Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 20:03:00 Player: winnking222 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (10946) 10946 TOTAL SCORE: 20427 Bonus ------- Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 5706 Cogmind --------- Core Integrity 1600/1600 Matter 1/300 Energy 238/240 System Corruption 0% Temperature Cool (5) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Visual Processing Unit Enhanced Optical Array Seismic Detector Advanced Phase Shifter Cloak of Protection Centrium Medium Armor Plating Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Gravity Flail > --- INVENTORY (5) ---- Impulse Thruster Array Advanced Cooling System Long-range Tractor Beam Gravity Flail Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Seismic Detector Advanced Phase Shifter Cloak of Protection Centrium Medium Armor Plating Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Gravity Flail > --- INVENTORY -------- Impulse Thruster Array Advanced Cooling System Long-range Tractor Beam Gravity Flail [Rating: 160] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Treads Light Treads Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Seismic Detector Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . . . . 1 . . 1 . . . . . . 1 1 1 Utility 10 | . . . . . 2 1 . . . 1 . . 1 . 2 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 63 | 3 1 1 3 . 2 10 . 3 2 2 1 . 1 6 4 1 3 4 . 3 9 4 Power 12 | . . . 1 . . 5 . 1 . . . . . 1 . . . 1 . . 3 . Engine 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Core 4 | . . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . Propulsion 18 | 2 . . 2 . . 1 . 1 . . 1 . . 3 . 1 . 1 . 1 4 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 2 . . 1 . 1 . . 1 . . 3 . 1 . 1 . 1 4 1 Utility 29 | . 1 1 . . 2 4 . 1 2 2 . . 1 2 2 . 3 2 . 2 2 2 Device 14 | . . 1 . . 1 3 . 1 2 . . . . . 1 . 1 . . 1 2 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . Hackware 7 | . . . . . . . . . . 2 . . 1 . . . 1 2 . 1 . . Protection 4 | . . . . . . . . . . . . . . 2 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 4 | 1 . . . . . . . . . . . . . . 2 . . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Lost 22 | . . . . . . 2 4 . . . 4 . . . . 6 1 1 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 9 | . . . . . . 2 1 . . . 1 . . . . 3 . . 1 1 . . Utility 10 | . . . . . . . 3 . . . 3 . . . . 1 . 1 1 1 . . Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Highest Loss Streak 6 | . . . . . . 1 3 . . . 3 . . . . 6 1 1 2 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 52 | . 54 71 74 85 64 57 29 18 26 40 42 26 29 50 46 49 33 51 52 46 61 74 Core 2 | . . . 5 14 9 3 . . . . . . . 3 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 . 7 8 Treads 2 | . 28 28 15 . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 11 28 18 15 5 4 7 6 6 6 5 15 15 11 5 9 10 6 15 20 Device 9 | . . 14 14 14 18 20 8 6 11 20 14 6 5 5 5 3 1 5 5 6 7 14 Processor 10 | . 12 14 14 14 18 15 13 7 7 6 6 6 5 5 5 10 10 10 10 9 8 8 Hackware 9 | . . . . . . . . . . 7 13 6 11 11 10 10 11 17 21 22 21 20 Energy Gun 2 | . 14 14 14 14 1 . . . . . . . . . . . . . . . . . Peak Build Rating 160 | 3 4 6 13 13 19 28 14 14 19 25 25 14 19 62 73 73 49 69 65 65 136 160 Average Rating 50 | 1 3 5 8 13 17 22 11 11 14 22 21 14 14 49 60 62 40 59 62 53 114 150 On Entrance 30 | . 3 4 6 13 13 18 18 5 14 19 25 14 14 19 54 73 38 49 65 48 53 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 2 2 3 10 10 10 10 3 1 6 6 6 1 1 21 15 15 6 16 16 2 35 46 Greatest Support 70 | 3 3 3 10 10 10 16 5 6 6 6 10 6 6 39 39 39 15 21 21 21 63 70 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 5 4 4 5 4 4 4 5 5 4 4 4 4 4 4 5 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 5 3 5 5 5 3 5 5 Class Distribution -------------------- 43% | Hacker-Mutant 32% | Mutant 13% | Sprinter 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Matter Collected 481 | 230 10 . 40 . 9 21 84 . 5 . 2 . . 4 . . . 76 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20 | . 20 . . . . . . . . . . . . . . . . . . . . . Parts 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Hostile Shots Fired 342 | . . . . 1 10 12 78 . 4 13 43 . . 14 . 46 26 24 28 38 5 . Missed 185 | . . . . 1 6 8 30 . 2 9 26 . . 6 . 22 14 16 20 21 4 . Damage Taken 3163 | . . . . . 63 140 703 . 54 55 354 . . 434 . 517 239 148 140 292 24 . Core 1311 | . . . . . . 45 527 . 54 24 230 . . 79 . 