Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 15:56:38 Player: shockman27 Result: Destroyed by MP-WXQ(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (171) 855 Value Destroyed (4232) 4232 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 11129 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 139 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Improved Light Armor Plating Improved Grenade Launcher RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (3) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Field Lobotomy Kit Ripper > --- INVENTORY -------- Micro Nuclear Core Structural Scanner ECM Suite Improved Reaction Control System Improved Light Armor Plating Component Analysis Suite Improved Grenade Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 4 | . . . 1 . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 198 | 8 48 8 39 9 2 4 29 20 12 8 4 7 Power 19 | 2 3 2 2 1 . . 2 3 1 1 . 2 Engine 11 | 2 3 . 1 1 . . 2 1 . . . 1 Core 8 | . . 2 1 . . . . 2 1 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 58 | 2 18 4 13 . . 1 9 5 2 . 4 . Treads 31 | . 7 2 10 . . 1 9 . . . 2 . Leg . | . . . . . . . . . . . . . Wheel 18 | 2 11 2 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . . 5 2 . 2 . Utility 32 | 2 6 . 4 1 . . 5 5 5 1 . 3 Device 11 | 1 2 . 1 . . . 1 1 4 1 . . Storage 5 | 1 3 . . . . . . 1 . . . . Processor 7 | . 1 . 1 . . . 2 . . . . 3 Hackware 4 | . . . . . . . . 3 1 . . . Protection 5 | . . . 2 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 89 | 2 21 2 20 7 2 3 13 7 4 6 . 2 Energy Gun 8 | 2 5 . . . . . 1 . . . . . Energy Cannon 8 | . 2 . 4 . . 1 1 . . . . . Ballistic Gun 6 | . 1 . . 1 . . 4 . . . . . Ballistic Cannon 25 | . 8 2 9 2 . 1 3 . . . . . Launcher 9 | . 1 . 2 2 1 . . . . 3 . . Special Weapon 8 | . 3 . . . . 1 . . 3 . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 18 | . . . 4 2 . . 4 6 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 7 | . 1 . 1 . 1 . . 1 1 2 . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Parts Lost 34 | . 3 . 1 3 . 2 9 . 4 2 1 9 Power 3 | . . . . 1 . . . . . 1 . 1 Propulsion 10 | . . . . . . 1 5 . 3 . . 1 Utility 13 | . 1 . . 1 . . 2 . 1 1 1 6 Weapon 8 | . 2 . 1 1 . 1 2 . . . . 1 Highest Loss Streak 9 | . 1 . 1 2 . 2 2 . 1 2 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 99 99 100 99 96 79 94 61 53 69 Engine 5 | . 14 . . 10 11 11 9 6 . . . . Core 5 | . . 13 10 . . . . 1 13 5 6 5 Treads 20 | . 9 13 30 33 33 32 34 . . . 1 . Wheel 3 | . 18 14 2 . . . . . . . . . Flight 7 | . . . . . . . . 27 32 13 11 12 Device 3 | . 9 . 1 . . . 7 2 5 3 . . Storage 9 | . 14 14 11 11 11 11 9 7 6 . . . Processor 7 | . . 14 9 11 11 11 8 4 . . . 17 Hackware 6 | . . . . . . . . 22 26 26 20 19 Protection 5 | . . . 10 10 11 11 9 . . . . . Energy Gun 1 | . 8 . . . . . 1 . . . . . Energy Cannon 1 | . 1 7 3 . . 2 2 . . . . . Ballistic Gun 3 | . 1 . . 10 11 11 7 . . . . . Ballistic Cannon 7 | . 16 20 15 2 . 8 5 . . . . . Launcher 1 | . . . 1 6 . . . . . . . . Slashing Weapon 2 | . . . 1 2 1 . 1 5 6 5 6 5 Special Melee Weapon 1 | . . . . . 9 . . . 1 3 6 5 Peak Build Rating 57 | 7 9 12 22 22 21 27 33 41 57 37 33 48 Average Rating 24 | 5 7 11 18 19 18 19 29 34 48 33 30 42 On Entrance 21 | . 7 9 12 20 21 20 19 28 38 38 33 30 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 91 | 15 91 51 61 57 54 55 69 19 33 15 10 10 Greatest Support 83 | 26 40 40 63 63 63 63 83 21 26 11 48 11 Greatest Overweight (x) 4 | . 