Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 19:42:33 Player: Vineheart01 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1744) 1744 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1002) 1002 TOTAL SCORE: 6486 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 556 Met Imprinter 300 Was Imprinted 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Makeshift ECM Suite Phase Shifter Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Advanced Targeting Computer Target Analyzer Makeshift Hacking Suite Z-Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Makeshift ECM Suite Phase Shifter Improved Heavy Armor Plating Shield Generator Proton Cannon Makeshift Sword [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 88 | 8 8 7 14 . 1 20 30 Power 9 | 2 3 1 . . . 1 2 Engine 6 | 2 3 . . . . . 1 Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 27 | 2 2 3 2 . 1 7 10 Treads 2 | 2 . . . . . . . Leg 25 | . 2 3 2 . 1 7 10 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 . 1 3 . . . 9 Device 6 | 1 . . . . . . 5 Storage 3 | 1 . 1 1 . . . . Processor 4 | . . . 2 . . . 2 Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 37 | 2 3 2 9 . . 12 9 Energy Gun 7 | . . 1 2 . . 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 3 1 5 . . . 4 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 2 . . 4 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 8 | . . . . . . 5 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . . . . . . 4 29 Power 2 | . . . . . . . 2 Propulsion 14 | . . . . . . 1 13 Utility 7 | . . . . . . . 7 Weapon 10 | . . . . . . 3 7 Highest Loss Streak 11 | . . . . . . 3 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 98 80 Engine 2 | . 13 4 . . . . . Core 8 | . . 9 11 11 11 11 3 Treads 3 | . 25 . . . . . . Leg 26 | . 2 28 33 33 33 32 21 Device 4 | . 14 14 1 . . . 5 Storage 17 | . 14 14 20 22 22 22 7 Processor 8 | . . . 11 11 11 11 15 Hackware 1 | . . . . . . . 8 Energy Gun 9 | . . 12 11 22 22 5 1 Ballistic Gun 7 | . 27 15 4 . . . 9 Launcher 3 | . . . 5 . . 10 . Slashing Weapon 1 | . . . . . . 5 3 Peak Build Rating 59 | 9 9 12 16 16 22 30 59 Average Rating 21 | 5 8 11 14 16 21 28 46 On Entrance 14 | . 9 9 12 16 16 22 30 Naked Turns . | . . . . . . . . Heaviest Build 40 | 14 15 19 26 24 24 35 40 Greatest Support 80 | 40 40 20 30 30 40 50 80 Greatest Overweight (x) 7 | . . . . . . . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 9 Most Carried 10 | 3 8 10 10 10 10 10 10 Average Carried 8 | 2 5 8 8 10 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 3 7 9 10 10 10 10 5 Class Distribution -------------------- 73% | Mutant 18% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2014 | 177 264 297 418 . 10 440 408 Remotely . | . . . . . . . . Salvage Created 2126 | 150 264 341 349 . . 477 545 Parts 145 | 7 26 27 34 . . 15 36 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 . Prevented 13 | . . . . . . 13 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 57 | . 11 12 15 . . 8 11 Melee 5 | . . . . . . . 5 Guns 35 | . 11 12 6 . . . 6 AOE 17 | . . . 9 . . 8 . Classes Destroyed 14 | 2 3 . 4 . . 2 3 Tunneler 4 | 3 . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Drone 1 | . . . . . . 1 . Watcher 3 | . 2 . 1 . . . . Swarmer 30 | . 9 6 8 . . 4 3 Grunt 14 | . 2 6 4 . . 2 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . 1 . Sentry 4 | . . . 2 . . . 2 Hunter 4 | . . . . . . . 4 Programmer 1 | . . . . . . . 1 Savage 1 | . . . . . . 1 . Best Kill Streak 6 | 2 4 5 6 . . 4 5 Combat Bots Only 5 | . 4 5 4 . . 4 5 Max Kills in Single Turn 4 | 1 1 1 3 . . 4 2 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . . 2 . . 4 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 541 | . 45 37 36 . . 84 339 Missed 183 | . 9 9 16 . . 36 113 Damage Taken 4946 | . 325 342 244 . . 716 3319 Core 1125 | . 54 97 45 . . 68 861 Absorbed by Shields 57 | . . . . . . . 57 Regen/Repaired (Parts) 119 | . 56 . 63 . . . . Core Remaining (%) 70 | 100 . 39 . . . 71 . Volleys Fired 142 | 10 34 30 19 . . 21 28 Largest 3 | 2 2 2 2 . . 2 3 Hottest 114 | 40 40 60 90 . . 114 84 Shots Fired 285 | 20 68 60 36 . . 28 73 Gun 250 | 20 68 60 24 . . 8 70 Cannon . | . . . . . . . . Launcher 32 | . . . 12 . . 20 . Special 3 | . . . . . . . 3 Kinetic 217 | 20 68 44 16 . . . 69 Thermal 19 | . . 16 . . . 2 1 Explosive 32 | . . . 12 . . 20 . Electromagnetic 14 | . . . 8 . . 6 . Robot Hit Streak 15 | 4 7 11 6 . . 11 15 Robot Miss Streak 3 | 2 3 3 2 . