Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.28 @ 10:46:02 Player: pl-41d Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (992) 992 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 2642 Bonus ------- Follower Combat Kills 135 Cogmind --------- Core Integrity 302/400 Matter 214/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ Cooling System Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Autogun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Wheel Huge Storage Unit Large Matter Pod (150) Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Improved Medium Laser EM Pulse Cannon Autogun Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Wheel Huge Storage Unit Large Matter Pod Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector EM Pulse Cannon Autogun Mini Grenade Launcher Heavy Hammer [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 51 | 7 12 5 27 Power 6 | 1 2 . 3 Engine 5 | 1 2 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads 9 | 2 . . 7 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 . 7 Device 5 | 1 1 . 3 Storage 5 | 1 2 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 22 | 2 7 5 8 Energy Gun 9 | 1 3 1 4 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon 2 | . 2 . . Impact Weapon 4 | . 1 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 2 . 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 98 Engine 12 | . 14 14 10 Treads 29 | . 28 28 30 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Protection 4 | . . . 10 Energy Gun 8 | . 4 3 15 Energy Cannon 1 | . 3 . . Ballistic Gun 7 | . 10 11 2 Launcher 3 | . . 10 1 Special Weapon 2 | . 5 . . Impact Weapon 2 | . 3 2 2 Naked Turns . | . . . . Heaviest Build 43 | 12 35 35 43 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 13 | 5 11 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 948 | 285 221 201 241 Remotely . | . . . . Salvage Created 1477 | 203 140 198 936 Parts 78 | 16 5 18 39 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 33 | . 5 10 18 Guns 26 | . 4 5 17 Cannons 1 | . 1 . . AOE 5 | . . 5 . Classes Destroyed 11 | 2 3 2 4 Worker 2 | . . 2 . Builder 1 | . . . 1 Tunneler 7 | 5 . 2 . Hauler 3 | . . . 3 Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 12 | . 3 6 3 Grunt 13 | . 2 3 8 Brawler 2 | . . . 2 Sentry 5 | . . . 5 Assembled 1 | . . 1 . Best Kill Streak 5 | 2 3 5 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 956 | . 182 247 527 Core 152 | . 25 29 98 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 123 | 15 28 20 60 Largest 2 | 2 2 2 2 Hottest 112 | 70 100 86 112 Shots Fired 203 | 30 44 27 102 Gun 176 | 30 24 21 101 Cannon 8 | . 8 . . Launcher 7 | . . 6 1 Special 12 | . 12 . . Kinetic 53 | 15 16 11 11 Thermal 143 | 15 28 10 90 Explosive 7 | . . 6 1 Electromagnetic . | . . . . Robot Hit Streak 26 | 12 25 7 26 Robot Miss Streak 2 | 2 1 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 150 | 24 26 16 84 Core Hits 72 | 11 9 20 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 1 . 1 8 Burn 10 | 1 . 1 8 Melee Attacks 31 | . . 15 16 Impact 31 | . . 15 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2714 | 276 318 704 1416 Guns 2074 | 276 202 211 1385 Cannons 89 | . 89 . . Explosions 460 | . . 432 28 Melee 38 | . . 38 . Ramming 29 | . 3 23 3 Kinetic 404 | 102 114 91 97 Thermal 1783 | 174 201 120 1288 Explosive 460 | . . 432 28 Electromagnetic . | . . . . Impact 38 | . . 38 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles . | . . . . Explosions 20 | . . 20 . Melee 8 | . . 8 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . 1 2 1 Targets Rammed 5 | . 1 3 1 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 339 | 50 216 60 339 Average Temperature 66 | 20 57 21 96 Received Heat Transfer 511 | . 105 112 294 Effects 3 | . 1 . 2 Energy Bleed 1 | . 1 . . Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 14 | . 1 . 13 Heat Transferred 4823 | 592 494 333 3404 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 227 | 30 92 227 227 Initial 16 | . 16 . . Average 60 | 15 38 73 80 Maximum Alert Level 1 | . . 1 1 Low Security (%) 97 | 100 100 97 95 Level 1 2 | . . 2 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 15 13 36 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 12 | . 7 . 5 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 23 . 22 Successful 36 | . 18 . 18 Failed 9 | . 5 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 7 . 12 Terminals 40 | . 21 . 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . 14 . 13 Part Schematic 1 | . 1 . . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 3 | . 1 . 2 Level Access Points 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Emergency Access Points 2 | . . . 2 Terminal Index 2 | . 1 . 1 Fabricator Index 1 | . . . 1 Locate Traps 3 | . 2 . 1 Transport Status 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 5 | . 2 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Recyclers 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 2 . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 19 | . . 19 . Total Damage 336 | . . 336 . Kills 7 | . . 7 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 5012 | 360 1652 1136 1864 Spaces Moved 2588 | 193 929 647 819 Core 7 | 7 . . . Treads 2487 | 186 929 647 725 Legs . | . . . . Wheels 94 | . . . 94 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 135 Average Speed 160 | 156 160 160 162 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 8 87 91 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug 25 | . 11 . 14 Terrain Destroyed 71 | . 11 35 25 Melee 14 | . . . 14 Projectile 11 | . 11 . . AOE 46 | . . 35 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 3171 | 222 1035 690 1224 Wait 284 | . 21 1 262 Move 2585 | 192 928 646 819 Hop . | . . . . Pick Up 46 | 8 24 . 14 Fast Attach 14 | 6 1 1 6 Attach 4 | 1 1 . 2 Detach 2 | . 1 . 1 Swap 34 | . 10 4 20 Drop 43 | . 20 . 23 Fire 123 | 15 28 20 60 Melee 31 | . . 15 16 Ram . | . . . . Kick . | . . . . Crush 5 | . 1 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 361 | -11/Junkyard | Entered Materials 362 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 14) 1062 | -10/Materials | Identified exit to Mines 1448 | -10/Materials | Discovered new exit (range 9) 1634 | -10/Materials | Discovered new exit (range 16) 2013 | -10/Materials | Entered Mines 2099 | -10/Mines | Excavation squad dispatched 2099 | -10/Mines | A large section of the Mines collapsed 2349 | -10/Mines | Excavation squad dispatched 2436 | -10/Mines | Received a Mining Laser from a helpful Derelict 2521 | -10/Mines | Discovered new exit (range 9) 2557 | -10/Mines | Learned location of 1 exit from Materials 3129 | -10/Mines | Discovered new exit (range 5) 3149 | -10/Mines | Entered Materials 3149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3150 | -9/Materials | Identified exit to Mines 3631 | -9/Materials | Identified exit to Materials 4228 | -9/Materials | Build established: Scavenger-Mutant 4933 | -9/Materials | Build established: Mutant 5013 | -9/Materials | Self-destructed Last Messages --------------- 04829_ Acquired Autogun. 04870_ Dropped Lgt. Treads. 04871_ Acquired Arm. Wheel. 04913_ Triggered Explosive Trap. 04913_ An explosion rips through the floor. 04922_ U-05 Engineer lays Concrete. 04930_ U-05 Engineer builds a Wall. 04935_ U-05 Engineer lays Concrete. 04937_ The unstable cave ceiling collapses. 04937_ U-05 Engineer lays Concrete. 04970_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04974_ Terminal disabled. 04977_ O-16 Technician uses terminal to summon reinforcements. 04977_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 04977_ O-16 Technician locks terminal. 04979_ K-01 Serf collects debris. 04998_ Destroyed Datajack. 05012_ W-16 Scout distress signal alerts nearby ally. 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