Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 19:00:47 Player: human Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (1222) 1222 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 5876 Bonus ------- Follower Combat Kills 520 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Signal Interpreter System Shield Particle Gun Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Mini Assault Cannon Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Aluminum Leg Flexi-carbon Leg Small Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating System Shield Particle Gun Gatling Laser Flak Gun Advanced EMP Blaster Field Lobotomy Kit Chainsword [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 1 2 . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 84 | 6 1 2 3 . 16 2 32 22 Power 10 | 1 . . . . 2 . 4 3 Engine 9 | 1 . . . . 1 . 4 3 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 . . . . 8 1 13 5 Treads . | . . . . . . . . . Leg 27 | 2 . . . . 8 1 11 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 18 | 1 1 2 . . 3 1 4 6 Device 9 | . 1 2 . . . 1 1 4 Storage 2 | 1 . . . . 1 . . . Processor 5 | . . . . . . . 3 2 Hackware 2 | . . . . . 2 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 27 | 2 . . 3 . 3 . 11 8 Energy Gun 5 | 1 . . . . . . 3 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 1 . . 2 . . . 1 . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 6 | . . . . . 2 . 2 2 Special Weapon 4 | . . . 1 . . . 2 1 Impact Weapon 3 | . . . . . 1 . 1 1 Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . 1 . 1 3 Parts Lost 50 | . . . . . 8 . 19 23 Power 6 | . . . . . 1 . 2 3 Propulsion 20 | . . . . . 4 . 9 7 Utility 11 | . . . . . 1 . 4 6 Weapon 13 | . . . . . 2 . 4 7 Highest Loss Streak 15 | . . . . . 3 . 8 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 100 92 82 66 81 Engine 8 | . 14 14 14 14 7 . 5 5 Leg 21 | . 28 28 28 28 32 30 11 21 Device 8 | . 12 14 14 14 3 5 2 11 Storage 9 | . 14 14 14 14 9 7 7 5 Processor 7 | . . . . . . . 12 16 Hackware 3 | . . . . . 12 7 5 . Energy Gun 4 | . 14 14 3 . . . 5 2 Ballistic Gun 9 | . 14 14 24 28 15 7 . . Ballistic Cannon 2 | . . . . . . . 3 7 Launcher 1 | . . . . . 8 7 . . Impact Weapon 1 | . . . . . 3 7 . 3 Slashing Weapon 1 | . . . . . . . 1 2 Peak Build Rating 50 | 6 7 15 17 9 31 32 47 50 Average Rating 24 | 3 6 8 8 9 22 30 31 39 On Entrance 14 | . 6 7 8 9 9 24 32 34 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 13 14 14 14 14 37 38 46 57 Greatest Support 68 | 20 20 20 20 20 68 59 51 51 Greatest Overweight (x) 14 | . . . . . 1 . 13 14 Average Overweight (x) . | . . . . . . . 2 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 12 15 15 13 Most Carried 15 | 4 3 5 7 8 14 12 15 15 Average Carried 10 | 1 2 2 5 7 10 10 13 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 Final Carried 15 | 2 2 5 7 8 11 12 15 4 Class Distribution -------------------- 61% | Mutant 11% | Gunner 6% | Scavenger-Mutant 5% | Commander-Mutant 4% | Scavenger-Gunner 3% | Skirmisher 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 1267 | 224 . 33 67 . 238 . 496 209 Remotely . | . . . . . . . . . Salvage Created 940 | . . 99 . . 191 . 303 347 Parts 54 | . . 6 . . 16 . 16 16 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 24 | . . 2 . . 5 . 9 8 Melee 5 | . . . . . 2 . . 3 Guns 10 | . . 2 . . . . 5 3 AOE 8 | . . . . . 3 . 4 1 Classes Destroyed 8 | . . 1 . . 2 . 2 3 Builder 2 | . . . . . 2 . . . Hauler 1 | . . . . . . . 1 . Operator 2 | . . . . . . . 1 1 Swarmer 2 | . . . . . . . . 2 Grunt 14 | . . 2 . . 3 . 6 3 Duelist 1 | . . . . . . . . 1 Sentry 6 | . . . . . 2 . 3 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | . . 2 . . 3 . 5 3 Combat Bots Only 4 | . . 2 . . 2 . 4 3 Max Kills in Single Turn 2 | . . 1 . . 2 . 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 1 | . . . . . 1 . 1 1 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 687 | . . 5 . . 124 . 300 258 Missed 285 | . . 3 . . 47 . 148 87 Damage Taken 6777 | . . 23 . . 1438 . 2406 2910 Core 1752 | . . 11 . . 334 . 556 851 Absorbed by Shields 162 | . . . . . . . . 162 Core Remaining (%) 63 | 100 . . . 95 39 . 