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 216 | 12 37 42 20 . . 31 74 Core Hits 127 | 7 16 18 28 . . 34 24 Critical Kills 3 | . . 2 . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 12 | . . 2 . . . . 10 Destroy 5 | . . 2 . . . . 3 Sever 7 | . . . . . . . 7 Melee Attacks 40 | . . . . . . 10 30 Impact . | . . . . . . . . Slashing 40 | . . . . . . 10 30 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6034 | 135 462 503 1013 . . 2324 1597 Guns 2265 | 135 462 503 164 . . 75 926 Cannons . | . . . . . . . . Explosions 2453 | . . . 849 . . 1604 . Melee 1316 | . . . . . . 645 671 Ramming . | . . . . . . . . Kinetic 2011 | 135 462 381 125 . . . 908 Thermal 204 | . . 122 . . . 64 18 Explosive 2408 | . . . 849 . . 1559 . Electromagnetic 95 | . . . 39 . . 56 . Impact . | . . . . . . . . Slashing 1316 | . . . . . . 645 671 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 295 | . . . 51 . . 211 33 Projectiles . | . . . . . . . . Explosions 106 | . . . 51 . . 55 . Melee 189 | . . . . . . 156 33 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 36 | . . . 18 . . 18 . Shots 2 | . . . 1 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 102 | . 2 102 54 . . 54 17 Average Temperature 20 | . 2 33 15 . . 18 9 Received Heat Transfer 955 | . 51 162 48 . . 99 595 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 399 | . . 275 . . . 87 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 641 | 20 292 394 641 129 . . 367 Initial 251 | . 13 74 87 129 . . 251 Average 206 | 6 123 224 360 129 . . 200 Maximum Alert Level 2 | . 1 1 2 . . . 1 Low Security (%) 52 | 100 72 42 25 100 . . 49 Level 1 37 | . 27 57 28 . . . 50 Level 2 10 | . . . 46 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 4 . . 1 2 Investigation 2 | . . . 1 . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . 3 . . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 3 | . . . 2 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 17 14 19 . . 23 15 Peak Tracking Total 6 | . 4 3 4 . . 6 4 Tactical Retreats 8 | . 4 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 3 | . . . 2 . . 1 . Max in Single Turn 1 | . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 15 | . 6 . 7 . . . 2 Terminals 10 | . 4 . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 43 | . 18 . 20 . . . 5 Successful 28 | . 16 . 9 . . . 3 Failed 15 | . 2 . 11 . . . 2 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 2 . 3 . . . 7 Terminals 24 | . 8 . 14 . . . 2 Fabricators . | . . . . . . . . Repair Stations 9 | . 5 . 4 . . . . Recycling Units 7 | . 5 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 13 | . 7 . 5 . . . 1 Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . Scan Component 3 | . 2 . 1 . . . . Repair 3 | . 2 . 1 . . . . Recycling Unit Hacks 7 | . 5 . 2 . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . 7 . . . 2 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . Time 65 | . 52 . 13 . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 68 | . 68 . . . . . . Retrieved Matter 257 | . 68 . 189 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 13 | . . . . . 11 2 . Largest Group 11 | . . . . . 11 11 1 Highest-Rated Group 329 | . . . . . 329 329 40 Highest-Rated Ally 40 | . . . . . 40 40 40 Zionite Dispatches 1 | . . . . . . . 1 Recon 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 114 | . . . . . . 111 3 Total Damage 1961 | . . . . . . 1945 16 Kills 17 | . . . . . . 17 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 6223 | 199 931 717 725 29 1301 1556 765 Spaces Moved 4147 | 100 464 491 506 25 1015 1126 420 Core 7 | 2 . . . . . . 5 Treads 500 | 98 402 . . . . . . Legs 3640 | . 62 491 506 25 1015 1126 415 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 125 | 157 154 120 120 120 120 120 124 Slowest Speed 400 | 160 160 120 120 120 120 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 6 61 96 51 8 90 92 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 6 | . . 1 . 1 2 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 189 | . . . 70 . . 118 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 188 | . . . 70 . . 118 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4854 | 119 608 559 585 24 1102 1287 570 Wait 349 | . 93 23 32 . 72 87 42 Move 4140 | 99 463 490 505 24 1014 1125 420 Hop . | . . . . . . . . Pick Up 45 | 2 7 3 9 . 7 2 15 Fast Attach 27 | 7 5 . 1 . . 1 13 Attach 17 | . . . 2 . . 3 12 Detach 1 | . . . . . . . 1 Swap 44 | 1 3 7 11 . 1 16 5 Drop 33 | . 