Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 19:40:14 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (1026) 5130 Value Destroyed (46291) 46291 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (34499) 34499 TOTAL SCORE: 95200 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 27064 Follower Combat Kills 617 Destroyed Unchained 4000 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -1082 Cogmind --------- Core Integrity 268/1200 Matter 430/500 Energy 493/495 System Corruption 0% Temperature Hot (245) Movement Flying (24) Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Fusion Reactor > --- PROPULSION (5) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Q-thruster > --- UTILITY (10) ----- Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Kinecellerator (fused) Improved Weapon Cycler Improved Weapon Cycler Experimental Reaction Control System Graphene Brace Long-range Tractor Beam > --- WEAPON (5) ------- XL Autogun Array Advanced Datajack > --- INVENTORY (4) ---- Gravity Neutralizer Triangulator DW-4LL's Megashotty Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Q-thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Experimental Reaction Control System Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- XL Autogun Array Advanced Datajack > --- INVENTORY -------- Gravity Neutralizer Triangulator DW-4LL's Megashotty Self-destruct Interrupter [Rating: 164] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Cooled Cesium-ion Thruster Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Weapon Cycler Device Weapon Cycler Processor Experimental Core Analyzer Hackware Authchip [R/Combat] Protection Reflective Plating Weapon XL Autogun Array Energy Gun Small Laser Ballistic Gun XL Autogun Array Special Weapon Remote Datajack Slashing Weapon Molecular Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 18 | 3 4 . . 2 4 1 1 1 . . 1 . . . . . 1 . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 9 | 1 . . . 2 3 1 . . . . 1 . . . . . 1 . . . . . . . Weapon 4 | 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 93 | 9 7 3 9 3 11 1 5 9 . 8 4 . . . 2 . 2 1 14 . . 2 . 3 Power 10 | 1 1 . . . 1 . 1 3 . 1 1 . . . . . . . . . . 1 . . Engine 5 | 1 . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . Core 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 21 | 3 4 . 1 . 1 . 2 4 . 4 1 . . . . . . . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . 4 . 1 . 1 . 2 4 . 4 1 . . . . . . . 1 . . . . . Utility 47 | 3 . 2 7 3 7 1 2 . . 3 2 . . . 2 . 1 1 10 . . 1 . 2 Device 30 | 3 . 1 3 2 4 . 1 . . 3 1 . . . 2 . 1 1 7 . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Protection 9 | . . 1 1 1 3 1 . . . . 1 . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 2 1 1 . 2 . . 2 . . . . . . . . 1 . 3 . . . . 1 Energy Gun 6 | 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 29 | . . 1 5 . 1 . 1 4 . 4 4 . . . . . . . 6 . . 3 . . Parts Lost 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 1 3 2 3 3 2 2 2 3 3 4 4 4 4 3 3 2 3 3 3 3 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 1 1 1 1 1 . . . 1 1 2 2 2 2 1 3 1 1 1 1 1 1 Weapon 1 | . . . . 2 1 2 2 2 2 2 2 2 2 2 2 2 1 . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Power 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 83 47 45 56 64 67 77 82 84 80 80 80 80 80 80 81 81 80 81 81 81 81 85 Engine 4 | . 12 . . . 3 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 2 . . Core 4 | . . 9 9 7 2 . 4 4 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Flight 20 | . 16 36 11 7 6 11 10 17 22 24 24 23 23 23 23 23 22 22 22 22 22 22 22 22 Device 24 | . 25 17 2 3 11 16 17 22 25 25 26 28 28 28 28 28 29 31 30 31 31 30 31 31 Processor 12 | . . . 2 15 11 11 12 15 15 15 14 14 14 14 14 14 13 13 13 13 13 13 13 13 Protection 1 | . . . 12 3 12 14 10 2 . . . . . . . . . . . . . . . . Energy Gun 2 | . 29 20 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 8 7 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Special Weapon 1 | . . . . . . . . 3 5 5 . . . . . . . . . . . . . . Peak Build Rating 164 | 9 15 23 90 98 109 112 118 127 120 130 135 135 135 135 135 133 143 138 158 154 154 156 155 164 Average Rating 117 | 5 9 20 75 93 104 111 115 119 117 125 129 135 135 133 133 133 137 136 144 154 154 154 155 162 On Entrance 111 | . 9 15 23 90 98 109 112 118 120 116 128 135 135 135 133 133 133 136 136 154 154 154 155 155 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 9 12 15 26 30 38 45 50 42 42 43 44 44 44 45 45 45 51 46 49 46 46 46 46 47 Greatest Support 69 | 31 25 21 67 55 59 59 60 60 51 63 69 69 69 54 47 47 47 47 63 48 63 48 48 63 Greatest Overweight (x) 1 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 2 1 3 2 3 3 2 3 3 3 3 4 4 4 4 3 4 3 4 4 4 4 4 Final Capacity 4 | 2 2 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 3 3 3 3 3 3 3 3 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 64% | Scavenger-Scout 9% | Scavenger-Gunner 7% | Gunner 5% | Commander-Scout 5% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -10/Mines Tank | -10/Exiles Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Storage Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 28816 | 290 133 37 1098 318 1364 715 1771 2630 245 3426 2245 30 . 5082 713 330 20 665 5005 687 498 . 609 905 Remotely 19557 | . . . . . 835 715 1756 2630 215 586 . . . 3463 713 330 20 650 4990 687 483 . 609 875 Salvage Created 45852 | 151 1383 255 436 503 2796 1046 2803 3172 1411 6458 4001 54 . 7809 890 315 . 1149 7501 622 1186 . 931 980 Parts 2526 | 11 83 8 49 28 150 81 168 205 15 350 187 7 . 424 71 17 . 46 424 35 52 . 52 63 Haulers Intercepted 17 | . 1 . . . 3 . 3 1 . 1 5 . . . . . . 1 2 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 267 | . . . . . . . . . . . . . . . 70 14 4 46 . 36 45 . 52 . Prevented 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 917 | . 37 5 7 15 56 34 58 69 5 118 69 . . 156 28 9 . 27 152 15 20 . 22 15 Guns 914 | . 37 5 7 14 56 34 58 69 5 118 69 . . 154 28 9 . 27 152 15 20 . 22 15 AOE 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Classes Destroyed 28 | 2 5 . 3 . 6 4 1 . 2 . 1 . . 2 . 1 . 1 . . . . . . Worker 19 | . . . . . 5 . 1 2 . 4 2 . . 4 . . . . 1 . . . . . Builder 7 | . . . . . 2 . . 1 . 1 2 . . 1 . . . . . . . . . . Tunneler 7 | 3 . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . Hauler 17 | . 1 . . . 3 . 3 1 . 1 5 . . . . . . 1 2 . . . . . Recycler 8 | 1 . 1 . 1 . . 1 . . 1 1 . . 1 . . . . 