20 . Volleys Fired 55 | . . 4 . . 12 . 28 11 Largest 3 | . . 2 . . 3 . 2 3 Hottest 197 | . . 60 . . 73 . 160 197 Shots Fired 106 | . . 8 . . 25 . 45 28 Gun 62 | . . 8 . . 15 . 31 8 Cannon 21 | . . . . . . . 5 16 Launcher 18 | . . . . . 10 . 6 2 Special 5 | . . . . . . . 3 2 Kinetic 52 | . . 4 . . 15 . 22 11 Thermal 22 | . . . . . . . 14 8 Explosive 16 | . . . . . 10 . 6 . Electromagnetic 11 | . . 4 . . . . . 7 Robot Hit Streak 14 | . . 5 . . 5 . 14 10 Robot Miss Streak 2 | . . 1 . . 2 . 2 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 103 | . . 6 . . 16 . 40 41 Core Hits 65 | . . 5 . . 14 . 27 19 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . 2 . . 1 Critical Strikes 8 | . . . . . 3 . 1 4 Destroy 1 | . . . . . 1 . . . Smash 3 | . . . . . 2 . . 1 Sever 4 | . . . . . . . 1 3 Melee Attacks 71 | . . . . . 12 . 19 40 Impact 41 | . . . . . 12 . 1 28 Slashing 30 | . . . . . . . 18 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3729 | . . 69 . . 520 . 1705 1435 Guns 806 | . . 69 . . 63 . 506 168 Cannons 379 | . . . . . . . 72 307 Explosions 1225 | . . . . . 310 . 813 102 Melee 1319 | . . . . . 147 . 314 858 Ramming . | . . . . . . . . . Kinetic 513 | . . 15 . . 63 . 231 204 Thermal 515 | . . . . . . . 347 168 Explosive 1123 | . . . . . 310 . 813 . Electromagnetic 259 | . . 54 . . . . . 205 Impact 704 | . . . . . 147 . 64 493 Slashing 615 | . . . . . . . 250 365 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 2 . 19 10 Average Corruption 4 | . . . . . 2 . 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . . . . 26 12 Message Errors 6 | . . . . . . . 5 1 Matter Fused 7 | . . . . . . . 7 . Heat Flow Errors 5 | . . . . . . . 1 4 Energy Discharges 5 | . . . . . . . 4 1 Parts Rejected 3 | . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 4 2 Misfires 2 | . . . . . . . 1 1 Alerts 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 281 | . . . . . 24 . 82 175 Projectiles 2 | . . . . . . . . 2 Explosions 48 | . . . . . . . 48 . Melee 231 | . . . . . 24 . 34 173 Knockbacks 6 | . . . . . . . 5 1 Impact 2 | . . . . . . . 1 1 Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . 26 23 Shots 2 | . . . . . . . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 228 | . . 32 . . 15 . 204 228 Average Temperature 67 | . . 17 . . 7 . 63 84 Received Heat Transfer 1667 | . . 12 . . 513 . 501 641 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 6 | . . . . . 1 . 1 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 1100 | . . . . . . . 725 375 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Peak Influence 300 | . 6 51 . . 240 66 300 100 Initial 39 | . . 1 . . . 39 29 15 Average 64 | . 4 7 . . 119 52 86 43 Maximum Alert Level 1 | . . . . . 1 . 1 . Low Security (%) 96 | 100 100 100 . 100 91 100 95 100 Level 1 3 | . . . . . 8 . 4 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . . . . 6 5 Investigation 1 | . . . . . . . . 1 Extermination 7 | . . . . . . . 5 2 Reinforcement 2 | . . . . . . . 1 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 3 | . . . . . . . 3 . Communications Jammed 1 | . . . . . . . . 1 Distress Signals . | . . . . . . . . . Times Spotted 71 | . . 2 . . 9 1 33 26 Peak Tracking Total 7 | . . 2 . . 4 1 7 7 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 4 | . . . . . . . 2 2 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 4 | . . . . . 1 . 3 . Max in Single Turn 2 | . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 19 | . 1 . . . 5 2 5 6 Terminals 14 | . 1 . . . 4 2 4 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 51 | . 3 . . . 18 3 7 20 Successful 27 | . 1 . . . 9 2 4 11 Failed 24 | . 2 . . . 9 1 3 9 Catastrophic 8 | . . . . . 2 . 2 4 Database Lockouts . | . . . . . . . . . Manual 25 | . 3 . 1 . 12 1 2 6 Terminals 34 | . 3 . . . 14 3 6 8 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers 12 | . . . . . 4 . . 8 Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . . . . 4 1 3 1 Part Schematic 1 | . . . . . 1 . . . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 1 1 Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . 1 . . 7 Insert Component 5 | . . . . . 1 . . 4 Analyze 3 | . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 4 1 1 . Terminals 6 | . 1 . . . 4 1 . . Assimilate 2 | . 1 . . . 1 . . . Botnet 4 | . . . . . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Reject 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 Used . | . . . . . . . . . Hacking Detections 15 | . 1 . . . 3 2 3 6 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 73 | . . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . . 3 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 3 Part Schematics Acquired 3 | . . . . . . . . 3 Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 18 | . . . . 3 . . 13 2 Largest Group 11 | . . . . 3 3 . 11 2 Highest-Rated Group 205 | . . . . 40 40 . 205 49 Highest-Rated Ally 32 | . . . . 16 16 . 32 29 Total Orders . | . . . . . . . . . Ally Attacks 157 | . . . . . 39 . 106 12 Total Damage 2482 | . . . . . 430 . 1859 193 Kills 17 | . . . . . 5 . 11 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 5 | . . . . . . . 3 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 4843 | 55 113 212 1017 216 499 160 1506 1065 Spaces Moved 2925 | 45 93 163 843 180 304 126 561 610 Core 218 | 17 . . . . . . 83 118 Treads . | . . . . . . . . . Legs 2707 | 28 93 163 843 180 304 126 478 492 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 120 50 Average Speed 141 | 93 120 120 120 120 127 123 227 122 Slowest Speed 750 | 120 120 120 120 120 200 125 700 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . . . . 1 . 2 . Exploration Rate (%) 39 | 4 23 52 91 32 38 7 87 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 71 | . . . . . 55 . 5 11 Terrain Destroyed 160 | . . . . . 109 . 38 13 Melee 16 | . . . . . . . 5 11 Projectile 2 | . . . . . . . . 2 AOE 142 | . . . . . 109 . 33 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 3390 | 58 94 171 847 180 372 130 706 832 Wait 164 | . . . . . 2 . 36 126 Move 2916 | 44 92 162 842 179 302 125 560 610 Hop . | . . . . . . . . . Pick Up 72 | 8 1 3 2 1 19 3 23 12 Fast Attach 9 | . . . . . 1 . 5 3 Attach 54 | 6 1 . . . 9 2 23 13 Detach 4 | . . . . . . . 4 . Swap 22 | . . 2 3 . 7 . 4 6 Drop 17 | . . . . . 7 . 4 6 Fire 55 | . . 4 . . 12 . 28 11 Melee 71 | . . . . . 12 . 19 40 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . 1 . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 11) 169 | -10/Materials | Entered Mines 178 | -10/Mines | Discovered new exit (range 4) 291 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 293 | -10/Mines | Found Prototype Device 294 | -10/Mines | Identified Exp. Sensor Array 315 | -10/Mines | Build established: Mutant 344 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 363 | -10/Mines | Learned Materials terminal intel 376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 376 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Entered Exiles 411 | -10/Exiles | Met 8R-AWN 431 | -10/Exiles | Discovered new exit (range 15) 491 | -10/Exiles | Met EX-HEX 527 | -10/Exiles | Met EX-BIN 541 | -10/Exiles | Aligned with FarCom system 542 | -10/Exiles | Given EX-Vault access code 572 | -10/Exiles | Opened EX-Vault 578 | -10/Exiles | Found Prototype Special Weapon 603 | -10/Exiles | Warned to stay clear of 0b10 Research branches 624 | -10/Exiles | Identified Field Lobotomy Kit 640 | -10/Exiles | Met EX-DEC 678 | -10/Exiles | Visited The Gauntlet 1089 | -10/Exiles | Discovered new exit (range 14) 1398 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1398 | -10/Exiles | Entered Mines 1405 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1449 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1525 | -9/Mines | Learned location of Storage (-7) 1596 | -9/Mines | Discovered new exit (range 9) 1614 | -9/Mines | Entered Materials 1614 | -8/Materials | Accompanied by 3 allies 1614 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1615 | -8/Materials | Loaded intel: 12 terminal locations 1811 | -8/Materials | Lost 3 allies 1914 | -8/Materials | Identified exit to Factory 1986 | -8/Materials | Lost 3 parts (1p2w) 2094 | -8/Materials | Crushed by falling debris 2095 | -8/Materials | Core integrity fell below 50% 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x2 