4 2 1 . . . 1 1 2 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 10 5 5 5 Average Capacity 16 | 7 14 20 20 20 20 20 20 10 10 5 5 5 Most Carried 20 | 7 20 20 20 20 18 19 20 20 9 5 5 5 Average Carried 14 | 4 13 19 19 17 17 17 18 9 8 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 5 5 5 Final Carried 20 | 7 20 20 20 17 18 16 18 10 8 3 5 5 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Mutant 17% | Hacker-Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 4367 | 280 683 286 1057 267 . 81 1078 62 172 286 96 19 Remotely . | . . . . . . . . . . . . . Salvage Created 5080 | 123 847 411 1376 413 . 251 1124 62 268 205 . . Parts 296 | 7 48 23 93 33 . 10 45 6 21 10 . . Haulers Intercepted 11 | . 2 . 6 . . . 2 . 1 . . . Recyclers Shooed 5 | 1 1 . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 96 | . 15 8 24 11 . 8 20 . 3 7 . . Melee 6 | . . . . . . . . . 3 3 . . Guns 18 | . 6 . . 2 . 2 8 . . . . . Cannons 52 | . 5 8 18 6 . 3 12 . . . . . AOE 20 | . 4 . 6 3 . 3 . . . 4 . . Classes Destroyed 16 | 2 7 1 2 1 . . 1 . 1 1 . . Worker 14 | . 5 1 3 3 . . 1 . 1 . . . Builder 9 | . . 1 3 2 . 1 . . 2 . . . Tunneler 9 | 3 2 . 1 3 . . . . . . . . Hauler 11 | . 2 . 6 . . . 2 . 1 . . . Recycler 10 | 1 2 1 4 1 . . 1 . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . Operator 7 | . 4 . 2 . . . 1 . . . . . Watcher 13 | . 3 . 5 . . . 3 2 . . . . Swarmer 23 | . 3 . 6 7 . 3 . . . 4 . . Grunt 45 | . 12 8 5 2 . 4 13 . . 1 . . Brawler 2 | . . . . . . . 1 . . 1 . . Duelist 7 | . . . 3 1 . 1 2 . . . . . Sentry 14 | . . . 10 . . . 4 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 5 5 5 5 . 3 3 1 2 4 . . Combat Bots Only 4 | . 4 4 3 3 . 3 3 . 1 4 . . Max Kills in Single Turn 4 | 1 3 1 4 3 . 2 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . 3 3 . 2 . . . 1 . . Melee 1 | . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 590 | . 73 29 69 33 . 27 153 . 55 39 3 109 Missed 207 | . 21 6 27 9 . 5 35 . 26 23 1 54 Damage Taken 6185 | . 769 308 589 567 . 405 2057 . 555 189 16 730 Core 1574 | . 93 96 55 155 . 32 291 . 251 70 . 531 Absorbed by Shields 4 | . . 4 . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . . . 21 . . . Core Remaining (%) 62 | 100 . 24 . . . 39 47 100 . . . . Volleys Fired 407 | 7 95 22 92 31 . 22 122 . 4 12 . . Largest 2 | 2 2 2 2 2 . 2 2 . 1 1 . . Hottest 120 | 100 110 95 120 78 . 85 113 . . 36 . . Shots Fired 743 | 14 175 44 177 48 . 41 228 . 4 12 . . Gun 288 | 14 96 . . 21 . 19 138 . . . . . Cannon 424 | . 72 44 173 26 . 19 90 . . . . . Launcher 20 | . 1 . 4 1 . 2 . . . 12 . . Special 11 | . 6 . . . . 1 . . 4 . . . Kinetic 536 | . 92 26 158 47 . 24 189 . . . . . Thermal 182 | 14 82 18 15 . . 14 39 . . . . . Explosive 20 | . 1 . 4 1 . 2 . . . 12 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 4 8 8 13 10 . 10 11 . 4 . . . Robot Miss Streak 6 | 2 6 3 4 2 . 2 5 . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 524 | 8 99 26 123 35 5 29 148 4 19 15 5 8 Core Hits 237 | 5 49 15 54 21 . 15 55 2 6 14 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 17 | 2 6 3 2 . . . 1 . 1 1 . 1 Burn 5 | 2 3 . . . . . . . . . . . Blast 9 | . 3 3 2 . . . 1 . . . . . Sever 3 | . . . . . . . . . 1 1 . 1 Melee Attacks 183 | . 2 . 18 6 5 . 12 25 74 27 5 9 Impact . | . . . . . . . . . . . . . Slashing 139 | . . . 6 6 . . 12 23 71 17 . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 33 | . 2 . 2 2 5 . 1 4 8 7 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11223 | 101 1682 504 2831 984 . 723 2951 144 700 464 . 139 Guns 2888 | 101 711 . . 270 . 224 1582 . . . . . Cannons 5517 | . 706 504 2408 379 . 251 1269 . . . . . Explosions 1157 | . 254 . 297 155 . 248 . . . 203 . . Melee 1640 | . . . 126 173 . . 97 144 700 261 . 139 Ramming 21 | . 11 . . 7 . . 3 . . . . . Kinetic 6627 | . 781 252 2230 649 . 282 2433 . . . . . Thermal 1896 | 101 754 252 178 . . 193 418 . . . . . Explosive 1039 | . 136 . 297 155 . 248 . . . 203 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1640 | . . . 126 173 . . 97 144 700 261 . 139 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 1 1 1 9 Average Corruption 1 | . . . . . . . . 2 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . 3 7 2 1 . Message Errors 4 | . . . . . . . . 1 3 . . . Matter Fused 5 | . . . . . . . . . 3 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 293 | . 48 . 24 12 . 78 26 . 105 . . . Projectiles 46 | . 6 . 24 12 . . 4 . . . . . Explosions 120 | . 42 . . . . 78 . . . . . . Melee 127 | . . . . . . . 22 . 105 . . . Knockbacks 44 | . 7 2 13 4 . . 18 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 42 | . 7 2 13 4 . . 16 . . . . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 106 | . 66 . . . . 40 . . . . . . Shots 2 | . 1 . . . . 1 . . . . . . Rammed 5 | . 1 . 1 2 . . 1 . . . . . Targets Rammed 6 | . 1 . 1 3 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 423 | 117 372 423 181 124 . 337 312 212 31 . . 8 Average Temperature 66 | 61 60 148 36 37 . 139 69 114 13 . . 8 Received Heat Transfer 1931 | . 366 177 198 30 . 162 873 . 24 20 . 81 Effects 3 | . . 1 . . . . 2 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | 2 8 . . . . . 1 . . . . . Heat Transferred 4725 | 444 2172 518 370 . . 407 814 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 510 | 20 301 160 510 374 . 130 245 190 119 . . . Initial 198 | . 13 72 . 198 . . 50 105 33 . . . Average 118 | 8 204 78 236 103 . 89 80 96 22 . . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . Low Security (%) 76 | 100 43 100 34 80 . 100 92 100 100 . . . Level 1 21 | . 56 . 54 19 . . 7 . . . . . Level 2 2 | . . . 11 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . . . 4 1 6 . . . Investigation 2 | . . . . . . . . 1 1 . . . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 7 | . 3 . 1 . . . 1 . 2 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 13 | . 3 . 1 2 . . 4 . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 35 10 37 10 . 8 38 5 14 9 2 21 Peak Tracking Total 17 | . 5 4 4 3 . 3 6 3 3 4 2 17 Tactical Retreats 17 | . 3 . 1 1 . 1 3 1 1 2 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 10 | . 2 1 2 . . . 1 2 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 12 | . 3 1 3 1 . 1 2 . . 1 . . Max in Single Turn 2 | . 2 1 1 1 . 1 1 . . 1 . . Garrison Access 3 | . . . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 34 | . 4 1 8 . 5 . 3 6 6 . 1 . Terminals 20 | . 4 . 6 . . . 3 4 3 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . Total Hacks 81 | . 13 1 25 . 5 . 8 16 12 . 1 . Successful 46 | . 5 1 13 . 5 . 4 8 9 . 1 . Failed 35 | . 8 . 12 . . . 4 8 3 . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 5 . 11 . 1 . 5 4 5 . . . Terminals 59 | . 13 . 16 . . . 8 14 8 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . Terminal Hacks 33 | . 