1 . . . . . Mechanic 11 | . . . . . 1 . . . . 3 1 . . 4 . . . . 2 . . . . . Operator 16 | . 2 . . . 1 . 3 1 . 2 1 1 . 1 . . . . 3 . . . . 1 Drone 8 | . . . . . . . . . . . . . . . . . . 2 6 . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 1 . . . 3 . 4 5 . 2 2 . . 6 . . . . 5 . . . . 4 Swarmer 121 | . 3 3 . 9 10 15 6 3 . 3 . . . 8 11 3 . 12 14 5 2 . 14 . Cutter 8 | . . . . . . . . . 1 . . . . . . . . . 6 . . . . 1 Saboteur 12 | . . . . . . . . . . . . . . 5 . . . . 7 . . . . . Grunt 403 | . 34 2 . 6 33 8 35 23 . 48 47 . . 78 5 2 . 9 50 6 11 . 4 2 Brawler 43 | . . . . . . 1 1 5 . 12 1 . . 9 . 1 . 2 8 . 3 . . . Duelist 46 | . . . . . . 1 3 5 . 14 1 . . 10 4 . . . 8 . . . . . Protector 31 | . . . . . . . 2 4 . 8 1 . . 9 . . . . 7 . . . . . Sentry 86 | . . . . . 9 3 8 8 . 10 11 . . 11 1 . . 2 14 2 2 . . 5 Demolisher 4 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Specialist 18 | . . . . . . 3 . 4 . 4 1 . . . 3 . . . 3 . . . . . Hunter 59 | . . . . . 3 . 2 5 . 12 1 . . 14 2 . . . 10 2 . . 2 6 Programmer 44 | . . . . . . 3 . 9 . 4 3 . . 9 1 1 . . 13 . . . 1 . Heavy 13 | . . . . . 1 . 1 3 . 3 . . . 2 . . . . 2 . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . Compactor 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Zionite 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 43 | 4 5 3 8 4 18 11 19 12 3 18 23 1 . 33 8 3 . 12 43 12 8 . 10 13 Combat Bots Only 42 | . 5 3 5 3 15 11 15 9 3 16 20 . . 27 8 3 . 12 42 12 8 . 10 6 Max Kills in Single Turn 3 | 1 1 1 2 2 3 2 2 2 2 3 3 1 . 3 3 2 . 2 2 2 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . 4 . . . . . . . 3 . . . . . . . 2 . . . . . 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) 6S-H0T (-7/Storage) CL-0N3 (-7/Storage) 01-MTF (-7/Storage) DW-4LL (-5/Factory) QV-33N (-5/Factory) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1397 | . 115 12 27 14 63 37 41 84 2 170 92 12 . 224 19 5 . 17 321 19 10 . 23 90 Missed 721 | . 39 5 6 7 25 18 18 52 . 90 34 8 . 122 10 3 . 11 198 10 6 . 15 44 Hits 676 | . 76 7 21 7 38 19 23 32 2 80 58 4 . 102 9 2 . 6 123 9 4 . 8 46 Melee 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Projectile 672 | . 76 7 21 7 38 19 23 32 . 80 58 4 . 102 9 2 . 6 121 9 4 . 8 46 AOE 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . 6 Critical Strikes 51 | . . . 8 . 1 1 1 1 1 1 8 . . 6 . . . . 13 1 . . . 9 Actively Blocked 13 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . 9 Part Disruptions 6 | . . . . . . . . . . . . . . 3 1 . . . 1 . . . . 1 Damage Taken 12072 | . 856 198 555 80 528 213 375 535 91 1075 993 55 . 1885 182 30 . 115 2490 165 72 . 128 1451 Core 9454 | . 676 160 365 61 347 144 244 408 72 851 790 43 . 1535 150 26 . 90 2007 128 56 . 100 1201 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 8084 | . 568 131 365 61 307 128 228 408 72 758 696 43 . 1211 112 13 . 90 1718 128 56 . 100 891 Redirected to Shielding 59 | . . . 59 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 93 | . . . 2 . 22 12 34 23 . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 71 . . 98 . . . 100 . . . . . . 100 . . . . 100 . Volleys Fired 1930 | 9 89 15 50 20 113 47 111 169 13 222 143 19 . 321 43 22 2 43 321 30 32 . 35 61 Largest 3 | 2 3 3 1 1 2 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 Hottest 145 | 80 145 145 60 60 60 60 60 60 60 60 60 60 . 60 60 60 60 60 60 60 60 . 60 60 Shots Fired 2098 | 18 225 36 49 21 116 47 111 169 13 220 143 19 . 321 43 22 2 43 321 31 32 . 35 61 Gun 2094 | 18 225 36 49 21 116 47 111 166 13 220 143 19 . 321 43 22 2 43 320 31 32 . 35 61 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . Kinetic 1813 | . . . 49 21 116 47 111 166 13 220 143 19 . 321 43 22 . 43 320 31 32 . 35 61 Thermal 279 | 18 225 36 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Hit Streak 51 | 5 13 13 16 11 17 9 21 36 24 40 28 10 . 51 17 15 . 20 40 18 21 . 11 22 Robot Miss Streak 7 | 1 3 2 5 6 4 4 4 5 2 5 5 1 . 5 4 2 . 6 7 4 4 . 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1891 | 13 159 24 47 17 104 40 105 135 12 219 133 2 . 312 41 21 . 41 311 30 30 . 31 64 Core Hits 2163 | 5 79 12 33 19 111 45 119 166 16 283 183 3 . 403 51 14 . 45 410 29 41 . 40 56 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 123362 | 144 1937 363 2722 888 6093 2475 7032 9352 1062 15526 10031 129 . 22979 2670 1233 . 3249 25445 1771 2132 . 1895 4234 Guns 122403 | 144 1937 363 2722 791 5818 2475 6890 9352 1062 15526 10031 129 . 22658 2670 1233 . 3249 25321 1771 2132 . 1895 4234 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 959 | . . . . 97 275 . 142 . . . . . . 321 . . . . 124 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119959 | . . . 2722 791 5818 2475 6890 9352 1062 15526 10031 129 . 22658 2670 1233 . 3249 25321 1771 2132 . 1895 4234 Thermal 2810 | 144 1937 363 . 97 . . 41 . . . . . . 228 . . . . . . . . . . Explosive 347 | . . . . . 275 . . . . . . . . 72 . . . . . . . . . . Electromagnetic 246 | . . . . . . . 101 . . . . . . 21 . . . . 124 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 3 4 4 4 . 1 1 . 6 6 1 . . 2 . . . . 6 6 6 6 6 . Average Corruption 3 | . 2 3 4 3 . 1 1 . 6 4 1 . . 1 . . . . 5 6 6 6 6 . Corruption Purged 15 | . . . . 4 . . . . . 6 1 . . 3 . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . 10 10 11 3 . 2 6 . 3 11 . . . . . . . . 4 7 11 2 5 . Message Errors 16 | . 2 3 6 . . 1 . . 1 1 . . . . . . . . . 1 1 . . . Matter Fused 22 | . 3 3 2 1 . 1 2 . 1 1 . . . . . . . . . 3 3 1 1 . Heat Flow Errors 11 | . . . . . . . 2 . . 2 . . . . . . . . . . 4 . 3 . Energy Discharges 9 | . 1 2 1 1 . . 1 . . 1 . . . . . . . . 1 . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . 2 . . . . . . . . 1 . . . . . . . . 3 1 . 1 1 . Data Loss (major) 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Misfires 7 | . 1 2 . 1 . . . . . 1 . . . . . . . . . 1 1 . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 52 | . . . . . 52 . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 52 | . . . . . 52 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 16 . . 43 . . . . . . 70 . . . . . . . . . 46 Shots 8 | . . . . 1 . . 2 . . . . . . 3 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 24 63 330 120 173 90 260 250 . 157 243 243 158 155 42 42 . 51 328 68 225 . 149 375 Average Temperature 49 | . 10 27 101 42 38 24 65 72 . 41 51 96 125 34 25 25 . 25 42 34 62 . 58 95 Received Heat Transfer 2514 | . 441 27 20 12 135 54 162 102 . 315 135 . . 471 12 . . 18 322 27 18 . 