constructs Modified 32 | . . . . . . 7 4 6 4 1 2 8 Class Distribution -------------------- 39% | Scavenger-Mutant 25% | Mutant 11% | Scavenger-Construct 10% | Commander-Mutant 7% | Construct 6% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Scavenger-Construct | -5/Upper Caves Scavenger-Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 3975 | 200 253 220 654 416 590 512 303 51 112 331 24 309 Remotely . | . . . . . . . . . . . . . Salvage Created 11140 | . 620 1251 2129 891 1176 567 696 828 628 331 230 1793 Parts 519 | . 34 79 103 52 61 24 47 11 16 3 6 83 Haulers Intercepted 7 | . 1 3 2 1 . . . . . . . . Recyclers Shooed 19 | . . . 3 . . 3 5 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 1 9 2 5 . Prevented 14 | . . . . . . . . 4 10 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 184 | . 14 26 43 15 25 7 9 4 13 . 2 26 Melee 4 | . . . . . . . . . . . . 4 Guns 126 | . 13 26 43 12 15 7 8 1 . . . 1 Cannons 30 | . . . . . 8 . . 2 5 . 2 13 AOE 18 | . 1 . . 3 1 . 1 . 5 . . 7 Classes Destroyed 20 | . 4 6 1 3 . 2 . 1 1 . . 2 Worker 18 | . 1 1 3 5 . . 4 . . . . 4 Builder 7 | . . 1 . . . . 2 . . . . 4 Tunneler 2 | . . . . 2 . . . . . . . . Hauler 7 | . 1 3 2 1 . . . . . . . . Recycler 9 | . . . . 2 . 2 1 . . . . 4 Mechanic 2 | . . . . . . . . . . . . 2 Operator 1 | . . 1 . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . Swarmer 32 | . 3 3 7 4 8 1 . . 1 . . 5 Grunt 79 | . 11 15 24 5 5 . 3 4 4 . 2 6 Brawler 4 | . . 2 . . . . 1 . 1 . . . Duelist 7 | . . 1 2 . . 1 . . 3 . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 30 | . . 5 9 1 9 1 . . 2 . . 3 Demolisher 1 | . . . . . . 1 . . . . . . Hunter 13 | . . . 1 3 . 1 2 . 1 . . 5 Programmer 15 | . . . . 2 3 1 3 . . . . 6 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . 3 . . . . Samaritan 9 | . . . . . . . . 8 1 . . . Best Kill Streak 11 | . 5 6 8 4 6 3 6 4 8 . 2 11 Combat Bots Only 8 | . 5 6 8 3 6 3 3 4 8 . 2 4 Max Kills in Single Turn 4 | . 1 2 2 4 2 2 2 1 2 . 1 3 Gunslinging 1 | . . 1 1 . 1 . . . . . . . Exploded 3 | . 1 . . 3 1 . 1 . 2 . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2067 | . 69 96 199 180 524 110 136 25 98 . 38 592 Missed 704 | . 16 29 54 90 185 41 43 10 33 . 8 195 Damage Taken 16807 | . 589 648 1750 811 2149 648 1034 225 1284 . 483 7186 Core 2194 | . 198 100 124 56 273 61 133 16 44 . 63 1126 Absorbed by Shields 374 | . . . . . . 91 283 . . . . . Redirected to Shielding 30 | . . . 21 . 9 . . . . . . . Ignored by Resistances 5178 | . 156 196 504 249 721 254 551 64 354 . 139 1990 Regen/Repaired (Parts) 3634 | . . 18 254 . 473 5 68 390 771 100 62 1493 Core Remaining (%) 65 | 100 20 75 77 . . 44 . . . . 74 . Volleys Fired 745 | . 43 70 121 68 89 67 67 36 43 12 15 114 Largest 2 | . 2 2 2 2 2 2 1 2 2 1 1 2 Hottest 338 | . 112 112 122 86 160 116 34 158 338 162 162 118 Shots Fired 1139 | . 81 140 238 128 152 102 67 39 47 12 15 118 Gun 839 | . 81 140 237 128 82 78 66 3 5 . . 19 Cannon 257 | . . . . . 70 . . 36 37 12 15 87 Launcher 18 | . . . 1 . . . . . 5 . . 12 Special 25 | . . . . . . 24 1 . . . . . Kinetic 314 | . . . 75 62 31 41 66 3 . . . 36 Thermal 614 | . 55 140 162 43 74 36 . . 7 12 15 70 Explosive 18 | . . . 1 . . . . . 5 . . 12 Electromagnetic 168 | . 26 . . 23 47 1 . 36 35 . . . Robot Hit Streak 58 | . 25 29 33 22 58 20 23 22 20 15 19 18 Robot Miss Streak 3 | . 