5 1 6 . 5 . 4 6 5 . 1 . Record 4 | . . . . . 4 . . . . . . . Robot Analysis 6 | . 2 . 2 . . . . 2 . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . 1 . Open DSF 2 | . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . . . 2 . 1 . . . Locate Traps 5 | . 2 . 1 . . . 1 . 1 . . . Maintenance Status 1 | . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . . . Seal Access 3 | . . . . . . . . 2 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 6 . . . 3 4 1 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . . . . . . . . 14 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 12 | . 1 . . . 4 . . 1 3 1 1 1 Non-combat 10 | . 1 . . . 3 . . 1 3 . 1 1 Combat 2 | . . . . . 1 . . . . 1 . . Robot Hacks Applied 13 | . 2 . . . 4 . . 1 3 1 1 1 parse_system 8 | . 1 . . . 4 . . . . 1 1 1 no_distress 4 | . 1 . . . . . . . 3 . . . find_chute 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 1 . 4 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 12 | . . . . 3 . 1 . 1 3 4 . . Largest Group 4 | . . . . 3 2 1 . 1 1 4 . . Highest-Rated Group 113 | . . . . 70 39 21 . 16 90 113 . . Highest-Rated Ally 90 | . . . . 31 31 21 . 16 90 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . . 4 . 1 . 4 20 26 . . Total Damage 1384 | . . . . 84 . 11 . 51 723 515 . . Kills 5 | . . . . 1 . . . . 3 1 . . Allies Corrupted 3 | . . . . . . . . . 1 2 . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total 6 | . 2 . 2 . . . . 2 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 3 1 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 16615 | 110 1749 1271 2773 2846 634 724 2150 647 2599 421 277 414 Spaces Moved 12823 | 73 1137 748 1487 1707 390 415 991 1446 1819 871 683 1056 Core 20 | 7 . . . . . . . . . . . 13 Treads 5337 | . 230 233 1354 1707 390 415 991 . . . 17 . Legs . | . . . . . . . . . . . . . Wheels 1621 | 66 907 515 133 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5845 | . . . . . . . . 1446 1819 871 666 1043 Fastest Speed 24 | 50 80 105 95 160 160 160 160 26 24 34 34 34 Average Speed 97 | 86 116 152 157 160 160 160 170 28 32 34 37 34 Slowest Speed 320 | 100 320 240 240 160 160 160 245 109 178 106 165 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 5 3 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 99 98 99 100 67 53 47 18 16 70 62 88 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 1 . . . . . . 3 Known Exits Taken 4 | . 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . 1 1 . 1 . Scrap Searched 7 | . . 1 . 2 . . . . . 3 1 . Spaces Dug 96 | . 6 . 4 3 . . 10 20 49 4 . . Terrain Destroyed 267 | . 64 . 27 20 . 18 14 20 49 55 . . Melee 90 | . . . 4 3 . . 10 20 49 4 . . Projectile 14 | . 6 . 2 2 . . 4 . . . . . AOE 163 | . 58 . 21 15 . 18 . . . 51 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total 15992 | 101 1370 835 1715 1769 397 441 1242 1648 3712 958 702 1102 Wait 2195 | 8 54 39 46 14 . . 62 128 1780 35 9 20 Move 12794 | 72 1136 747 1486 1706 389 414 990 1436 1812 868 682 1056 Hop 8 | . . . . . . . . 4 3 1 . . Pick Up 68 | 6 16 6 13 . 1 . 13 6 3 . 2 2 Fast Attach 42 | 7 7 1 4 . . . 7 5 3 1 . 7 Attach 44 | . 2 . 4 3 . 3 7 12 7 6 . . Detach 30 | . 4 . 2 . . 1 2 13 4 4 . . Swap 112 | 1 39 7 31 6 2 1 15 3 2 1 4 . Drop 81 | . 14 10 17 . . . 11 16 2 3 . 8 Fire 407 | 7 95 22 92 31 . 22 122 . 4 12 . . Melee 183 | . 2 . 18 6 5 . 