12 231 Effects 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5646 | 325 4168 853 . 100 . . . . . . . . . 200 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 1 . . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 5 | . 2 1 . 1 4 5 5 5 4 5 5 4 2 5 . . . . 5 . . . . 2 Low Security (%) 8 | 100 60 . . 36 4 . . . . . . . . 11 . . . . 4 . . . . . Level 1 8 | . 10 100 . 63 2 . . . . . . . . 12 . . . . 13 . . . . 63 Level 2 7 | . 28 . . . 20 . . . . 2 . . 100 7 . . . . 19 . . . . 36 Level 3 20 | . . . . . 43 14 18 52 . 8 41 . . 5 . . . . 12 . . . . . Level 4 23 | . . . . . 28 42 21 24 100 48 15 100 . 8 . . . . 7 . . . . . Level 5 15 | . . . . . . 43 8 22 . 21 42 . . . . . . . 2 . . . . . High Security 17 | . . . . . . . 51 1 . 18 . . . 54 . . . . 40 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 6 | . . . . . 1 . 1 . . 1 1 . . 1 . . . . 1 . . . . . Peak Influence 4330 | 10 644 287 . 290 1506 1945 2146 2175 1127 3000 3088 1531 425 4330 . . . . 4025 . . . . 635 Initial 1402 | . 3 247 . . 102 975 947 1100 1100 781 1365 1402 425 297 . . . . 171 . . . . 239 Average 1369 | 3 234 253 . 205 878 1503 1638 1220 1118 1689 1555 1399 425 2027 . . . . 1581 . . . . 402 Influence Increases 27366 | 20 1057 140 . 423 2054 970 1873 2057 66 3731 2813 265 . 4407 621 170 . 535 4408 315 395 . 490 556 Destroy 0b10 Robot/C 17920 | . 740 100 . 300 1120 680 1120 1300 20 2580 1520 . . 2940 560 140 . 500 2900 300 360 . 440 300 Destroy 0b10 Robot/NC 815 | 20 20 5 . 10 75 . 70 75 . 125 80 10 . 135 . . . 15 145 5 . . . 25 Destroy Leader 3256 | . 174 20 . 50 292 40 294 342 . 456 354 . . 482 50 30 . 20 464 10 20 . 50 108 Allied During Kill 801 | . . . . . . . . . . 276 408 . . . 11 . . . 95 . . . . 11 Successful Hack 271 | . 15 . . . 22 . 8 89 . 44 2 26 . . . . . . 65 . . . . . Select Force Hacks 920 | . 60 . . . 340 . 110 80 . . 230 . . 100 . . . . . . . . . . Disable Machine 1035 | . . . . 30 105 . 75 75 . 135 90 15 . 210 . . . . 255 . . . . 45 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . Destroy Structure 1083 | . 3 . . 33 100 35 136 66 46 100 129 19 . 120 . . . . 244 . . . . 52 Partial Spotted 150 | . . . . . . . 30 15 . 15 . . . 75 . . . . . . . . . 15 Lose Combat Pursuer 915 | . 45 15 . . . 15 30 15 . . . 195 . 345 . . . . 240 . 15 . . . Influence Decreases 27195 | 15 426 529 247 160 817 525 1672 2153 1464 1847 2729 2132 792 502 1873 725 2523 262 656 1600 631 2504 110 301 Entered New Map 18948 | . 2 389 247 . 161 525 998 1171 1414 335 1635 1682 792 128 1603 585 2523 . 102 1490 521 2504 . 141 Time Decay 5297 | 15 424 140 . 160 356 . 214 642 40 682 624 150 . 374 230 140 . 262 374 110 110 . 110 140 Lost Part 20 | . . . . . . . . . 10 . . . . . . . . . 10 . . . . . Lost Ally 530 | . . . . . . . 10 40 . 230 20 . . . 40 . . . 170 . . . . 20 Purge Threat 2400 | . . . . . 300 . 450 300 . 600 450 300 . . . . . . . . . . . . Squads Dispatched 207 | . 13 . . 2 15 . 14 26 . 33 21 2 . 40 . . . . 31 . . . . 10 Investigation 64 | . 11 . . 2 11 . 10 6 . 4 8 . . 8 . . . . 3 . . . . 1 Extermination 17 | . . . . . . . . 5 . 3 4 1 . 2 . . . . 1 . . . . 1 Reinforcement 32 | . 2 . . . 2 . 2 1 . 3 5 1 . 5 . . . . 7 . . . . 4 Assault 68 | . . . . . 1 . 2 4 . 18 4 . . 22 . . . . 15 . . . . 2 Garrison 26 | . . . . . 1 . . 10 . 5 . . . 3 . . . . 5 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 5 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 Construction Impeded 4 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 29 | . 3 1 . . 3 . 6 2 . 2 1 . . 5 . . . . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1118 | . 49 5 19 13 59 30 59 81 6 133 70 14 . 200 23 8 . 23 196 14 22 . 20 74 Peak Tracking Total 30 | . 4 2 9 3 7 6 6 11 4 8 9 12 . 14 7 3 . 5 22 12 8 . 4 30 Tactical Retreats 30 | . 2 1 2 . . 1 2 1 . . . 2 . 6 . . . . 11 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 30 | . 6 2 . . 1 3 1 4 . 4 . 1 . 4 . . . . 3 . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 99 | . . 1 10 3 7 3 7 5 . 9 6 1 . 15 2 . 1 3 18 4 1 . . 3 Max in Single Turn 4 | . . 1 1 1 2 1 1 1 . 1 1 1 . 4 1 . 1 1 2 1 1 . . 2 Garrison Access 12 | . . . . . . . . 2 . 3 . 1 . 2 . . . . 2 . . . . 2 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 10 | . . . . . 5 . 1 . . . 4 . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . 1 . . . . . 8 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 132 | . 10 1 1 2 14 2 12 21 . 13 12 8 . 15 . . . . 13 . . 4 . 4 Terminals 79 | . 7 . . 1 9 2 9 12 . 8 9 6 . 8 . . . . 6 . . . . 2 Fabricators 15 | . . . . . . . . 3 . 2 . 1 . 4 . . . . 4 . . . . 1 Repair Stations 5 | . 1 . . . 1 . . 1 . . 2 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . 1 4 . 3 . 1 . 2 . . . . 3 . . . . 1 Total Hacks 271 | . 17 1 1 3 21 5 27 43 . 37 25 14 . 25 . . . . 30 . . 14 . 8 Successful 153 | . 13 1 1 2 18 1 12 20 . 20 16 6 . 9 . . . . 18 . . 14 . 2 Failed 117 | . 3 . . 1 3 4 15 23 . 17 9 8 . 16 . . . . 12 . . . . 6 Catastrophic 23 | . . . . . . . 2 3 . 2 3 2 . 5 . . . . 4 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 16 . 1 2 16 . 23 28 . 23 20 8 . 16 . . . . 12 . . . . 6 Terminals 175 | . 13 . . 2 15 5 21 30 . 28 20 11 . 14 . . . . 13 . . . . 3 Fabricators 31 | . . . . . . . . 4 . 5 . 1 . 6 . . . . 12 . . . . 3 Repair Stations 6 | . 2 . . . 1 . . 1 . . 2 . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 1 . 2 . . . 3 . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . Garrison Access 28 | . . . . . 2 . 3 7 . 4 . 2 . 3 . . . . 5 . . . . 2 Terminal Hacks 58 | . 3 1 1 1 4 1 4 6 . 11 7 2 . 1 . . . . 2 . . 14 . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 6 | . 1 . . . 1 . . 1 . 2 . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . 4 . . Open Door 5 | . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . Unreport Threat 16 | . . . . . 2 . 3 2 . 4 3 2 . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . . . 1 . 2 1 . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . . 2 . 3 . 1 . 2 . . . . 2 . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . 2 . 3 . 1 . 2 . . . . 2 . . . . 1 Unauthorized Hacks 74 | . 10 . . 1 13 . 7 12 . 6 9 3 . 5 . . . . 7 . . . . 1 Terminals 50 | . 7 . . 1 9 . 5 7 . 5 6 2 . 3 . . . . 5 . . . . . Assimilate 5 | . . . . . . . 1 . . 1 . . . 1 . . . . 2 . . . . . Botnet 23 | . 1 . . . 2 . . 7 . 4 2 2 . 2 . . . . 3 . . . . . Sabotage 19 | . 6 . . 1 7 . 1 . . . 4 . . . . . . . . . . . . . Search 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 3 . 1 . 1 . 2 . . . . 2 . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 Overload 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 . . 1 . . 2 . . . . . . . . . . . . . Patch 5 | . 1 . . . 1 . . 1 . . 2 . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . Extract 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . . . . . 1 . 2 1 . 2 . 1 . . . . . . 3 . . . . 1 Used 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . Hacking Detections 74 | . . . . . 4 2 8 15 . 11 4 7 . 10 . . . . 10 . . . . 3 Full Trace Events 19 | . . . . . . 1 4 3 . 2 . . . 5 . . . . 3 . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . . . 54 . . . . . 1 . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 288 | . . . . . . . . . . . . . . . . . . . 288 . . . . . Total Robot Build Rating 58 | . . . . . . . . . . . . . . . . . . . 58 . . . . . Part Schematics Acquired 42 | . . . . . 6 . 11 6 . . . . . . . . 15 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 Non-combat 5 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 find_chute 5 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 Relay Couplers Released 8 | . . . . . . 5 . . . . . . . 1 . . . . . . . . . 2 Machine Destruction 8 | . . . . . . 5 . . . . . . . 1 . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 48 | . . . . . . . 1 2 19 1 10 . . 1 2 . . . 10 . . . . 2 Largest Group 19 | . . . . . . . 1 2 19 14 11 3 . 1 3 . . . 7 . . . . 2 Highest-Rated Group 475 | . . . . . . . 10 74 475 392 183 48 . 26 75 . . . 281 . . . . 95 Highest-Rated Ally 82 | . . . . . . . 10 37 35 35 29 16 . 26 29 . . . 82 . . . . 48 Initial Warlord ECA Mod 3 | . . . . . . . 3 2 2 2 2 1 1 1 1 1 1 . . . . . . . Total Orders 52 | . . . . . . . . . . 21 26 1 . 2 1 . . . 1 . . . . . STAY 39 | . . . . . . . . . . 13 21 1 . 2 1 . . . 1 . . . . . FOLLOW 13 | . . . . . . . . . . 8 5 . . . . . . . . . . . . . Ally Attacks 351 | . . . . . . . . 4 85 140 77 . . . 4 . . . 35 . . . . 6 Total Damage 10202 | . . . . . . . . 80 3120 4066 910 . . . 20 . . . 1888 . . . . 118 Kills 55 | . . . . . . . . . 6 22 11 . . . . . . . 16 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 5274 | 42 1265 299 97 . . . . . . . . . . . . . 475 579 1467 221 237 43 259 290 Sensors 3907 | . . 239 97 . . . . . . . . . . . . . 475 579 1467 221 237 43 259 290 Terrain 1201 | 20 1181 . . . . . . . . . . . . . . . . . . . . . . . Seismic 1581 | 42 1265 274 . . . . . . . . . . . . . . . . . . . . . . Triangulation 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Jamming 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 103 | . 1 . . . 1 . . 1 . 2 97 . . . . . . . . . . 1 . . Derelict Logs Recovered 20 | . . 3 . 3 . . . . . . . . . . 1 1 2 3 . 2 2 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 19262 | 77 1265 299 545 327 815 276 904 2347 88 3337 2134 315 8 1907 490 282 750 579 1467 221 237 43 259 290 Spaces Moved 28627 | 41 947 715 778 446 1181 482 1344 3213 148 1710 2224 1043 59 3117 1026 1018 2045 942 2827 736 773 135 940 737 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 165 | 37 128 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28458 | . 819 715 778 446 1181 482 1344 3213 148 1710 2224 1043 59 3117 1026 1018 2045 942 2827 736 773 135 940 737 Fastest Speed 5 | 50 31 31 31 50 42 42 39 11 23 11 5 5 5 25 25 25 25 25 5 24 5 24 24 5 Average Speed 29 | 89 42 31 47 50 48 42 41 31 24 24 24 24 12 25 25 25 30 25 23 24 23 24 24 23 Slowest Speed 111 | 100 80 31 111 50 50 42 42 107 26 26 28 25 25 25 25 25 99 25 25 24 24 24 24 24 Overloaded Moves 413 | . . . . . . . . 111 . 4 22 43 41 . . . . . 159 . 12 . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 244 | . 14 7 1 5 7 2 12 42 . 14 28 9 . 30 1 4 . 3 56 3 4 . 1 1 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 75 | 4 97 98 87 87 89 52 98 70 86 39 96 35 69 69 98 96 89 97 59 93 86 60 96 28 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 14 | . 2 2 . . 1 . 1 . . . 1 . . . 1 . 2 . . . 1 3 . . Known Exits Taken 14 | . . . . . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . . . . . . . . . 4 9 3 4 . 3 3 . 1 . Spaces Dug 100 | . . . . 4 3 . 4 28 1 . 21 23 . 2 3 . . . 5 . . . 3 3 Terrain Destroyed 989 | . . . 17 39 109 . 140 72 2 49 157 30 . 120 21 16 . 21 98 17 21 . 37 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 902 | . . . 17 24 102 . 137 72 2 49 137 30 . 78 21 16 . 21 98 17 21 . 37 23 AOE 87 | . . . . 15 7 . 3 . . . 20 . . 42 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 39333 | 58 1610 753 959 542 1408 559 1695 4534 198 4681 3816 1103 58 4307 1268 1047 2165 1293 3666 785 831 142 982 873 Wait 8050 | . 514 9 80 66 55 7 214 1136 23 2681 1412 49 . 784 162 9 111 301 399 5 24 . 1 8 Move 28138 | 40 919 700 775 436 1167 477 1319 3135 147 1681 2168 1026 58 3060 1023 1009 2044 935 2720 729 764 134 937 735 Hop 223 | . 13 7 1 4 6 2 12 36 . 14 27 8 . 26 1 4 . 3 50 3 4 . 1 1 Pick Up 39 | . 9 2 14 . . . . 3 . 1 1 1 . . . . 3 . 4 . . . . 1 Fast Attach 52 | 7 6 1 8 2 5 1 1 6 3 1 4 . . 1 . . 1 . 3 . . 1 . 1 Attach 7 | . . . . . 2 . . . . . 1 . . . . . 1 . 3 . . . . . Detach 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Swap 85 | 2 5 2 3 2 6 . 7 8 . 11 5 . . 3 4 . . 2 14 . . 6 . 5 Drop 62 | . 11 3 25 . 3 . 1 4 . 2 1 . . . . . 3 . 7 . . 1 . 1 Fire 1930 | 9 89 15 50 20 113 47 111 169 13 222 143 19 . 321 43 22 2 43 321 30 32 . 35 61 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . 12 . 13 . 8 . . . 8 . . . . 30 . . . . . Rewire 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . Trap 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Miscellaneous 612 | . 44 14 3 12 49 13 30 24 12 60 54 . . 104 15 3 . 9 113 18 7 . 