2 2 3 1 2 1 2 1 1 . 1 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 15 | . 3 5 4 . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . Shots Hit Robots 948 | . 67 105 196 94 121 85 58 35 41 12 13 121 Core Hits 461 | . 26 46 95 45 63 25 33 13 28 4 6 77 Critical Kills 2 | . . . . . . . . 1 . . . 1 Critical Parts Destroyed 9 | . . . . 1 . . 2 3 . . . 3 Critical Strikes 50 | . 11 9 9 4 . 2 2 4 . 4 1 4 Burn 37 | . 9 9 9 3 . 2 . . . 4 1 . Destroy 7 | . . . . 1 . . 2 4 . . . . Corrupt 2 | . 2 . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 4 Melee Attacks 39 | . . . . . 9 . . . . . . 30 Impact 39 | . . . . . 9 . . . . . . 30 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25898 | . 961 1793 3568 2402 2883 1305 1581 1598 2286 548 439 6534 Guns 12355 | . 901 1592 3482 1483 1553 1305 1330 57 180 . . 472 Cannons 7410 | . . . . . 1260 . . 1460 1140 548 439 2563 Explosions 5126 | . 60 201 12 919 70 . 251 81 966 . . 2566 Melee 933 | . . . . . . . . . . . . 933 Ramming 74 | . . . 74 . . . . . . . . . Kinetic 5494 | . . . 1077 785 634 638 1330 57 . . . 973 Thermal 12819 | . 646 1793 2405 1065 1729 640 251 81 292 548 439 2930 Explosive 2884 | . . . 12 320 . . . . 854 . . 1698 Electromagnetic 3694 | . 315 . . 232 520 27 . 1460 1140 . . . Impact 933 | . . . . . . . . . . . . 933 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 2 . . 2 11 15 2 2 2 2 2 6 Average Corruption 7 | . 1 . . 1 5 14 1 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 208 | . 6 . . 12 41 108 1 14 9 4 6 7 Message Errors 49 | . . . . 3 9 22 1 5 5 2 2 . Matter Fused 44 | . 3 . . 4 8 23 . 2 1 . 2 1 Heat Flow Errors 32 | . 1 . . 1 6 16 . 3 1 . . 4 Energy Discharges 27 | . . . . . 7 16 . 1 2 1 . . Parts Rejected 2 | . . . . . . 1 . . . . 1 . Parts Fused 2 | . . . . . 1 1 . . . . . . Data Loss (minor) 22 | . . . . 1 3 15 . 1 . 1 . 1 Data Loss (major) 10 | . . . . . 3 4 . 1 . . 1 1 Misfires 6 | . 2 . . . 3 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 6 | . . . . . . 6 . . . . . . Weapon Failures 7 | . . . . 3 1 2 . 1 . . . . Overload Shots 4 | . . . . . . . . . 4 . . . Overflow Damage 1206 | . . 24 . 138 1 . 13 325 119 70 . 516 Projectiles 500 | . . . . . 1 . . 325 61 70 . 43 Explosions 486 | . . 24 . 138 . . 13 . 58 . . 253 Melee 220 | . . . . . . . . . . . . 220 Knockbacks 6 | . . . . . . . . . . . . 6 Impact 2 | . . . . . . . . . . . . 2 Kinetic 4 | . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . . . 20 . . 149 Shots 5 | . . . . . . . . . 1 . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed 11 | . . . 10 . . 1 . . . . . . Kicked 11 | . . . 10 . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 559 | . 559 84 126 298 357 256 . 177 399 240 32 230 Average Temperature 73 | . 169 20 39 29 85 88 . 51 160 109 13 91 Received Heat Transfer 4250 | . 390 288 1074 246 774 54 102 102 225 . 186 809 Effects 22 | . 19 . . . 2 . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 4 | . 3 . . . 1 . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . Short Circuit 4 | . 4 . . . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . . 1 . . . Damage (major) 6 | . 6 . . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 . . 3 3 . . 1 Combat Hostiles 5 | . . . . . 1 . . 1 3 . . . Parts Fried 22 | . 1 . . 1 2 . . 11 3 . . 4 Impact Corruptions 6 | . . . . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 52 | . 