12 25 74 27 5 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . 1 . 1 3 . . 1 . . . . . Escape Stasis 20 | . . 2 . . . . . . 18 . . . Rewire 1 | . . . 1 . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 8) 388 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 8) 1423 | -10/Materials | Build established: Scavenger-Mutant 1727 | -10/Materials | Discovered new exit (range 12) 1763 | -10/Materials | Identified exit to Materials 1858 | -10/Materials | Identified exit to Mines 1860 | -10/Materials | Entered Mines 1937 | -10/Mines | Discovered exit to Materials (range 5) 1955 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2081 | -10/Mines | Found a hidden stash of uninstalled traps 2313 | -10/Mines | Discovered exit to Materials (range 11) 2382 | -10/Mines | Core integrity fell below 50% 2517 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2820 | -10/Mines | Build established: Mutant 2913 | -10/Mines | Learned 2 Materials zone layouts 3131 | -10/Mines | Entered Materials 3131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3426 | -9/Materials | Build established: Scavenger-Mutant 3669 | -9/Materials | Discovered new exit (range 14) 3701 | -9/Materials | Discovered new exit (range 12) 3907 | -9/Materials | Build established: Mutant 4139 | -9/Materials | Discovered new exit (range 16) 4262 | -9/Materials | Discovered new exit (range 11) 4958 | -9/Materials | Discovered new exit (range 16) 5440 | -9/Materials | Discovered new exit (range 9) 5904 | -9/Materials | Entered Mines 5905 | -9/Mines | Assembled infested the area 5988 | -9/Mines | Core integrity fell below 50% 6038 | -9/Mines | Discovered new exit (range 10) 6324 | -9/Mines | Received a Mining Laser from a helpful Derelict 6437 | -9/Mines | Discovered new exit (range 15) 6731 | -9/Mines | Discovered new exit (range 5) 7577 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7580 | -9/Mines | Learned Materials garrison access intel 8750 | -9/Mines | Entered Exiles 8750 | -9/Exiles | Accompanied by 2 allies 8780 | -9/Exiles | Led the pair of lost Derelicts to a safe place 8806 | -9/Exiles | Met 8R-AWN 8843 | -9/Exiles | Met EX-HEX 8990 | -9/Exiles | Met EX-BIN 9014 | -9/Exiles | Aligned with FarCom system 9016 | -9/Exiles | Given EX-Vault access code 9067 | -9/Exiles | Opened EX-Vault 9078 | -9/Exiles | Found Field Lobotomy Kit 9162 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9236 | -9/Exiles | Met EX-DEC 9298 | -9/Exiles | Learned location of Zion (-6) 9365 | -9/Exiles | Discovered new exit (range 10) 9384 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 9384 | -9/Exiles | Entered Mines 9390 | -8/Mines | Assimilated H-55 Commando with FLK Orb 9394 | -8/Mines | Discovered new exit (range 12) 9635 | -8/Mines | Discovered new exit (range 12) 10108 | -8/Mines | Entered Materials 10108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10109 | -8/Materials | Loaded intel: 1 garrison access location 10620 | -8/Materials | Build established: Scavenger-Mutant 11099 | -8/Materials | Discovered new exit (range 16) 11749 | -8/Materials | Garrison activated, responded to threat 12037 | -8/Materials | Core integrity fell below 50% 12253 | -8/Materials | Identified exit to Factory 12258 | -8/Materials | Entered Factory 12258 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12616 | -7/Factory | Discovered new exit (range 6) 12633 | -7/Factory | Identified exit to Lower Caves 