8 20 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 31 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Scavenger-Mutant 567 | -10/Materials | Discovered new exit (range 11) 591 | -10/Materials | Central database locked down 737 | -10/Materials | Reached level 2 760 | -10/Materials | Upgraded with Weapon slot (x1) 942 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Reached level 3 1144 | -10/Materials | Discovered new exit (range 7) 1158 | -10/Materials | Discovered new exit (range 15) 1171 | -10/Materials | Build established: Scavenger-Gunner 1188 | -10/Materials | Reached level 4 1196 | -10/Materials | Upgraded with Propulsion slot (x2) 1196 | -10/Materials | Upgraded with Weapon slot (x1) 1343 | -10/Materials | Entered Mines 1352 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1359 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1359 | -10/Mines | Discovered new exit (range 5) 1402 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1403 | -10/Mines | Found Prototype Device 1403 | -10/Mines | Identified Exp. Sensor Array 1414 | -10/Mines | Learned Materials security intel 1416 | -10/Mines | Learned Materials terminal intel 1429 | -10/Mines | Discovered new exit (range 6) 1434 | -10/Mines | Discovered new exit (range 10) 1439 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1547 | -10/Mines | Reached level 5 1638 | -10/Mines | Build established: Scavenger-Sprinter 1642 | -10/Mines | Entered Exiles 1650 | -10/Exiles | Met 8R-AWN 1656 | -10/Exiles | Met EX-HEX 1664 | -10/Exiles | Met EX-BIN 1668 | -10/Exiles | Aligned with FarCom system 1668 | -10/Exiles | Given EX-Vault access code 1675 | -10/Exiles | Opened EX-Vault 1678 | -10/Exiles | Found XL Autogun Array 1684 | -10/Exiles | Found Flying Fortress v7 1694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1711 | -10/Exiles | Met EX-DEC 1860 | -10/Exiles | Attacked by the Exiles 1966 | -10/Exiles | Destroyed 8R-AWN 1977 | -10/Exiles | Found Prototype Device 1977 | -10/Exiles | Identified AS-neutralizer No. 17b 1983 | -10/Exiles | Found Prototype Processor 1983 | -10/Exiles | Identified Exp. Targeting Computer 2006 | -10/Exiles | Core integrity fell below 50% 2073 | -10/Exiles | Destroyed EX-DEC 2080 | -10/Exiles | Found Prototype Processor 2080 | -10/Exiles | Identified Exp. Core Analyzer 2094 | -10/Exiles | Destroyed EX-BIN 2096 | -10/Exiles | Destroyed EX-HEX 2154 | -10/Exiles | Found Prototype Ballistic Gun 2176 | -10/Exiles | Found Prototype Ballistic Gun 2183 | -10/Exiles | Discovered new exit (range 10) 2187 | -10/Exiles | Stole two prototypes: XL Autogun Array, Flying Fortress v7 2187 | -10/Exiles | Entered Mines 2214 | -9/Mines | Reached level 6 2233 | -9/Mines | Upgraded with Utility slot (x2) 2236 | -9/Mines | Discovered new exit (range 5) 2303 | -9/Mines | Learned 2 Materials zone layouts 2314 | -9/Mines | Learned 2 Materials zone layouts 2361 | -9/Mines | Met a Derelict shopkeep closing up shop 2388 | -9/Mines | Build established: Gunner 2475 | -9/Mines | Discovered new exit (range 9) 2514 | -9/Mines | Entered Materials 2516 | -8/Materials | Reached level 7 2517 | -8/Materials | Loaded intel: 12 terminal locations 2549 | -8/Materials | Reached level 8 2616 | -8/Materials | Upgraded with Propulsion slot (x1) 2616 | -8/Materials | Upgraded with Utility slot (x1) 2622 | -8/Materials | Reached level 9 2643 | -8/Materials | Destroyed 15 combat bots 2695 | -8/Materials | Reached level 10 2700 | -8/Materials | Discovered new exit (range 16) 2711 | -8/Materials | Upgraded with Utility slot (x1) 2768 | -8/Materials | Destroyed 11 combat bots 2809 | -8/Materials | Reached level 11 2817 | -8/Materials | Upgraded with Utility slot (x1) 2914 | -8/Materials | First assault squad dispatched 2930 | -8/Materials | Discovered new exit (range 11) 3044 | -8/Materials | Discovered new exit (range 9) 3047 | -8/Materials | Reached level 12 3147 | -8/Materials | Identified exit to Garrison 3161 | -8/Materials | Identified 8R-AWN's Boregun (x2) 3265 | -8/Materials | Garrison activated, responded to threat 3311 | -8/Materials | Sterilization system engaged 3311 | -8/Materials | Non-combat units ordered to evacuate 3329 | -8/Materials | Entered Garrison 3330 | -8/Garrison | Destroyed 7 combat bots 3331 | -8/Garrison | Reached level 13 3347 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Garrison Relay disabled 3371 | -8/Garrison | Upgraded with Utility slot (x1) 3393 | -8/Garrison | Discovered new exit (range 13) 3397 | -8/Garrison | Triggered checkpoint 3404 | -8/Garrison | Discovered new exit (range 5) 3428 | -8/Garrison | Destroyed 7 combat bots 3437 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Triggered checkpoint 3474 | -8/Garrison | Destroyed 7 combat bots 3486 | -8/Garrison | Garrison Relay disabled 3526 | -8/Garrison | Reached level 14 3549 | -8/Garrison | Discovered new exit (range 9) 3553 | -8/Garrison | Triggered checkpoint 3557 | -8/Garrison | Garrison Relay disabled 3558 | -8/Garrison | Destroyed 11 combat bots 3605 | -8/Garrison | Entered Materials 3651 | -8/Materials | Discovered new exit (range 18) 3672 | -8/Materials | Upgraded with Power slot (x1) 3685 | -8/Materials | Destroyed 9 combat bots 3712 | -8/Materials | Build established: Scavenger-Gunner 3859 | -8/Materials | Destroyed 13 combat bots 3974 | -8/Materials | Reached level 15 3995 | -8/Materials | Destroyed 15 combat bots 4005 | -8/Materials | First assault squad dispatched 4047 | -8/Materials | High security lockdown imminent 4051 | -8/Materials | Discovered new exit (range 19) 4071 | -8/Materials | Destroyed 9 combat bots 4103 | -8/Materials | Sterilization system engaged 4103 | -8/Materials | Non-combat units ordered to evacuate 4195 | -8/Materials | Discovered new exit (range 3) 4196 | -8/Materials | Identified exit to Factory 4203 | -8/Materials | Combat units ordered to evacuate 4403 | -8/Materials | Ambient heat levels rising (+10) 4509 | -8/Materials | Entered Factory 4510 | -7/Factory | Identified exit to Storage 4616 | -7/Factory | Discovered new exit (range 4) 4617 | -7/Factory | Identified exit to Factory 4671 | -7/Factory | Discovered exit to Factory (range 12) 4828 | -7/Factory | Discovered new exit (range 15) 4837 | -7/Factory | Build established: Scavenger-Scout 4886 | -7/Factory | Reached level 16 4903 | -7/Factory | Garrison activated, responded to threat 4909 | -7/Factory | First assault squad dispatched 5000 | -7/Factory | Upgraded with Weapon slot (x1) 5604 | -7/Factory | Cargo convoy interrupted 5638 | -7/Factory | Destroyed 9 combat bots 5744 | -7/Factory | Discovered exit to Storage (range 19) 5881 | -7/Factory | Discovered exit to Factory (range 17) 5883 | -7/Factory | Garrison activated, responded to threat 5938 | -7/Factory | Reached level 17 6045 | -7/Factory | Garrison activated, responded to threat 6328 | -7/Factory | Destroyed 9 combat bots 6542 | -7/Factory | Garrison activated, responded to threat 6826 | -7/Factory | High security lockdown imminent 6849 | -7/Factory | Destroyed 8 combat bots 6856 | -7/Factory | Manually triggered Chute Trap 6856 | -7/Factory | Sucked down chute 6856 | -7/Factory | Entered Waste 6860 | -7/Waste | Spotted C-40 Crusher 6860 | -7/Waste | Spotted C-40 Crusher 6864 | -7/Waste | Destroyed C-40 Crusher 6866 | -7/Waste | Destroyed