Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:12:54 Player: Golemkid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (406) 406 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 3568 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 401/700 Matter 112/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gatling Laser Gatling Laser Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Gatling Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Gatling Laser Gatling Laser Gatling Laser Ion Cannon Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Medium Armor Plating Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . . . 1 1 . Weapon 2 | . . 1 . . . 1 . . Parts Attached 33 | 6 1 3 . 1 3 11 3 5 Power 5 | 1 . . . . 1 1 1 1 Engine 5 | 1 . . . . 1 1 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . 1 . . . 2 . 2 Treads . | . . . . . . . . . Leg 7 | 2 . 1 . . . 2 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 1 1 . 1 1 4 1 . Device . | . . . . . . . . . Storage 3 | 1 1 . . 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 7 | . . 1 . . 1 4 1 . Artifact . | . . . . . . . . . Weapon 11 | 2 . 1 . . 1 4 1 2 Energy Gun 4 | 1 . . . . . 2 1 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 1 . 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 7 | . . . . . . . . 7 Parts Lost 10 | . . . . . 2 . . 8 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . . . 1 . . 2 Weapon 4 | . . . . . 1 . . 3 Highest Loss Streak 5 | . . . . . 2 . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 78 69 88 88 85 91 100 28 Engine 10 | . 14 11 11 11 11 9 15 3 Leg 18 | . 20 20 22 22 22 18 15 6 Storage 9 | . 14 11 11 11 11 9 7 1 Protection 13 | . . 4 11 11 10 24 30 8 Energy Gun 10 | . 14 11 11 11 8 9 15 3 Ballistic Gun 17 | . 14 11 22 22 22 20 15 2 Naked Turns 22 | . . . . . . . . 22 Heaviest Build 64 | 14 14 18 18 33 36 60 64 64 Greatest Support 30 | 20 20 20 20 20 20 20 20 30 Greatest Overweight (x) 4 | 1 1 1 . 1 1 2 3 4 Average Overweight (x) . | . . . . . 1 1 3 . Largest Inventory Capacity 20 | 8 20 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 12 15 15 15 7 Most Carried 15 | . 4 4 5 6 6 15 14 14 Average Carried 7 | . 3 3 4 5 5 11 13 6 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | . 4 3 5 6 6 15 14 3 Class Distribution -------------------- 43% | Mutant 29% | Tank 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Matter Collected 671 | 243 54 50 10 . 51 263 . . Remotely . | . . . . . . . . . Salvage Created 591 | . 69 195 50 . 114 163 . . Parts 40 | . 6 13 2 . 5 14 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 17 | . 3 4 1 . 3 6 . . Guns 16 | . 3 4 1 . 2 6 . . AOE 1 | . . . . . 1 . . . Classes Destroyed 6 | . 2 2 1 . 1 . . . Worker 1 | . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . Swarmer 10 | . 3 3 . . . 4 . . Grunt 3 | . . . 1 . 2 . . . Brawler 1 | . . . . . 1 . . . Sentry 3 | . . 1 . . . 2 . . Best Kill Streak 5 | . 3 5 1 . 3 4 . . Combat Bots Only 4 | . 2 3 1 . 3 4 . . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Hostile Shots Fired 132 | . 19 21 . . 24 57 . 11 Missed 25 | . 4 5 . . 3 12 . 1 Damage Taken 1461 | . 122 141 . . 327 466 . 405 Core 475 | . 32 40 . . 30 74 . 299 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 36 | . 36 . . . . . . . Core Remaining (%) 88 | 100 87 . . . 82 86 . . Volleys Fired 60 | . 10 9 3 . 12 17 . 9 Largest 4 | . 2 2 3 . 3 4 . 4 Hottest 179 | . 70 70 90 . 90 179 . 179 Shots Fired 155 | . 19 18 9 . 35 54 . 20 Gun 147 | . 19 18 9 . 31 54 . 16 Cannon 1 | . . . . . . . . 1 Launcher 7 | . . . . . 4 . . 3 Special . | . . . . . . . . . Kinetic 98 | . 10 9 6 . 24 42 . 7 Thermal 49 | . 9 9 3 . 7 12 . 9 Explosive 7 | . . . . . 4 . . 3 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 15 | . 6 3 2 . 8 10 . 15 Robot Miss Streak 6 | . 2 5 4 . 3 6 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 80 | . 10 7 3 . 18 26 . 16 Core Hits 33 | . 4 8 3 . 7 9 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . . 1 . . Burn 2 | . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1398 | . 129 88 44 . 349 290 . 498 Guns 975 | . 129 88 44 . 170 290 . 254 Cannons . | . . . . . . . . . Explosions 423 | . . . . . 179 . . 244 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 499 | . 66 63 44 . 119 149 . 58 Thermal 476 | . 63 25 . . 51 141 . 196 Explosive 423 | . . . . . 179 . . 244 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 30 | . . . . . . . . 30 Average Corruption 18 | . . . . . . . . 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . . 17 Message Errors 3 | . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . . . . 22 . . . Projectiles . | . . . . . . . . . Explosions 22 | . . . . . 22 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 447 | . 45 45 60 . 363 447 . 282 Average Temperature 123 | . 18 20 27 . 202 150 . 125 Received Heat Transfer 348 | . 15 18 . . 225 90 . . Effects 7 | . . . . . 3 4 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Interference 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1363 | . 259 74 . . 148 421 . 461 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Peak Influence 148 | . 95 120 81 . 74 148 13 15 Initial 46 | . . . 46 . . . 13 4 Average 27 | . 49 47 53 . 13 28 13 4 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Distress Signals 3 | . 3 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 39 | . 9 4 3 . 3 9 . 11 Peak Tracking Total 6 | . 3 3 2 . 3 4 . 6 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Machines Accessed 3 | . 1 . . 1 . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 2 . . 23 . 1 . . Successful 26 | . 2 . . 