7 9 14 2 14 . . . . 1 2 3 Heat Transferred 23305 | . 2357 4688 5482 1747 2868 1113 251 100 337 1000 568 2794 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . 2 1 . 2 1 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Peak Influence 706 | . 190 533 432 484 505 141 359 . . . . 706 Initial 191 | . . 68 191 87 154 76 10 . . . . . Average 173 | . 47 286 177 167 332 26 160 . . . . 315 Maximum Alert Level 2 | . . 2 2 2 2 . 1 . . . . 2 Low Security (%) 63 | 100 100 25 62 71 14 100 74 . . . . 38 Level 1 23 | . . 56 29 22 49 . 25 . . . . 14 Level 2 12 | . . 18 8 5 35 . . . . . . 47 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 2 4 6 5 5 . 6 . 1 . . 8 Investigation 8 | . 2 2 1 1 1 . 1 . . . . . Extermination 9 | . . . . 3 3 . 1 . . . . 2 Reinforcement 17 | . . 2 4 1 1 . 4 . . . . 5 Assault 3 | . . . 1 . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . 1 . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 19 | . 1 7 2 1 4 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 320 | . 21 42 74 33 41 18 19 4 15 . 3 50 Peak Tracking Total 14 | . 4 6 5 8 7 6 4 4 14 . 3 7 Tactical Retreats 18 | . . 1 1 4 3 . 1 . 2 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 5 2 . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 20 | . . 3 . 7 4 1 1 . . . . 4 Max in Single Turn 4 | . . 2 . 4 1 . . . . . . 2 Garrison Access 4 | . . . 1 . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 52 | . 6 7 10 8 9 3 4 . . 2 1 2 Terminals 38 | . 6 5 7 7 6 2 3 . . . 1 1 Fabricators 2 | . . . . 1 . . . . . . . 1 Repair Stations 5 | . . 1 2 . 2 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 154 | . 18 23 27 24 24 4 18 . . 9 1 6 Successful 92 | . 8 13 17 11 15 4 11 . . 9 1 3 Failed 62 | . 10 10 10 13 9 . 7 . . . . 3 Catastrophic 7 | . 1 1 1 1 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 92 | . 16 8 17 19 10 2 14 . . . . 6 Terminals 111 | . 18 17 21 21 11 2 17 . . . 1 3 Fabricators 6 | . . . . 3 . . . . . . . 3 Repair Stations 19 | . . 3 4 . 12 . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Terminal Hacks 32 | . 3 4 5 2 2 2 4 . . 9 1 . Record 6 | . . . . . . . . . . 5 1 . Robot Analysis 9 | . 2 1 1 . . . 1 . . 4 . . Prototype ID Bank 6 | . 1 2 2 . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 14 | . . 2 4 . 8 . . . . . . . Scan Component 8 | . . 1 2 . 5 . . . . . . . Repair 6 | . . 1 2 . 3 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks 41 | . 5 5 7 9 4 2 6 . . . . 3 Terminals 38 | . 5 5 7 9 3 2 6 . . . . 1 Botnet 8 | . . . 1 3 . . 3 . . . . 1 Skim 30 | . 5 5 6 6 3 2 3 . . . . . Fabricators 2 | . . . . . . . . . . . . 2 Report 1 | . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 6 7 8 8 7 . 3 . . . . 2 Full Trace Events 3 | . . . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . 1 2 . 3 . . . . . . . Time 253 | . . 38 89 . 126 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . 2 . . . 3 . . . . 2 Machine Destruction 4 | . . . 2 . . . . . . . . 2 Programmers 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 34 | . . . . . . 32 . . 2 . . . Allies Hacked 2 | . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 34 | . . . . . . 32 . . 2 . . . Largest Group 24 | . . . . . . 24 16 . 2 2 2 1 Highest-Rated Group 576 | . . . . . . 576 376 . 58 58 58 29 Highest-Rated Ally 40 | . . . . . . 40 40 . 