C-40 Crusher 6868 | -7/Waste | Spotted C-40 Crusher 6871 | -7/Waste | EMP discharged 6871 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6873 | -7/Waste | Spotted C-40 Crusher 6878 | -7/Waste | Spotted C-40 Crusher 6879 | -7/Waste | Spotted C-40 Crusher 6880 | -7/Waste | Discovered new exit (range 10) 6881 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6888 | -7/Waste | Met Warlord forces unprepared to attack 6901 | -7/Waste | Allies destroyed C-40 Crusher 6914 | -7/Waste | Destroyed C-40 Crusher 6918 | -7/Waste | Destroyed C-40 Crusher 6920 | -7/Waste | Identified exit to Factory 6944 | -7/Waste | Entered Factory 6944 | -7/Factory | Accompanied by 13 allies 6946 | -7/Factory | Lost 6 allies 6958 | -7/Factory | Discovered exit to Storage (range 6) 6998 | -7/Factory | Discovered exit to Storage (range 18) 7017 | -7/Factory | Reached level 18 7033 | -7/Factory | Garrison activated, responded to threat 7105 | -7/Factory | Discovered new exit (range 7) 7108 | -7/Factory | Identified exit to Lower Caves 7131 | -7/Factory | Allied Derelicts emerged from ambush trap array 7174 | -7/Factory | Discovered exit to Lower Caves (range 9) 7202 | -7/Factory | Destroyed 15 combat bots 7329 | -7/Factory | Discovered exit to Factory (range 4) 7344 | -7/Factory | First assault squad dispatched 7366 | -7/Factory | Garrison activated, responded to threat 7496 | -7/Factory | Lost 5 allies 7653 | -7/Factory | Lost 6 allies 7841 | -7/Factory | Cargo convoy interrupted 7876 | -7/Factory | Destroyed 12 combat bots 8995 | -7/Factory | Reached level 19 9648 | -7/Factory | High security lockdown imminent 9658 | -7/Factory | Garrison activated, responded to threat 9696 | -7/Factory | Destroyed 10 combat bots 9728 | -7/Factory | High security lockdown engaged 9799 | -7/Factory | Destroyed 13 combat bots 9865 | -7/Factory | Destroyed 8 combat bots 9929 | -7/Factory | Sterilization system engaged 9929 | -7/Factory | Non-combat units ordered to evacuate 9956 | -7/Factory | Destroyed 16 combat bots 10029 | -7/Factory | Combat units ordered to evacuate 10229 | -7/Factory | Ambient heat levels rising (+10) 10281 | -7/Factory | Entered Storage 10281 | -7/Storage | Accompanied by 1 ally 10467 | -7/Storage | Unchained authorized (6S-H0T) 10673 | -7/Storage | Core integrity fell below 50% 10673 | -7/Storage | Destroyed 6S-H0T 10681 | -7/Storage | First assault squad dispatched 10731 | -7/Storage | Met 01-MTF 10891 | -7/Storage | Unchained authorized (CL-0N3) 11294 | -7/Storage | U-05 Engineer reconstituted as Infiltrator 11295 | -7/Storage | Infiltrator reconstituted as CL-0N3 11307 | -7/Storage | Destroyed CL-0N3 11310 | -7/Storage | Extracted schematics, analyses from CL-0N3's data core 11377 | -7/Storage | Discovered exit to Factory (range 18) 11445 | -7/Storage | Reached level 20 11492 | -7/Storage | Destroyed 19 combat bots 11504 | -7/Storage | Upgraded with Utility slot (x1) 11552 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11848 | -7/Storage | Build established: Commander-Scout 11879 | -7/Storage | Destroyed 01-MTF 11914 | -7/Storage | Destroyed 20 combat bots 12260 | -7/Storage | Sterilization system engaged 12260 | -7/Storage | Non-combat units ordered to evacuate 12360 | -7/Storage | Combat units ordered to evacuate 12415 | -7/Storage | Entered Factory 12415 | -6/Factory | Accompanied by 3 allies 12649 | -6/Factory | Discovered new exit (range 18) 12653 | -6/Factory | Identified exit to Lower Caves 12672 | -6/Factory | Discovered new exit (range 5) 12673 | -6/Factory | Identified exit to Factory 12710 | -6/Factory | Build established: Scavenger-Scout 12730 | -6/Factory | Sucked down chute 12730 | -6/Factory | Entered Waste 12734 | -6/Waste | Spotted C-40 Crusher 12735 | -6/Waste | Spotted C-40 Crusher 12735 | -6/Waste | Spotted C-40 Crusher 12736 | -6/Waste | Spotted C-40 Crusher 12736 | -6/Waste | Spotted C-40 Crusher 12736 | -6/Waste | Discovered new exit (range 19) 12738 | -6/Waste | Identified exit to Factory 12738 | -6/Waste | Entered Factory 13224 | -6/Factory | Discovered exit to Factory (range 5) 13255 | -6/Factory | Destroyed 7 combat bots 13328 | -6/Factory | Garrison activated, responded to threat 13373 | -6/Factory | Reached level 21 13395 | -6/Factory | Discovered exit to Lower Caves (range 15) 13442 | -6/Factory | Discovered exit to Factory (range 19) 13522 | -6/Factory | Destroyed 27 combat bots 13548 | -6/Factory | Noticed a derelict Sapper rigging charges 13583 | -6/Factory | Discovered exit to Factory (range 13) 13609 | -6/Factory | High security lockdown imminent 13630 | -6/Factory | Destroyed 8 combat bots 13681 | -6/Factory | Destroyed 9 combat bots 13686 | -6/Factory | Spotted B-75 Beast 13689 | -6/Factory | High security lockdown engaged 13692 | -6/Factory | Destroyed B-75 Beast 13865 | -6/Factory | Destroyed 18 combat bots 13916 | -6/Factory | Reached level 22 13992 | -6/Factory | Core integrity fell below 50% 14000 | -6/Factory | Core integrity fell below 20% 14023 | -6/Factory | Destroyed 18 combat bots 14089 | -6/Factory | Destroyed 11 combat bots 14320 | -6/Factory | Sterilization system engaged 14320 | -6/Factory | Non-combat units ordered to evacuate 14350 | -6/Factory | Destroyed 22 combat bots 14404 | -6/Factory | Destroyed 8 combat bots 14420 | -6/Factory | Combat units ordered to evacuate 14445 | -6/Factory | Destroyed 8 combat bots 14620 | -6/Factory | Ambient heat levels rising (+10) 14645 | -6/Factory | Entered Lower Caves 14645 | -6/Lower Caves | Accompanied by 1 ally 14646 | -6/Lower Caves | Encountered a Warlord checkpoint 14648 | -6/Lower Caves | Learned Factory terminal intel 14662 | -6/Lower Caves | Met a Warlord Commander 14663 | -6/Lower Caves | Learned location of Warlord (-4) 14664 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14669 | -6/Lower Caves | Found Encrypted Comm Array 14681 | -6/Lower Caves | Destroyed 7 combat bots 14744 | -6/Lower Caves | Spotted B-75 Beast 14747 | -6/Lower Caves | Destroyed B-75 Beast 14797 | -6/Lower Caves | Destroyed 8 combat bots 14816 | -6/Lower Caves | Discovered new exit (range 6) 14817 | -6/Lower Caves | Identified exit to Lower Caves 14821 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14887 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 15135 | -6/Lower Caves | Entered another Lower Caves area 15154 | -6/Lower Caves | Encountered a Warlord checkpoint 15154 | -6/Lower Caves | Discovered exit to Factory (range 