12766 | -7/Factory | Build established: Hacker-Sprinter 12809 | -7/Factory | Discovered new exit (range 14) 12905 | -7/Factory | Entered another Factory area 12905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12946 | -6/Factory | Identified exit to DSF 13031 | -6/Factory | Spotted B-75 Beast 13073 | -6/Factory | Identified exit to Factory 13354 | -6/Factory | Repaired Cesium-ion Thruster 15243 | -6/Factory | Assimilated Y-54 Guardian with FLK Orb 15368 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 15372 | -6/Factory | Discovered new exit (range 15) 15445 | -6/Factory | Assimilated Y-54 Guardian with FLK Orb 15504 | -6/Factory | Entered Lower Caves 15520 | -6/Lower Caves | Identified exit to Lower Caves 15621 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15644 | -6/Lower Caves | Build established: Hacker-Mutant 15717 | -6/Lower Caves | Lost 3 allies 15846 | -6/Lower Caves | Learned 4 Factory zone layouts 15847 | -6/Lower Caves | Spotted B-75 Beast 15925 | -6/Lower Caves | Entered another Lower Caves area 16003 | -6/Lower Caves | Encountered a Warlord checkpoint 16041 | -6/Lower Caves | Discovered new exit (range 9) 16048 | -6/Lower Caves | Found DCF Scrap (14 items) 16185 | -6/Lower Caves | Learned Factory terminal intel 16202 | -6/Lower Caves | Entered Zion 16212 | -6/Zion | Given A8's code to call for help 16222 | -6/Zion | Discovered new exit (range 15) 16268 | -6/Zion | System corruption cleaned by Quarantine Array 16366 | -6/Zion | Found Prototype Special Weapon 16366 | -6/Zion | Identified RU-N14's Throwing Claymores 16371 | -6/Zion | Found RU-N14's Throwing Claymores 16373 | -6/Zion | Found RU-N14's Throwing Claymores 16427 | -6/Zion | Learned Factory terminal intel 16470 | -6/Zion | Learned location of Quarantine (-3) 16546 | -6/Zion | Rebuked by Imprinter 16553 | -6/Zion | Attempted to imprint without authorization 16553 | -6/Zion | Attacked by Zionites 16595 | -6/Zion | Core integrity fell below 50% 16611 | -6/Zion | Core integrity fell below 20% 16616 | -6/Zion | Destroyed by MP-WXQ(z) with Makeshift Shrapnel Gun Last Messages --------------- 16603_ Imp. Datajack destroyed. 16603_ Hacking Suite destroyed. 16604_ XS-K4P(z) heat short circuits Mak. Leg. 16604_ TL-UA0(z) destroyed. 16608_ XS-K4P(z) pulls a Mak. Axe out of the Twisted Machinery. 16609_ XS-K4P(z) heat short circuits Mak. Power Source. 16610_ XS-K4P(z) heat spikes uncontrollably. 16610_ XS-K4P(z) overheating. 16612_ XS-K4P(z) heat damages Mak. Laser. 16613_ XS-K4P(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 16614_ HA-34I(z) destroyed. 16614_ Hacking Suite destroyed. 16614_ System Shield destroyed. 16614_ 0b10 Decoder Chip [Looter] destroyed. 16614_ System corrupted by crushing effect (+3). 16614_ System corrupted by crushing effect (+5). 16614_ System corrupted by crushing effect (+1). 16614_ Knocked back. 16615_ Acquired 19 matter. 16615_ XS-K4P(z) heat damages core (-3). 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Light Armor Plating | -9/Materials | Scanalyzed Ripper | -9/Materials | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ShockComponentModule Manual? 0 Play Time 02:20:46 Cumulative 59.9 hours Start 2025.04.26 @ 13:32:50 End 2025.04.26 @ 15:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 39 Adventurer 4 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7b5071-0136-4f86-b28e-c555b51df9fe