136 42 . 45 129 . . Absorbed by Shields 31 | . . . . . . . . . . . . . . . . 31 . . . . . . Regen/Repaired (Parts) 18 | . . . . . . 18 . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 100 100 . . . 10 . . 70 . 92 . . . . 80 90 100 100 Volleys Fired 22 | . 22 . . . . . . . . . . . . . . . . . . . . . Largest 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hottest 50 | . 50 . . . . . . . . . . . . . . . . . . . . . Shots Fired 22 | . 22 . . . . . . . . . . . . . . . . . . . . . Gun 22 | . 22 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 22 | . 22 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 16 | . 16 . . . . . . . . . . . . . . . . . . . . . Core Hits 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . . . . . . . 4 8 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . 4 8 2 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 215 | . 197 . . . . . 18 . . . . . . . . . . . . . . . Guns 197 | . 197 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . 18 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 197 | . 197 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 . 1 1 1 1 4 4 4 . . . 3 5 5 5 . . . Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 4 4 4 . . . 2 4 5 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . 1 . . . 2 2 . 2 4 . . . . 1 5 4 1 . . . Message Errors 8 | . . . . . . . 1 2 . . 1 . . . . 1 1 1 1 . . . Matter Fused 6 | . . . . . . . 1 . . 1 1 . . . . . 2 1 . . . . Heat Flow Errors 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 25 . . . . . . . . . 113 . . . . . 297 202 . . . 5 Average Temperature 89 | . 25 . . . . . . . . . 65 . . . . . 165 106 . . . 3 Received Heat Transfer 464 | . . . . . 45 9 171 . . 24 21 . . . . 101 48 9 . 36 . . Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 592 | . 592 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Peak Influence 316 | . 50 19 . . 146 155 208 109 91 130 . . 75 67 63 264 312 . . 316 177 105 Initial 186 | . . 19 . . . 65 108 109 76 47 . . 75 52 35 44 138 . . 186 177 105 Average 102 | . 26 19 . . 74 75 143 109 77 80 . . 75 59 47 117 229 . . 260 177 88 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . 1 1 . . 1 . . Low Security (%) 91 | 100 100 100 . 100 100 100 99 100 100 100 . . 100 100 100 88 32 . . 6 100 100 Level 1 8 | . . . . . . . . . . . . . . . . 11 67 . . 93 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . 3 3 . . . 1 . . . 1 . . 1 . . . . . Investigation 5 | . . 1 . . 1 2 . . . . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 2 1 . . . 1 . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Distress Signals 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 141 | . 6 1 . 5 10 15 10 . 2 10 13 1 . 6 1 17 11 13 4 10 6 . Peak Tracking Total 12 | . 4 7 . 6 12 12 7 . 2 6 7 1 . 6 1 10 7 6 4 9 6 . Tactical Retreats 23 | . . . . . 1 2 2 . 1 1 3 1 . 1 . 3 4 3 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Traps Triggered 13 | . 1 . . . . 1 4 . 1 2 . . . 1 . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Machines Accessed 29 | . . 1 1 . 3 5 1 1 . 3 1 . 1 . 4 1 1 1 . 1 2 2 Terminals 19 | . . . . . 3 2 1 1 . 1 1 . 1 . 2 1 1 . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Total Hacks 63 | . . 1 1 . 6 11 5 2 . 4 6 . 1 . 5 1 2 1 . 7 5 5 Successful 35 | . . 1 1 . 3 6 . 1 . 3 6 . 1 . 3 1 . 1 . 3 3 2 Failed 28 | . . . . . 3 5 5 1 . 1 . . . . 2 . 2 . . 4 2 3 Catastrophic 5 | . . . . . 1 2 1 . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . . 1 . . . . . . 2 . . . . . . . . . 6 3 . Terminals 51 | . . . . . 6 6 5 2 . 2 6 . 1 . 3 1 2 . . 7 5 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . . Terminal Hacks 27 | . . 1 1 . 3 2 . 1 . 1 6 . 1 . 1 1 . 1 . 3 3 2 Record 8 | . . . . . . . . . . . 6 . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Open DSF 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 5 | . . . . . 2 1 . . . . . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Unlock Access 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 4 1 1 . 1 . . . . . . 1 . . . 1 2 Full Trace Events 5 | . . . . . 1 2 1 . . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Total Allies 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Highest-Rated Group 93 | . . . . . . . . . . 93 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 14 . . . . . . . . . . . . Total Damage 232 | . . . . . . . . . . 232 . . . . . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 1 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Turns Passed 2801 | 26 141 41 108 123 87 222 209 141 34 117 99 33 8 44 215 126 158 255 6 89 200 319 Spaces Moved 5783 | 40 184 74 251 384 216 515 338 168 86 287 256 94 20 97 422 192 347 691 18 232 207 664 Core 582 | 40 184 74 116 . . . 68 100 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5201 | . . . 135 384 216 515 270 68 86 287 256 94 20 97 422 192 347 691 18 232 207 664 Fastest Speed 30 | 50 50 50 32 32 32 30 35 35 35 35 32 35 35 32 34 34 40 34 34 34 34 32 Average Speed 35 | 50 50 50 40 32 32 32 38 43 35 35 34 35 35 34 34 36 40 35 41 34 35 32 Slowest Speed 165 | 50 50 50 50 32 32 35 50 50 35 35 35 35 35 35 34 40 40 40 165 40 40 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . 1 6 10 1 1 . 4 1 . . . . . 3 . . 9 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 31 15 60 78 22 20 40 4 88 9 53 18 2 89 8 38 15 94 3 8 11 17 Regions Visited 22 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 . 1 . 1 . . 1 . 1 . . . . 1 1 . Unknown Exits Taken 6 | 1 . . . . . . . . . . 1 1 . . . . 1 1 1 . . . Scrap Searched 4 | . . . . 2 . . . . . . . . . . . . . 2 . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . Terrain Destroyed 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . Melee 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Fac DSF Fac Gar Fac Upp Upp Res Res Acc Total 6390 | 45 210 77 258 382 227 557 416 233 89 298 263 93 20 107 486 231 357 700 17 231 331 762 Wait 421 | . . . . . 11 30 . 63 . 13 8 . . . 48 27 7 4 . 4 107 99 Move 5676 | 39 183 73 250 381 203 495 334 165 85 278 253 93 19 96 422 191 340 690 17 214 202 653 Hop 41 | . . . . 1 6 10 1 1 . 4 1 . . . . . 3 . . 8 2 4 Pick Up 46 | 3 4 3 3 . 2 4 . . 2 1 . . . 4 5 . 2 2 . 1 8 2 Fast Attach 22 | . . . . . 2 6 . 2 . 1 1 . . . 1 . 3 2 . . 2 2 Attach 38 | 3 1 1 3 . . 1 . 1 2 1 . . 1 6 3 1 . 2 . 3 7 2 Detach 4 | . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . Swap 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Drop 19 | . . . 2 . 3 8 1 . . . . . . . 2 . . . . 1 2 . Fire 22 | . 22 . . . . . . . . . . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . . . . . 4 8 2 . . . . . Ram 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . 72 . . . . . . . . 4 . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 12) 27 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 7) 159 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 174 | -10/Mines | Discovered new exit (range 5) 187 | -10/Mines | Met a Derelict shopkeep closing up shop 189 | -10/Mines | Assembled infested the area 209 | -10/Mines | Identified exit to Exiles 209 | -10/Mines | Entered Exiles 222 | -10/Exiles | Met 8R-AWN 230 | -10/Exiles | Met EX-HEX 246 | -10/Exiles | Met EX-BIN 253 | -10/Exiles | Aligned with FarCom system 253 | -10/Exiles | Given EX-Vault access code 265 | -10/Exiles | Opened EX-Vault 272 | -10/Exiles | Found Cloak of Protection 282 | -10/Exiles | Warned to stay clear of 0b10 Research branches 292 | -10/Exiles | Met EX-DEC 311 | -10/Exiles | Discovered new exit (range 14) 317 | -10/Exiles | Identified exit to Mines 317 | -10/Exiles | Left Exiles lab with Cloak of Protection 317 | -10/Exiles | Entered Mines 338 | -9/Mines | Found a hidden stash of uninstalled traps 349 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 386 | -9/Mines | Learned location of 1 exit from Materials 433 | -9/Mines | Discovered new exit (range 8) 435 | -9/Mines | Identified exit to Materials 440 | -9/Mines | Entered Materials 440 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 441 | -8/Materials | Identified exit to Storage 520 | -8/Materials | Discovered new exit (range 20) 526 | -8/Materials | Identified exit to Factory 527 | -8/Materials | Entered Factory 527 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 571 | -7/Factory | Build established: Sprinter 590 | -7/Factory | Repaired Seismic Detector 749 | -7/Factory | Identified exit to Garrison 749 | -7/Factory | Entered Garrison 815 | -7/Garrison | Triggered checkpoint 916 | -7/Garrison | Installed Relay Interface Framework 928 | -7/Garrison | Core integrity fell below 50% 950 | -7/Garrison | Discovered new exit (range 13) 957 | -7/Garrison | Lost 3 parts (1n2u) 958 | -7/Garrison | Core integrity fell below 20% 958 | -7/Garrison | Entered Factory 960 | -7/Factory | Build established: Mutant 1099 | -7/Factory | Identified exit to DSF 1099 | -7/Factory | Entered DSF 1121 | -7/DSF | Additional patrols routed to DSF 1124 | -7/DSF | Discovered new exit (range 16) 1133 | -7/DSF | Entered Factory 1133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -6/Factory | Identified exit to Lower Caves 1163 | -6/Factory | Allied Derelicts emerged from ambush trap array 1250 | -6/Factory | Entered Lower Caves 1256 | -6/Lower Caves | Learned Extension stockpile data 1256 | -6/Lower Caves | Learned Armory terminal intel 1256 | -6/Lower Caves | Learned Research garrison access intel 1257 | -6/Lower Caves | Attracted the attention of an 0b10 base 1278 | -6/Lower Caves | Encountered a Warlord checkpoint 1342 | -6/Lower Caves | Discovered new exit (range 18) 1342 | -6/Lower Caves | Spotted B-75 Beast 1349 | -6/Lower Caves | Entered another Lower Caves area 1352 | -6/Lower Caves | Learned Factory emergency access door positions 1372 | -6/Lower Caves | Encountered a Warlord checkpoint 1373 | -6/Lower Caves | Lost 3 parts (1n2u) 1375 | -6/Lower Caves | Discovered new exit (range 14) 1382 | -6/Lower Caves | Entered Factory 1382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -5/Factory | Identified exit to DSF 1390 | -5/Factory | Entered DSF 1417 | -5/DSF | Additional patrols routed to DSF 1429 | -5/DSF | Discovered new exit (range 15) 1434 | -5/DSF | Entered Factory 1434 | -4/Factory | Evolved 2 slots: Utility x2 1649 | -4/Factory | Identified exit to Garrison 1649 | -4/Factory | Entered Garrison 1671 | -4/Garrison | Triggered checkpoint 1679 | -4/Garrison | Build established: Hacker-Mutant 1733 | -4/Garrison | Triggered checkpoint 1736 | -4/Garrison | Triggered checkpoint 1761 | -4/Garrison | Triggered checkpoint 1767 | -4/Garrison | Discovered new exit (range 10) 1775 | -4/Garrison | Entered Factory 1783 | -4/Factory | Lost 6 parts (1p3n1u1w) 1919 | -4/Factory | Discovered new exit (range 21) 1933 | -4/Factory | Entered Upper Caves 1958 | -4/Upper Caves | Spotted B-86 Titan 1990 | -4/Upper Caves | Learned Research stockpile data 2182 | -4/Upper Caves | Discovered new exit (range 14) 2185 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2188 | -4/Upper Caves | Entered another Upper Caves area 2190 | -4/Upper Caves | Discovered new exit (range 9) 2194 | -4/Upper Caves | Learned 4 Research zone layouts 2194 | -4/Upper Caves | Entered Research 2194 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2197 | -3/Research | Loaded intel: 4 garrison access locations 2204 | -3/Research | Identified exit to Research 2283 | -3/Research | Entered another Research area 2283 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -2/Research | Identified exit to Access 2483 | -2/Research | Entered Access 2483 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2785 | -1/Access | Build established: Hacker-Sprinter 2800 | -1/Access | Discovered new exit (range 6) 2802 | *** | Escaped! Last Messages --------------- 02483_ Receiving FarCom transmissions... 02511_ Acquired Prototype Impact Weapon. 02512_ Identified Gravity Flail. 02513_ Acquired Gravity Flail. [Achievement: Rockin' Loadout] 02574_ Acquired Seismic Detector. 02665_ ALERT: Security rotation in progress. 02753_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02760_ Connecting with Terminal... 02791_ Acquired Prototype Protection. 02791_ Identified Centrium Medium Armor Plating. 02799_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02800_ The Access Shell folds into the floor. 02800_ EXIT=FOUND [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?# """ #??????????? # # | | ?# ! """ #??????????# # "" ######+## | | ?# R" #??????????# #""" | | ?# ] """ #??????????# #"T | | ?# "" #??????????# #""" | | ?# #??????????# # "" ! | | ?# #??????????# # | | ?# !! = #??????????# # ! | | ?# !!! #??????????# # | | ?# !! #??????????# # ########## | | +###########+##########+######## #????????# | | #????????# | | ?????????# | | #######+### #####################?????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????####### | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 39 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 36 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Epsilon Run Rockin' Loadout Challenges ------------ None Game ------ Seed MicrowarpStorageClaws Manual? 0 Play Time 00:59:59 Cumulative 43.0 hours Start 2025.04.02 @ 19:01:31 End 2025.04.02 @ 20:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0388e916-8883-45d9-9d73-9d566eb8db90