5) 15221 | -6/Lower Caves | Learned Factory security intel 15318 | -6/Lower Caves | Discovered new exit (range 18) 15322 | -6/Lower Caves | Identified exit to Zion 15417 | -6/Lower Caves | Entered Zion 15419 | -6/Zion | Reached level 23 15437 | -6/Zion | Given A8's code to call for help 15441 | -6/Zion | Discovered new exit (range 14) 15463 | -6/Zion | Learned Factory emergency access door positions 15480 | -6/Zion | Learned Factory security intel 15626 | -6/Zion | Met Imprinter 15692 | -6/Zion | Upgraded with Utility slot (x1) 16166 | -6/Zion | Identified exit to Proximity Caves 16167 | -6/Zion | Entered Proximity Caves 16174 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16186 | -5/Proximity Caves | Learned Factory garrison access intel 16218 | -5/Proximity Caves | Destroyed 10 combat bots 16299 | -5/Proximity Caves | Learned Factory stockpile data 16353 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16360 | -5/Proximity Caves | Destroyed 12 combat bots 16548 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16746 | -5/Proximity Caves | Entered Factory 16747 | -5/Factory | Identified exit to Upper Caves 16751 | -5/Factory | Loaded intel: 27 terminal locations 16752 | -5/Factory | Loaded intel: 4 garrison access locations 16808 | -5/Factory | Discovered exit to Upper Caves (range 9) 16898 | -5/Factory | Garrison activated, responded to threat 16899 | -5/Factory | Reached level 24 16929 | -5/Factory | Unchained authorized (DW-4LL) 17040 | -5/Factory | Fabricated L-61 Swordsman (x3) 17135 | -5/Factory | Fabricated L-61 Swordsman (x3) 17160 | -5/Factory | DW-4LL burst out of a wall 17181 | -5/Factory | Destroyed DW-4LL 17182 | -5/Factory | Found Prototype Ballistic Gun 17182 | -5/Factory | Identified DW-4LL's Megashotty 17186 | -5/Factory | Found Prototype Processor 17186 | -5/Factory | Identified Exp. Armor Integrity Analyzer 17288 | -5/Factory | Cargo convoy interrupted 17327 | -5/Factory | Found Prototype Device 17327 | -5/Factory | Identified Exp. Transmission Jammer 17346 | -5/Factory | First assault squad dispatched 17366 | -5/Factory | Found Prototype Device 17366 | -5/Factory | Identified Exp. EM Shield 17394 | -5/Factory | Destroyed 9 combat bots 17403 | -5/Factory | Unchained authorized (QV-33N) 17432 | -5/Factory | Garrison activated, responded to threat 17439 | -5/Factory | Spotted B-75 Beast 17445 | -5/Factory | Destroyed B-75 Beast 17520 | -5/Factory | Destroyed 19 combat bots 17564 | -5/Factory | Fabricated P-80 Master? 17625 | -5/Factory | High security lockdown imminent 17656 | -5/Factory | Build established: Hacker-Scout 17668 | -5/Factory | Discovered new exit (range 19) 17682 | -5/Factory | Core integrity fell below 50% 17692 | -5/Factory | Destroyed QV-33N 17693 | -5/Factory | Identified exit to Factory 17694 | -5/Factory | Core integrity fell below 20% 17700 | -5/Factory | Reached level 25 17705 | -5/Factory | High security lockdown engaged 17779 | -5/Factory | Destroyed 24 combat bots 17936 | -5/Factory | Discovered exit to Factory (range 13) 17947 | -5/Factory | Destroyed 23 combat bots 18029 | -5/Factory | Sterilization system engaged 18029 | -5/Factory | Non-combat units ordered to evacuate 18129 | -5/Factory | Combat units ordered to evacuate 18131 | -5/Factory | Destroyed 42 combat bots 18213 | -5/Factory | Entered Upper Caves 18251 | -5/Upper Caves | Identified exit to Upper Caves 18380 | -5/Upper Caves | Learned Factory emergency access door positions 18381 | -5/Upper Caves | Found DCF Scrap (10 items) 18423 | -5/Upper Caves | Destroyed 12 combat bots 18434 | -5/Upper Caves | Entered another Upper Caves area 18436 | -5/Upper Caves | Encountered a Master Thief 18436 | -5/Upper Caves | Encountered a Master Thief 18446 | -5/Upper Caves | Build established: Scavenger-Scout 18508 | -5/Upper Caves | Reached level 26 18532 | -5/Upper Caves | Learned Factory trap positions 18546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18572 | -5/Upper Caves | Discovered new exit (range 6) 18574 | -5/Upper Caves | Identified exit to Zhirov 18590 | -5/Upper Caves | Destroyed 8 combat bots 18671 | -5/Upper Caves | Entered Zhirov 18671 | -5/Zhirov | Discovered new exit (range 3) 18676 | -5/Zhirov | Met Zhirov 18682 | -5/Zhirov | Found Alien Artifact 18682 | -5/Zhirov | Identified Integrated Reactor 18682 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18705 | -5/Zhirov | Learned location of Testing (-3) 18705 | -5/Zhirov | Learned location of Command (-1) 18707 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18713 | -5/Zhirov | Identified exit to Proximity Caves 18714 | -5/Zhirov | Entered Proximity Caves 18822 | -4/Proximity Caves | Destroyed 10 combat bots 18824 | -4/Proximity Caves | Learned 4 Research zone layouts 18848 | -4/Proximity Caves | Spotted B-86 Titan 18850 | -4/Proximity Caves | Destroyed B-86 Titan 18877 | -4/Proximity Caves | Destroyed 9 combat bots 18877 | -4/Proximity Caves | Learned location of 1 exit from Research 18880 | -4/Proximity Caves | Learned Research emergency access door positions 18881 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18973 | -4/Proximity Caves | Entered Factory 18974 | -4/Factory | Loaded intel: 93 trap records 18988 | -4/Factory | Garrison activated, responded to threat 19136 | -4/Factory | Discovered new exit (range 14) 19140 | -4/Factory | Reached level 27 19148 | -4/Factory | Unchained authorized (GL-D0S) 19155 | -4/Factory | Identified exit to Research 19212 | -4/Factory | Discovered exit to Research (range 7) 19251 | -4/Factory | Spotted B-86 Titan 19251 | -4/Factory | Garrison activated, responded to threat 19259 | -4/Factory | Core integrity fell below 50% 19263 | -4/Factory | Self-destructed Last Messages --------------- 19256_ Neutrino Reactor explodes. 19256_ Penetrated by Slug. 19256_ Scanalyzer disabled. 19256_ Stealth Turret pops out of the floor. 19257_ Acquired 5 matter. 19257_ Acquired 6 matter. 19258_ Power failure, Enh. Nuclear Core shutdown. 19258_ GL-D0S deploys Shock Turret. 19258_ Vector Light penetrates Stealth Turret. 19258_ Vector Light penetrates Power Conduit. 19258_ Knocked back. 19259_ Slug penetrates Thermic Turret. 19259_ Thermic Turret knocked back. 19260_ Penetrated by Vector Light. 19260_ Vector Light penetrates Wall. 19260_ Vector Light penetrates Nuclear Reactor. 19261_ Acquired 1 matter. 19262_ Acquired 5 matter. 19262_ Vector Light penetrates Wall. 19262_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????