2254 | -7/Factory | Discovered new exit (range 4) 2273 | -7/Factory | Entered Storage 2412 | -7/Storage | Assimilated Y-54 Guardian with FLK Orb 2441 | -7/Storage | Lost 8 parts (1p4n1u2w) 2537 | -7/Storage | Lost 5 parts (1p3n1w) 2785 | -7/Storage | Assimilated Y-54 Guardian with FLK Orb 3065 | -7/Storage | Core integrity fell below 50% 3115 | -7/Storage | Assimilated G-47 Trooper with FLK Orb 3242 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3559 | -7/Storage | Crushed by falling debris 3559 | -7/Storage | Lost 5 allies 3559 | -7/Storage | System corruption reached 10% 3560 | -7/Storage | Crushed by falling debris 3591 | -7/Storage | Lost 5 parts (2n3u) 3745 | -7/Storage | Discovered new exit (range 15) 3779 | -7/Storage | Entered Factory 3779 | -6/Factory | Accompanied by 1 ally 3779 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3842 | -6/Factory | P-60 Hacker assimilated allied Trooper 4j 4336 | -6/Factory | Garrison activated, responded to threat 4531 | -6/Factory | Fabricated Hacking Suite? 4645 | -6/Factory | Assimilated B-48 Gladiator with FLK Orb 4648 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 4688 | -6/Factory | Core integrity fell below 50% 4776 | -6/Factory | Lost 15 parts (1p6n3u5w) 4803 | -6/Factory | Core integrity fell below 20% 4807 | -6/Factory | System corruption reached 10% 4818 | -6/Factory | Spotted B-75 Beast 4834 | -6/Factory | Lost 5 parts (1p1n3u) 4844 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04777_ System corrupted: Energy discharge (-14). 04777_ Force Field destroyed. 04779_ ALERT: Rogue bot located, Programmers report to Factory Zone 5U. 04779_ Weight Redist. System destroyed. 04781_ G-50 Soldier Hvy. Laser severed. 04783_ Acquired Carbon-fiber Leg. 04784_ A-15 Conveyor collects Lgt. Antimatter Reactor. 04793_ System corrupted: Heat flow error (+148). 04796_ Imp. Targeting Computer destroyed. 04802_ Hvy. Deuterium Engine destroyed. 04803_ Carbon-fiber Leg destroyed. 04809_ System corrupted: Component data lost. 04809_ Connecting with Repair Station... 04822_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04825_ Fabricator disabled. 04829_ K-01 Serf collects debris. 04830_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????######??# #????????????????????????????? | | ????????? ?# #????????????????????????????? | | ?????????? ?# #????????????????????????????? | | ?????????? """" # #?????# ###??????????????????? | | ?????????" """" # ##### #??????????????????? | | ?????????" """" + #??????????????????? | | ?????????" """" # #??????????????????? | | ?????????? """" # #??????????????????? | | ?????????? """"?## ######H #??????????????????? | | ???????????""""??# # %# ###??????????????????? | | ??????????? ???# + # ####?????????????????? | | ??????????? ???# # # ### ?????????????? | | ??????????? ????# # ! # ????????????? | | ??????????###????# #? = # ???????????? | | ?????????????????# #? ! # ???????????? | | ?????????????????# #??### ??????????? | | ????????????????## ##???# ??????????? | | ????????????????# ##### ???????????? | | ????????????????# ??????????? | | ????????????????# ???????????? | | ???????????????##### """??????????????? | | ????????????# """"?????????????? | | ????????????# ###### """"?????????????? | | ????????????# ????????# """"?????????????? | | ???????????????????#### !/[ """"?????????????? | | ???????????????????# @ /[ """"?????????????? | | ???????????????????# /[ """"?????????????? | | ???????????????????# % ???????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ?????????????????? ####+#### #??????????? | | ????????????????? ????????? #??????????? | | ????????????????# ?????????? +??????????? | | ??????????????? ??????????? #??????????? | | ??????????????######????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 20 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Storage | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalRainbowHammer Manual? 0 Play Time 01:25:11 Cumulative 48.2 hours Start 2024.11.23 @ 17:31:47 End 2024.11.23 @ 19:00:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a1e980c-7d67-482f-8ccb-a9d97fde421d