3 6 6 . 8 6 4 Fire 142 | 10 34 30 19 . . 21 28 Melee 40 | . . . . . . 10 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 16 | . . . . . . 16 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 3) 642 | -10/Materials | Repaired Assault Rifle 670 | -10/Materials | Repaired Ion Engine 928 | -10/Materials | Identified exit to Mines 1131 | -10/Materials | Entered Mines 1136 | -10/Mines | Met a Derelict bent on vengeance 1402 | -10/Mines | Discovered new exit (range 10) 1698 | -10/Mines | Core integrity fell below 50% 1835 | -10/Mines | Discovered new exit (range 11) 1848 | -10/Mines | Entered Materials 1848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1849 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Repaired Assault Rifle 1982 | -9/Materials | Build established: Scavenger-Mutant 2166 | -9/Materials | Discovered new exit (range 8) 2573 | -9/Materials | Entered Mines 2586 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2602 | -9/Mines | Entered Zion 2619 | -7/Zion | Learned location of Warlord (-5) 2658 | -7/Zion | Found CR-A16's Pointy Stick 2725 | -7/Zion | Discovered new exit (range 16) 2876 | -7/Zion | Learned location of 1 exit from Factory 2906 | -7/Zion | Build established: Mutant 3002 | -7/Zion | Learned 8 Factory zone layouts 3062 | -7/Zion | Given the Hacking Drone Bay 3510 | -7/Zion | Met Imprinter 3530 | -7/Zion | Imprinted 3532 | -7/Zion | Declared Zion's savior 3626 | -7/Zion | Gained Derelict followers 3903 | -7/Zion | Entered Proximity Caves 3903 | -6/Proximity Caves | Accompanied by 11 allies 4000 | -6/Proximity Caves | Spotter reported a threat 4032 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4060 | -6/Proximity Caves | Lost 4 allies 4332 | -6/Proximity Caves | Identified exit to Factory 4349 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4408 | -6/Proximity Caves | Spotted B-75 Beast 5004 | -6/Proximity Caves | Lost 4 allies 5046 | -6/Proximity Caves | Allies destroyed B-75 Beast 5061 | -6/Proximity Caves | Lost 3 parts (1n2w) 5459 | -6/Proximity Caves | Entered Factory 5459 | -6/Factory | Accompanied by 1 ally 5459 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5460 | -6/Factory | Identified exit to Lower Caves 5643 | -6/Factory | Lost 9 parts (1p4n1u3w) 5725 | -6/Factory | Zion Recon squad teleported in 5898 | -6/Factory | Spotted B-75 Beast 5916 | -6/Factory | Build established: Scavenger-Gunner 6042 | -6/Factory | Core integrity fell below 50% 6072 | -6/Factory | Lost 7 parts (5n2w) 6212 | -6/Factory | Core integrity fell below 20% 6224 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Welding Torch. K-01 Serf collects debris. Knocked back. Imp. Titanium Leg destroyed. K-01 Serf collects debris. Mak. Hacking Suite destroyed. Critical hit (Burn: +37). Force Field destroyed. K-01 Serf collects debris. Acquired Imp. Deuterium Engine. K-01 Serf collects debris. Mak. Sword destroyed. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Axe destroyed. Imp. Titanium Leg destroyed. Med. Storage Unit destroyed. Acquired Hyp. Gauss Rifle. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????#????# ## | | ???????????????????????????????#????# ## % | | ???????????????????????????????##################/ | | ??????????????????????????????????????????????? " | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????"" | | ???????????????????????????????????????????? """ | | ????????????????????????????????????????????? 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"" """"" ## | | ?????# """" """" """" #???## """"" % """ # | | ?????# """" """" """" #????# + | | ?????# """" """" """" #????# % # | | ?????# """" """" """" #????########+## ## | | ?????# #?????# % # ## | | ?????# #?????# """ # ## | | ?????# ! | #?????# G" #^^ ## | | ?????##########+###############= """ # ### | | ???????????# + !# #?? | | ############ ############= !! #% #?? | | # #??????????# !! # #?? | | # #??????????#]!! ! # #?? | | """" + #??????????#=[[! # #?? | | """" # #??????????## ####### #?? | | """" # #???????????###?????# #?? | | """" # #???????????????????# #?? | | "" """" # #???????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab I'm Back, Baby! The More The Merrier Challenges ------------ None Game ------ Seed TrackerGuidanceBroadsword Manual? 0 Play Time 01:14:49 Cumulative 9.0 hours Start 2024.11.25 @ 22:08:06 End 2024.11.26 @ 19:42:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a12be5b6-f985-4540-9c32-591adaf1a885