#^^^^^^ #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????^^??????????????????# #????????????? | | ????????^???????????????????# #????????????? | | ????????^?????H?????????????# #????????????? | | ????????^???????????????????# #????????????? | | ?????????^??????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ???????????????????##???????# #????????????? | | ???????????????????#;######## #######+####?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# " " #?? | | ????????????????????# k " " #?? | | ??????????## #### ! " " #?? | | ?????????# 8u ;;"""#""" " " #?? | | ?????????# @# " " " #?? | | ????????# """ """ """ #"S # " " #?? | | ?????????? ?"" """ """ #""" " " " #?? | | ?????????? "?? """ """ # " " " #?? | | ?????????# ?? ? # # " " #?? | | ?????????# "?? """ """ # # #?? | | ?????????# "?? ?"" """ # # #####?? | | ?????????# "?" """ """ # "#???? | | ?????????# # ""#???? | | ?????????# """ """ """ # [!G#???? | | ?????????# """ """ """ # = #???? | | ?????????# """ """ """ ####### !"#???? | | ?????????# !#?????# ##??? | | ?????????# """ """ """ #?????# #??? | | ?????????# """ """ """ #????? # ##??? | | ?????????# """ """ """ #????## #??? | | ?????????# #?????# #??? | | ?????????# """ """ """ #?????## ##??? | | ?????????# """ """ """ u######## #???? | | ########## """ """ """ #???? | | " #???? | | ####### """ ###???? | | ?????# "" "" """ #?????? | | #????# "F "" """ #?????? | | #????# """"" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 48 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 79 Core Analysis 8 Armor Integrity Analysis 50 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Com. Wheel | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Hcp. Battery | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Maul | -8/Materials | Extracted Actuator Array | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Titanium Leg | -7/Factory | Extracted Imp. Shield Generator | -7/Factory | Extracted Hvy. Missile Launcher | -7/Factory | Extracted Target Analyzer | -7/Factory | Extracted Imp. Terrain Scanner | -7/Factory | Extracted Adv. Visual Processing Unit | -7/Factory | Extracted Enh. Gauss Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Point Defense System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Storage | Archive T-07 Excavator | -7/Storage | Archive A-02 Transporter | -7/Storage | Archive A-15 Conveyor | -7/Storage | Archive R-06 Scavenger | -7/Storage | Archive R-10 Processor | -7/Storage | Archive M-14 Sweeper | -7/Storage | Archive M-22 Extractor | -7/Storage | Archive M-30 Cleanser | -7/Storage | Archive M-13 Machinist | -7/Storage | Archive M-28 Smith | -7/Storage | Archive M-36 Artificer | -7/Storage | Archive O-16 Technician | -7/Storage | Archive O-24 Administrator | -7/Storage | Archive O-32 Director | -7/Storage | Archive W-16 Scout | -7/Storage | Archive W-25 Informer | -7/Storage | Archive W-44 Eye | -7/Storage | Archive S-10 Pest | -7/Storage | Archive S-27 Virus | -7/Storage | Archive S-43 Plague | -7/Storage | Archive G-34 Mercenary | -7/Storage | Archive G-47 Trooper | -7/Storage | Archive G-50 Soldier | -7/Storage | Archive G-67 Veteran | -7/Storage | Archive G-73 Enforcer | -7/Storage | Archive B-36 Bruiser | -7/Storage | Archive B-48 Gladiator | -7/Storage | Archive B-60 Warrior | -7/Storage | Archive B-74 Champion | -7/Storage | Archive L-31 Rogue | -7/Storage | Archive L-41 Fighter | -7/Storage | Archive L-61 Swordsman | -7/Storage | Archive Y-45 Defender | -7/Storage | Archive Y-54 Guardian | -7/Storage | Archive Y-64 Sentinel | -7/Storage | Archive Y-72 Warden | -7/Storage | Archive D-53 Grenadier | -7/Storage | Archive D-63 Destroyer | -7/Storage | Archive D-83 Annihilator | -7/Storage | Archive X-57 Shotgunner | -7/Storage | Archive X-62 Marksman | -7/Storage | Archive X-67 Chaingunner | -7/Storage | Archive X-72 Disruptor | -7/Storage | Archive X-77 Beamer | -7/Storage | Archive X-82 Rainmaker | -7/Storage | Archive X-87 Electro | -7/Storage | Archive H-55 Commando | -7/Storage | Archive H-66 Slayer | -7/Storage | Archive H-77 Assassin | -7/Storage | Archive H-88 Terminator | -7/Storage | Archive P-60 Hacker | -7/Storage | Archive P-70 Sage | -7/Storage | Archive P-80 Master | -7/Storage | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ L-61 Swordsman | x3 | -5/Factory | Authchip L-61 Swordsman | x3 | -5/Factory | Authchip P-80 Master | x2 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Levels Raised 26 | . 3 1 . 1 6 2 1 2 . 2 1 . . 2 . . 1 . 2 . 1 . . 1 XP Earned 42208 | 3000 4934 1100 243 2400 9180 1837 1776 3764 81 2519 1238 405 46 2915 401 146 68 836 3253 226 217 50 800 773 XP Spent 41980 | 2960 4540 750 . 1900 7820 3900 1250 3650 . 1200 3440 . . 1100 . . 3475 . 2060 950 . 800 . 2185 Upgrades 85 | 10 7 1 . 2 9 5 4 12 . 2 3 . . 1 . . 3 . 15 4 . 1 . 6 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 . . . 2 3 1 . . . . 1 . . . . . 1 . . . . . . . Weapon Slot 4 | 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . Heat Dissipation 14 | 3 2 . . . 4 . 3 . . . 1 . . . . . . . . . . . . 1 Energy Generation 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Mass Support 3 | 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . Inventory Capacity 4 | 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Sight Range 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Sensor Range 16 | . . . . . . . . 9 . . . . . . . . 2 . . . . . . 5 Ranged Accuracy 5 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . Hack Attack % 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Protomatter Created 15778 | . 477 46 19 128 735 420 848 1302 . 1997 1210 . . 3216 649 60 . 330 3121 294 268 . 218 440 Integrity Restored 11490 | . 827 260 53 246 945 218 419 471 252 1092 1062 . . 1972 230 31 . 115 2358 393 76 . 128 342 Core 8522 | . 667 169 7 246 520 144 236 367 121 851 790 . . 1540 188 26 . 90 2007 128 56 . 100 269 Parts 2968 | . 160 91 46 . 425 74 183 104 131 241 272 . . 432 42 5 . 25 351 265 20 . 28 73 Protomatter Decayed 7463 | . 61 . . 33 252 283 468 580 . 1143 575 . . 1368 524 48 . 287 1105 38 227 . 162 309 Game ------ Seed BoltFortressFacilitator Manual? 1 Play Time 03:45:50 Cumulative 556.3 hours Start 2026.01.17 @ 21:37:12 End 2026.01.18 @ 19:40:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 207 Rogue 53 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bbf5616-4688-49cb-b440-daab6d8b404f