23 . 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . . . . 23 . 1 . . Record 24 | . . . . 23 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 107 | . . . . . . . . 107 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Turns Passed 2772 | 76 419 200 123 373 415 663 251 252 Spaces Moved 1480 | 63 239 135 82 239 197 230 76 219 Core 170 | 13 . . . . . . . 157 Treads . | . . . . . . . . . Legs 1310 | 50 239 135 82 239 197 230 76 62 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 330 50 Average Speed 166 | 107 152 125 120 155 190 249 330 87 Slowest Speed 330 | 120 190 190 120 190 190 260 330 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 41 19 26 57 51 24 3 88 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 45 | . . . . . 34 . . 11 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 45 | . . . . . 34 . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Total 1668 | 68 275 146 100 240 213 283 79 264 Wait 70 | . 21 . 14 . 1 5 . 29 Move 1473 | 62 238 134 81 238 196 229 76 219 Hop . | . . . . . . . . . Pick Up 22 | . 4 . 2 1 . 15 . . Fast Attach 16 | 6 1 2 . . 1 3 . 3 Attach 9 | . . 1 . . 1 3 2 2 Detach . | . . . . . . . . . Swap 8 | . . . . 1 1 5 1 . Drop 10 | . 1 . . . 1 6 . 2 Fire 60 | . 10 9 3 . 12 17 . 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Repaired Aluminum Leg 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 11) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 598 | -9/Materials | Discovered new exit (range 12) 605 | -9/Materials | Met 8R-AWN 683 | -9/Materials | Discovered new exit (range 6) 696 | -9/Materials | Entered Mines 698 | -9/Mines | Followed 8R-AWN into the Mines 712 | -9/Mines | Learned location of Recycling (-9) 814 | -9/Mines | Discovered new exit (range 5) 819 | -9/Mines | Entered Exiles 837 | -9/Exiles | Discovered new exit (range 15) 883 | -9/Exiles | Welcomed by 8R-AWN 909 | -9/Exiles | Met EX-HEX 982 | -9/Exiles | Build established: Tank 1008 | -9/Exiles | Met EX-DEC 1063 | -9/Exiles | Learned location of Zion (-7) 1168 | -9/Exiles | Discovered new exit (range 14) 1192 | -9/Exiles | Entered Mines 1588 | -8/Mines | Discovered new exit (range 9) 1607 | -8/Mines | Entered Materials 1607 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1812 | -8/Materials | Build established: Mutant 2137 | -8/Materials | Build established: Scavenger-Tank 2199 | -8/Materials | Discovered new exit (range 14) 2270 | -8/Materials | Entered Factory 2270 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2521 | -7/Factory | Sucked down chute 2521 | -7/Factory | Entered Waste 2522 | -7/Waste | Met a frightened Derelict 2536 | -7/Waste | EMP discharged 2536 | -7/Waste | System corruption reached 10% 2551 | -7/Waste | Spotted C-40 Crusher 2557 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2567 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2570 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2573 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2576 | -7/Waste | Crushed by Compactor (1 part destroyed) 2607 | -7/Waste | Lost 5 parts (1p2u2w) 2608 | -7/Waste | Spotted C-40 Crusher 2611 | -7/Waste | Spotted C-40 Crusher 2635 | -7/Waste | Spotted C-40 Crusher 2636 | -7/Waste | EMP discharged 2637 | -7/Waste | Spotted C-40 Crusher 2662 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2685 | -7/Waste | Spotted C-40 Crusher 2732 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2736 | -7/Waste | EMP discharged 2736 | -7/Waste | System corruption reached 30% 2773 | -7/Waste | Crushed by Compactor (1 part destroyed) 2773 | -7/Waste | Self-destructed Last Messages --------------- System corrupted: Matter fused (-9). ALERT: Foreign system detected. Charging EMP. System corrupted (+6). System corrupted: Component data lost. Carbon-fiber Leg crushed. SM%JU#P2A:>HXWP7YG=>M><%JUOD%SY< System corrupted: Energy discharge (-33). Acquired Corrupted Lrn. Proton Cannon. Integrated Corrupted Lrn. Proton Cannon (+4). Dropped Lrn. Proton Cannon. S YX 8LJ%8:VZBL/1JY>HDWB0Q=OHUJXWMT,9A The unstable cave ceiling collapses. ALERT: Foreign system detected. Charging EMP. Grenade Launcher crushed. Imp. Propulsion Shielding crushed. System corrupted: IFF burst signal emitted. System corrupted (+7). U|%:|>M|:J>O:1<,H0 AS1EP System corrupted: Matter fused (-6). Lgt. Ion Engine crushed. Map ----- +----------------------------------------------------+ | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# ######## ###?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | # #??????# ######## ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# ###?????????????????? | | #??????# #??????# #?????????????????? | | #??????# !#??????#CC #?????????????????? | | #??????# #??????#CC #?????????????????? | | #????### #??????# #?????????????????? | | # #????# #??????#CC ###?????????????????? | | # #????# # #??????#CC #???????????????????? | | # #????# #??????# #???????????????????? | | # #????# # #??????# #???????????????????? | | # #????# ###??### ###?????????????????? | | ######????# #??# CC #?????????????????? | | ??????????# #??# CC #?????????????????? | | ??????????# #??# CC CC #?????????????????? | | ??????????# #??# CC CC #?????????????????? | | ??????????# #??# @ ! #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# ] #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????##########??##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed CorruptionGatlingWings Manual? 0 Play Time 00:24:19 Cumulative 4.9 hours Start 2024.04.01 @ 19:49:23 End 2024.04.01 @ 20:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8443819e-9a8e-420b-bc25-844f8a3244f2