29 29 29 29 Total Orders 9 | . . . . . . 4 2 . . 2 . 1 STAY 1 | . . . . . . . . . . 1 . . ROAM 3 | . . . . . . . 2 . . . . 1 FOLLOW 2 | . . . . . . 1 . . . 1 . . TUNNEL 3 | . . . . . . 3 . . . . . . Ally Attacks 145 | . . . . . . 48 82 . 2 . 13 . Total Damage 3036 | . . . . . . 891 1879 . 38 . 228 . Kills 25 | . . . . . . 11 12 . 1 . 1 . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Robot Analysis Total 9 | . 2 1 1 . . . 1 . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 14030 | 1 1068 1076 2948 1336 1601 2488 598 680 527 346 430 931 Spaces Moved 6067 | 1 533 425 1157 829 521 776 312 379 316 193 273 352 Core 2 | . . . . . . . . . . . . 2 Treads 753 | . 374 143 . . 113 . . . . . . 123 Legs 5312 | 1 159 282 1157 829 408 776 312 379 316 193 273 227 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 94 | 120 120 160 190 122 122 136 118 102 94 144 144 94 Average Speed 159 | 120 161 179 192 122 192 184 130 102 103 144 144 158 Slowest Speed 700 | 120 240 190 260 340 400 260 136 118 144 144 144 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 87 55 82 26 74 90 12 56 51 60 44 11 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 6 | . . . 3 . . . . . . 3 . . Known Exits Taken 2 | . 1 . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 1 . 2 . Spaces Dug 10 | . . . . . 6 2 . . . . . 2 Terrain Destroyed 277 | . . 12 20 52 18 4 4 2 53 . 2 110 Melee 7 | . . . . . 5 . . . . . . 2 Projectile 25 | . . . . . 4 4 . . 2 . 2 13 AOE 245 | . . 12 20 52 9 . 4 2 51 . . 95 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 9309 | 2 664 601 1667 1021 946 1751 435 634 471 248 295 574 Wait 1856 | . 48 52 300 83 241 706 43 211 93 32 4 43 Move 6055 | . 532 424 1156 828 520 775 311 378 315 192 272 352 Hop . | . . . . . . . . . . . . . Pick Up 99 | . 18 13 16 5 23 2 4 2 1 5 3 7 Fast Attach 58 | . 6 8 7 10 9 7 2 . . 2 . 7 Attach 64 | . 7 7 8 7 10 4 4 3 2 1 . 11 Detach 10 | . . . 1 . 1 3 1 . 1 . . 3 Swap 78 | . . 8 23 8 27 8 1 . 1 2 . . Drop 122 | 2 10 19 25 6 17 23 2 4 4 2 1 7 Fire 745 | . 43 70 121 68 89 67 67 36 43 12 15 114 Melee 39 | . . . . . 9 . . . . . . 30 Ram . | . . . . . . . . . . . . . Kick 11 | . . . 10 . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 172 | . . . . 6 . 155 . . 11 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 5) 489 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Lost 3 parts (2n1w) 558 | -10/Materials | Discovered new exit (range 10) 988 | -10/Materials | Identified exit to Materials 988 | -10/Materials | Identified exit to Subcaves 991 | -10/Materials | Discovered exit to Materials (range 12) 1038 | -10/Materials | Learned Storage trap positions 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Repaired Imp. Heat Sink 1653 | -9/Materials | Build established: Scavenger-Mutant 1685 | -9/Materials | Discovered new exit (range 8) 2121 | -9/Materials | Discovered new exit (range 13) 2131 | -9/Materials | Identified exit to Mines 2146 | -9/Materials | Entered another Materials area 2146 | -8/Materials | Evolved 2 slots: Utility x2 2409 | -8/Materials | Destroyed 8 combat bots 2525 | -8/Materials | Repaired Cld. Ion Engine 3866 | -8/Materials | Learned Storage trap positions 3901 | -8/Materials | Discovered new exit (range 9) 3998 | -8/Materials | Learned Factory terminal intel 4047 | -8/Materials | Learned location of Lower Caves (-7) 4084 | -8/Materials | Learned Storage garrison access intel 4113 | -8/Materials | Learned Storage emergency access door positions 4153 | -8/Materials | Learned location of Zion (-6) 4201 | -8/Materials | Learned location of Storage (-7) 4211 | -8/Materials | Discovered new exit (range 15) 4398 | -8/Materials | Discovered new exit (range 16) 4826 | -8/Materials | Destroyed 7 combat bots 4958 | -8/Materials | Repaired Imp. Light Armor Plating 5094 | -8/Materials | Entered Factory 5094 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5095 | -7/Factory | Identified exit to Storage 5096 | -7/Factory | Loaded intel: 26 terminal locations 5615 | -7/Factory | Discovered new exit (range 11) 5727 | -7/Factory | Build established: Mutant 6259 | -7/Factory | Discovered new exit (range 15) 6320 | -7/Factory | Identified exit to Lower Caves 6368 | -7/Factory | Learned Extension terminal intel 6430 | -7/Factory | Entered Storage 6431 | -7/Storage | Loaded intel: 11 trap records 6433 | -7/Storage | Loaded intel: 1 garrison access location 6487 | -7/Storage | Repaired Imp. Carbon-fiber Leg 6526 | -7/Storage | Repaired Imp. Light Armor Plating 6571 | -7/Storage | Repaired Imp. Carbon-fiber Leg 6808 | -7/Storage | Lost 7 parts (1p3n2u1w) 6992 | -7/Storage | Build established: Scavenger-Mutant 7110 | -7/Storage | Lost 7 parts (1p4n2w) 7760 | -7/Storage | System corruption reached 10% 8025 | -7/Storage | Used back door to open Recycling access 8025 | -7/Storage | Discovered new exit (range 4) 8031 | -7/Storage | Entered Recycling 8358 | -7/Recycling | Core integrity fell below 50% 8895 | -7/Recycling | Build established: Commander-Mutant 9005 | -7/Recycling | Lost 6 allies 9198 | -7/Recycling | Scanned before Scraplab entrance 9252 | -7/Recycling | Entered Scraplab 9281 | -7/Recycling | Angered Scraplab inhabitants 9310 | -7/Recycling | Found Prototype Device 9310 | -7/Recycling | Identified Scrap Engine 10365 | -7/Recycling | Build established: Commander-Construct 10478 | -7/Recycling | Discovered new exit (range 16) 10519 | -7/Recycling | Entered Factory 10519 | -5/Factory | Accompanied by 16 allies 10519 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10785 | -5/Factory | Discovered new exit (range 11) 11033 | -5/Factory | Lost 4 parts (1p1n2u) 11111 | -5/Factory | Discovered new exit (range 5) 11117 | -5/Factory | Entered Upper Caves 11554 | -5/Upper Caves | Build established: Scavenger-Construct 11695 | -5/Upper Caves | Learned 12 Factory zone layouts 11787 | -5/Upper Caves | Discovered new exit (range 8) 11797 | -5/Upper Caves | Entered another Upper Caves area 11845 | -5/Upper Caves | Spotted B-75 Beast 11880 | -5/Upper Caves | Destroyed B-75 Beast 11888 | -5/Upper Caves | Encountered a Warlord checkpoint 11942 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11968 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12038 | -5/Upper Caves | Destroyed 8 combat bots 12174 | -5/Upper Caves | Learned Factory terminal intel 12264 | -5/Upper Caves | Discovered new exit (range 14) 12324 | -5/Upper Caves | Entered Zhirov 12324 | -5/Zhirov | Accompanied by 2 allies 12324 | -5/Zhirov | Discovered new exit (range 3) 12382 | -5/Zhirov | Learned location of Quarantine (-2) 12382 | -5/Zhirov | Learned location of Testing (-3) 12382 | -5/Zhirov | Learned location of Command (-1) 12416 | -5/Zhirov | Found Alien Artifact 12416 | -5/Zhirov | Identified Integrated Reactor 12416 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12436 | -5/Zhirov | Found Alien Artifact 12670 | -5/Zhirov | Entered Proximity Caves 12670 | -4/Proximity Caves | Accompanied by 2 allies 13088 | -4/Proximity Caves | Discovered new exit (range 5) 13100 | -4/Proximity Caves | Entered Factory 13100 | -4/Factory | Accompanied by 1 ally 13100 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13101 | -4/Factory | Identified exit to Research 13102 | -4/Factory | Loaded intel: 26 terminal locations 13167 | -4/Factory | Build established: Construct 13700 | -4/Factory | Lost 8 parts (2p3u3w) 13767 | -4/Factory | Lost 3 parts (1n2u) 13811 | -4/Factory | Identified Transdimensional Reconstructor 13811 | -4/Factory | Warped through subspace 13812 | -4/Factory | Core integrity fell below 50% 13892 | -4/Factory | Build established: Mutant 14015 | -4/Factory | Core integrity fell below 20% 14031 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14015_ Y-64 Sentinel heat damages KE Penetrator. 14016_ Y-64 Sentinel heat damages Broken Wave Gun. 14016_ Hcp. Storage Unit destroyed. 14016_ U-05 Engineer lays Concrete. 14017_ Penetrated by Slug. 14018_ U-05 Engineer lays Concrete. 14018_ U-05 Engineer builds a Wall. 14019_ U-05 Engineer lays Concrete. 14020_ Y-64 Sentinel heat damages core (-15). 14020_ Machine Analyzer destroyed. 14020_ Penetrated by Slug. 14021_ U-05 Engineer lays Concrete. 14022_ U-05 Engineer builds a Wall. 14026_ Critical hit (Burn: +37). 14026_ Slug penetrates Wall. 14026_ U-05 Engineer builds a Wall. 14028_ Critical hit (Burn: +50). 14028_ Critical hit (Burn: +37). 14031_ U-05 Engineer lays Concrete. 14031_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | ####????????????????????????? | | #???????????????????????????? | | ####????????? ??????????????? | | # ?????? ??????????????? | | # "?????# ?????????????? | | # "?????# ?????????????? | | # "?????# #??????? ? | | # ?????# ##+#?#;;;;;;;# | | # "?????# # ; # | | # "?????+ # ; =; | | # "?????# # ; # | | # ?????# # ; u # | | ####?????# # ; ! # | | ?????# ###* // ; | | ?????# #| / # | | ?????????# %+ % # | | ?????????+ #Y # | | ?????????# ### "#* =%! # | | ?????????# ^^ "#" "#% [ # | | ?????????# ### ##!u # | | ?????????# ### #;g !! # | | ?????????# "## #; !!@! # | | ?????????# ### #; ! # | | ########## #?# #; # | | # #?# #;% # | | # #?# ##;#;# ### | | # #?# ?### ###?? | | # #?? ???# #???? | | !! # #?? ???###???? | | !! # #??+?????????? | | !! # #????????????? | | # #?""""?""""??? | | ####+##"## #?""""?""""??? | | # = #?""""?""""??? | | # %! #?""""?""""??? | | """ #????????????? | | """" +?""""?""""??? | | """" #?""""?""""??? | | # """ ^^#?""""?""""??? | | # "" " ##?""""?""""??? | | # " "" ## # | | # ?"""" ## # | | ? ############### | | #??? #?????????????? | | ???? ##?????????????? | | ???? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 39 Energy Capacity 578 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionCommBotcube Manual? 0 Play Time 01:58:34 Cumulative 316.3 hours Start 2024.08.25 @ 15:22:30 End 2024.08.25 @ 17:31:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 241 Rogue 63 Adventurer 152 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: cb6c9fb7-8de4-434e-a756-1e235958d61f